Matthias Mailänder
47044fc696
StyleCop clean Blast
2013-08-07 15:52:29 +02:00
Matthias Mailänder
6436ccd431
StyleCop clean AudLoader
2013-08-07 15:52:29 +02:00
Matthias Mailänder
0cfe7e2a06
StyleCop clean Exts
2013-08-07 15:52:29 +02:00
Matthias Mailänder
e6368b2b44
StyleCop clean Evaluator
2013-08-07 15:52:29 +02:00
Matthias Mailänder
5957627fb6
StyleCop clean FieldLoader
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remove SA1510 for FileFormats
2013-08-07 15:52:29 +02:00
Matthias Mailänder
4603f0bbf6
StyleCop clean TilesetBuilder
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adapt Makefile after TilesetBuilder file renamings
remove dead TilesetBuilder code
2013-08-07 15:52:22 +02:00
Matthias Mailänder
59b700fcde
StyleCop clean renderer DLLs
2013-08-07 15:42:34 +02:00
Matthias Mailänder
d278bc84d1
StyleCop clean Cnc DLL
2013-08-07 15:42:34 +02:00
Matthias Mailänder
bcce9ea7f0
StyleCop clean RALint
2013-08-07 15:42:34 +02:00
Matthias Mailänder
c49ddefbe0
don't clobber the shadow index twice
2013-08-07 15:42:34 +02:00
Matthias Mailänder
c2d80d21f3
StyleCop clean Utility
2013-08-07 15:42:34 +02:00
Matthias Mailänder
040e8eccd9
StyleCop clean D2k Mod DLL
2013-08-07 15:42:34 +02:00
Matthias Mailänder
1cd3a97772
Tiberian Sun Loadscreen
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we need at least one file to get the DLL built
2013-08-07 15:42:34 +02:00
Matthias Mailänder
79355bbb32
remove unused AssemblyInfos
2013-08-07 15:42:29 +02:00
Matthias Mailänder
7415b0ce23
StyleCop rules for Tiberian Sun
2013-08-07 13:50:23 +02:00
Matthias Mailänder
f02bfbf0c2
disable StyleCop rules SA1115 and SA1116
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closes #3562
2013-08-07 13:50:23 +02:00
reaperrr
fb2e85e6d3
disable AGT muzzle.
2013-08-06 13:25:02 +02:00
reaperrr
2d45346c27
counter-clock flame.
2013-08-06 13:24:25 +02:00
Chris Forbes
56ae309b3b
Merge pull request #3644 from reaperrr/orca-fix
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Orca missile fix.
2013-08-05 14:03:47 -07:00
Chris Forbes
9848668fe7
Merge pull request #3645 from reaperrr/hind-larger-rotor
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Larger rotor for Hind.
2013-08-05 14:03:29 -07:00
reaperrr
d815348230
Larger rotor for Hind.
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The default lrotor looks too small for the mighty Hind, so I made a larger one.
2013-08-05 20:01:19 +02:00
reaperrr
791a77ab5d
Orca missile fix.
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Orca now alternates between missile pods instead of firing all missiles from right pod.
2013-08-05 19:50:48 +02:00
reaperrr
7cf94e4f1e
Fix CnC mod LocalOffsets.
2013-08-05 19:34:06 +02:00
reaperrr
a1ac1973a7
Add muzzle flashes to all cannons and the Advanced Guard Tower (which had a muzzle in the original CnC, too).
2013-08-05 19:33:28 +02:00
reaperrr
ebfb9fed9b
Fix Flame Tank flames (muzzle).
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This wasn't fixable through offsets alone, I had to fix the flame shps. I accidentally used clock-wise ordering when renaming the flame anim frames, hence the "negative" facing.
2013-08-05 19:30:16 +02:00
Chris Forbes
a582efcca0
Merge pull request #3639 from reaperrr/muzzles
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Offsets and muzzle flashes
2013-08-04 13:55:14 -07:00
reaperrr
6da236d47f
Set/fix LocalOffsets for all units and structures with muzzle flashes in RA mod.
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Offsets that haven't been touched were either forgotten or deemed good enough.
2013-08-04 18:33:09 +02:00
reaperrr
3dc73d286d
Apply GTWR fix to RA defenses (pillboxes, flame turret) as well.
2013-08-04 18:29:27 +02:00
reaperrr
78b4f17baf
Adds muzzle flash to all vehicles and ships with cannons.
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Muzzle animation is a customized version of the original gunfire.shp. Not using all frames for light tank, flak truck and flak cannon is intentional.
2013-08-04 18:27:10 +02:00
Matthias Mailänder
f10e4a562e
Merge pull request #3638 from wuschel/bleed
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fixed RA map: ATHENA
2013-08-04 03:49:26 -07:00
wuschel
b3d1496ddb
fixed RA map: ATHENA
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removed Actor656: tran.husk1 (was burning down).
2013-08-04 12:42:14 +02:00
Matthias Mailänder
8bd8e896d9
Merge pull request #3637 from pchote/ripley-f7u12
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Restore alt-f4 for windows users only.
2013-08-04 03:06:03 -07:00
Paul Chote
6fc2e11ad4
Restore Alt-f4 quit shortcut for Windows users.
2013-08-04 21:50:42 +12:00
Matthias Mailänder
ceb6f17afc
Merge pull request #3635 from pchote/changelog
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Update changelog to current.
2013-08-04 01:36:08 -07:00
Matthias Mailänder
49f03e49a5
Merge pull request #3633 from pchote/frozen-polish
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Clean up loose ends with fog and lobby options.
2013-08-04 01:35:48 -07:00
Paul Chote
e2f51a3424
Update changelog.
2013-08-04 20:09:11 +12:00
Paul Chote
04e5edc811
Rewrite bib to match new FrozenUnderFog capabilities.
2013-08-04 19:42:16 +12:00
Paul Chote
c7350b704e
Add trait interfaces for added/removed from world.
2013-08-04 18:22:57 +12:00
ScottNZ
c980d97027
Add RA starting units setup
2013-08-04 13:13:02 +12:00
Paul Chote
87b32fd0b9
Tweak starting unit defaults.
2013-08-04 13:07:47 +12:00
Paul Chote
c08f602661
Add lobby options for Shroud and Fog.
2013-08-04 13:04:09 +12:00
Paul Chote
d867e8200f
Reset default state when a dedicated server clears.
2013-08-04 12:06:47 +12:00
Paul Chote
40533918f3
Allow mods to set default lobby options.
2013-08-04 12:03:18 +12:00
Paul Chote
8fb7ed4913
Hide walls under fog.
2013-08-04 11:49:09 +12:00
Paul Chote
5617b2a550
Freeze civilian and map structures under fog. Fixes #3614 .
2013-08-04 11:43:57 +12:00
Paul Chote
136ddf1697
Allow map-placed frozen actors to start revealed.
2013-08-04 11:41:24 +12:00
Matthias Mailänder
cc5390c289
Merge pull request #3629 from pchote/superweapons
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Fix superweapon timer / perf text conflict.
2013-08-03 03:57:00 -07:00
Matthias Mailänder
2cd3829ad4
Merge pull request #3628 from pchote/domain-crash
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Fix out-of-bounds crash in DomainIndex.
2013-08-03 03:48:35 -07:00
Paul Chote
431adcf3a7
Add bounds checking to DomainIndex. Fixes #3599 .
2013-08-03 22:09:22 +12:00
ScottNZ
9c35fc7cba
Move superweapon timers to the top so they don't interfere with the performance graph.
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Fixes #3626 .
2013-08-03 22:00:22 +12:00