Commit Graph

467 Commits

Author SHA1 Message Date
Matthias Mailänder
450b427d98 fix transform offsets 2015-04-19 16:23:18 +02:00
Matthias Mailänder
e8493ab855 fix TS power down palette 2015-04-18 14:11:51 +02:00
Matthias Mailänder
9a6e8467da fix GASPOT again 2015-04-18 13:47:20 +02:00
Matthias Mailänder
fdf58b29e2 setup the alpha image lighting for the light spot 2015-04-18 13:41:53 +02:00
Matthias Mailänder
d5cbf82889 add the Tiberian Sun crates 2015-04-18 13:25:45 +02:00
abcdefg30
2ebd2cac98 Remove bogus hotkey ("Hothey") definition 2015-04-17 22:19:34 +02:00
abcdefg30
e7724eeb2e Correct TRNSPORT prerequisites 2015-04-17 22:19:33 +02:00
abcdefg30
dab0cd7bda Added BuildLimit: 1 to GHOST and HMEC 2015-04-17 22:19:32 +02:00
abcdefg30
03e81f9739 Fix HMEC walking animation 2015-04-17 22:19:31 +02:00
abcdefg30
6b9a359bce Adjust some selection bounds
No idea what regressed them.
2015-04-17 22:18:57 +02:00
reaperrr
62bb9677a6 Remove obsolete gagreen sequence
and removed a superflous newline
2015-04-16 21:47:38 +02:00
reaperrr
fbb245d569 Removes armament pistol from TS civilian default
Adds pistols to civ1 and civ3.
2015-04-13 17:31:49 +02:00
reaperrr
1c06f43924 Redistribute defense/support structure rules for more consistency 2015-04-12 19:10:51 +02:00
reaperrr
cebdcdddc9 Rename yamls for actors available to both sides from player-* to shared-* 2015-04-12 19:10:51 +02:00
reaperrr
71b9665ad6 structures.yaml split into faction-specific structure and defense yamls 2015-04-12 19:10:49 +02:00
reaperrr
bc7af30ae9 Split TS vehicles.yaml into gdi-, nod- and player-vehicles.yaml 2015-04-12 18:59:55 +02:00
reaperrr
4fe72d95c3 Rename civilian.yaml to civilian-structures.yaml
Move Sandbags to civilian structures.
Remove GAGREEN.
2015-04-12 18:59:54 +02:00
reaperrr
f1cb333d6b Split TS infantry.yaml into gdi-, nod- and player-infantry.yaml 2015-04-12 18:59:53 +02:00
Matthias Mailänder
7a4f7527a4 fix missile silo being visible to GDI commanders 2015-04-10 06:36:36 +02:00
reaperrr
6dc577ed6f Make all aircraft repairable on GDI repair bay, make all armed aircraft rearmable on both helipads 2015-04-01 23:49:01 +02:00
reaperrr
32bed06df5 Fix Orca Bomber and Banshee Fighter flight behavior and reloading 2015-04-01 23:49:00 +02:00
reaperrr
fbfc38fe1b Fix TS weapon names to match the original 2015-04-01 22:42:01 +02:00
Taryn Hill
4ed53c5952 Simplify return statements.
Remove redundant ‘this’.
Remove unused using directives.
Simplify LINQ chains.
Add some trait property descriptions.
Add readonly where viable.
Add fullstops to some yaml descriptions.
2015-04-01 12:33:17 -05:00
Paul Chote
704e3656b4 Implement Ion Cannon Uplink upgrade. 2015-03-31 22:32:13 +01:00
Paul Chote
a89029acf0 Implement GDI power turbines upgrade. 2015-03-31 22:32:13 +01:00
Paul Chote
0c5be6183f Implement GDI component tower upgrades. 2015-03-31 22:32:13 +01:00
Taryn Hill
79a0ab0667 Use palette.pal for the TS foundation overlay. 2015-03-31 15:26:16 -05:00
Paul Chote
f0414d2ec0 Make special structures unbuildable. 2015-03-31 19:11:38 +01:00
Paul Chote
a3ba925458 Make special vehicles unbuildable. 2015-03-31 19:11:38 +01:00
Paul Chote
1f4fe0a44d Move civilian vehicles to their own yaml file. 2015-03-31 19:11:37 +01:00
Paul Chote
7b330e23e2 Make special aircraft unbuildable. 2015-03-31 19:11:37 +01:00
Paul Chote
b6ca5102b4 Fix mutant hijacker. 2015-03-31 19:11:37 +01:00
Paul Chote
fbca912207 Make mission-specific and civilian infantry unbuildable. 2015-03-31 19:11:22 +01:00
Paul Chote
9fdd43ed41 Merge pull request #7789 from Phrohdoh/ts-starting-units
Add light, medium, and heavy starting units to TS.
2015-03-31 17:45:54 +01:00
reaperrr
ad808a4ad0 Fixes Titan selection box, improves Wolverine selection box. 2015-03-30 02:04:52 +02:00
Taryn Hill
410d9325e3 Add light, medium, and heavy starting units to TS. 2015-03-29 14:50:05 -05:00
Paul Chote
77a56c95f1 Fix TS player palette definition.
Regression from #7699.
2015-03-28 19:11:44 +00:00
x-a-n-a-x
a8d5542422 Added a new Tiberian Sun mod build palette skin 2015-03-28 10:10:45 +01:00
reaperrr
fe09cef825 Merge pull request #7745 from pchote/ts-snow
Add snow tileset and artwork to TS.
2015-03-28 01:26:41 +01:00
reaperrr
f9332c9efe Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable 2015-03-27 00:04:37 +01:00
Pavel Penev
c61dc48548 Merge pull request #7324 from reaperrr/limitedammo2
Refactored LimitedAmmo to AmmoPool
2015-03-26 15:59:56 -07:00
Paul Chote
a9f6e09afd Add TS snow tileset. 2015-03-26 22:42:43 +00:00
reaperrr
38d5163062 Refactors LimitedAmmo to AmmoPool.
Removes Reloads trait.

This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.

Furthermore, this moves all Reloads functionality onto AmmoPool.

Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.

Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
reaperrr
e65453de24 Disables WithDeathAnimation for deployed TS units (Tick Tank, Arty, Sensor Array, ICBM launcher)
Fixes crash when destroying them.
2015-03-23 14:56:40 +01:00
Oliver Brakmann
919c0fd359 Merge pull request #7638 from pchote/infantry-body
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 15:22:53 +01:00
Paul Chote
4ea55809ca Decompose RenderInfantry into WithInfantryBody and RenderSprites. 2015-03-21 13:04:17 +00:00
reaperrr
b66cae100b Use 3rd damage level of TS buildings for death animation instead of critical damage state 2015-03-20 01:11:50 +01:00
reaperrr
258e924afe Merge pull request #7619 from pchote/ts-civilian-fixes
Fix TS civilian actor/sequence definitions.
2015-03-16 03:41:37 +01:00
Taryn Hill
fcb2141132 EmitInfantryOnSell now checks a Races string[] against the seller’s race. 2015-03-14 15:54:26 -05:00
Taryn Hill
7bf058896d Apply SoundOnDamageTransition upgrade rule. 2015-03-12 16:09:15 -05:00