Commit Graph

73 Commits

Author SHA1 Message Date
Chris Forbes
c7b2ac3d3f a bit of housekeeping fail 2010-05-16 15:21:42 +12:00
Chris Forbes
7c244df5d1 add burning 2010-05-16 15:20:14 +12:00
Chris Forbes
67d741e671 unfail recoil directions (wtf) 2010-05-16 15:05:01 +12:00
Chris Forbes
6936c73b68 husk experiment 2010-05-14 20:46:47 +12:00
Chris Forbes
842584c388 move some ra crap around 2010-05-13 19:59:06 +12:00
Chris Forbes
753f3660aa fix exploitable support powers 2010-05-13 19:57:13 +12:00
Chris Forbes
aa1c149dbb fix bob's lack of a traitinfo 2010-05-13 18:21:01 +12:00
Bob
823d7d44a9 did tesla instakill via damagemodifier instead 2010-05-13 18:06:20 +12:00
Bob
8aad7f8350 make infantry die instantly to tesla 2010-05-13 17:55:04 +12:00
Chris Forbes
dd52aa1728 positional sound! 2010-05-13 08:44:46 +12:00
Chris Forbes
46e465cf33 resources moved off player onto a synced trait 2010-05-12 18:29:25 +12:00
Chris Forbes
480d13653e remove hardcoded spen/syrd from RepairableNear 2010-05-12 18:01:50 +12:00
Chris Forbes
fd324e2804 remove spurious ctor on Activities.Repair 2010-05-12 17:59:50 +12:00
Chris Forbes
20aa3d6764 fix not-even-vaguely-close random distribution 2010-05-07 21:32:30 +12:00
Chris Forbes
38bfd53d65 merged ra-ng into ra base mod 2010-05-06 18:01:28 +12:00
Chris Forbes
94b2055eb2 added tracking of deaths as well as kills 2010-05-02 13:31:56 +12:00
Chris Forbes
4b1f6cf6fc shellmap centering 2010-04-30 18:51:11 +12:00
Paul Chote
70e26bb047 Custom path/move costs for resources 2010-04-17 21:56:40 +12:00
Chris Forbes
e3ac2a4e88 #164 engineer cursor on friendly critical buildings 2010-04-17 17:48:43 +12:00
Chris Forbes
0664a34465 #155 captured buildings confusing queries 2010-04-16 20:54:33 +12:00
Chris Forbes
b5b943fee8 factor out a couple of hardcoded strings from ParatroopersPower 2010-04-16 20:39:55 +12:00
Chris Forbes
aaa9c2e579 move SupportPowerInfo.MissileWeapon to NukePowerInfo where it belongs 2010-04-16 11:44:51 +12:00
Chris Forbes
9b0ce4ff62 add flare to parabombs too; optional so cnc airstrike still works 2010-04-14 20:04:57 +12:00
Paul Chote
21ee783521 Kill crufty makefile warnings 2010-04-13 20:48:47 +12:00
Chris Forbes
e224c64ccc no more stateless garbage 2010-04-13 19:18:49 +12:00
Chris Forbes
9a159108e8 use IsPathableCell instead of IsCellBuildable 2010-04-12 20:24:29 +12:00
Chris Forbes
cf5b0407cc fix crates being dropped in stupid locations 2010-04-12 20:20:30 +12:00
Chris Forbes
e1852cadd3 added flare to paratroopers power 2010-04-12 20:06:27 +12:00
Chris Forbes
a50b466188 parabombs start uncharged 2010-04-12 19:41:25 +12:00
Chris Forbes
ccf1ef3adf added crate action to give support powers 2010-04-12 19:32:43 +12:00
Chris Forbes
28412cd1b6 made parabombs work 2010-04-12 19:11:57 +12:00
Paul Chote
8f10e3ac81 Fix double-load bug 2010-04-11 08:52:27 +12:00
Paul Chote
0047b961b3 Set the viewport on world load 2010-04-11 08:52:27 +12:00
Paul Chote
803076caf9 Basic (zomg hacked) shellmap script [commit hacked by chrisf to remove 3MB AUD] 2010-04-11 08:51:21 +12:00
Paul Chote
36a6123dd2 Fix GPS/Disabled shroud 2010-04-10 17:11:33 +12:00
Chris Forbes
ba24ffc442 remove spurious leftovers from prev 2010-04-10 14:31:53 +12:00
Chris Forbes
f01bb9b767 removed the BS handling of supportpower sounds 2010-04-10 14:29:46 +12:00
Chris Forbes
4a15215e2a select target sound etc for paratroopers 2010-04-10 14:25:27 +12:00
Chris Forbes
9a19cc99e2 convert nuke to use generic SelectTarget 2010-04-10 12:33:40 +12:00
Chris Forbes
d9da8be536 convert spy plane to generic SelectTarget 2010-04-10 12:31:46 +12:00
Chris Forbes
452db49546 convert Paratroopers to use generic SelectTarget 2010-04-10 12:30:35 +12:00
Chris Forbes
6c56ebc7b4 actually make it work (except for napalm) 2010-04-09 22:35:06 +12:00
Bob
a22ec0fd81 move the harvest-related traits and activities into the mod dll. 2010-04-04 13:34:17 +12:00
Bob
57085acf33 moved OreRefinery into mod dll. 2010-04-04 13:28:33 +12:00
Bob
8a3c1e137e moved other chrono-related stuff into the mod dll. 2010-04-04 13:07:54 +12:00
Bob
9cbfd3914a moved Nuke, Chronoshift into the mod dll. 2010-04-04 13:06:53 +12:00
Chris Forbes
0596b08f2c rules-based terrain cost, part 1 2010-04-02 16:45:41 +13:00
Chris Forbes
c63697e181 explode crates wired up again 2010-04-02 16:45:37 +13:00
Chris Forbes
fb8549aa36 fix up mines 2010-04-02 16:45:37 +13:00
Chris Forbes
38605faecf much simpler rules loader 2010-04-02 16:45:03 +13:00