reaperrr
a57b43fb45
Splits D2K sequences.yaml into multiple files, organised the same way as cnc/ra mod.
2013-08-09 20:05:58 +02:00
reaperrr
69275d9e2a
Renaming RA animations.yaml sequences file to misc.yaml for consistency.
2013-08-09 19:53:23 +02:00
reaperrr
cf725d3442
Splits cnc aircraft sequences into separate aircraft.yaml.
2013-08-09 19:49:41 +02:00
reaperrr
f55ed62ebf
ImpactSound overhaul.
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Nearly all cannons and missiles now have ImpactSounds. Rule of thumb: kaboom12 for cannons (tanks, gun turret), kaboom15 for artillery weapons (cruiser, missile sub, artillery), kaboom25 for missiles.
Exceptions are the Flak Truck and Light Tank, due to their high rate of fire.
2013-08-08 22:43:48 +02:00
reaperrr
be2fd7b9df
WaterImpactSound overhaul.
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Nearly all ballistic or missile weapons now have a splash sound when hitting water.
2013-08-08 22:42:38 +02:00
reaperrr
f8a2290cb7
Changes explosion animations for artillery, cruiser and missile sub weapons from large_explosion to artillery_explosion.
2013-08-08 22:32:52 +02:00
reaperrr
d47912a58f
Changes Explosion from med_explosion to either small_explosion_air or med_explosion_air for several weapons that are (mostly) anti-air, for more animation variety.
2013-08-08 22:28:53 +02:00
reaperrr
b56b0075e4
Adds explosion sequences for flak.shp and veh-hit1.shp, labeled small_explosion_air and med_explosion_air, respectively.
2013-08-08 22:24:29 +02:00
reaperrr
e80785b59b
Adds water piff(s) animations to machine gun/pistol/rifle weapons.
2013-08-08 22:22:46 +02:00
Paul Chote
3ae173394b
Merge pull request #3643 from reaperrr/cncmuzzles
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CnC mod muzzles and offsets
2013-08-08 04:04:03 -07:00
reaperrr
fb2e85e6d3
disable AGT muzzle.
2013-08-06 13:25:02 +02:00
reaperrr
2d45346c27
counter-clock flame.
2013-08-06 13:24:25 +02:00
Chris Forbes
56ae309b3b
Merge pull request #3644 from reaperrr/orca-fix
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Orca missile fix.
2013-08-05 14:03:47 -07:00
reaperrr
d815348230
Larger rotor for Hind.
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The default lrotor looks too small for the mighty Hind, so I made a larger one.
2013-08-05 20:01:19 +02:00
reaperrr
791a77ab5d
Orca missile fix.
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Orca now alternates between missile pods instead of firing all missiles from right pod.
2013-08-05 19:50:48 +02:00
reaperrr
7cf94e4f1e
Fix CnC mod LocalOffsets.
2013-08-05 19:34:06 +02:00
reaperrr
a1ac1973a7
Add muzzle flashes to all cannons and the Advanced Guard Tower (which had a muzzle in the original CnC, too).
2013-08-05 19:33:28 +02:00
reaperrr
ebfb9fed9b
Fix Flame Tank flames (muzzle).
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This wasn't fixable through offsets alone, I had to fix the flame shps. I accidentally used clock-wise ordering when renaming the flame anim frames, hence the "negative" facing.
2013-08-05 19:30:16 +02:00
reaperrr
6da236d47f
Set/fix LocalOffsets for all units and structures with muzzle flashes in RA mod.
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Offsets that haven't been touched were either forgotten or deemed good enough.
2013-08-04 18:33:09 +02:00
reaperrr
3dc73d286d
Apply GTWR fix to RA defenses (pillboxes, flame turret) as well.
2013-08-04 18:29:27 +02:00
reaperrr
78b4f17baf
Adds muzzle flash to all vehicles and ships with cannons.
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Muzzle animation is a customized version of the original gunfire.shp. Not using all frames for light tank, flak truck and flak cannon is intentional.
2013-08-04 18:27:10 +02:00
wuschel
b3d1496ddb
fixed RA map: ATHENA
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removed Actor656: tran.husk1 (was burning down).
2013-08-04 12:42:14 +02:00
Paul Chote
04e5edc811
Rewrite bib to match new FrozenUnderFog capabilities.
2013-08-04 19:42:16 +12:00
ScottNZ
c980d97027
Add RA starting units setup
2013-08-04 13:13:02 +12:00
Paul Chote
87b32fd0b9
Tweak starting unit defaults.
2013-08-04 13:07:47 +12:00
Paul Chote
c08f602661
Add lobby options for Shroud and Fog.
2013-08-04 13:04:09 +12:00
Paul Chote
d867e8200f
Reset default state when a dedicated server clears.
2013-08-04 12:06:47 +12:00
Paul Chote
40533918f3
Allow mods to set default lobby options.
2013-08-04 12:03:18 +12:00
Paul Chote
8fb7ed4913
Hide walls under fog.
2013-08-04 11:49:09 +12:00
Paul Chote
5617b2a550
Freeze civilian and map structures under fog. Fixes #3614 .
2013-08-04 11:43:57 +12:00
Matthias Mailänder
cc5390c289
Merge pull request #3629 from pchote/superweapons
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Fix superweapon timer / perf text conflict.
2013-08-03 03:57:00 -07:00
ScottNZ
9c35fc7cba
Move superweapon timers to the top so they don't interfere with the performance graph.
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Fixes #3626 .
2013-08-03 22:00:22 +12:00
Matthias Mailänder
b7c349b1a5
Merge pull request #3622 from ScottNZ/q
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Split Plane queue into a Plane queue and a Helicopter queue to stop plan...
2013-08-03 02:21:06 -07:00
Matthias Mailänder
74c136b7e3
Merge pull request #3627 from pchote/muzzleflash
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Improved Muzzleflash support
2013-08-03 02:20:46 -07:00
Paul Chote
8f24f93330
Add per-armament muzzle flashes. Fixes #3609 .
2013-08-03 16:47:50 +12:00
Paul Chote
03e09e25bb
Fix turret facings for GTWR etc. Fixes #3610 .
2013-08-03 12:45:21 +12:00
ScottNZ
01fb04049e
Split Plane queue into a Plane queue and a Helicopter queue to stop planes appearing on helipads etc
2013-08-03 10:50:39 +12:00
Matthias Mailänder
ad95f48711
merge C&C and RA music player logic
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mainly code cleanup, but with the following improvements:
- scroll to current song which fixes #3360 and overlapping label
- use Rules.InstalledMusic & Sound.MusicPlaying everywhere
- separated C&C install logic and log catched exceptions
- save the music settings on back/close
2013-08-03 00:37:04 +02:00
Matthias Mailänder
41af9d7993
Merge pull request #3620 from wuschel/bleed
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fixed RA map: ATHENA (koth)
2013-08-02 11:07:08 -07:00
Matthias Mailänder
927180fb00
Merge pull request #3617 from pchote/audio-device-selector
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Audio device selector
2013-08-02 11:02:21 -07:00
wuschel
d51aec5fde
fixed RA map: ATHENA (koth)
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-- removed residual wall on main island
-- removed a couple of oil derricks
-- added some additional stones to prevent players to colonize the main
island.
-- playtested
2013-08-02 16:33:44 +02:00
Paul Chote
4009edfa96
Add audio device selection. Fixes #3553 .
2013-08-02 19:38:49 +12:00
Paul Chote
285ecb8c03
Rewrite bullets using world coords and improved trails.
2013-08-01 20:18:42 +12:00
Paul Chote
da5c85dbac
Rewrite GravityBomb with world coords and gravity.
2013-08-01 20:18:42 +12:00
Matthias Mailänder
8f5a1333d2
Merge pull request #3607 from pchote/widget-focus
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Split keyboard/mouse focus and use C&C world tooltips in RA/D2K.
2013-07-29 10:49:11 -07:00
Paul Chote
06d65305df
Merge pull request #3603 from Mailaender/tiberian-sun
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Added a Tiberian Sun test mod
2013-07-28 01:27:22 -07:00
Paul Chote
0e37c99521
Use C&C world tooltips in RA and D2K. Fixes #2382 .
2013-07-28 19:53:12 +12:00
Matthias Mailänder
389aa6c929
Added a minimal work in progress TS mod with few backfalls on RA
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to showcase infantry, vehicles, aircraft
2013-07-28 09:17:34 +02:00
Matthias Mailänder
2d050cb2cc
Added a (temporary) C&C chrome skin for Tiberian Sun
2013-07-28 09:10:50 +02:00
Matthias Mailänder
af103f185b
set up Tiberian Sun and Firestorm soundtrack
2013-07-28 09:10:37 +02:00