Commit Graph

959 Commits

Author SHA1 Message Date
Chris Forbes
b8093b7f6c removing a bunch of excessively low-level pixel -> cell conversions 2010-06-24 21:51:21 +12:00
Chris Forbes
e56339897f add additional debug to WorldRenderer.DrawUnitPath so we can see waypoint density, etc 2010-06-24 21:51:21 +12:00
Paul Chote
7d717592c7 Rename IMovement -> IMove; Move GetCurrentPath from Mobile to IMove and implement for aircraft; fix regressions in Helicopter (ITick) and remove unused cruft from Aircraft (IOccupySpace). 2010-06-24 21:51:21 +12:00
Paul Chote
aff357db0b Actually render resources when shroud is disabled 2010-06-20 18:34:06 +12:00
alzeih
a1ffb68e22 bugfix 2010-06-20 17:48:20 +12:00
Chris Forbes
87973f9ef3 fix bug in prev 2010-06-19 15:23:30 +12:00
Chris Forbes
c3490fcb66 buildings under fog 2010-06-19 15:17:48 +12:00
Chris Forbes
66adbee2a6 moving Actor.Location onto the appropriate traits (bob) 2010-06-19 14:37:06 +12:00
Chris Forbes
db465e1fdd ActorInitializer, in preparation for next change (bob) 2010-06-19 14:28:30 +12:00
Chris Forbes
572cdc9dbf vacate cells earlier 2010-06-18 22:36:24 +12:00
Chris Forbes
0ef91ecc2d hack around crash on boat repair 2010-06-18 20:55:06 +12:00
alzeih
beec39daa4 fixing bug on loading shellmap 2010-06-18 17:42:19 +12:00
alzeih
981a6b65a7 Fix server crashing when server order fails to deserialise. 2010-06-18 16:03:24 +12:00
alzeih
d6c83eddbd truncate name if longer than 10 chars 2010-06-18 14:46:16 +12:00
Paul Chote
331706d75e Fix crash on repair non-buildables (fact,proc). Allow special powers to depend on them too. 2010-06-17 23:48:00 +12:00
Chris Forbes
1088e30158 fix small bug in BuildPaletteWidget - incorrectly used cash rather than cash+ore 2010-06-16 20:27:51 +12:00
Chris Forbes
5f58379f5b reenable cash sounds; if you want to disable them for your mod, don't set those evaAlerts properties. (as done in cnc); add SplitOreAndCash property to MoneyBinWidget, restoring old RA behavior (cnc is unchanged) 2010-06-16 20:18:01 +12:00
Paul Chote
40ba80b1e3 Use palette indices that map to sane colors in both games. 2010-06-16 01:18:09 +12:00
Paul Chote
5f83f97747 Link harvesters with refineries. 2010-06-15 20:05:49 +12:00
Paul Chote
f4421d89ea Fix tooltip crash on non-buildable prereq 2010-06-15 18:17:40 +12:00
Chris Forbes
c3e15aab7d hacky fix for productionqueue desync (e3, etc) 2010-06-15 08:42:40 +12:00
Chris Forbes
0e0a8802ab enhance sync to work with nested syncable types, and properties 2010-06-15 01:15:41 +12:00
Paul Chote
06a78cd73d Deathweapon capability, refactoring, and Pip polishing on Silo, Proc, Harv. Lose ore on silo death. 2010-06-14 22:15:43 +12:00
Paul Chote
24edba34a7 Remove thief; transfer ore along with stolen silo/proc. 2010-06-14 20:59:35 +12:00
Paul Chote
283512f314 Spend ore before cash; lose ore > capacity. 2010-06-14 20:59:35 +12:00
alzeih
9425fb1def Fix unnecessary duplication and get a better UI out of it 2010-06-14 14:05:20 +12:00
alzeih
889d736d35 Use images for music player (public domain - but find better ones) 2010-06-14 01:37:58 +12:00
alzeih
7b837fd6c4 Prevent changes when marked as ready 2010-06-14 00:55:22 +12:00
alzeih
3ac0ca6a65 BuildPalette tooltips show build time (+ in red if in low power) 2010-06-14 00:18:36 +12:00
Paul Chote
de6434c0f1 Use the same model for ra (but let proc hold ore as before) 2010-06-13 22:00:39 +12:00
Paul Chote
aba5c777db The original method worked better; take the best of both worlds 2010-06-13 22:00:39 +12:00
Paul Chote
640ac9b8e6 Trial a new resource model in cnc 2010-06-13 22:00:05 +12:00
Chris Forbes
09b58f46d9 remove some spikes 2010-06-13 21:42:14 +12:00
alzeih
3001d58ba0 text has colour 2010-06-13 21:39:08 +12:00
alzeih
f0ea329b2c Fix crash if no music 2010-06-13 21:10:23 +12:00
Chris Forbes
27902bc48a clickable spawnpoint polish 2010-06-13 19:09:08 +12:00
alzeih
5d66c6b7ba Tweak flag size, kill Spawn button. 2010-06-13 19:03:02 +12:00
alzeih
1a20249f44 Basic ImageButton for drawing flags 2010-06-13 18:03:17 +12:00
Paul Chote
3b4753d9a8 Fix aircraft targeting; add veterancy 2010-06-13 17:00:18 +12:00
Paul Chote
8397bc12b5 Tweak special powers 2010-06-13 17:00:18 +12:00
Chris Forbes
c4d143b729 completing alzeih's patch 2010-06-13 16:34:01 +12:00
alzeih
d2da37f026 start of clicking on spawn points, compile fail still 2010-06-13 16:17:00 +12:00
Chris Forbes
7812e1c314 don't fail with offscreen impacts 2010-06-13 00:25:14 +12:00
Chris Forbes
3c95a2886c hack hack 2010-06-13 00:04:14 +12:00
Chris Forbes
4c955c36e7 fix retarded crash in WorldUtils.IsVisible 2010-06-12 23:07:55 +12:00
Chris Forbes
bcf7328d77 a bit of cleanup 2010-06-12 21:48:52 +12:00
Chris Forbes
02350e6ac8 unbitrot cnc (editor); add mod name to editor title 2010-06-11 18:23:03 +12:00
Chris Forbes
ee0f90708f put perf in its own channel 2010-06-11 18:15:59 +12:00
Chris Forbes
5d823d8e6e fix some debug-channel stuff that beedee missed in rebase 2010-06-11 18:00:36 +12:00
Chris Forbes
1bd7a9b590 visualize minefields in OG 2010-06-11 17:53:35 +12:00