reaperrr
5778d1621a
Merge pull request #8987 from Mailaender/spiceblooms
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Added spice blooms
2015-10-16 19:38:21 +02:00
Matija Hustić
12b4f8ccf4
Programatic YAML upgrade
2015-10-11 22:03:06 +02:00
Matthias Mailänder
770afd520b
let the crusher take damage on spice explosions
2015-10-11 19:30:28 +02:00
Matthias Mailänder
c6eff7023a
add spice blooms
2015-10-11 19:30:28 +02:00
Paul Chote
ad3714e9ec
Merge pull request #9406 from reaperrr/d2k-weapon-offsets
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Fixed D2k armament offsets and some cleanup
2015-10-10 20:34:02 +01:00
reaperrr
e8f18d2c3f
Remove incorrect anti-air capability from quad rocket
2015-09-24 14:43:03 +02:00
reaperrr
3ce18834ed
Fix siege tank weapon explosion sound
2015-09-24 14:43:02 +02:00
reaperrr
1b39936e80
Use both firing offsets for missile tank and missile tower
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Remove missile tank FireDelay. Fix Report of missile tank weapon. Fix and explosion animation of both missile weapons and use less audible explosion sound (had no sound at all in the original).
2015-09-24 14:43:01 +02:00
reaperrr
63344aafcb
Remove duplicate d2k explosion sequences, increase explosion tick, fix deviator explosion offset
2015-09-24 14:43:00 +02:00
reaperrr
03508c7bda
Fix d2k bazooka explosion
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to match original.
2015-09-24 14:42:59 +02:00
reaperrr
685be50168
Added original D2k debris
2015-09-23 19:07:07 +02:00
reaperrr
e36e4f97bb
Fix Grenadier projectile
2015-09-19 20:47:27 +02:00
reaperrr
654c66ddd0
Split Trike and Raider muzzle flash to its own weapon
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Allows to show 3 muzzle flashes while only playing report, explosion effect and applying damage once
2015-09-19 17:40:02 +02:00
reaperrr
ec277be9b6
Missile tank weapon renamed
2015-09-19 17:40:00 +02:00
reaperrr
ad9bc30c7e
D2k added Grenadier and Sardaukar explosions
2015-09-19 17:39:59 +02:00
reaperrr
ab5a07fa5c
D2k weapon targeting validity changes
2015-09-19 17:39:58 +02:00
reaperrr
03413b9875
D2k weapon warhead changes
2015-09-19 17:39:57 +02:00
reaperrr
0ce36b6648
D2k weapon projectile changes
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speed, trails, rate of turn, projectile type etc.
2015-09-19 16:55:20 +02:00
reaperrr
4d85081577
D2k weapon changes to reload, burst and range
2015-09-17 22:08:40 +02:00
reaperrr
5e6d30c3f5
D2k - switch stats of UnitExplodeSmall and UnitExplodeMed to match name
2015-09-06 05:08:45 +02:00
reaperrr
a321b41c72
D2k - remove unused UnitExplode
2015-09-06 05:08:44 +02:00
reaperrr
3b2d69df18
D2k - change position and name of ChainGun
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To reduce conflicts with stats changes
2015-09-06 05:08:43 +02:00
reaperrr
b9377c49a9
D2k - remove unused ParaBomb
2015-09-06 05:08:40 +02:00
reaperrr
fe2491dd50
Add 80mm_O cannon for Ordos tank
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To reduce conflicts with upcoming stats changes.
2015-09-06 05:08:39 +02:00
reaperrr
d3e8ffceb2
D2k weapon renamings
2015-09-06 05:08:38 +02:00
Lavender Moon
81e5b7866b
Combine Shrapnel into Bullet
2015-08-30 06:37:38 -04:00
Pavel Penev
d5e0bf2169
Merge pull request #9006 from reaperrr/remove-cantarget
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Remove legacy 0% = not targetable assumption
2015-08-25 20:03:31 +03:00
reaperrr
468b0b4223
Fix D2k target validation
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0% versus no longer means not targetable.
2015-08-25 18:53:57 +02:00
Matthias Mailänder
5c2849a08f
add a simple projectile with random sequences for debris effects
2015-08-24 21:05:37 +02:00
Christopher Grant
81f05e7556
Added shrapnel sequences.
2015-06-06 13:18:09 -04:00
Oliver Brakmann
46f871c352
Add missing DamageType to deviator weapon
2015-05-29 14:48:23 +02:00
Oliver Brakmann
c6c9863681
Merge pull request #8176 from pchote/fix-palette-alpha
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Load textures using premultiplied alpha.
2015-05-24 13:15:54 +02:00
penev92
1c44fcbad4
Add upgrade rules to remove DamageWarhead.DeathType
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and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
Paul Chote
4eb76046f4
Fix deviator gas blending.
2015-05-23 08:50:28 +01:00
Paul Chote
26fd858fc7
Use premultiplied alpha for all textures and blending.
2015-05-23 08:50:28 +01:00
penev92
76a3b9c3b7
Add sandworm attack sound
2015-05-03 12:55:32 +03:00
penev92
ea01439377
Add an upgrade rule for DamageWarheads
2015-04-26 14:29:10 +03:00
reaperrr
883e3822c6
Tweak D2k artillery missiles speed and angle.
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Additionally, remove bogus properties (leftovers from projectile change)
2015-04-01 22:01:25 +02:00
reaperrr
6f244d5e3c
Fix D2k missile trails and deviator explosion
2015-03-27 13:59:34 +01:00
reaperrr
2a4719b88b
Rename Missile ROT to RateOfTurn
2015-03-27 00:04:38 +01:00
reaperrr
f9332c9efe
Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable
2015-03-27 00:04:37 +01:00
abcdefg30
72a8951738
Fix sardaukars targeting air units
2015-01-06 11:43:11 +01:00
Matthias Mailänder
9e650adef8
implement Ordos nerve gas missiles as warheads
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closes #2838
2014-12-14 16:03:16 +01:00
Oliver Brakmann
4956bc9213
Add min range to bazookas
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Fixes #7000
2014-11-25 22:08:33 +01:00
reaperrr
1b53b23663
Fixes mines and explosion crates not damaging crusher/collector
2014-09-28 23:10:29 +02:00
reaperrr
80b03dc624
Fix D2k infantry death sequences.
2014-08-31 00:05:14 +02:00
reaperrr
3725ce4f7b
InfDeath -> DeathType renaming.
2014-08-30 18:06:05 +02:00
Paul Chote
db1df48466
Increase falloff accuracy for large damage amounts.
2014-08-23 17:14:12 +12:00
Paul Chote
fa3e7b5e1b
Convert versus to integers.
2014-08-23 17:14:12 +12:00
reaperrr
d6ef37a750
ReloadModifier & ROF -> ReloadDelay yaml changes
2014-08-19 02:59:50 +02:00