Mustafa Alperen Seki
65e4019424
Update some prerequisites to include subfactions too
2017-12-23 18:35:01 +00:00
Mustafa Alperen Seki
395eb36cd1
Update D2K FactionImages
...
Default is now Ordos, as there are 3 ordos subfactions and 2 for others.
Fremen now uses Atreides Structures as in original, rather than
Harkonnen
2017-12-23 18:28:00 +00:00
Mustafa Alperen Seki
956dbb762c
Add Harkonnen 7
2017-12-21 22:54:57 +01:00
Mustafa Alperen Seki
fe01afe794
Move Update Queue to bottom on Player.yaml and ingame-player.yaml
2017-12-18 19:22:07 +00:00
Mustafa Alperen Seki
6f41be209c
Allow all upgradable structures to build upgrades.
2017-12-18 19:22:07 +00:00
Paul Chote
49f0e4ebcf
Fix incorrectly named lobby option properties.
2017-12-17 14:51:10 +02:00
Arular101
50185d3ccd
Small adjustments
2017-12-12 23:56:25 +01:00
Arular101
64a3187fd1
Increase damage and HP by 10x
2017-12-12 23:56:25 +01:00
Mustafa Alperen Seki
fd1aa07f83
Adjust D2K Building Selection Boxes
2017-12-12 23:02:55 +01:00
Paul Chote
36fccbc453
Add Checkbox/Dropdown to lobby options yaml fields.
2017-12-12 22:43:11 +01:00
Paul Chote
ea32c758eb
Expose default UI labels and tooltips to yaml.
2017-12-12 22:43:11 +01:00
Paul Chote
97cdce7448
Add additional metadata to lobby options.
2017-12-12 22:43:11 +01:00
Paul Chote
6633483d12
Increase infantry mouse bounds to improve usability.
2017-12-11 19:45:07 +01:00
Paul Chote
c87409ed1a
Remove legacy bounds code.
2017-12-11 19:45:07 +01:00
Mustafa Alperen Seki
43d100246f
Remove ^TowerHusk:
2017-11-26 15:26:44 +01:00
Mustafa Alperen Seki
73134b0417
Rename D2K vehicle husks
2017-11-26 15:26:44 +01:00
reaperrr
e215c5019e
Fix regressions introduced by #13998
2017-11-25 03:55:56 +02:00
reaperrr
56b6aabbb8
Use new IAutoRenderSize for determining actor render bounds
2017-11-21 01:00:09 +02:00
Mustafa Alperen Seki
ca1448c7ba
Add Support of Types for GivesBuildableArea
2017-11-20 16:17:13 +02:00
reaperrr
e0e1f56af5
Adapt D2k to low power/power down refactor
2017-11-13 03:09:05 +02:00
abcdefg30
4bca0c4c24
Fix devastators being carryable while overloading
2017-10-08 18:48:28 +01:00
abcdefg30
49e1af7f3f
Fix the devastator lint warnings
2017-10-08 18:48:28 +01:00
abc013
dfe2076826
Fix passive vehicles can become ranks
2017-10-06 22:24:24 +02:00
Matthias Mailänder
d64a9e6afc
Add Devastator reactor overload upon deployment
2017-10-06 18:14:17 +02:00
Paul Chote
3575e82078
Add assault move to D2K.
2017-09-11 19:08:33 +02:00
Matthias Mailänder
855f1816f4
Tweak the time until hatch opening and rocket away.
2017-09-02 15:10:35 +02:00
Matthias Mailänder
4526344eed
Add WithNukeLaunchAnimation and -Overlay traits.
2017-09-02 15:10:35 +02:00
reaperrr
28ffcfea3c
Upgrade rule for setting VTOL to true for CanHover actors
2017-08-31 18:03:59 +02:00
Forcecore
72236b66f6
D2K Thumper deploy animation fix
2017-08-27 13:22:00 +02:00
Matthias Mailänder
988353e431
Remove cloak sounds not featured in the original.
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closes #9519
2017-08-25 19:42:38 +02:00
abcdefg30
d78b29b545
Fix sietches being repairable and remove the Power trait (unused)
2017-08-17 19:05:38 +02:00
Mustafa Alperen Seki
7f0c7cee0d
Make D2K Missions use Vanilla Remap Colors
2017-08-17 18:46:06 +02:00
rob-v
d4e9e0e069
Add Visualization chat commands
2017-07-23 15:08:24 +02:00
abcdefg30
0b6b997e81
Add a CommandBarBlacklist trait to blacklist Stop and Waypoint Mode
2017-07-14 23:18:28 +01:00
reaperrr
92c9988eea
Fix D2k Palace footprint
2017-07-13 17:43:41 +02:00
reaperrr
d95d7e0b0f
Rename UseOccupiedCellsOffsets to UseTargetableCellsOffsets
...
With the introduction of the new 'u' BlockingUntargetable cell type, the old property name became inaccurate.
2017-07-13 17:43:41 +02:00
reaperrr
03c7c8f79c
Simplify D2k TargetableOffsets rules
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By using the new 'u' Footprint letter.
2017-07-13 17:43:41 +02:00
Paul Chote
96a1c8d54b
Update internal ra/cnc/d2k/ts bot types.
2017-07-07 21:31:45 +01:00
Paul Chote
b0906e1836
Add a bot type identifier.
2017-07-07 21:31:45 +01:00
rob-v
1a546d9baf
Polish Actor Categories
2017-07-06 01:50:43 +02:00
rob-v
8da112dc92
Add D2K Actor Categories
2017-07-06 01:50:43 +02:00
reaperrr
8f4a92af99
Upgrade rules and yaml updates for Bib refactor
2017-07-06 01:42:55 +02:00
Paul Chote
88ab77ce0f
Polish Random faction tooltips.
2017-06-27 23:27:53 +02:00
Paul Chote
d81a07931f
Fix D2K units not auto-targeting defenses in Defend stance.
2017-06-25 22:49:37 +02:00
Paul Chote
300a7222f3
Don't autotarget structures in Defend stance.
2017-06-18 21:07:21 +02:00
Paul Chote
57df34dcbf
Fix auto-targeting vs TD/TS/D2K creeps.
2017-06-18 21:07:21 +02:00
Paul Chote
52b08a769d
Update d2k AutoTarget definitions.
2017-06-11 17:14:21 -05:00
reaperrr
3507ad2f87
Give D2k structures footprint hit-shapes
2017-06-05 14:22:47 +02:00
reaperrr
82758a8bef
Add TargetableOffsets to HitShape
...
And remove ITargetablePositions from Building.
Also, added UseFootprintOffsets to replicate the old Building behavior for easier setup of TargetablePositions for buildings.
2017-06-04 00:07:08 +02:00
reaperrr
7f81de2f8a
Upgrade rule for Health.Shape to HitShape.Type
2017-06-04 00:07:08 +02:00