Commit Graph

  • 06375fe1a3 Fix BuildTimeSpeedReduction being one step (building) too early with build speed reduction Curtis Shmyr 2013-06-13 18:31:30 -06:00
  • e3bde3ccfe added new RA multiplayer (desert) map: Pluto wuschel 2013-06-13 19:21:14 +02:00
  • 6a5f1b0f63 Merge pull request #3400 from Mailaender/xbuild-warning Chris Forbes 2013-06-12 21:29:55 -07:00
  • 10e5558812 fix an xbuild/md-tool warning Matthias Mailänder 2013-06-13 06:18:01 +02:00
  • 2301c11309 Merge pull request #3383 from Mailaender/wave Chris Forbes 2013-06-12 17:01:20 -07:00
  • db0829e6a0 Merge pull request #3397 from chrisforbes/target-generations Curtis Shmyr 2013-06-12 17:01:08 -07:00
  • c5f491dfc4 Merge pull request #3385 from cjshmyr/prodqueue Chris Forbes 2013-06-12 17:00:20 -07:00
  • 3513e6538a Build Acceleration - Change BuildTimeSpeedReduction to be more configurable Curtis Shmyr 2013-06-12 17:45:43 -06:00
  • 6ca4f0797a Merge pull request #3399 from wuschel/bleed Chris Forbes 2013-06-12 16:11:42 -07:00
  • 18a64cb0e5 Renamed Ares: National Park to Dionysus wuschel 2013-06-13 00:10:15 +02:00
  • ec9345b051 Merge pull request #3398 from chrisforbes/panic-heal Curtis Shmyr 2013-06-12 15:06:27 -07:00
  • 0a8e47c357 Fix #3393: Prevent ScaredyCat from reacting to healing Chris Forbes 2013-06-13 10:02:32 +12:00
  • 59d10cfc5d Invalidate targets when chronoshifted Chris Forbes 2013-06-13 09:47:42 +12:00
  • ae809ce39f Use actor/target generations to invalidate targets on ownership change Chris Forbes 2013-06-13 09:44:50 +12:00
  • 5bc47f4834 Add generation counting to Actor and Target Chris Forbes 2013-06-13 09:38:07 +12:00
  • a9b6a94ade Merge pull request #3396 from wuschel/bleed Chris Forbes 2013-06-12 14:30:24 -07:00
  • 1258a6186c Merge pull request #3379 from NukemBro/bleed Chris Forbes 2013-06-12 14:30:11 -07:00
  • b91c8f0b6a Merge pull request #3384 from cjshmyr/engi2 Chris Forbes 2013-06-12 14:29:42 -07:00
  • 1b4521fd51 Added new OpenRA map: Artemis wuschel 2013-06-12 22:38:28 +02:00
  • f871998a35 Merge pull request #3380 from Mailaender/setup.z Paul Chote 2013-06-12 11:18:22 -07:00
  • 0554ef35b7 added support for WAVE sound files Matthias Mailänder 2013-06-09 21:41:40 +02:00
  • 1ea322ff9b Merge pull request #3294 from Mailaender/single-player-orderlag Paul Chote 2013-06-12 11:02:53 -07:00
  • 5ea2598ea9 Updated my maps: Apollo, Ares, Ares National Park, Poseidon wuschel 2013-06-12 19:56:49 +02:00
  • 6a1b37b5b7 Capture changes - Engis now capture from outside. Added classic (legacy) capturable traits. Curtis Shmyr 2013-06-11 20:44:06 -06:00
  • 801f293948 also extract GAMESFX from Dune 2000 setup.z Matthias Mailänder 2013-06-09 17:31:14 +02:00
  • c9466f995b extracting d2k setup.z works now, adapting the UI Matthias Mailänder 2013-05-28 22:19:04 +02:00
  • d898899de7 Revert "sound and explosion changes" Chris Forbes 2013-06-09 13:17:15 +12:00
  • 54439f8af8 Mission changes Grant H. 2013-06-08 18:46:32 -05:00
  • eb159afb64 Fixed Survival02 Grant H. 2013-06-08 18:39:59 -05:00
  • e7fcb758e3 Merge pull request #3361 from pchote/voxels Chris Forbes 2013-06-06 17:25:39 -07:00
  • 22a8af34ea Merge pull request #3373 from ScottNZ/husk Matthias Mailänder 2013-06-06 10:20:17 -07:00
  • 5184cee3ca Rework aircraft destruction to use husks instead of the original actor ScottNZ 2013-06-07 05:04:47 +12:00
  • fd3f48b359 Merge pull request #3372 from ScottNZ/missions Matthias Mailänder 2013-06-05 09:37:44 -07:00
  • d040153017 Sort/remove usings ScottNZ 2013-06-06 03:10:21 +12:00
  • 77f66fa8b8 Add dynamic heights for things in the objectives panel. ScottNZ 2013-06-06 03:09:02 +12:00
  • 20058b137e Adjust CountdownTimerWidget's red-white time threshold to 60s ScottNZ 2013-06-06 02:16:45 +12:00
  • 11d8b4e747 Change some Destroyed checks to IsDead checks ScottNZ 2013-06-06 02:08:29 +12:00
  • 82128be9e2 Refactor Survival 01 objectives code ScottNZ 2013-06-06 02:07:07 +12:00
  • 51fcb8d679 Refactor Soviet 01 Classic objectives code ScottNZ 2013-06-06 02:04:24 +12:00
  • 0acfb77be9 Refactor Monster Tank Madness objectives code ScottNZ 2013-06-06 01:59:32 +12:00
  • e4cd7220cc Refactor Allies 04 objectives code ScottNZ 2013-06-06 01:54:40 +12:00
  • cdb74fd547 Refactor Allies 03 objectives code ScottNZ 2013-06-06 01:51:15 +12:00
  • aecc3624ba Refactor Allies 02 objectives code ScottNZ 2013-06-06 01:47:38 +12:00
  • fdfd2eacea Refactor Allies 01 objectives code ScottNZ 2013-06-06 01:40:42 +12:00
  • 9383e0572d Merge pull request #3370 from pchote/server-admin-fix Chris Forbes 2013-06-05 03:40:27 -07:00
  • 18f1683968 Simplify admin promotion check in ValidateClient. Paul Chote 2013-06-05 22:13:44 +12:00
  • 980c44bf62 Added Sahara Grant H. 2013-06-05 02:13:41 -05:00
  • 1043f58cc4 Finished Fort LoneStar Grant H. 2013-06-05 01:57:08 -05:00
  • 7fb643f962 Add render trait for Mammoth Mk II. Paul Chote 2013-06-01 20:58:46 +12:00
  • 5cfde95358 Add a basic set of voxel render traits. Paul Chote 2013-06-01 14:57:30 +12:00
  • 235042ea65 Add VoxelRenderable to integrate voxel drawing with render traits. Paul Chote 2013-02-23 20:49:43 +13:00
  • 82faf7e929 Allow mods and maps to define voxel sequences. Paul Chote 2013-02-23 14:42:44 +13:00
  • a00696ec3b Add core voxel rendering code. Paul Chote 2013-02-23 00:56:24 +13:00
  • 6cef4290df Store the voxel normals table in a palette. Paul Chote 2013-02-21 20:35:55 +13:00
  • af6791d942 Implement hva parser. Paul Chote 2013-02-22 00:17:14 +13:00
  • 992db08f71 Implement vxl parser. Paul Chote 2013-02-21 23:39:16 +13:00
  • 656a529249 Support Vertex objects with custom z coordinate. Paul Chote 2013-02-22 23:05:43 +13:00
  • f6264eeba4 Expose stencil buffer to render code. Paul Chote 2013-03-03 22:03:04 +13:00
  • 1b34c7d6b9 Expose depth buffer to render code. Paul Chote 2013-02-22 23:29:34 +13:00
  • 9566385aac Add renderer support for additional vec* uniforms. Paul Chote 2013-03-02 10:36:58 +13:00
  • 064938378f Add renderer support for matrix uniforms. Paul Chote 2013-02-22 23:05:13 +13:00
  • fb3e776cb9 Add matrix helpers to Graphics.Util. Paul Chote 2013-03-09 03:13:32 +13:00
  • eff46cf40d Add a Name field to Armament for other traits to reference. Paul Chote 2013-05-30 20:11:26 +12:00
  • 9ed7d05ca7 Added Sahara Map Grant H. 2013-06-02 20:23:12 -05:00
  • 1456cd6254 Fort LoneStar Fixes/Changes Grant H. 2013-06-02 18:54:53 -05:00
  • 8c9fb382e3 Merge pull request #3366 from pchote/bridge-fix Chris Forbes 2013-06-02 00:44:28 -07:00
  • 06d11c4fa9 Make missing tile transparent to avoid visual glitch with bridge1h in maps. Paul Chote 2013-06-02 19:27:23 +12:00
  • 50dff05675 Return a synthesized tile for missing indices. Fixes #3329. Paul Chote 2013-06-02 19:26:55 +12:00
  • 5692b95ad2 Use stream extensions to read binary map data. Paul Chote 2013-06-02 17:27:32 +12:00
  • 130300074e Added New Missions Grant H. 2013-06-01 19:09:27 -05:00
  • 0cccfa4f8c Adjust some Tournament Island rock positions ScottNZ 2013-06-02 02:52:51 +12:00
  • ee058e72a9 Merge pull request #3356 from pchote/consistent-stream-reading Matthias Mailänder 2013-06-01 03:51:16 -07:00
  • 10acb115da Merge pull request #3358 from ScottNZ/maps Matthias Mailänder 2013-06-01 03:34:57 -07:00
  • 61c5b99dc5 Remove BinaryReader from R8Reader. Paul Chote 2013-05-31 20:06:35 +12:00
  • edf604e080 Remove BinaryReader from VqaReader. Paul Chote 2013-05-31 20:01:10 +12:00
  • 6d8df80664 Remove BinaryReader from Dune2ShpReader. Paul Chote 2013-05-31 19:46:33 +12:00
  • dd23e9598a Remove BinaryReader from ShpTSReader. Paul Chote 2013-05-31 19:42:26 +12:00
  • 6edde6c4ac Remove BinaryReader from MixFile. Paul Chote 2013-05-31 19:36:06 +12:00
  • 93b606da2c Add stream extensions for reading basic types. Paul Chote 2013-05-31 19:32:59 +12:00
  • a3729a11c7 Extract stream extensions to their own file. Paul Chote 2013-05-31 20:10:51 +12:00
  • 646b94e7cb Merge pull request #3348 from pchote/rendersprites Chris Forbes 2013-05-31 20:05:02 -07:00
  • bd72179cb2 Merge pull request #3355 from ScottNZ/follow Chris Forbes 2013-05-31 18:38:53 -07:00
  • 4552bbf19f Merge pull request #3345 from reaperrr/minorfixes01 Chris Forbes 2013-05-31 18:38:14 -07:00
  • 8123a383b6 Fixes #3334. Paul Chote 2013-06-01 12:53:19 +12:00
  • 81991ffae0 Add Tournament Island map to RA ScottNZ 2013-06-01 12:00:05 +12:00
  • 02a8b05aff Remove ability to have a single unit guard itself ScottNZ 2013-05-31 18:12:30 +12:00
  • 5f3563d83e Fix #3354: Guard queries trait from destroyed object ScottNZ 2013-05-31 18:10:56 +12:00
  • 733f29d184 Merge pull request #3351 from reaperrr/patch-2 Chris Forbes 2013-05-29 14:22:27 -07:00
  • 92d72cc725 fixing d2k mod Sound weapon reaperrr 2013-05-29 22:21:44 +03:00
  • cc9a45daff set the order lag to 1 in single player games Matthias Mailänder 2013-05-16 19:49:45 +02:00
  • ec36279ecb changes temp shellmap allied color to same as singleplayer/desert shellmap. reaperrr 2013-05-28 17:55:59 +02:00
  • 403f3745d9 undo change to desert shellmap allied color reaperrr 2013-05-28 17:54:47 +02:00
  • bf3d337913 Support alternate sequence ordering for ts and d2k. Fixes #3333. Paul Chote 2013-05-27 21:11:44 +12:00
  • c149898592 Separate IBodyOrientation from render traits. Paul Chote 2013-05-25 17:21:17 +12:00
  • 53aa698491 Rename LocalCoordinatesModel -> BodyOrientation. Paul Chote 2013-05-25 14:45:44 +12:00
  • e7aa6ce998 Change traits to use RenderSprites directly. Paul Chote 2013-05-25 11:41:23 +12:00
  • 07f3c0171d Allow turret recoil to be disabled. Paul Chote 2013-05-28 18:53:17 +12:00
  • 1d5f67cb6a Allow turrets to have a different facing count to the actor body. Paul Chote 2013-05-25 16:12:51 +12:00
  • 13f8d944d2 Split RenderSprites out of RenderSimple. Paul Chote 2013-05-25 11:23:58 +12:00
  • e029347355 Merge pull request #3344 from reaperrr/sequences Paul Chote 2013-05-28 03:25:50 -07:00