Matthias Mailänder
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cf944ae9f1
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Require IntoActor everywhere.
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2018-02-23 20:02:47 +01:00 |
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Mustafa Alperen Seki
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763da40092
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Fix palette of Oil Pump, Ice, Boxes, Hedgehogs and Utility Poles on Desert Tileset
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2018-02-23 02:23:10 +01:00 |
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abcdefg30
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0da8efd9b4
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Make Aircraft spawn husks with a neutral owner
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2018-02-17 12:21:55 +01:00 |
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Mustafa Alperen Seki
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aac45915cb
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Fix Flamers sometimes explode with UnitExplode
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2018-01-20 23:51:37 +01:00 |
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Mustafa Alperen Seki
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a021bd4584
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Remove ^Tank default from RA mod
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2018-01-06 12:08:25 +01:00 |
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Paul Chote
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7f20d1474d
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Fix RA aircraft prerequisites.
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2018-01-01 19:40:38 +01:00 |
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reaperrr
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8fe45cb894
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Fix surface ships except transport being unable to exit ship yard
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2017-12-31 08:36:37 +02:00 |
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FrameLimiter
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61df53ea82
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Fixes civilian panic from civ building explosion
The Civilian building explosions were not making the civilians panic.
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2017-12-31 03:26:17 +01:00 |
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reaperrr
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b3c3c7b414
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Make RA heli weapons alternate between offsets
Instead of using one for AG-only and one for AA-only.
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2017-12-29 15:28:34 +00:00 |
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TheChosenEvilOne
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15354f52c1
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Added FACT unpack checkbox to ra/cnc/ts.
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2017-12-28 11:22:29 +00:00 |
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reaperrr
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aa6ddc6a6e
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Upgrade RA rules to SupportPower seconds -> ticks
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2017-12-28 10:04:43 +00:00 |
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C. Helmig
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3a9ee8d51a
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Fixes mines not being auto-targeted even if revealed.
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2017-12-28 08:06:14 +01:00 |
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Paul Chote
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c6ad768a76
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Remove redundant powerdown conditions.
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2017-12-27 20:18:27 +01:00 |
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Paul Chote
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5425a5a28e
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Replace CanPowerDown with ToggleConditionOnOrder.
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2017-12-27 20:18:27 +01:00 |
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Mustafa Alperen Seki
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fc07391c8c
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Add Type Support for InfiltrateFor* traits
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2017-12-27 11:13:09 +00:00 |
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Michael Silber
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a3b186ccbc
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Burnt Trees using RadarColor from trees; issue #14582
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2017-12-26 23:45:37 +01:00 |
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abcdefg30
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38cb3dea05
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Make vehicles spawn husks with a neutral owner
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2017-12-24 00:41:15 +01:00 |
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Mustafa Alperen Seki
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7bf3d5d7f6
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Fix Cruiser's Turret
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2017-12-23 13:16:41 +01:00 |
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Paul Chote
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cd4f54ade3
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Add Kill Bounties checkbox to RA.
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2017-12-21 23:52:04 +01:00 |
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reaperrr
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c1cba4ecc1
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Make Gate more independent from Building and pausable-conditional
Replace Gate IsDisabled checks with IsTraitDisabled/Paused checks
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2017-12-17 21:18:44 +00:00 |
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Paul Chote
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49f0e4ebcf
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Fix incorrectly named lobby option properties.
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2017-12-17 14:51:10 +02:00 |
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FrameLimiter
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72a11ec2a5
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Removed duplicate values in defaults.yaml
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2017-12-16 17:45:33 +00:00 |
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FrameLimiter
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60633dfdf2
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Removed duplicate values in civilian.yaml
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2017-12-16 17:45:33 +00:00 |
|
GSonderling
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488cec64b8
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Added support for filtering exits by production type.
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2017-12-13 04:08:52 +01:00 |
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Arular101
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a1b3fe2bda
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Parabombs tooltip for airfield
with selection grouping
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2017-12-12 23:14:30 +01:00 |
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Arular101
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56634564f2
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Parabomb tooltip fixes
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2017-12-12 23:14:30 +01:00 |
|
Paul Chote
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36fccbc453
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Add Checkbox/Dropdown to lobby options yaml fields.
|
2017-12-12 22:43:11 +01:00 |
|
Paul Chote
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97cdce7448
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Add additional metadata to lobby options.
|
2017-12-12 22:43:11 +01:00 |
|
Arular101
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261126194c
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Balance changes from #14471
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2017-12-12 20:50:27 +01:00 |
|
Arular101
|
a429a62bf9
|
Adjust values to match current damage
|
2017-12-12 20:50:27 +01:00 |
|
Arular101
|
e049452f22
|
Increase damage and HP by 100x
|
2017-12-12 20:50:27 +01:00 |
|
Paul Chote
|
6633483d12
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Increase infantry mouse bounds to improve usability.
|
2017-12-11 19:45:07 +01:00 |
|
Paul Chote
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c87409ed1a
|
Remove legacy bounds code.
|
2017-12-11 19:45:07 +01:00 |
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FrameLimiter
|
da036c5728
|
Fixes EditorTilesetFilter for T04 cactus
|
2017-12-05 21:32:28 +01:00 |
|
Smittytron
|
3d8ab75faf
|
RA Balance changes (December 2017)
|
2017-12-05 12:38:13 +01:00 |
|
Arular101
|
1b94378f71
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Disable the new build radius lobby option for minigames
|
2017-12-02 20:26:23 +01:00 |
|
Arular101
|
3ed18f51e3
|
Fix V2 Rocket Launcher facings
Now with AmmoPool
V2 changes for Fort Lonestar
|
2017-11-26 15:01:43 +01:00 |
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reaperrr
|
e215c5019e
|
Fix regressions introduced by #13998
|
2017-11-25 03:55:56 +02:00 |
|
Mustafa Alperen Seki
|
8ce460ad8c
|
Fix badgers showing owner row on RA mod.
|
2017-11-22 18:24:50 +01:00 |
|
reaperrr
|
56b6aabbb8
|
Use new IAutoRenderSize for determining actor render bounds
|
2017-11-21 01:00:09 +02:00 |
|
Mustafa Alperen Seki
|
ca1448c7ba
|
Add Support of Types for GivesBuildableArea
|
2017-11-20 16:17:13 +02:00 |
|
Arular101
|
586dd6541b
|
More Changes
|
2017-11-19 23:23:24 +01:00 |
|
Arular101
|
9c61f524f0
|
Tooltip fixes
|
2017-11-19 23:23:24 +01:00 |
|
Mustafa Alperen Seki
|
01c1e08bd8
|
Add Original Remap Palette for RA Mod Campaign
and Shellmap
|
2017-11-19 15:08:42 +01:00 |
|
Mustafa Alperen Seki
|
29ec16f15d
|
Some changes to crate unit bonuses
|
2017-11-19 12:58:34 +00:00 |
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FrameLimiter
|
773a619d2d
|
Palette fix for desert tree husks
|
2017-11-19 01:26:13 +01:00 |
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Smittytron
|
070c54d069
|
Disable DetectCloaked on low power Tesla Coil
|
2017-11-17 13:42:51 +01:00 |
|
Arular101
|
fd9cd78810
|
Fix spy voices
|
2017-11-15 15:20:34 +01:00 |
|
reaperrr
|
d328b9b7d8
|
Adapt RA to low power/power-down refactor
|
2017-11-13 03:09:05 +02:00 |
|
reaperrr
|
9dabc9d672
|
Upgrade rule for adapting to removal of Armament.OutOfAmmo
|
2017-11-12 19:48:06 +00:00 |
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