Commit Graph

2234 Commits

Author SHA1 Message Date
Paul Chote
8b5592e1dd Reduce jank in the mission chooser. 2016-02-06 22:30:50 +00:00
Paul Chote
7b00da04ca Remove MapPreview.Map. 2016-02-06 22:30:50 +00:00
Paul Chote
3708a7649d Remove MapPreview.CacheRules. 2016-02-06 22:30:49 +00:00
Paul Chote
4328f24276 Remove unnecessary Map usage from MissionBrowserLogic. 2016-02-06 22:30:49 +00:00
Paul Chote
e13e0792f6 Remove unnecessary Map usage from MainMenuLogic. 2016-02-06 22:30:49 +00:00
Paul Chote
d5e3fbf452 Store map path in MapPreview. 2016-02-06 22:30:49 +00:00
Paul Chote
6628bc046f Add a Map reference to LobbyLogic. 2016-02-06 22:30:46 +00:00
Paul Chote
4ec3997be6 Rename LobbyPreview.Map to LobbyLogic.MapPreview. 2016-02-06 22:30:25 +00:00
Paul Chote
7a5678ec39 Move MapVisibility to MapPreview. 2016-02-06 22:28:35 +00:00
Pavel Penev
6aac8c5f70 Merge pull request #10705 from pchote/filesystem-lint
Fix lint test yaml loading.
2016-02-07 00:24:49 +02:00
Oliver Brakmann
a6e98620c0 Merge pull request #10650 from pchote/remove-fragile-diplomacy
Remove fragile diplomacy.
2016-02-06 22:55:55 +01:00
Paul Chote
e1c73beede Fix CheckSequences to load via the filesystem. 2016-02-06 21:15:31 +00:00
Paul Chote
789d3c172a Fix CheckSequenceSprites to load via the filesystem. 2016-02-06 21:12:21 +00:00
Paul Chote
ce55b0454e Fix CheckChromeLogic lint test to load via the filesystem. 2016-02-06 21:12:07 +00:00
Oliver Brakmann
870867760a Merge pull request #10696 from RoosterDragon/self-assumed-not-null
Remove null checks against self
2016-02-06 21:22:52 +01:00
Paul Chote
4a12e7bafc Load mod yaml via the virtual filesystem. 2016-02-06 16:30:23 +00:00
Paul Chote
45bae7e9b3 Mount the mod filesystem context in the ModData ctor. 2016-02-06 16:30:23 +00:00
Pavel Penev
c44f0d4120 Merge pull request #10692 from pchote/map-cleanup-part-1
Move CellCorners to MapGrid.
2016-02-06 17:15:13 +02:00
Oliver Brakmann
bb044a34d5 Merge pull request #10670 from RockyTV/rockytv
Disable 1 human versus bots games
2016-02-06 15:36:22 +01:00
Oliver Brakmann
7a0825ce92 Merge pull request #10381 from penev92/warheadEffects
Enhance CreateEffectWarhead
2016-02-06 13:35:52 +01:00
Paul Chote
626fa0b60b Move CellCorners to MapGrid. 2016-02-05 23:00:14 +00:00
RoosterDragon
4b308dee02 Remove checks for self being null in Mobile.cs. 2016-02-05 22:11:11 +00:00
Alexandre Oliveira
989bf4f807 Disable 1 human versus bots games
Changed the Server.LockBots setting to Server.DisableSinglePlayer.

If the setting is enabled, and there is only one client in the server,
the game won't start.
2016-02-03 20:32:34 -02:00
Paul Chote
00945dc9ef Tidy IReadOnlyPackage interface and implementations. 2016-02-01 22:49:12 +00:00
Paul Chote
fcccc0f5f9 Merge mod Folders into Packages. 2016-02-01 22:49:11 +00:00
abcdefg30
1cc8330c51 Merge pull request #10535 from pchote/mix-type-autodetection
Auto-detect mix hash type.
2016-01-31 22:57:14 +01:00
Matthias Mailänder
a19baa9500 Merge pull request #10657 from RoosterDragon/sync-perf
Improve sync performance
2016-01-31 22:56:08 +01:00
Matthias Mailänder
4278eff253 Merge pull request #10642 from Sapena/flood_fill
Recovered flood fill functionality from the old editor
2016-01-31 18:49:17 +01:00
Matthias Mailänder
f6c669d6d4 Merge pull request #10611 from reaperrr/flip-offsets1
Make FlipX/FlipY flip respective embedded offsets as well
2016-01-31 18:27:50 +01:00
Oliver Brakmann
5fdce51699 Merge pull request #10551 from RockyTV/rockytv
Change CONNECTIONFAILED_PANEL title if server requires password
2016-01-31 16:14:21 +01:00
Oliver Brakmann
e532637a24 Merge pull request #10404 from Mailaender/legacy-map-import-refactor
Organized legacy map import into respective mod DLLs
2016-01-31 15:31:02 +01:00
Pavel Penev
489ee9fc54 Add support for multiple impact sounds to CreateEffectWarhead
Have the engine pick one impact sound at random from the provided list.
2016-01-31 16:22:47 +02:00
Pavel Penev
7e3ec91d30 Add support for multiple explosions to CreateEffectWarhead
Have the engine pick one explosion at random from the provided list.
2016-01-31 16:22:09 +02:00
RoosterDragon
eb3be990a6 Remove dead code and encapsulate more in Sync.cs. 2016-01-31 00:42:00 +00:00
Philipp Schärer
b0cd4ec367 Fixed styling issues and TS compatibility 2016-01-30 22:17:23 +01:00
Matthias Mailänder
10ebd7e48d Merge pull request #10649 from obrakmann/radar-team-colors
Added option to show team colors on radar map
2016-01-30 21:53:14 +01:00
Paul Chote
73b3f20921 Remove fragile alliances feature. 2016-01-30 20:47:50 +00:00
Philipp Schärer
32b599266c Recovered flood fill functionality from the old editor 2016-01-30 20:38:50 +01:00
Paul Chote
ab921682c4 Rewrite yaml merger. 2016-01-30 15:03:56 +00:00
DArcy Rush
eb795909da Implement player stance colors
Adds an option to display actors on radar and
support weapon timers in colors denoting the
diplomatic stance toward the player.
2016-01-30 15:46:55 +01:00
reaperrr
c19383472f Merge pull request #10624 from pchote/overhaul-color-validator
Fix color validator issues and increase color picker palette size.
2016-01-29 23:57:46 +01:00
reaperrr
75d066d6af Fix Mobile using legacy CenterPosition.Z check 2016-01-29 22:26:52 +01:00
Paul Chote
31cc399579 Remove unused package annotations. 2016-01-29 20:41:20 +00:00
Paul Chote
f90b21b1b7 Fix D2K installation on case sensitive filesystems. 2016-01-29 19:56:17 +00:00
reaperrr
7b315aa9cc Merge pull request #10562 from pchote/classic-facing-fudge
Implement ClassicFacingFudge for fudging classic facings.
2016-01-28 23:45:48 +01:00
Matthias Mailänder
4203feed40 Merge pull request #10576 from abcdefg30/bridgeRepaired
Add support for playing a BridgeRepaired notification
2016-01-28 20:09:05 +01:00
Matthias Mailänder
4c86dad8d5 Merge pull request #10628 from teees/upgradeactorsnear-fix
Don't grant upgrades to newly built units while disabled
2016-01-28 15:15:23 +01:00
teees
8315350f07 Don't grant upgrades to newly built units while disabled 2016-01-28 10:42:02 +01:00
Paul Chote
dd963b75f5 Per-terrain color validation. 2016-01-27 21:43:55 +00:00
Paul Chote
cc4ca839d9 Bind color mixer to validator range. 2016-01-27 21:43:55 +00:00