Commit Graph

1100 Commits

Author SHA1 Message Date
Andre Mohren
e353ff326e Extracted CashTickUp and CashTickDown to PlayerResources. 2018-09-24 22:43:14 +02:00
Ectras
d9946f63e4 Renamed EditorTilesetFilter to MapEditorData and added an update rule 2018-09-22 15:12:15 +02:00
SoScared
c242333922 Fix d2k bots not excluding harvesters from squads 2018-09-13 17:01:23 +02:00
SoScared
953d76a20a Enable nuke for d2k omnius ai 2018-09-13 17:01:23 +02:00
Mustafa Alperen Seki
34d887ecc3 Update D2k mod for CanUndeploy removal 2018-07-28 16:32:37 +01:00
Mustafa Alperen Seki
c01bcc61b8 Make D2k Factories don't play ProductionOverlay for Upgrades 2018-07-28 16:17:47 +01:00
Mustafa Alperen Seki
052bfcd023 Update some D2K reveal ranges to match original. 2018-07-04 20:11:55 +02:00
Zimmermann Gyula
b892336285 Update default mods. 2018-06-30 16:31:39 +01:00
Paul Chote
cce9b06a40 Move SupportPowerDecisions to a single parent node.
This is required before we can force all trait
properties to match a TraitInfo-defined field.
2018-06-15 17:24:00 +02:00
Paul Chote
75f78f8d27 Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00
Paul Chote
7461657394 Fix Death Hand missile launch audio notification. 2018-06-14 13:40:18 +02:00
Voidwalker
398ae75525 Added fully random spawn position option. 2018-06-03 12:27:20 +01:00
Paul Chote
82d3829c87 Fix overlapping repair / powerdown indicators. 2018-06-02 18:12:08 +02:00
Paul Chote
2ef6f7c0cc Replace repair indicator effect with a Decoration subclass. 2018-06-02 18:12:08 +02:00
lawando
7dd64445fc Rename EmitInfantryOnSell and remove default actor type. 2018-06-02 15:37:35 +02:00
Mustafa Alperen Seki
4bf606b3ca Leave walls as neutral owned after their owner defeated 2018-05-28 10:42:45 +01:00
Mustafa Alperen Seki
1b451a34ca Spawn Aircraft Husks owned by owner of the aircraft
Rather than neutral with EffectiveOwner of aircraft's owner
2018-05-28 10:42:45 +01:00
Mustafa Alperen Seki
cdbc2d2613 Update default mods for OwnerLostAction 2018-05-28 10:42:45 +01:00
Paul Chote
6fdb25b48f Fix yaml formatting. 2018-05-12 16:42:54 +02:00
reaperrr
1ee815fe3f Make D2k use Locomotor 2018-05-03 10:49:21 +02:00
Paul Chote
4f0aa89c01 Remove TileSet.Palette and PaletteFromCurrentTileset. 2018-04-08 21:14:29 +02:00
Paul Chote
cc04ec607c Allow d2k turrets to replace walls. 2018-04-07 23:32:24 +02:00
reaperrr
4c16e51f92 Add EditorPlayer to all mods
To prevent the editor from loading unnecessary or even incompatible
player traits.
2018-04-06 20:46:47 +02:00
reaperrr
4f651c2f88 Remove HarvesterInfo look-up from HackyAI 2018-04-06 20:16:36 +02:00
abcdefg30
63093eb986 Fix color picker actors being abstract 2018-04-04 18:33:53 +02:00
CH4Code
5b24649c44 Add vision and VTOL husk to the carryall while in process of lifting harvesters. 2018-03-25 13:16:20 +02:00
abcdefg30
7f55e85530 Rename DefaultCashLocked to DefaultCashDropdownLocked in yaml 2018-03-21 00:52:18 -03:00
Voidwalker
711bad91a3 Generalize WormManager into ActorSpawnManager.
Added support of multiple actors, conditions and types.
2018-03-08 15:39:44 +01:00
reaperrr
342114878c Prevent D2k AIs from building too many wind traps
While scaling minimum excess power with base size to make sure they don't build too few, either.
2018-02-27 19:47:00 +01:00
abcdefg30
0da8efd9b4 Make Aircraft spawn husks with a neutral owner 2018-02-17 12:21:55 +01:00
abcdefg30
bb801e5948 Fix a "granted condition is never consumed" warning in D2k 2018-02-07 21:22:59 +01:00
Mustafa Alperen Seki
a45e0d9d0a Seperate Imperial and Harkonnen Sardaukars 2018-02-06 21:20:00 +01:00
Mustafa Alperen Seki
a0d4a03530 Add conyard.corrino 2018-02-06 21:09:38 +01:00
Mustafa Alperen Seki
7474c38943 Limit D2K Palace SWs to their Faction's Palaces' 2018-02-06 21:09:38 +01:00
Mustafa Alperen Seki
283af60b7c Add PrimaryBuilding: to D2K Palaces 2018-01-13 17:55:57 +01:00
Oliver Brakmann
32b0170785 Fix primary building flag not working properly in D2k 2018-01-13 17:19:38 +01:00
Alexis Hunt
157a783df5 Correct UI for unslowed queues in low power.
Because of the way the tick logic works, 0 (or any negative number) for
LowPowerSlowdown is functionally equivalent to 1. But LowPowerSlowdown
is multipled by a time in several cases, so while 1 will produce the
correct result (no slowdown), 0 will say that the time remaining is
00:00. Forbid nonpositive values, and correct the d2k mod which was
using 0.

Additionally, in the production tooltip, the colour should display as
white even in low power if there is no slowdown.
2018-01-13 16:13:59 +01:00
Mustafa Alperen Seki
23a2e8fdce Fix building armors in D2k 2018-01-11 17:50:37 +01:00
C. Helmig
75b7e0a58c Fix d2k walls being always visible through f.o.w. 2018-01-11 17:22:49 +01:00
Alexis Hunt
f0267ccb51 Do not speed D2K upgrades up based on buildings. 2018-01-11 11:59:09 +01:00
C. Helmig
14d91452e0 Added primary building and "PRIMARY" text to high tech factory. 2018-01-09 22:39:54 +01:00
C. Helmig
8dd5ba3ac7 Add production bar to high tech factory. 2018-01-09 22:39:54 +01:00
Paul Chote
c77e328614 Remove "Mission Aborted" notification.
This has been causing confusion for players who have already completed a mission.
2018-01-06 22:35:10 +03:00
Mustafa Alperen Seki
a80924ebb3 Add Harkonnen 8 2017-12-30 20:18:37 +01:00
Mustafa Alperen Seki
69e9b94c5d Add Campaign Tooltip to D2K 2017-12-30 17:40:09 +01:00
reaperrr
7fb595a437 Upgrade D2k rules to SupportPower seconds -> ticks 2017-12-28 10:04:43 +00:00
Paul Chote
5425a5a28e Replace CanPowerDown with ToggleConditionOnOrder. 2017-12-27 20:18:27 +01:00
Michael Silber
b8ec20a010 Carryall pickup indicator set to top, left corner 2017-12-27 19:07:44 +00:00
Michael Silber
c445a20acf D2K carryall pickup indicator offset fix 2017-12-27 19:07:44 +00:00
abcdefg30
38cb3dea05 Make vehicles spawn husks with a neutral owner 2017-12-24 00:41:15 +01:00