Commit Graph

255 Commits

Author SHA1 Message Date
Gustas
975da89400 RAGL balance changes 2021-11-27 13:33:55 +01:00
darkademic
cbd82c7204 Updated RA unit speeds to account for move jumpy-ness fix. 2021-06-04 23:17:41 +02:00
reaperrr
eec7de4646 Fix RA infantry shadow being visible when parachuting 2021-04-04 17:06:03 -05:00
Smittytron
afbdb395b2 Add SelectableSupportUnit to Thief 2021-04-03 11:24:00 +02:00
Paul Chote
7c0e4b25ae Specify interaction bounds relative to the mod tile size. 2021-03-27 16:31:50 +01:00
Paul Chote
d6d0fd597d Fix Tanya firing animation. 2021-01-29 15:04:42 +01:00
abcdefg30
919c670502 Update the rules of the default mods 2020-12-11 17:13:02 +01:00
tovl
f9bb663f6b Allow thieves to capture landed aircraft in RA mod. 2020-09-10 18:18:09 +02:00
Paul Chote
ac975f4139 Convert yaml-exposed facings to WAngle. 2020-07-19 10:41:05 +02:00
Matthias Mailänder
4961b0943b Add a text base spy disguise decoration. 2020-07-05 21:43:12 +02:00
reaperrr
6a545bb942 Streamline RA target types
No more sharing of target types between terrain
and actors (except bridges), removed 'Ground(Actor)'
from WaterActors (was only used by weapons/warheads,
which can just list both ground- and water types.
2020-05-24 13:26:40 +02:00
Paul Chote
2b6c104011 Update RA decorations. 2020-03-24 00:07:10 -05:00
teinarss
b81ede2d64 Added widget showing the army for players in spec 2020-02-09 16:37:21 +01:00
Ivaylo Draganov
93e42b0b27 Add selection tiers as inheritable templates 2019-12-08 18:39:21 +01:00
Punsho
70dc053c5f RA balance changes 2019-07-20 12:09:54 +01:00
Ivaylo Draganov
e23054631d Add "Flat" and "Low Priority" selection modes to default mods 2019-06-29 20:46:12 +02:00
Paul Chote
6248326b29 Rename AttackMove *ScanConditions. 2019-05-12 10:59:36 +02:00
tovl
9abf715fd7 Allow opportunity fire for aircraft. 2019-05-04 23:40:16 +02:00
Paul Chote
d9c30c9659 Fix missing EOF yaml newlines and other style issues. 2019-05-02 13:40:22 +02:00
Curtis Shmyr
c1506416c9 Change MECH repair voice from Move to Action 2019-03-11 22:38:47 +01:00
tovl
2e5e7c22f4 Make Mobile a PausableConditionalTrait 2019-03-07 02:50:43 +01:00
Orb
e7134282c2 Balance Changes for Next Release by Orb 2019-03-02 17:50:41 +01:00
Smittytron
f1f040a361 Reduce thief speed and engineer CaptureDelay 2019-02-01 22:42:36 +01:00
Paul Chote
f929087d15 Fix artwork when leaping. 2019-01-05 19:54:38 +01:00
Clément Bœsch
3aedeefced RA: set UpdatesPlayerStatistics.AddToArmyValue where appropriate 2019-01-01 18:25:44 +00:00
Dylan Manitta
f5d12bfde1 Add ant mission 1 2018-12-30 21:20:56 +01:00
abcdefg30
0ff4e466ee Refactor Leap attack logic 2018-12-29 19:21:54 +01:00
Paul Chote
3e7caa2faa Fix Commando/Tanya build announcements. 2018-12-08 15:27:06 +01:00
Smittytron
72923b9572 Merge Hijacker into Thief 2018-12-07 17:38:24 +03:00
Paul Chote
8a95241fd5 Change mechanics to repair ally-owned husks.
Now uses the goldwrench cursor and keeps the
original owner.
2018-11-25 19:20:28 +01:00
Paul Chote
7ddcc2e958 Remove the default notification from Infiltrates. 2018-11-25 19:20:28 +01:00
Mustafa Alperen Seki
d9ecbb0351 Update RA mod for Cloak>RequiresCondition to PauseOnCondition 2018-11-03 22:40:28 +00:00
Paul Chote
1b9f23eca0 Replace AnnounceOnBuild with VoiceAnnouncement. 2018-11-03 15:09:14 +01:00
Paul Chote
b1b35c1e1b Rework RA Engineer behaviour.
Capturing now behaves as in C&C3:KW - wait for 8 seconds
outside the structure before running inside and being disposed.

A "Reusable Engineer" lobby option is provided to restore
the previous non-disposing behaviour.
2018-10-07 18:46:21 +02:00
Paul Chote
ccad3bd185 Add MergeCaptureTraits update rule. 2018-10-07 18:46:21 +02:00
Paul Chote
91adc61abd Revert RA Grenadier explosion DamageSource. 2018-09-13 17:11:15 +02:00
Smittytron
a44e36cb04 Add hijacker idle sequence 2018-07-29 01:39:18 +02:00
abcdefg30
1513068114 Remove wrong idle sequences from medic and mechanic 2018-07-28 16:58:29 +01:00
Smittytron
fe455f17e1 Utilize grey and blue passenger pip colors in RA 2018-07-22 15:24:40 +02:00
reaperrr
15e78332a3 Fix Ant sharing cell 2018-06-15 23:37:13 +02:00
Paul Chote
75f78f8d27 Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00
Paul Chote
6fdb25b48f Fix yaml formatting. 2018-05-12 16:42:54 +02:00
Smittytron
b585f46f91 RA Balance changes April 2018 2018-05-05 21:24:45 +01:00
KOYK
36981e90c4 Adds parachute animation to E1,E2,E3,E4,E6,SHOK
Uses conditions without changing the art file.
2018-05-05 01:12:58 +02:00
FrameLimiter
39aa1a9f9c Adds ships to the MECH's autotarget priority list
The mechanic was not automatically targeting & repairing damaged ships.
2018-04-12 17:08:57 +02:00
Mustafa Alperen Seki
aac45915cb Fix Flamers sometimes explode with UnitExplode 2018-01-20 23:51:37 +01:00
Arular101
e049452f22 Increase damage and HP by 100x 2017-12-12 20:50:27 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
Smittytron
3d8ab75faf RA Balance changes (December 2017) 2017-12-05 12:38:13 +01:00
Arular101
586dd6541b More Changes 2017-11-19 23:23:24 +01:00