Commit Graph

75 Commits

Author SHA1 Message Date
Gustas
caad8ba44b Manual cleanup 2023-11-25 16:28:19 +01:00
Gustas
db8a28f2c0 Automated extraction 2023-11-25 16:28:19 +01:00
RoosterDragon
78bef8a98f Compress all pngs.
Reduces size used for png files from 19,034,446 bytes to 13,305,798 bytes in total. The smaller files also improve loading times as the zlib decoder has less bytes to schlep through.

The PNG decoder shipped with OpenRA only supports a bit depth of 8 for images with a palette, so must must ensure that other depths (1,2 or 4) are not used.

zopfilpng is used for compression with the following command line:
'zopflipng.exe --keepcolortype -y -m image.png image.png'

The keepcolortype flag ensures the bit depth is not changed.
2023-06-26 19:28:06 +02:00
Paul Chote
5b8f148c50 Simplify tileset-specific sequence definitions.
All magic behaviour for constructing sprite filenames
has been removed in favour of an explicit Filename
(and TilesetFilenames for tileset-specific sequences)
property.
2023-01-22 22:10:48 +02:00
Gustas
fc1d8d2355 Update RA maps to format 12 2022-08-30 20:03:40 +02:00
abcdefg30
889425ab0f Remove AttackFrontal's FacingTolerance and define it explicitly in rules 2022-03-13 11:16:47 +01:00
Ivaylo Draganov
fa0adb5a1b Hide various lobby options from missions and minigames 2021-09-26 21:25:08 +01:00
abcdefg30
1d4891b017 Rename several MP traits 2020-12-31 12:09:56 +01:00
abcdefg30
55c3f313b1 Remove 'yes' and 'no' in favor of 'true' and 'false' 2019-10-12 00:07:05 +02:00
Paul Chote
e431954107 Update RA map previews and formatting. 2019-05-02 13:40:22 +02:00
Paul Chote
75f78f8d27 Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00
Paul Chote
5b47aa4a9e Remove unused map options from minigame maps. 2018-06-03 12:27:20 +01:00
abcdefg30
7f55e85530 Rename DefaultCashLocked to DefaultCashDropdownLocked in yaml 2018-03-21 00:52:18 -03:00
Paul Chote
d24d80f483 Update minigames for bounty checkbox. 2017-12-21 23:52:04 +01:00
Paul Chote
36fccbc453 Add Checkbox/Dropdown to lobby options yaml fields. 2017-12-12 22:43:11 +01:00
Arular101
e049452f22 Increase damage and HP by 100x 2017-12-12 20:50:27 +01:00
Arular101
1b94378f71 Disable the new build radius lobby option for minigames 2017-12-02 20:26:23 +01:00
FrameLimiter
1e94ded9dd Changed Warhead to Warhead@1Dam 2017-11-19 12:55:28 +00:00
FrameLimiter
edd9e39dcd Removed redundent LaunchAngle override on 8Inch 2017-11-19 12:55:28 +00:00
FrameLimiter
cfe1a8cd02 Removed the redundant overrides 2017-11-19 12:55:28 +00:00
FrameLimiter
e6f73dc68f Updated weapon trait names for drop-zone-w mission 2017-11-19 12:55:28 +00:00
reaperrr
ce8f3ed168 RA mission weapon warhead fixes 2017-07-13 20:58:47 +02:00
reaperrr
d5e0135de7 RA yaml style fixes 2016-08-21 19:30:54 +02:00
abcdefg30
f945837860 Lower the case of the TechLevel in all rules.yaml files 2016-07-01 00:00:42 +02:00
reaperrr
170fdc89e3 Rename Bullet Trail to TrailImage 2016-05-31 15:05:26 +02:00
Paul Chote
85c41bf50e Update RA maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
9884a29b9e Upgrade RA maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
505dddcf96 Upgrade RA maps to format 9. 2016-03-07 21:41:14 +00:00
Pavel Penev
6913ac29e6 Clean up some dead YAML from Fort Lonestar and Drop Zone W weapons definitions
There haven't been WaterExplosion and WaterImpactSound properties on CreateEffectWarhead for quite a while.
2016-01-31 16:22:48 +02:00
Pavel Penev
489ee9fc54 Add support for multiple impact sounds to CreateEffectWarhead
Have the engine pick one impact sound at random from the provided list.
2016-01-31 16:22:47 +02:00
Pavel Penev
7e3ec91d30 Add support for multiple explosions to CreateEffectWarhead
Have the engine pick one explosion at random from the provided list.
2016-01-31 16:22:09 +02:00
Paul Chote
9f7f759da4 Fix filename case on weapon reports. 2016-01-17 19:24:40 +00:00
abcdefg30
1cdd121753 Fix crates not spawning immediately on the dropzone maps 2015-12-15 13:25:48 +01:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
abcdefg30
d5a6d9949c Remove the now unnecessary InitialSpawnDelay: 0 from the dropzone maps 2015-10-16 14:44:48 +02:00
abcdefg30
ccf184413e Add an upgrade rule for the float to int percentage change 2015-09-25 17:00:07 +02:00
abcdefg30
e7c62b070b Add an upgrade rule for the seconds -> ticks change
and update the default mods
2015-09-25 17:00:06 +02:00
abcdefg30
7fd3ae7db9 Adjust the dropzone maps 2015-09-25 16:53:44 +02:00
reaperrr
5b5164211e Rename WithMuzzleFlash to WithMuzzleOverlay 2015-09-24 20:23:31 +02:00
abcdefg30
92c41aedb6 Fix a crash in dropzone-w
We don't need RevealsShroud here anyway,
as the map disabled Shroud and Fog.
2015-08-12 23:34:39 +02:00
Matthias Mailänder
fd7bbc3ce6 remove executable bits from binary data files 2015-08-06 18:16:01 +02:00
penev92
7873a326cd Upgrade RA maps 2015-07-06 00:05:07 +03:00
abcdefg30
7a6b823233 Fix the lobby settings of the dropzone maps 2015-07-02 21:06:06 +02:00
Oliver Brakmann
c61b893e11 Add a missing DamageType to missions which re-define weapons 2015-05-28 22:23:59 +02:00
penev92
1c44fcbad4 Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00
Paul Chote
bd2518649a Upgrade shipped maps to the latest format. 2014-12-23 10:00:19 +13:00
Oliver Brakmann
f182e3be1d Adjust minigames 2014-12-18 20:24:37 +01:00
Matthias Mailänder
d418afaab9 don't re-use regular multiplayer crates
fixes #6869
2014-11-10 20:20:10 +01:00