Commit Graph

4161 Commits

Author SHA1 Message Date
Paul Chote
8ae3afa3c5 Properly clean up traits that used to hook only death. 2015-05-29 19:21:35 +01:00
Paul Chote
4ff309811f Dispose actors when tearing down the world. 2015-05-29 19:21:34 +01:00
Paul Chote
585a43fd8f Rename Actor.Destroy/Destroyed to Dispose/Disposed. 2015-05-29 19:08:38 +01:00
Oliver Brakmann
8b6c4a5b13 Merge pull request #8248 from Mailaender/premultiplied-geometric-renderers
Fixed transparency breakage on quad and line rendering
2015-05-29 14:11:28 +02:00
Oliver Brakmann
16a9b9284b Merge pull request #8167 from deniz1a/fix-sat-icon
Prevents satellite icons from being drawn over frozen actors.
2015-05-29 13:56:37 +02:00
Matthias Mailänder
dec7ad1ee2 Merge pull request #8268 from obrakmann/fix8262_d2k_double_remove_from_world
Fix potentially removing actors twice from world in Actor::ChangeOwner
2015-05-27 22:03:43 +02:00
Oliver Brakmann
7b3b2f85f8 Fix potentially removing actors twice from world in Actor::ChangeOwner 2015-05-26 17:16:56 +02:00
Oliver Brakmann
641213696f Merge pull request #8191 from abcdefg30/luawidget
Add a custom text display to lua
2015-05-26 00:03:08 +02:00
Oliver Brakmann
2b1c7f90a4 Merge pull request #8256 from Mailaender/voxel-fbo-nre
Fixed a dereference of an explicit null value in VoxelRenderer
2015-05-25 18:51:03 +02:00
Matthias Mailänder
1b16a51021 fix a dereference of an explicit null value 2015-05-25 17:41:55 +02:00
abcdefg30
35374d168f Add support for custom mission timers: UserInterfaceGlobal 2015-05-25 16:57:15 +02:00
abcdefg30
852ea87daa Add lua support for nullables 2015-05-25 16:54:42 +02:00
Matthias Mailänder
70fdb73127 fix missing dispose on stream in IniFile 2015-05-25 16:07:21 +02:00
Matthias Mailänder
96e2c9bb79 use premultiplied alpha on geometric renderers
to fix transparency again
2015-05-25 13:39:38 +02:00
deniz1a
106286da23 Prevents satellite icons from being drawn over frozen actors. 2015-05-25 06:31:04 +03:00
Paul Chote
322285ef66 Update NukePaletteEffect for premultiplied alpha. 2015-05-24 18:32:42 +01:00
Pavel Penev
902cd124ba Merge pull request #8149 from Mailaender/fetch-geoip-db
Automatized GeoIP database download
2015-05-24 16:43:22 +03:00
Pavel Penev
9ed7ef10b9 Merge pull request #8227 from obrakmann/fix8219_rise_of_the_undead_bridges
Fix broken bridges being initialized with a non-zero HP value
2015-05-24 15:05:29 +03:00
Oliver Brakmann
c6c9863681 Merge pull request #8176 from pchote/fix-palette-alpha
Load textures using premultiplied alpha.
2015-05-24 13:15:54 +02:00
Matthias Mailänder
d0b3e5fb8b Merge pull request #8114 from penev92/bleed_d2kUpgrades
Add D2k building upgrades
2015-05-24 08:23:28 +02:00
Pavel Penev
9e0e866199 Merge pull request #8207 from obrakmann/map-chooser-overhaul
Split maps into system and custom maps in the map chooser
2015-05-24 04:12:23 +03:00
Oliver Brakmann
d9f0ca362f Fix broken bridges being initialized with a non-zero HP value 2015-05-24 02:02:20 +02:00
Oliver Brakmann
dc08b7a90a Add buttons for map file management to map chooser 2015-05-24 01:49:30 +02:00
penev92
32bb70abca Remove DamageWarhead.DeathType in favor of DamageWarhead.DamageTypes 2015-05-24 00:15:07 +03:00
Matthias Mailänder
486c7527c9 Merge pull request #8012 from reaperrr/voiceset
Extracted actor Voices from Selectable into own Voiced trait
2015-05-23 21:59:34 +02:00
Matthias Mailänder
8e919d3215 move GeoIP functions into it's own class
extract the geoip database .gz in-game
2015-05-23 16:00:46 +02:00
reaperrr
3777a8bca9 Moved Voice-related extensions to VoiceExts.
Note: This is a work-around until Selectable can be moved to Mods.Common, which is when the voice extensions should be moved back to ActorExts.

Pulled phrase check before foreach in PlayVoice ActorExts.
Removed superflous actor parameter from PlayVoice/PlayVoiceLocal.

Simplified PlayVoice extensions.

variant is no longer customisable, as all current usages use self.Owner.Country.Race anyway.
2015-05-23 13:46:01 +02:00
Paul Chote
5532ed4fc9 Remove now-redundant blend code. 2015-05-23 08:50:28 +01:00
Paul Chote
26fd858fc7 Use premultiplied alpha for all textures and blending. 2015-05-23 08:50:28 +01:00
Pavel Penev
0d33fdb5e1 Merge pull request #8200 from RoosterDragon/sheet-fixes
Sheet fixes
2015-05-22 18:30:13 +03:00
Pavel Penev
686e01c6cc Merge pull request #8193 from RoosterDragon/line-render-perf
Improve performance of line rendering
2015-05-22 17:51:11 +03:00
Pavel Penev
beb1481107 Merge pull request #8195 from obrakmann/fix8181_reveal_fakes_with_unit_selection_key
Fix revealing fakes by double-clicking a building
2015-05-22 17:09:00 +03:00
reaperrr
5f68516070 Cleaned up IVoiced-related code.
Added Volume control and descriptions to Voiced.

Streamline voice checks in WorldUtils and DeathSounds.
2015-05-22 01:51:54 +02:00
reaperrr
251d3e6864 Move PlayVoice and PlayVoiceLocal from Sound to Voiced.
Move HasVoice, HasVoices and GetVoices from WorldUtils to Voiced.
2015-05-22 01:51:53 +02:00
reaperrr
0d05fdefbb Extract actor voice set into Voiced trait 2015-05-22 01:51:51 +02:00
OmegaBolt
f3ec07d4e4 Add Upgrade production queue to D2k 2015-05-21 21:26:10 +03:00
deniz1a
e290975952 Reverts #8097.
It caused units not targeting enemies under fog even with satellite.
2015-05-21 00:24:27 +03:00
RoosterDragon
b48b994f16 Remove half-baked thread-safety mechanisms from Sheet.
Sheet is now thread-unsafe, rather than attempting to expose a dodgy thread safety model.
2015-05-20 18:50:28 +01:00
RoosterDragon
d42c3a9740 Allow a sheet buffer to be released without error, even if unbuffered. 2015-05-20 18:35:24 +01:00
Oliver Brakmann
da16142412 Enable unit selection keys for spectators and in replays.
Only work in per-player views.
2015-05-20 18:56:14 +02:00
Oliver Brakmann
9895aee6f2 Disable unit selection by double-clicking for enemy units 2015-05-20 18:28:34 +02:00
abcdefg30
e725732f69 Merge pull request #8078 from Mailaender/make-all-docs
Fixed the trait documentation
2015-05-20 17:05:46 +02:00
Matthias Mailänder
9c53ff1403 Merge pull request #8103 from RoosterDragon/mapcache-better-threading
Fix graphical glitches & crashes related to map loading
2015-05-20 13:11:44 +02:00
RoosterDragon
b9ebeaadca Improve performance of line rendering.
- Create an overload that renders a line in one color, as this allows most existing calls to be simplified. This also allows a slight performance improvement by only normalizing the components once.
- Introduce a DrawLineStrip method. This improves performance by allowing the color components to be normalized once for the whole strip, and only needing to calculate vertices once per point rather than twice since we can reuse the last result.
2015-05-19 21:41:50 +01:00
Oliver Brakmann
9397749118 Merge pull request #8097 from deniz1a/cloaked-targetability
Fixes location of phase transport being revealed by attack line.
2015-05-18 23:04:09 +02:00
deniz1a
db38f52721 Fixes location of phase transport being revealed by attack line. 2015-05-16 15:20:07 +03:00
Paul Chote
d211fe9fe1 Add the world components of the new editor. 2015-05-15 17:09:20 +01:00
Matthias Mailänder
1f024a8695 Add menu plumbing for the new map editor. 2015-05-15 17:08:33 +01:00
Paul Chote
444c02a498 Add ClickThrough property to ContainerWidget. 2015-05-15 17:08:32 +01:00
Paul Chote
038847cc4c Force the first template variant in TTPW. 2015-05-15 17:08:32 +01:00