Paul Chote
070d8ea6a2
Merge pull request #7811 from reaperrr/new-blendmodes1
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Added two new BlendModes
2015-04-03 10:57:12 +01:00
Matthias Mailänder
f785f15bf4
Merge pull request #7798 from reaperrr/ts-weapons01
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Split TS weapons.yaml and fix weapons and aircraft
2015-04-03 11:56:21 +02:00
Matthias Mailänder
de2860358f
Merge pull request #7814 from Phrohdoh/default-image
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Image reference in 'Defaults' sequence block.
2015-04-03 10:36:29 +02:00
reaperrr
0efce0e94a
Brings TS weapons more in line with the original's rules
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Adds trails to missiles.
2015-04-01 23:48:59 +02:00
reaperrr
40d73db9fd
Added BlendModes to TS EMP explosion and Ion Cannon explosion
2015-04-01 22:01:26 +02:00
Taryn Hill
32083344aa
Set place to default image for TS’ overlay sequence.
2015-03-31 21:37:28 -05:00
Taryn Hill
e066c893eb
Remove unnecessary image references in ts/sequences/misc.
2015-03-31 21:36:15 -05:00
Paul Chote
704e3656b4
Implement Ion Cannon Uplink upgrade.
2015-03-31 22:32:13 +01:00
Paul Chote
a89029acf0
Implement GDI power turbines upgrade.
2015-03-31 22:32:13 +01:00
Paul Chote
0c5be6183f
Implement GDI component tower upgrades.
2015-03-31 22:32:13 +01:00
Taryn Hill
79a0ab0667
Use palette.pal for the TS foundation overlay.
2015-03-31 15:26:16 -05:00
Paul Chote
9ac3e57afd
Fix EMP icon.
2015-03-31 19:11:38 +01:00
Paul Chote
f0414d2ec0
Make special structures unbuildable.
2015-03-31 19:11:38 +01:00
Paul Chote
a3ba925458
Make special vehicles unbuildable.
2015-03-31 19:11:38 +01:00
Paul Chote
7b330e23e2
Make special aircraft unbuildable.
2015-03-31 19:11:37 +01:00
Paul Chote
b6ca5102b4
Fix mutant hijacker.
2015-03-31 19:11:37 +01:00
Paul Chote
fbca912207
Make mission-specific and civilian infantry unbuildable.
2015-03-31 19:11:22 +01:00
Paul Chote
0a6e21d908
Support tileset-specific art in TS.
2015-03-26 22:42:43 +00:00
Paul Chote
4baf639130
Add a Reverses sequence key for TS/RA2 animations.
2015-03-24 17:37:08 +00:00
Paul Chote
a7c64a0941
Remove redundancies from TS sequences.
2015-03-22 17:31:42 +00:00
reaperrr
b66cae100b
Use 3rd damage level of TS buildings for death animation instead of critical damage state
2015-03-20 01:11:50 +01:00
Oliver Brakmann
e4ef1eb820
Merge pull request #7626 from Mailaender/ts-radar-dishes
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Fixed Tiberian Sun radar dishes
2015-03-16 18:37:59 +01:00
Matthias Mailänder
429111a282
fix the destroyed radar dishes
2015-03-08 21:51:36 +01:00
Paul Chote
4110064c44
Fix TS civilian actor/sequence definitions.
2015-03-08 13:01:47 +00:00
Guido L.
ce5e6e5a76
Add Rocks to Tiberian Sun
2015-02-03 19:26:47 +01:00
Matthias Mailänder
4899b555a9
Merge pull request #7191 from Mailaender/ts-superweapons
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Added the Nod missile silo and the Ion Cannon to the Tiberian Sun mod
2015-01-29 21:48:14 +01:00
Oliver Brakmann
266f26cdce
Merge pull request #7223 from LipkeGu/ts_assets_mapeditor
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Add Buildings and Trees to Tiberian Sun
2015-01-25 19:13:35 +01:00
Matthias Mailänder
26202520a1
add the GDI Upgrade Center and Ion Cannon
2015-01-24 17:35:53 +01:00
Matthias Mailänder
d7c9a6cbc8
add the Nod Missile Silo and Cluster Missile
2015-01-24 17:35:52 +01:00
Matthias Mailänder
e694692b97
add the Tiberian Sun harvest animation
2015-01-17 11:36:41 +01:00
Guido L.
2c485414e2
Add Buildings and Trees to Tiberian Sun
2014-12-30 18:18:48 +01:00
reaperrr
4f5e4b26b5
Add shadow to blue tiberium crystal
2014-11-09 03:14:20 +01:00
Matthias Mailänder
a3baee9d68
remove BelowUnits
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closes #3670
2014-10-29 21:38:30 +01:00
reaperrr
752d7fbbcb
Add smudges to TS weapons
2014-10-12 14:20:52 +02:00
Matthias Mailänder
15b358afa5
Merge pull request #6670 from reaperrr/ts-offsets01
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Closes #5905
2014-10-05 13:23:23 +02:00
reaperrr
67e7c99b5c
Fix TS offsets, selection bounds, weapon factory exits
2014-10-05 01:25:11 +02:00
Paul Chote
1a5ff440d1
Add the stealth generator to TS.
2014-10-04 14:01:45 +13:00
Paul Chote
bb44d76762
Add a GrantUpgradeWarhead and initial TS EMP implementation.
2014-10-01 21:29:21 +13:00
Matthias Mailänder
71a872c53c
Merge pull request #6553 from Phrohdoh/TSGridFixes
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More TS art offset fixes.
2014-09-27 13:36:59 +02:00
Taryn Hill
2988c500c0
More TS art fixes.
2014-09-24 14:20:14 -05:00
LipkeGu
ee079fa01c
Adjusting the Z-Offset for the turret of "Nod SAM Site"
2014-09-24 17:11:40 +02:00
Matthias Mailänder
d4a3a3f97f
setup all the silo sequences
2014-09-14 15:38:46 +02:00
Taryn Hill
80ca506e74
Fix GAPOWR.
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Fix PROC.
Add Guard/Guardable to ^Helicopter.
Add GASILO.
Add TS Test AI
^Building now has FrozenUnderFog.
2014-09-14 08:11:48 -05:00
reaperrr
409d6a046d
Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
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Make Crushable compatible with non-mobile actors.
Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation
for future engine changes.
Add descriptions and CrushedByFriendlies to Crushable.
Adapt code to factor in whether the palette is a player palette.
2014-09-13 17:21:30 +02:00
Taryn Hill
4abee8682f
Visual fixes for TS structures and units.
2014-08-22 19:01:01 -05:00
reaperrr
7513380e08
New explosion system yaml changes.
2014-08-04 23:24:52 +02:00
Matthias Mailänder
702b3f7d20
these are already fixed with the addition of isometry
2014-07-20 11:29:12 +02:00
Matthias Mailänder
dbe64f496b
add bibs to refinery and factories
2014-07-20 11:28:06 +02:00
reaperrr
69077629a7
Reduce infantry sequence tick values, fix Cyborg Commando idle shadow.
2014-07-09 20:14:21 +02:00
reaperrr
1973208694
Fixes Light Post. Closes #5903 .
2014-07-09 20:13:38 +02:00