Chris Forbes
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fd4b10c6bd
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Merge remote-tracking branch 'matt/dune'
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2012-06-10 16:27:19 +12:00 |
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Matthias Mailänder
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d110b45679
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added install rules for d2k mod, fixes carryall landing
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2012-06-09 22:46:13 +02:00 |
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Matthias Mailänder
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22e0828566
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fixing BLOXBASE problems
t264 not found and BASE.tsx gets deleted too early
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2012-06-09 20:57:22 +02:00 |
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Matthias Mailänder
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c3052d863a
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tsbuilder is required for mod_d2k
adding it to core
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2012-06-09 20:39:06 +02:00 |
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Matthias Mailänder
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0b4455515d
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added utility reference to Makefile for d2k mod
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2012-06-09 20:33:50 +02:00 |
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Matthias Mailänder
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4ed74c6cc0
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adding in-game GUI gamefile extractor/converter
also fixing EOL for TilesetBuilder with monoDevelop
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2012-06-09 19:53:59 +02:00 |
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Matthias Mailänder
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ebf64f67cf
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updated BLOXBAT terrain
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2012-06-09 11:43:39 +02:00 |
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Matthias Mailänder
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b16849768d
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adding chrome/settings.yaml
was in gitignore
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2012-06-08 21:07:20 +02:00 |
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Matthias Mailänder
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f140c6ec9c
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added TilesetBuilder command line, added Tileset extractor
removing all copyrighted raw tileset files
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2012-06-08 19:31:10 +02:00 |
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Matthias Mailänder
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8f1d06ff31
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added TilesetBuilder2 and fixed it for Dune 2000
does not support TerrainTypes other than "clear" yet
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2012-06-07 19:22:45 +02:00 |
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Igor Popov
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3f0fafb380
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Add banlist (Server.Ban settings item) support to game servers
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2012-06-07 12:14:26 +12:00 |
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Matthias Mailänder
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676210422f
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added spice bloom
indestructable, seeds ressources like mine or blossom tree
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2012-06-05 19:50:44 +02:00 |
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Matthias Mailänder
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749301899e
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added smudge
palette problems and engine does not care for terrain type
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2012-06-05 18:14:17 +02:00 |
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Chris Forbes
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1bb1e00a0d
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fix #2195 - barrels should not be capturable or sellable
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2012-06-05 19:41:30 +12:00 |
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Matthias Mailänder
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83ee6b758e
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fix CD rip logic a little
will still fail on setup.z
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2012-06-02 21:17:42 +02:00 |
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Matthias Mailänder
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accaf027fe
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added (broken) content installer, moved instruction to GUI
still depends on the hacky bash script and CD extractor crashes
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2012-06-02 17:46:31 +02:00 |
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Matthias Mailänder
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9b1e798b35
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added spice as a ressource
still needs work though
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2012-06-02 15:36:31 +02:00 |
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Matthias Mailänder
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cffaabb3bf
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added d2k mouse pointer, fixed aircrafts
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2012-06-02 11:41:18 +02:00 |
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Matthias Mailänder
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5ab5bc9f7c
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removed need to define Harvester/BaseBuildingUnit manually
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2012-05-28 23:36:46 +02:00 |
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Matthias Mailänder
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d9c4aada8a
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updated the README
so people can try this on their own
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2012-05-28 20:29:15 +02:00 |
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Matthias Mailänder
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27fa99852b
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add D2k crates, started fixing infantry
infantry directions are correct, but movement is still wrong
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2012-05-28 20:14:56 +02:00 |
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Matthias Mailänder
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ec7795fa99
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added more Dune 2000 EVA voices
currently Atreides only
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2012-05-28 14:00:43 +02:00 |
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Matthias Mailänder
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8e74df6155
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fixing RALint.exe d2k and ordos missing defense buildings
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2012-05-28 10:37:10 +02:00 |
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Matthias Mailänder
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4984d07960
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made HackyAI more flexible for Dune 2000 mod
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2012-05-28 10:36:17 +02:00 |
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Matthias Mailänder
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2a312911cb
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fixes repair pad
and update TODO
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2012-05-27 18:28:52 +02:00 |
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Matthias Mailänder
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a20e30312e
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added Ordos
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2012-05-27 15:17:03 +02:00 |
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Matthias Mailänder
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e0e1011d30
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added Harkonnen
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2012-05-27 12:45:35 +02:00 |
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Matthias Mailänder
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1fcf044980
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added flags, worked on the UI
looks crappy, needs someone who is good at this
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2012-05-27 10:40:08 +02:00 |
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Matthias Mailänder
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2287f1f662
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inherit units that differ only slightly for each faction
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2012-05-26 20:20:01 +02:00 |
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Matthias Mailänder
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ffbc76919e
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make Dune 2000 an independent mod
Arrakis tileset now loads properly
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2012-05-26 18:13:51 +02:00 |
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Matthias Mailänder
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083952a531
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added Dune 2000 music, voices
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2012-05-26 13:06:02 +02:00 |
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Curtis Shmyr
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bd29d382c7
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fix #2080 - added option to toggle shellmap in CNC
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2012-05-26 18:40:55 +12:00 |
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Curtis Shmyr
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8df09da816
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Spy - add voice when sending infiltrate order
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2012-05-26 18:40:55 +12:00 |
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Curtis Shmyr
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4778ef803e
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Spy - don't reset exploration if team has GPS
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2012-05-26 18:40:55 +12:00 |
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Curtis Shmyr
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37f91542a9
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Change cargo ownership when capturing actors with cargo
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2012-05-26 18:40:55 +12:00 |
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Curtis Shmyr
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e1907364e6
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Fix #2086 - don't let player capture if that same player (or friendly ally) is already capturing
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2012-05-26 18:40:55 +12:00 |
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Matthias Mailänder
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7f48a242db
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fixed refinery, factories
a little hacky though
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2012-05-25 22:27:26 +02:00 |
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Matthias Mailänder
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4362a215d9
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fixed wall, silo; add ornithocopter, sonic tank, infantry
orni does not flap, no sonic wave weapon, infantry frames broken
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2012-05-25 17:46:58 +02:00 |
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Matthias Mailänder
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72b2e03dd0
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added tech buildings, repair pad, startport, tanks
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2012-05-24 16:26:38 +02:00 |
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Matthias Mailänder
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f7c1eb2933
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+heavy factory, radar outpost, brick wall
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2012-05-23 20:04:45 +02:00 |
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psydev
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5dd46b1b16
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Give Mammoth 8-sec. cooldown for heal, like in RA.
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2012-05-23 09:35:34 +12:00 |
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Matthias Mailänder
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68a731ed5e
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fixing MCV facings and flickering bug
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2012-05-22 23:19:05 +02:00 |
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Matthias Mailänder
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4c667be946
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fixed vehicles driving backwards
also fixed the bazooka for quad
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2012-05-22 22:17:48 +02:00 |
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Matthias Mailänder
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66f82c6c2a
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added harvester, trike/quad now working, fixed mod inheritances
RenderCargo: works, moved R8Reader to Utility namespace
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2012-05-22 21:02:25 +02:00 |
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Chris Forbes
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ff32864b47
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#2160 fixed - RenderCargo support for relative altitude
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2012-05-22 19:42:51 +12:00 |
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Chris Forbes
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e9656795a2
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RenderCargo depends on IMove on the containing actor
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2012-05-22 19:24:53 +12:00 |
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Chris Forbes
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3fbb81b4fc
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remove more spurious trait lookups in RenderCargo
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2012-05-22 19:19:49 +12:00 |
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Chris Forbes
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442138e1f8
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clean up spurious trait lookup in RenderCargo
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2012-05-22 19:18:28 +12:00 |
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Chris Forbes
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2d39b1dfac
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#2089 fixed - Explodes filtering on InfDeath
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2012-05-22 19:14:25 +12:00 |
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Chris Forbes
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3b704e25fa
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#2159 fixed -- missiles lose guidance and run out their remaining fuel if the target dies
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2012-05-22 19:01:49 +12:00 |
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