abcdefg30
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5e5183549c
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Overhaul ProductionBar:
- Is now a conditional trait
- Now respects multiple Production trait instances
- ProductionType is now required
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2018-11-03 17:30:05 +01:00 |
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abcdefg30
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7f255a17da
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Revert "Add conyard.corrino"
This reverts commit a0d4a03530.
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2018-11-03 17:30:05 +01:00 |
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Paul Chote
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e038b86742
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Hook up make animation conditions for the default mods.
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2018-10-07 19:29:34 +02:00 |
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Andre Mohren
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a68ea0fe2d
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RepairsUnits notification now optional.
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2018-09-24 22:43:14 +02:00 |
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Andre Mohren
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90c2249317
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PrimaryBuilding notification now optional.
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2018-09-24 22:43:14 +02:00 |
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Ectras
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d9946f63e4
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Renamed EditorTilesetFilter to MapEditorData and added an update rule
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2018-09-22 15:12:15 +02:00 |
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Mustafa Alperen Seki
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c01bcc61b8
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Make D2k Factories don't play ProductionOverlay for Upgrades
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2018-07-28 16:17:47 +01:00 |
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Mustafa Alperen Seki
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052bfcd023
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Update some D2K reveal ranges to match original.
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2018-07-04 20:11:55 +02:00 |
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Paul Chote
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75f78f8d27
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Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
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2018-06-14 13:40:18 +02:00 |
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Paul Chote
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7461657394
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Fix Death Hand missile launch audio notification.
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2018-06-14 13:40:18 +02:00 |
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lawando
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7dd64445fc
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Rename EmitInfantryOnSell and remove default actor type.
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2018-06-02 15:37:35 +02:00 |
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Mustafa Alperen Seki
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4bf606b3ca
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Leave walls as neutral owned after their owner defeated
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2018-05-28 10:42:45 +01:00 |
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Mustafa Alperen Seki
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cdbc2d2613
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Update default mods for OwnerLostAction
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2018-05-28 10:42:45 +01:00 |
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Paul Chote
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cc04ec607c
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Allow d2k turrets to replace walls.
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2018-04-07 23:32:24 +02:00 |
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abcdefg30
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bb801e5948
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Fix a "granted condition is never consumed" warning in D2k
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2018-02-07 21:22:59 +01:00 |
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Mustafa Alperen Seki
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a45e0d9d0a
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Seperate Imperial and Harkonnen Sardaukars
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2018-02-06 21:20:00 +01:00 |
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Mustafa Alperen Seki
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a0d4a03530
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Add conyard.corrino
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2018-02-06 21:09:38 +01:00 |
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Mustafa Alperen Seki
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7474c38943
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Limit D2K Palace SWs to their Faction's Palaces'
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2018-02-06 21:09:38 +01:00 |
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Mustafa Alperen Seki
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283af60b7c
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Add PrimaryBuilding: to D2K Palaces
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2018-01-13 17:55:57 +01:00 |
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Oliver Brakmann
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32b0170785
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Fix primary building flag not working properly in D2k
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2018-01-13 17:19:38 +01:00 |
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Mustafa Alperen Seki
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23a2e8fdce
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Fix building armors in D2k
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2018-01-11 17:50:37 +01:00 |
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C. Helmig
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75b7e0a58c
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Fix d2k walls being always visible through f.o.w.
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2018-01-11 17:22:49 +01:00 |
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C. Helmig
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14d91452e0
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Added primary building and "PRIMARY" text to high tech factory.
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2018-01-09 22:39:54 +01:00 |
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C. Helmig
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8dd5ba3ac7
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Add production bar to high tech factory.
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2018-01-09 22:39:54 +01:00 |
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Mustafa Alperen Seki
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a80924ebb3
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Add Harkonnen 8
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2017-12-30 20:18:37 +01:00 |
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Mustafa Alperen Seki
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69e9b94c5d
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Add Campaign Tooltip to D2K
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2017-12-30 17:40:09 +01:00 |
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reaperrr
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7fb595a437
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Upgrade D2k rules to SupportPower seconds -> ticks
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2017-12-28 10:04:43 +00:00 |
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Mustafa Alperen Seki
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65e4019424
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Update some prerequisites to include subfactions too
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2017-12-23 18:35:01 +00:00 |
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Mustafa Alperen Seki
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395eb36cd1
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Update D2K FactionImages
Default is now Ordos, as there are 3 ordos subfactions and 2 for others.
Fremen now uses Atreides Structures as in original, rather than
Harkonnen
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2017-12-23 18:28:00 +00:00 |
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Mustafa Alperen Seki
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6f41be209c
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Allow all upgradable structures to build upgrades.
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2017-12-18 19:22:07 +00:00 |
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Arular101
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64a3187fd1
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Increase damage and HP by 10x
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2017-12-12 23:56:25 +01:00 |
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Mustafa Alperen Seki
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fd1aa07f83
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Adjust D2K Building Selection Boxes
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2017-12-12 23:02:55 +01:00 |
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Paul Chote
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c87409ed1a
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Remove legacy bounds code.
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2017-12-11 19:45:07 +01:00 |
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reaperrr
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e215c5019e
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Fix regressions introduced by #13998
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2017-11-25 03:55:56 +02:00 |
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Mustafa Alperen Seki
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ca1448c7ba
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Add Support of Types for GivesBuildableArea
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2017-11-20 16:17:13 +02:00 |
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reaperrr
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e0e1f56af5
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Adapt D2k to low power/power down refactor
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2017-11-13 03:09:05 +02:00 |
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Matthias Mailänder
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855f1816f4
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Tweak the time until hatch opening and rocket away.
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2017-09-02 15:10:35 +02:00 |
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Matthias Mailänder
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4526344eed
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Add WithNukeLaunchAnimation and -Overlay traits.
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2017-09-02 15:10:35 +02:00 |
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reaperrr
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92c9988eea
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Fix D2k Palace footprint
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2017-07-13 17:43:41 +02:00 |
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reaperrr
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03c7c8f79c
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Simplify D2k TargetableOffsets rules
By using the new 'u' Footprint letter.
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2017-07-13 17:43:41 +02:00 |
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rob-v
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1a546d9baf
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Polish Actor Categories
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2017-07-06 01:50:43 +02:00 |
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rob-v
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8da112dc92
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Add D2K Actor Categories
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2017-07-06 01:50:43 +02:00 |
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reaperrr
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8f4a92af99
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Upgrade rules and yaml updates for Bib refactor
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2017-07-06 01:42:55 +02:00 |
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Paul Chote
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52b08a769d
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Update d2k AutoTarget definitions.
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2017-06-11 17:14:21 -05:00 |
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reaperrr
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3507ad2f87
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Give D2k structures footprint hit-shapes
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2017-06-05 14:22:47 +02:00 |
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reaperrr
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7f81de2f8a
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Upgrade rule for Health.Shape to HitShape.Type
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2017-06-04 00:07:08 +02:00 |
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reaperrr
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479795f494
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Fix D2k repair pad footprint
To match the original.
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2017-05-29 07:41:20 -05:00 |
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Paul Chote
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d787429a2e
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Merge pull request #12996 from atlimit8/RemoveIDisable-part2
Remove IDisable - part 2
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2017-05-07 08:38:09 +01:00 |
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atlimit8
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431f06cd49
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Convert support powers from actor disabled to pausable-conditional.
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2017-05-06 17:19:43 -05:00 |
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atlimit8
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1c5427c86f
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Convert WithIdleOverlay from actor disabled to pausable-conditional.
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2017-05-06 17:19:42 -05:00 |
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