Matthias Mailänder
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188f0e2451
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Extract strings from support power name and description.
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2024-04-03 11:38:08 +03:00 |
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Gustas
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db8a28f2c0
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Automated extraction
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2023-11-25 16:28:19 +01:00 |
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dnqbob
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4b9de8ac42
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CNC: Fix Nod airdrop offset
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2023-10-13 14:41:23 +03:00 |
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Gustas
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d427072cc9
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Extract StoresResources from Harvester
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2023-09-23 19:06:07 +02:00 |
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Matthias Mailänder
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c609c4af14
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Extract text feedback messages.
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2023-08-19 20:46:04 +03:00 |
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Gustas
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d0974cfdd2
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Abstract docking logic from Harvester and Refinery
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2023-08-08 14:48:59 +02:00 |
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Gustas
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0b86936dcd
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Nerf player experience
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2022-11-10 23:33:52 +01:00 |
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ThomasChr
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6c348620f3
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Use Stop button on (production) buildings to reset rally point fixes #20414
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2022-11-09 08:44:09 +02:00 |
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Orb370
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d9a8a0619c
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TD-Fall-2022-Balance-Commit
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2022-10-19 20:23:19 +03:00 |
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abcdefg30
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3f5e5e43b3
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Make the exit cells of the GDI Barracks transient
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2022-10-19 12:23:35 +02:00 |
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Leo512bit
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9e34299085
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Changed anypower tag name to A Power Plant
Updated wording and changed cnc
Capitlazied and added TS
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2022-07-11 23:31:41 +02:00 |
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Ivaylo Draganov
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bc676fbf78
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Add text notifications to many in-game events
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2022-04-30 12:39:29 +01:00 |
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Mustafa Alperen Seki
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60b123c641
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Split NukePower MissileImage from MissileWeapon.
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2022-04-12 21:52:29 +02:00 |
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Matthias Mailänder
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b3d290edd9
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Rename support power field for consistency.
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2021-12-05 14:56:01 +01:00 |
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Orb370
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e1ade59a32
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TD Balance Fall 2021 Commit
TD-Balance-Fall-2021 Commit
TD-Balance-Fall-2021-Commit
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2021-11-20 17:37:43 -06:00 |
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Orb370
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d88198e61e
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Allow Targeting While Defenses are in the Construction Animation Commit
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2021-10-11 17:49:44 -05:00 |
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abcdefg30
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fe146cb77a
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Remove superfluous Buildable traits from dummy helper actors
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2021-06-10 19:22:46 -05:00 |
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Paul Chote
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7c0e4b25ae
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Specify interaction bounds relative to the mod tile size.
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2021-03-27 16:31:50 +01:00 |
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Paul Chote
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d09476c603
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Remove custom palettes from building placement previews.
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2021-02-12 02:08:30 +01:00 |
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Paul Chote
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7a7cd21578
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Fix TD SAM Site facings being reset when damaged while closed.
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2020-12-07 01:44:04 +01:00 |
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Orb
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0e33640b14
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Code Polish TD Commit
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2020-10-19 13:33:25 +02:00 |
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reaperrr
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a1c8cbab0b
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Enable recoil anim on RA/TD Gun Turrets
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2020-10-18 20:39:22 +02:00 |
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reaperrr
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50b484df56
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Fix RA/TD defense turrets facing issues
By using WithSpriteTurret instead of
WithEmbeddedTurretSpriteBody.
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2020-10-18 20:39:22 +02:00 |
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reaperrr
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99facd2797
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Fix default facing of RA/TD Gun Turrets
Compare with make anim and original, 224 was
one facing too far.
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2020-10-18 20:39:22 +02:00 |
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Orb
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d49bf81d95
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TD Balance 2020 3 Commit
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2020-10-16 17:52:41 +01:00 |
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reaperrr
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0990caefd7
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Fix turreted defenses always realigning
This looks weird, doesn't match the originals
and makes map-defined custom facings useless.
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2020-10-06 12:53:11 +02:00 |
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reaperrr
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6337067032
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Clean up property names + defaults of smudge smoke
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2020-10-02 23:46:48 +02:00 |
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tovl
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92189e4b50
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Let docking angle be determined by the host building.
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2020-10-02 11:28:14 +02:00 |
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Orb
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ae8c8e781f
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TD Balance Summer 2020 2
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2020-09-05 21:02:59 +01:00 |
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Paul Chote
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ac975f4139
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Convert yaml-exposed facings to WAngle.
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2020-07-19 10:41:05 +02:00 |
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Orb
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bf7fecff10
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TD Balance Summer 2020
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2020-07-12 19:31:59 +02:00 |
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Matthias Mailänder
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bd1760682f
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Rename WithNukeLaunch* traits to WithSupportPower*.
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2020-04-30 01:37:05 -05:00 |
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reaperrr
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b5e9b7635e
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MoveClassicFacingFudge update rule
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2020-04-24 18:22:35 +02:00 |
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Paul Chote
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d9f5771778
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Make the right edge of the airfield transitable.
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2020-03-28 19:13:14 +01:00 |
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Paul Chote
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afc9c6ef85
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Update TD decorations.
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2020-03-24 00:07:10 -05:00 |
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Paul Chote
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301d09ea8f
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Remove undefined RequiresForceMove from TransformsIntoTransforms.
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2020-02-27 18:42:48 +01:00 |
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Paul Chote
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6ba02800ab
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Add TransformsIntoTransforms to enable queued MCV redeploy.
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2020-02-24 12:56:49 +01:00 |
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Paul Chote
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585b8dc13c
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Set default rally point to an empty path.
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2020-02-09 16:52:22 +01:00 |
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Paul Chote
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b2f0ac15e8
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Generalize RallyPointInfo.Offset to support arbitrary length paths.
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2020-02-09 16:52:22 +01:00 |
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tovl
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434c46058f
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Disallow units idling on service depot.
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2020-01-04 16:04:27 +00:00 |
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tovl
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c360d8bcef
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Make service depot passable.
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2020-01-04 16:04:27 +00:00 |
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reaperrr
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948a9c9b19
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Add ProductionAirdrop.ActorType update rule
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2019-12-08 16:03:14 +00:00 |
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abcdefg30
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55c3f313b1
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Remove 'yes' and 'no' in favor of 'true' and 'false'
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2019-10-12 00:07:05 +02:00 |
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teinarss
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931d5acc33
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Balancing changes TD
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2019-07-19 12:08:45 +02:00 |
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teinarss
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ffd3834849
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Lock mouse position
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2019-06-27 23:34:16 +02:00 |
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Ivaylo Draganov
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9f59b007ab
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Add palette order to support powers in TD, RA and d2k
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2019-06-15 09:55:22 +02:00 |
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Paul Chote
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ebe37a44ad
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Require force move for all undeploy-triggering orders.
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2019-06-08 02:09:30 +02:00 |
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Paul Chote
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ecd8dee575
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Add TransformsInto* traits to trigger construction yard undeploy.
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2019-06-08 02:09:30 +02:00 |
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Paul Chote
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3f9e4a313f
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Improve visibility of building placement preview.
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2019-05-31 15:44:09 +02:00 |
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teinarss
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12484caf04
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Added field to ProductionQueue to customize ordering in ObserverProductionIconsWidget
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2019-05-26 19:04:54 +01:00 |
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