Chris Forbes
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ef73720f79
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put buildspeed, nuke, etc back to normal... oops
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2010-04-02 16:45:39 +13:00 |
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Chris Forbes
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08dda12328
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naming fixes
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2010-04-02 16:45:38 +13:00 |
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Chris Forbes
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ca3c6ee5fe
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damage stuff in any part of the cell; don't put smudge in water
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2010-04-02 16:45:38 +13:00 |
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Chris Forbes
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03a037a84f
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nuke damage generalized (DamageModel=PerCell)
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2010-04-02 16:45:37 +13:00 |
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Chris Forbes
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fb8549aa36
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fix up mines
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2010-04-02 16:45:37 +13:00 |
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Chris Forbes
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10e7afc10c
|
wired up Explodes again; categories != targettypes
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2010-04-02 16:45:12 +13:00 |
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Chris Forbes
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268c714ac2
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fixed up weapon validity stuff
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2010-04-02 16:45:11 +13:00 |
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Chris Forbes
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37398ab275
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remove dead bits of rules.ini
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2010-04-02 16:45:09 +13:00 |
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Chris Forbes
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38605faecf
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much simpler rules loader
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2010-04-02 16:45:03 +13:00 |
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Chris Forbes
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b4f5baf1a7
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load ALL the weaponinfo properly
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2010-04-02 16:44:40 +13:00 |
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Chris Forbes
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744eeabb3c
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half a loader
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2010-04-02 16:44:40 +13:00 |
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Chris Forbes
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0f2d891f4b
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the rest of the weapons
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2010-04-02 16:44:39 +13:00 |
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Chris Forbes
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ee8a21ef7d
|
some more
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2010-04-02 16:44:39 +13:00 |
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Chris Forbes
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24de986d94
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a bunch more weapons
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2010-04-02 16:44:38 +13:00 |
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Matthew Bowra-Dean
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4429d311c2
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A good chunk of weapons.yaml done.
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2010-04-02 16:44:38 +13:00 |
|
alzeih
|
b5fb199c22
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removed ShroudRate (unused)
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2010-04-02 16:34:13 +13:00 |
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alzeih
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dca052dbc8
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FIX uses unit repair values with RepairsUnits trait, Buildings use right repair values, nuke unused GeneralInfo
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2010-04-02 16:21:33 +13:00 |
|
alzeih
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c54d904e2b
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Some trait info moved from GlobalDefaults to sane places
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2010-04-02 15:30:04 +13:00 |
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alzeih
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df336aee70
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Move default values into GlobalDefaultsInfo, add to cnc.
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2010-04-02 13:03:59 +13:00 |
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alzeih
|
3123b4d83b
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Migration to World.Defaults complete (for RA)
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2010-04-02 02:16:20 +13:00 |
|
alzeih
|
c29733da63
|
move global defaults to a trait (half done)
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2010-04-02 01:42:41 +13:00 |
|
Chris Forbes
|
939ec0408e
|
range circles for base defenses
|
2010-03-31 18:00:27 +13:00 |
|
Chris Forbes
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e0ff264a7e
|
proper dirty handling in new Shroud trait
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2010-03-30 18:56:45 +13:00 |
|
Chris Forbes
|
78aff19fa2
|
hooked into Mobile
|
2010-03-30 07:55:17 +13:00 |
|
Chris Forbes
|
f701048310
|
make it actually correct...
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2010-03-30 07:55:16 +13:00 |
|
Chris Forbes
|
9afdf5459e
|
remove redundant sequences
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2010-03-27 13:33:13 +13:00 |
|
Chris Forbes
|
55e18408c8
|
art tweak
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2010-03-27 11:38:34 +13:00 |
|
Chris Forbes
|
088de9dcb7
|
use rgba buttons for sell/repair/etc
|
2010-03-27 11:35:48 +13:00 |
|
Chris Forbes
|
86e86fbd07
|
added rgba versions of chrome buttons to dialog.png [there's space there]; also new powerdown button art.
|
2010-03-27 11:26:42 +13:00 |
|
Chris Forbes
|
2f02b5c453
|
a pile of plane simplifications
|
2010-03-27 10:40:14 +13:00 |
|
Chris Forbes
|
092c9bede0
|
unhack mine inherits
|
2010-03-27 10:15:54 +13:00 |
|
Chris Forbes
|
a00faf4b9f
|
set up some sensible build-palette order for RA
|
2010-03-27 09:52:02 +13:00 |
|
Chris Forbes
|
95318f1af3
|
remove spurious countries from RA (they are for SP only)
|
2010-03-27 09:23:53 +13:00 |
|
Chris Forbes
|
bb2e4bd25a
|
U2 is no longer selectable
|
2010-03-23 21:51:02 +13:00 |
|
Chris Forbes
|
4d9b09bb45
|
change allied aircraft icon to heli
|
2010-03-23 18:33:52 +13:00 |
|
Chris Forbes
|
69a2892f1b
|
soviet naval unit tab shows sub rather than gunboat
|
2010-03-23 18:14:40 +13:00 |
|
Chris Forbes
|
1c56a4d76c
|
sensible ship icon
|
2010-03-23 18:07:51 +13:00 |
|
Chris Forbes
|
f3394d3c7c
|
integrated (clickable) labels in checkboxes
|
2010-03-23 07:58:58 +13:00 |
|
Chris Forbes
|
a6ed985c70
|
added perf text option to settings menu
|
2010-03-23 07:48:16 +13:00 |
|
Chris Forbes
|
b15ef59a41
|
add perf graph debug switch to settings menu
|
2010-03-23 07:41:30 +13:00 |
|
Chris Forbes
|
411b73a75e
|
settings menu w/ working debug options
|
2010-03-23 07:39:52 +13:00 |
|
Chris Forbes
|
82eea5ad2c
|
zOMG im an idiot
|
2010-03-22 20:58:31 +13:00 |
|
Chris Forbes
|
e2ba79a539
|
spatial bin index for actors
|
2010-03-22 18:43:52 +13:00 |
|
Bob
|
826908d747
|
tesla works better now.
|
2010-03-21 22:03:15 +12:00 |
|
Chris Forbes
|
3a51fc0629
|
double it.
|
2010-03-21 21:44:09 +13:00 |
|
Paul Chote
|
cce0c8f228
|
hide-map crate
|
2010-03-21 21:14:26 +13:00 |
|
Paul Chote
|
ec4fd62640
|
Fix weapon crates
|
2010-03-21 20:49:36 +13:00 |
|
Paul Chote
|
0510a7fb7f
|
Begin generalizing crates; only give firepower bonus to units with weapons
|
2010-03-21 20:49:36 +13:00 |
|
Chris Forbes
|
7372883317
|
fix ore rate
|
2010-03-21 19:56:16 +13:00 |
|
Paul Chote
|
15a7eed603
|
Refactor int -> TerrainType. This had a bigger footprint than i initially intended.
|
2010-03-21 18:56:22 +13:00 |
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