Commit Graph

43 Commits

Author SHA1 Message Date
reaperrr
fedc0e7d28 Fixed map placement of TD buildings
...with changed footprint.
2016-06-20 18:55:54 +02:00
Oliver Brakmann
1168e4b3c4 Add map numbers to TD mission titles
Also made capitalization in titles consistent
2016-06-05 11:55:51 +02:00
Paul Chote
2151f9ac15 Update TD maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
6ca7663579 Extract common cnc campaign rules to shared includes. 2016-03-20 21:28:56 +00:00
Paul Chote
f4cdc523fc Upgrade TD maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
1afa56565c Upgrade TD maps to format 9. 2016-03-07 21:41:15 +00:00
Paul Chote
e11f49a773 Enable original TD campaign colors. 2015-12-21 17:14:49 +00:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
atlimit8
dc1e48556d Merge pull request #9464 from clemty/playername
TD: Lua replace GDI/Nod player reference variables with player/enemy variables
2015-10-01 17:57:27 -05:00
Oliver Brakmann
3f32730143 Merge pull request #9478 from clemty/pngcrush
PNG file size reduction
2015-10-01 20:18:21 +02:00
clemty
76de14b6f5 PNG file size reduction
run pngcrush -brute on *.png

before:
 70 File(s)      3.455.140 bytes

after:
 70 File(s)      2.616.088 bytes
2015-09-29 20:47:36 +02:00
clemty
43590e5a67 TD yaml fixes 2015-09-28 20:18:06 +02:00
clemty
6e315a815c replace GDI/Nod player reference variables with player/enemy
fixes unit production in nod02a and nod02b (killed infantry wouldn't get rebuilt)
2015-09-27 21:18:10 +02:00
Oliver Brakmann
4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Zimmermann Gyula
e875f675b8 Updates all base mods with the MusicPlaylist trait. 2015-07-12 17:27:11 +02:00
penev92
8ecc6ffbf6 Upgrade TD maps 2015-07-05 23:55:36 +03:00
clemty
26c271f80d TD: various map and script fixes 2015-07-04 19:05:46 +02:00
abcdefg30
80195d3fd0 Removed unused actors and reordered the rest 2015-01-11 16:36:49 +01:00
abcdefg30
4be5c03385 Removed Facing: 0 and Health: 1 2015-01-11 16:04:41 +01:00
Oliver Brakmann
caa38f034e Update missions with new map option 2014-12-28 19:26:40 +01:00
Paul Chote
bd2518649a Upgrade shipped maps to the latest format. 2014-12-23 10:00:19 +13:00
Paul Chote
5b011e6baf Merge pull request #7072 from obrakmann/fmv-overhaul
Move FMV playback from Lua scripts to widgets
2014-12-19 17:43:07 +13:00
Oliver Brakmann
5a6282d6f9 Adjust missions 2014-12-18 20:24:37 +01:00
Oliver Brakmann
1564e6c0dd Update missions for yaml-defined FMV playback 2014-12-18 18:59:42 +01:00
Oliver Brakmann
cb9f186097 Prevent viceroids from appearing in missions 2014-10-26 00:38:32 +02:00
Oliver Brakmann
fd8cd4ddea Enable fog in TD missions 2014-10-26 00:38:32 +02:00
Oliver Brakmann
1a63a0a167 Fix chat sounds overlapping with playing FMV in missions 2014-10-26 00:38:32 +02:00
Oliver Brakmann
90d517a448 Fix crates in gdi04a/b 2014-10-26 00:38:32 +02:00
Oliver Brakmann
37c5d51f19 Move Utils.Seconds and .Minutes into DateTime global
Also renames Date.IsHalloween to DateTime.IsHalloween
2014-10-21 22:08:06 +02:00
Paul Chote
cf2d30d80a Update map yaml formatting. 2014-10-19 21:06:50 +13:00
Oliver Brakmann
a1f9881a72 Port gdi04b to the new Lua API 2014-10-18 18:19:03 +02:00
Paul Chote
6160ec749b Upgrade TD missions for the new mission chooser. 2014-10-11 23:06:53 +13:00
obrakmann
a91084c0f8 Merge pull request #6613 from pchote/remove-mp-tooltips
Remove the MP tooltip row from campaign missions.
2014-10-04 12:20:14 +02:00
Paul Chote
02166628d1 Add classic-style tooltips for TD campaign missions. 2014-10-03 20:25:33 +13:00
Paul Chote
8a014393a3 Rename UnitUpgradeCrateAction to GrantUpgradeCrateAction. 2014-10-01 21:29:22 +13:00
Oliver Brakmann
5325fa7bae Add creeps to scripted missions
Fixes #6298
2014-08-23 00:00:40 +02:00
Oliver Brakmann
dc33e0e1b0 Make necessary changes to existing maps 2014-08-08 13:35:50 +02:00
Paul Chote
1a4f476ffa Replace CloakCrateAction with upgrades. 2014-08-07 20:44:30 +12:00
UberWaffe
c972b39687 Custom Warheads refactor
Changes included:

Warhead code split out of weapon code and refactored.
Warhead functionality now split into several classes, each handling one effect/impact.

Additional custom warheads can now be defined and called via yaml.
Custom warheads inherit the abstract class Warhead,
which provides target check functions.

Custom warheads have to define their own impact functions,
and can also define their own replacement for check
functions.
2014-08-03 17:10:44 +02:00
Oliver Brakmann
3a67b3dec3 Fix breakage of the old Lua API due to recent changes
Specifically, the CPos::CenterPosition -> Map::CenterOfCell rename (#5758),
as well as the additional argument to Paradrop::SetLZ (#5695).
2014-07-06 01:21:22 +02:00
Oliver Brakmann
89b25c10d6 Remove now redundant Actor.IsDead checks from mission scripts 2014-06-03 20:20:48 +02:00
Oliver Brakmann
668e5318fb Add port of scg04wa mission 2014-05-24 14:35:44 +02:00