Commit Graph

7595 Commits

Author SHA1 Message Date
reaperrr
ea18a89e03 Fix debris P03 template in TD jungle and snow terrain 2016-06-30 19:08:13 +02:00
abcdefg30
383b155c4e Add a note in the tooltip of build-limited TS structures 2016-06-25 00:33:12 +02:00
Oliver Brakmann
f0d6334697 Merge pull request #11511 from OmegaBolt/d2k-cliffmaze
D2k: Add Cliffmaze 1v1 map by S.D.
2016-06-23 21:14:11 +02:00
OmegaBolt
d017d38363 D2k: Add Cliffmaze 1v1 map by SD 2016-06-23 10:35:26 +01:00
Oliver Brakmann
95dbaa5d1f Merge pull request #11373 from reaperrr/fix-footprints
Fixed footprints of several RA and TD base structures
2016-06-22 20:51:36 +02:00
reaperrr
99836bd55b Fix RA selection box offsets
Gap Gen, Adv. Powerplant, fake APP, Tesla Coil.
2016-06-21 23:53:55 +02:00
reaperrr
4cc6dede5d Fix TD selection and section deco offsets
...of Temple of Nod, Weapons Factory and Hand of Nod, to better match the new footprints.
2016-06-21 23:53:53 +02:00
Matthias Mailänder
703388f034 Fixed sprite offsets. 2016-06-21 23:28:48 +02:00
reaperrr
3aa529b2ba Fix TD mission base rebuild locations
To adapt to changed footprint.
2016-06-20 18:55:54 +02:00
reaperrr
fedc0e7d28 Fixed map placement of TD buildings
...with changed footprint.
2016-06-20 18:55:54 +02:00
reaperrr
c114c8fe1e Fixed map placement of RA buildings
...with changed footprint.
2016-06-20 18:55:54 +02:00
reaperrr
9a8f0d9aba Removed empty top rows from TD base structure footprints
Removed top row of buildings where it only consisted of _ cells and adjusted the art offset instead. This fixes the issue that CenterPosition was located in the middle between the occupied and passable cell for defenses like Obelisks, makes their placement a bit more intuitive and makes setting up proper HitShapes easier.
2016-06-20 18:55:54 +02:00
reaperrr
a392780c93 Tweaked RA airfield + soviet barracks offsets
Barracks art is now more centered and aligned with allied tent. Airfield is now more centered, which also makes the custom spawn position obsolete and fixes the misalignment between spawn and landing position.

This is also done to reduce misalignment between art and footprint-sized hit shapes that will follow later.
2016-06-20 18:55:54 +02:00
reaperrr
ad44c51898 Removed empty top rows from RA base structure footprints
Removed top row of buildings where it only consisted of _ cells and adjusted the art offset instead. This fixes the issue that CenterPosition was located in the middle between the occupied and passable cell for defenses like tesla coils, makes their placement a bit more intuitive and makes setting up proper HitShapes easier.
2016-06-20 18:55:54 +02:00
reaperrr
526f851489 Merge pull request #11426 from pchote/actorpreview-dynamic-facing
Support dynamic ActorPreview facings and creating previews from live actors.
2016-06-20 14:38:11 +02:00
reaperrr
7467a0e1a9 Merge pull request #11451 from pchote/map-lua-options
Port map difficulties to new lobby options backend.
2016-06-20 13:03:47 +02:00
reaperrr
94bde04422 Merge pull request #11483 from Mailaender/supportpower-factionspeech
Added support power speech notifications
2016-06-20 12:21:48 +02:00
Paul Chote
7c2d938327 Remove bogus MapOptions trait from the player actor. 2016-06-19 22:15:27 +01:00
Paul Chote
d08a8eb1f6 Replace Map.Difficulty with Map.LobbyOption in scripts. 2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1 Port map difficulty to new options backend. 2016-06-19 22:15:26 +01:00
abcdefg30
a8fc18522e Merge pull request #11479 from reaperrr/improve-shadow
Improve WithShadow
2016-06-19 22:29:29 +02:00
reaperrr
906bbc5439 Give TD/RA aircraft custom shadow offsets
To a) match 'light direction' of other actor art, and b) make the shadow still a little visible for landed aircraft.
2016-06-19 19:28:44 +02:00
Matthias Mailänder
aebd4a9fea Add faction specific select target speech notifications
to ion cannon and cluster missile.
2016-06-19 18:51:10 +02:00
Matthias Mailänder
ad216ce050 Consolidate EMP attack order with faction speech notifications. 2016-06-19 18:50:31 +02:00
Matthias Mailänder
730b5ae2eb Replace cluster missile sounds with faction speech. 2016-06-19 18:50:00 +02:00
Matthias Mailänder
4896f2deb7 Replace Ion Cannon sounds with faction speech. 2016-06-19 18:49:23 +02:00
Matthias Mailänder
5cffccb679 Add Death Hand missile launch detected. 2016-06-19 18:48:20 +02:00
Matthias Mailänder
55ed5247cc Replace Death Hand missile sounds with faction speech. 2016-06-19 18:48:07 +02:00
Matthias Mailänder
2f1169b548 Don't null unused fields as they default to null. 2016-06-19 18:47:29 +02:00
Matthias Mailänder
4c3ff461d4 Add a missing space. 2016-06-19 18:43:42 +02:00
Matthias Mailänder
c8bc819034 Disable the trait instead of nulling the fields. 2016-06-19 18:43:27 +02:00
Taryn Hill
7da8a018e2 Remove spurious space in TS' mod.yaml 2016-06-18 22:19:54 -05:00
reaperrr
38295341a8 Merge pull request #11445 from abcdefg30/emp-support-power
Emp support power take 2
2016-06-18 21:14:01 +02:00
Matthias Mailänder
1b4d7508ef Merge pull request #11475 from obrakmann/fix-redalert.mix-path
Fix path to redalert.mix in ra/mod.yaml
2016-06-18 21:09:08 +02:00
Oliver Brakmann
bf1db4b40c Fix path to redalert.mix in ra/mod.yaml 2016-06-18 20:52:47 +02:00
Oliver Brakmann
64af0f26e9 Merge pull request #11471 from Biofreak1987/fix-smudges
Fix smudges in nod07-nod08 missions
2016-06-18 17:55:31 +02:00
abcdefg30
4d130892c0 Merge pull request #11461 from pchote/fmv-install-prompt
Prompt FMV installation when trying to play a missing video.
2016-06-18 14:15:10 +02:00
Biofreak1987
eaa926887b Fix smudges in nod07-nod08 missions 2016-06-18 14:06:02 +02:00
Paul Chote
e70590fd94 Merge pull request #11460 from reaperrr/fix-e1-damage
Fix damage of RA/TD minigunners and RA Jeep vs. Heavy armor
2016-06-18 12:33:26 +01:00
Paul Chote
5a1766ab5d Merge pull request #11467 from Mailaender/asset-installer-rework-minor-fixes
Fixed some minor issues in the new mod content extraction.
2016-06-18 12:30:55 +01:00
Paul Chote
43b694514d Merge pull request #11347 from abcdefg30/luaSam
Fix the bogus getAirstrikeTarget methods of the nod08 missions
2016-06-18 12:11:08 +01:00
Matthias Mailänder
85bd98fadc Don't forget to mount scores-counterstrike.mix 2016-06-18 10:59:39 +02:00
Paul Chote
3ac42e1643 Generalise and combine cancel/confirm prompts. 2016-06-16 18:28:02 +01:00
reaperrr
8fb94e3175 Increase RA Jeep MG efficiency vs. heavy armor to 15%
This effectively increases damage per shot vs. heavy armor from 1 to 2, and from 0 to 1 if the target has increased veterancy.
2016-06-16 16:55:21 +02:00
reaperrr
38da537136 Increase RA Minigunner MG efficiency vs. heavy armor to 15%
This effectively increases damage per shot vs. heavy armor from 1 to 2, and from 0 to 1 if the target has increased veterancy.
2016-06-16 16:55:19 +02:00
reaperrr
9d6f41ced8 Increase TD Minigunner MG efficiency vs. heavy armor to 15%
This effectively increases damage per shot vs. heavy armor from 1 to 2, and from 0 to 1 if the target has increased veterancy.
2016-06-16 16:55:18 +02:00
Paul Chote
b16a5110f4 Use ActorPreviews for WithCargo. 2016-06-15 20:36:25 +01:00
Paul Chote
8f412e255d Formatting fixes. 2016-06-14 20:18:57 +01:00
Paul Chote
3585d8afd4 Remove legacy installation logic. 2016-06-14 20:18:57 +01:00
Paul Chote
0b97a81616 Remove legacy music installer. 2016-06-14 20:18:56 +01:00