reaperrr
ea18a89e03
Fix debris P03 template in TD jungle and snow terrain
2016-06-30 19:08:13 +02:00
abcdefg30
383b155c4e
Add a note in the tooltip of build-limited TS structures
2016-06-25 00:33:12 +02:00
Oliver Brakmann
f0d6334697
Merge pull request #11511 from OmegaBolt/d2k-cliffmaze
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D2k: Add Cliffmaze 1v1 map by S.D.
2016-06-23 21:14:11 +02:00
OmegaBolt
d017d38363
D2k: Add Cliffmaze 1v1 map by SD
2016-06-23 10:35:26 +01:00
Oliver Brakmann
95dbaa5d1f
Merge pull request #11373 from reaperrr/fix-footprints
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Fixed footprints of several RA and TD base structures
2016-06-22 20:51:36 +02:00
reaperrr
99836bd55b
Fix RA selection box offsets
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Gap Gen, Adv. Powerplant, fake APP, Tesla Coil.
2016-06-21 23:53:55 +02:00
reaperrr
4cc6dede5d
Fix TD selection and section deco offsets
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...of Temple of Nod, Weapons Factory and Hand of Nod, to better match the new footprints.
2016-06-21 23:53:53 +02:00
Matthias Mailänder
703388f034
Fixed sprite offsets.
2016-06-21 23:28:48 +02:00
reaperrr
3aa529b2ba
Fix TD mission base rebuild locations
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To adapt to changed footprint.
2016-06-20 18:55:54 +02:00
reaperrr
fedc0e7d28
Fixed map placement of TD buildings
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...with changed footprint.
2016-06-20 18:55:54 +02:00
reaperrr
c114c8fe1e
Fixed map placement of RA buildings
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...with changed footprint.
2016-06-20 18:55:54 +02:00
reaperrr
9a8f0d9aba
Removed empty top rows from TD base structure footprints
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Removed top row of buildings where it only consisted of _ cells and adjusted the art offset instead. This fixes the issue that CenterPosition was located in the middle between the occupied and passable cell for defenses like Obelisks, makes their placement a bit more intuitive and makes setting up proper HitShapes easier.
2016-06-20 18:55:54 +02:00
reaperrr
a392780c93
Tweaked RA airfield + soviet barracks offsets
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Barracks art is now more centered and aligned with allied tent. Airfield is now more centered, which also makes the custom spawn position obsolete and fixes the misalignment between spawn and landing position.
This is also done to reduce misalignment between art and footprint-sized hit shapes that will follow later.
2016-06-20 18:55:54 +02:00
reaperrr
ad44c51898
Removed empty top rows from RA base structure footprints
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Removed top row of buildings where it only consisted of _ cells and adjusted the art offset instead. This fixes the issue that CenterPosition was located in the middle between the occupied and passable cell for defenses like tesla coils, makes their placement a bit more intuitive and makes setting up proper HitShapes easier.
2016-06-20 18:55:54 +02:00
reaperrr
526f851489
Merge pull request #11426 from pchote/actorpreview-dynamic-facing
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Support dynamic ActorPreview facings and creating previews from live actors.
2016-06-20 14:38:11 +02:00
reaperrr
7467a0e1a9
Merge pull request #11451 from pchote/map-lua-options
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Port map difficulties to new lobby options backend.
2016-06-20 13:03:47 +02:00
reaperrr
94bde04422
Merge pull request #11483 from Mailaender/supportpower-factionspeech
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Added support power speech notifications
2016-06-20 12:21:48 +02:00
Paul Chote
7c2d938327
Remove bogus MapOptions trait from the player actor.
2016-06-19 22:15:27 +01:00
Paul Chote
d08a8eb1f6
Replace Map.Difficulty with Map.LobbyOption in scripts.
2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1
Port map difficulty to new options backend.
2016-06-19 22:15:26 +01:00
abcdefg30
a8fc18522e
Merge pull request #11479 from reaperrr/improve-shadow
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Improve WithShadow
2016-06-19 22:29:29 +02:00
reaperrr
906bbc5439
Give TD/RA aircraft custom shadow offsets
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To a) match 'light direction' of other actor art, and b) make the shadow still a little visible for landed aircraft.
2016-06-19 19:28:44 +02:00
Matthias Mailänder
aebd4a9fea
Add faction specific select target speech notifications
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to ion cannon and cluster missile.
2016-06-19 18:51:10 +02:00
Matthias Mailänder
ad216ce050
Consolidate EMP attack order with faction speech notifications.
2016-06-19 18:50:31 +02:00
Matthias Mailänder
730b5ae2eb
Replace cluster missile sounds with faction speech.
2016-06-19 18:50:00 +02:00
Matthias Mailänder
4896f2deb7
Replace Ion Cannon sounds with faction speech.
2016-06-19 18:49:23 +02:00
Matthias Mailänder
5cffccb679
Add Death Hand missile launch detected.
2016-06-19 18:48:20 +02:00
Matthias Mailänder
55ed5247cc
Replace Death Hand missile sounds with faction speech.
2016-06-19 18:48:07 +02:00
Matthias Mailänder
2f1169b548
Don't null unused fields as they default to null.
2016-06-19 18:47:29 +02:00
Matthias Mailänder
4c3ff461d4
Add a missing space.
2016-06-19 18:43:42 +02:00
Matthias Mailänder
c8bc819034
Disable the trait instead of nulling the fields.
2016-06-19 18:43:27 +02:00
Taryn Hill
7da8a018e2
Remove spurious space in TS' mod.yaml
2016-06-18 22:19:54 -05:00
reaperrr
38295341a8
Merge pull request #11445 from abcdefg30/emp-support-power
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Emp support power take 2
2016-06-18 21:14:01 +02:00
Matthias Mailänder
1b4d7508ef
Merge pull request #11475 from obrakmann/fix-redalert.mix-path
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Fix path to redalert.mix in ra/mod.yaml
2016-06-18 21:09:08 +02:00
Oliver Brakmann
bf1db4b40c
Fix path to redalert.mix in ra/mod.yaml
2016-06-18 20:52:47 +02:00
Oliver Brakmann
64af0f26e9
Merge pull request #11471 from Biofreak1987/fix-smudges
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Fix smudges in nod07-nod08 missions
2016-06-18 17:55:31 +02:00
abcdefg30
4d130892c0
Merge pull request #11461 from pchote/fmv-install-prompt
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Prompt FMV installation when trying to play a missing video.
2016-06-18 14:15:10 +02:00
Biofreak1987
eaa926887b
Fix smudges in nod07-nod08 missions
2016-06-18 14:06:02 +02:00
Paul Chote
e70590fd94
Merge pull request #11460 from reaperrr/fix-e1-damage
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Fix damage of RA/TD minigunners and RA Jeep vs. Heavy armor
2016-06-18 12:33:26 +01:00
Paul Chote
5a1766ab5d
Merge pull request #11467 from Mailaender/asset-installer-rework-minor-fixes
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Fixed some minor issues in the new mod content extraction.
2016-06-18 12:30:55 +01:00
Paul Chote
43b694514d
Merge pull request #11347 from abcdefg30/luaSam
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Fix the bogus getAirstrikeTarget methods of the nod08 missions
2016-06-18 12:11:08 +01:00
Matthias Mailänder
85bd98fadc
Don't forget to mount scores-counterstrike.mix
2016-06-18 10:59:39 +02:00
Paul Chote
3ac42e1643
Generalise and combine cancel/confirm prompts.
2016-06-16 18:28:02 +01:00
reaperrr
8fb94e3175
Increase RA Jeep MG efficiency vs. heavy armor to 15%
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This effectively increases damage per shot vs. heavy armor from 1 to 2, and from 0 to 1 if the target has increased veterancy.
2016-06-16 16:55:21 +02:00
reaperrr
38da537136
Increase RA Minigunner MG efficiency vs. heavy armor to 15%
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This effectively increases damage per shot vs. heavy armor from 1 to 2, and from 0 to 1 if the target has increased veterancy.
2016-06-16 16:55:19 +02:00
reaperrr
9d6f41ced8
Increase TD Minigunner MG efficiency vs. heavy armor to 15%
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This effectively increases damage per shot vs. heavy armor from 1 to 2, and from 0 to 1 if the target has increased veterancy.
2016-06-16 16:55:18 +02:00
Paul Chote
b16a5110f4
Use ActorPreviews for WithCargo.
2016-06-15 20:36:25 +01:00
Paul Chote
8f412e255d
Formatting fixes.
2016-06-14 20:18:57 +01:00
Paul Chote
3585d8afd4
Remove legacy installation logic.
2016-06-14 20:18:57 +01:00
Paul Chote
0b97a81616
Remove legacy music installer.
2016-06-14 20:18:56 +01:00