Matthias Mailänder
c7667f42b2
Disallow building placement on bridges and fix radar color.
2016-09-18 10:07:51 +02:00
Zimmermann Gyula
f56602704e
Rewrite TS vein YAML data.
2016-07-26 23:18:56 +02:00
Matthias Mailänder
8df4e9e04c
Merge PoisonedByTiberium and DamagedWithoutFoundations
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into DamagedByTerrain.
2016-07-10 19:44:19 +02:00
abcdefg30
304c9b9ed1
Remove the last relicts of InitialActivity
2016-05-10 18:33:57 +02:00
Matthias Mailänder
7795e4f524
Add damaging through Veins.
2016-04-18 08:46:04 +02:00
reaperrr
3a97757bfa
Migrate SelfHealing.HealIfBelow from float to int percentage
2016-03-28 17:20:49 +02:00
colonelpopcorn
9c069ae3be
Upgraded rules for Tiberian Sun mod.
2016-03-22 16:58:38 -04:00
abcdefg30
c32bf9f8f7
Merge pull request #10862 from ABrandau/ts-stat-correction
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Adjust TS Actor stats to match vanilla TS and FS stats.
2016-03-11 21:51:52 +01:00
reaperrr
cddf182996
Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
2016-03-04 15:13:55 +01:00
ABrandau
9087527b48
Adjust Actor stats to match TS and FS stats.
2016-03-01 19:00:53 -04:00
teees
e721bb9602
Use correct crushing behavior
2016-01-27 14:19:41 +01:00
Emiel Suilen
3e63869bd1
Eliminated superfluous linendings
2016-01-01 16:22:19 +01:00
Paul Chote
170ef577d7
Reimplement RenderDetectionCircle trails.
2015-12-10 23:22:47 +00:00
atlimit8
c827dbe183
Replace IDisableMove with upgradability
2015-12-04 19:26:49 -06:00
abcdefg30
abed25d293
Merge pull request #9501 from atlimit8/DeployedInit
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Add DeployStateInit for Pre-deployment and Clean Up after #9124
2015-11-28 15:58:46 +01:00
teees
11cdd84606
Added nawast
2015-11-23 20:26:39 +01:00
atlimit8
607b345aaf
Clean-up MiniYaml after #9124 , closing #9497
2015-11-21 20:10:58 -06:00
Pavel Penev
64dd2357cd
Update thumpers and Mobile Sensor Arrays to the new DeployToUpgrade
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Currently those are the only two usages of the trait.
2015-11-22 01:51:09 +02:00
teees
2777262cb0
Draw radar update line for mobile sensors array
2015-11-16 15:38:13 +01:00
teees
79d2ea3d09
Use the correct deploy sound for the mcv
2015-11-05 12:56:28 +01:00
reaperrr
283e864f73
Fix TS sensor array DetectCloaked range
2015-10-31 16:29:05 +01:00
reaperrr
8e6d5bd603
Misc yaml formatting/style fixes
2015-10-21 10:07:48 +02:00
Paul Chote
213ac2d554
Fix Hunter-seeker rules.
2015-10-05 22:05:02 +01:00
Nolt
7994d08702
Create #9435 DisableMovementOnUpgrade, rename DisableUpgrade to DisableOnUpgrade and Fixed not showing the blocked move cursor when movement is disabled.
2015-09-28 21:32:00 -03:00
reaperrr
6b0816d68f
Increase default harvester resource search radius
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While this slightly decreases performance per search, it reduces the
chance of search-fail-repeat loops on human-controlled and singleplayer AI
harvesters as well as the chance of the more expensive fallback search on skirmish bot harvesters.
2015-09-16 17:37:24 +02:00
Pavel Penev
606a8c1639
Convert the Mobile Sensor Array to use DeployToUpgrade
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Stop using Transforms.
2015-09-01 20:24:45 +03:00
Pavel Penev
b6b107de46
Rename RenderSpritesInfo.RaceImages
2015-08-18 00:26:05 +03:00
Matthias Mailänder
a0c02d5710
use different Nod/GDI icons for shared actors
2015-08-02 17:29:44 +02:00
reaperrr
1abe7ab2dc
Renamed WithHarvestAnimation to WithHarvestOverlay
2015-07-04 22:08:04 +02:00
reaperrr
8da5f5b7ab
Cleaned TS yaml rules.
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Streamlined actor defaults, removed a lot of duplication.
2015-06-21 17:07:29 +02:00
Paul Chote
a8aaf04f14
Implement placeholder Veins.
2015-06-21 11:04:03 +01:00
Matthias Mailänder
50e5e9df24
check voice actor references
2015-06-20 12:09:58 +02:00
reaperrr
e30ede3971
Change Bounds/add VisualBounds in TS mod
2015-06-17 20:13:56 +02:00
reaperrr
d52906117e
Upgrade TS to replace RenderUnit with WithFacingSpriteBody
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+RenderSprites + AutoSelectionSize.
2015-06-04 14:46:12 +02:00
abcdefg30
158659abcf
Add descriptions for all buildable actors
2015-04-24 16:32:15 +02:00
Matthias Mailänder
450b427d98
fix transform offsets
2015-04-19 16:23:18 +02:00
reaperrr
cebdcdddc9
Rename yamls for actors available to both sides from player-* to shared-*
2015-04-12 19:10:51 +02:00