Curtis Shmyr
891cba456b
give Gap Generator to allies
2012-04-06 18:23:30 +12:00
Chris Forbes
418b8d40f9
improve TraitDictionary error messages
2011-12-28 08:02:09 +13:00
Chris Forbes
727b897994
split ReplayRecorderConnection out into its own file
2011-12-24 10:05:14 +13:00
Chris Forbes
8111ccbea6
tidy projectfiles, Map
2011-11-01 21:57:58 +13:00
Chris Forbes
b9ac25e044
split sprite-based and line-based things in Selectable into two traits
2011-10-23 12:13:11 +13:00
Chris Forbes
03ddbac83b
change ReplaySummary to Replay; move to OpenRA.Network
2011-10-19 19:45:13 +13:00
Chris Forbes
a193eeb202
Convert RA mapchooser to use a grid of minimap images
2011-10-08 21:35:46 +13:00
Chris Forbes
92bdec7f1d
factor out layout policy for ScrollPanelWidget; add GridLayout option.
2011-10-08 18:15:24 +13:00
Chris Forbes
2bc260c833
move Activity from OpenRA.Traits.Activities namespace to OpenRA.Traits
2011-10-06 23:11:58 +13:00
Chris Forbes
16fa2f2c1e
sort file lists in projectfiles, fix newlines
2011-09-16 08:57:11 +12:00
Chris Forbes
da4811abe8
rip out ActorStance garbage
2011-08-21 18:59:20 +12:00
Paul Chote
c84f53c10d
Extract tile overlays into a shp instead of rolling our own in code; Remove UIOverlay. Fixes #1061 .
2011-07-27 21:48:32 +12:00
Paul Chote
17d72f17d9
Add an EditorTilesetFilter trait for filtering the actor palette based on tileset.
2011-07-27 13:36:47 +12:00
Paul Chote
bf6be0424f
Remove file prompting and drop all the remaining utility communication plumbing.
2011-07-25 22:23:18 +12:00
Chris Forbes
33704977b9
remove ScrollingTextWidget
2011-07-19 21:14:11 +12:00
Chris Forbes
3d2635fca5
drop CursorSheetBuilder; use normal SheetBuilder for cursors now.
2011-07-19 21:14:11 +12:00
Chris Forbes
4a0b7bb003
put AnimationWithOffset in its own file
2011-07-17 17:55:52 +12:00
Chris Forbes
41124a12f2
remove bogus empty delegates dir from Game
2011-05-22 21:33:47 +12:00
Paul Chote
d4baf2d757
Refactor UnitInfluence trait -> world.ActorMap
2011-05-22 19:32:53 +12:00
Chris Forbes
cd756885a6
remove MasterServerQuery in favour of ServerList
2011-05-22 18:41:33 +12:00
Paul Chote
91a3aafa67
Split the download/install logic into multiple files.
2011-05-21 17:26:20 +12:00
Paul Chote
42d8722cbc
Merge DropDownButtons
2011-05-21 17:26:20 +12:00
Paul Chote
adb67699e1
Move ScrollItem upstream
2011-05-21 17:26:19 +12:00
Chris Forbes
b183366d54
add ChromeMetrics for values we dont want to duplicate everywhere
2011-05-21 16:27:06 +12:00
Matthew Bowra-Dean
20458fc552
Move Platform.cs to OpenRA.FileFormats, fix #765 .
2011-05-21 11:35:04 +12:00
Matthew Bowra-Dean
608126483e
Fix #789
2011-05-21 11:34:59 +12:00
Paul Chote
6b5f455c38
Rename CancelableActivity.cs -> Activity.cs
2011-04-16 13:24:34 +12:00
Paul Chote
b0425aff3b
Renormalize line endings and fix copyright headers again.
2011-04-07 21:15:42 +12:00
Chris Forbes
c9be0f44f4
spoilers: cursor dies
2011-03-13 00:39:37 +13:00
Chris Forbes
1e3f365cf2
move all the Game.Exts junk either down into FileFormats or into WorldUtils
2011-03-12 22:33:24 +13:00
Paul Chote
c2db816837
Kill MapStub
2011-02-11 21:50:11 +13:00
Paul Chote
b134ba41f4
Convert Waypoints to actors
2011-02-11 21:50:11 +13:00
Chris Forbes
4aaafd18f1
fix compile failure
2011-02-04 18:39:03 +13:00
Paul Chote
7c2a7db794
Fold SharesCell into Mobile
2011-02-04 18:39:03 +13:00
Chris Forbes
0c4bf5b2b3
split Target out into its own file
2011-01-30 21:47:04 +13:00
Paul Chote
aa319ee403
Begin refactoring utility process launching.
2011-01-27 20:50:02 +13:00
Paul Chote
775ccc112b
Progress bars.
2011-01-27 20:50:01 +13:00
Chris Forbes
1d7f57941e
rename SpriteSheetBuilder to SpriteLoader; it's dumb otherwise
2011-01-26 21:07:54 +13:00
Paul Chote
8f9e32dcc0
Client/server handshake. Only checks that the correct mods are active.
2010-12-31 11:41:25 +13:00
Chris Forbes
2fad6f3bf1
move replay viewer delegate into mod
2010-12-19 17:48:52 +13:00
Chris Forbes
4f3b16cab2
add non-functional replay browser
2010-12-19 17:48:46 +13:00
Paul Chote
5070a81db4
Move CancelableActivity into the Activities namespace. Remove the Idle activity.
2010-11-30 11:11:14 +13:00
Paul Chote
00a0aac7a3
Scale is now set via a field on Render* and interacts properly with chronoshift and building previews.
2010-11-27 13:30:08 +13:00
Paul Chote
76428cbda2
Move ShroudRenderer into Graphics.
2010-11-27 11:28:22 +13:00
Paul Chote
b423889c06
Remove a pile of duplication from target lines.
...
Remove MoveFlash.
2010-11-27 11:20:03 +13:00
Paul Chote
7182908728
Rename ListBoxWidget -> ScrollPanelWidget.
2010-11-27 11:20:01 +13:00
Paul Chote
58a92de5a1
Move widget delegates into Mods.
2010-11-27 11:20:01 +13:00
Bob
75e7124af0
oops
2010-11-13 17:07:48 +13:00
geckosoft
ebca421856
Moved: BaseBuilding out of core => RA
...
Implemented: INotifyKeyPress for World traits (to respond on key pressed)
Moved: GotoNextBase (backspace key) out of core => RA
Added: GotoNextBase trait to both RA & CNC
2010-11-13 17:01:35 +13:00
Paul Chote
dfa14f16d3
Move ServerTraits into Mods.
2010-11-10 10:30:26 +13:00