Commit Graph

  • b60b1e369a Extract ObjectCreator.GetLoader for single objects. Paul Chote 2024-09-28 17:35:26 +01:00
  • 014cbc0cbd Remove FileSystem.ResolveAssemblyPath Paul Chote 2024-09-28 16:18:22 +01:00
  • 806f0fd270 Fix being able to click through some areas of the production palette in RA Ivaylo Draganov 2024-09-27 16:56:40 +03:00
  • 4e9ef7a334 Adjust width of command bar widget so it matches the artwork and the mouse cursor cannot click through it Ivaylo Draganov 2024-09-27 16:40:10 +03:00
  • a44e956ed9 Simplify mouse input handling check in BakgroundWidget Ivaylo Draganov 2024-09-27 17:35:09 +03:00
  • 6bcfc20533 Remove drag support from BackgroundWidget Ivaylo Draganov 2024-09-27 17:30:49 +03:00
  • e1db0b89bd Assign bleep5 in notifications Smittytron 2023-09-02 16:26:07 -05:00
  • 168d5171f4 Add Allies13 Smittytron 2022-01-01 20:11:15 -06:00
  • b4882a8b03 Avoid some allocations in MiniYaml.Merge. RoosterDragon 2024-08-22 19:52:16 +01:00
  • 03dd99699b Fix missile having no facing set on spawn Gustas 2023-12-29 13:23:07 +02:00
  • 9524db20fe RenderMouseBounds: debug trait for tweaking mouse bounds of Interactable/Selectable trait michaeldgg2 2024-09-07 21:39:08 +02:00
  • 96235654f1 Interactable: allow specifying arbitrary 2D polygon for mouse interaction. michaeldgg2 2024-09-07 21:35:01 +02:00
  • 833e6bd652 Fix CreditsLogic to word-wrap the text. RoosterDragon 2024-09-19 21:15:16 +01:00
  • 073ce4a718 Editor: ActorEditLogic: support for dynamic generation of items in dropdown michaeldgg2 2023-12-24 22:54:19 +01:00
  • 507cdf1256 Fix ProductionTabsWidget not picking up ProductionQueue getting enabled/disabled during its lifetime michaeldgg2 2023-10-28 11:23:05 +02:00
  • b5b16df9e0 Fix parallel queues not pausing production when more than one item is queued tjk-ws 2024-07-06 15:28:40 -05:00
  • 0e438dd508 Automated fixup Gustas 2024-09-19 15:27:45 +03:00
  • b0899d0ee4 Added RenameOnDeath update rule Gustas 2024-09-19 15:23:41 +03:00
  • 9c60ac23a3 Rename ThrowsShrapnel to FireProjectilesOnDeath Gustas 2024-08-26 22:42:54 +03:00
  • c050b211eb Rename Explodes to FireWarheadsOnDeath Gustas 2024-08-26 22:42:26 +03:00
  • 29c4aebe19 Add missing descriptions to AirstrikePower and ParatroopersPower Gustas 2024-01-16 12:59:54 +02:00
  • 87aa7c11c5 Provide buffer size in ShpRemasteredSprite. RoosterDragon 2024-08-22 18:38:00 +01:00
  • ab50182c92 Change ActorIndex to work in terms of TraitInfo, instead of Trait. RoosterDragon 2024-09-14 18:32:54 +01:00
  • 327c1ba23b Adapt to upcoming environment special folder change. Matthias Mailänder 2024-09-17 17:12:42 +02:00
  • 2aa37d9392 Adapt to upcoming environment special folder change. Matthias Mailänder 2024-09-15 19:41:03 +02:00
  • b09c4f3770 Polish up UI Gustas 2024-09-15 17:59:36 +03:00
  • 251680056d Rename selection tab Gustas 2024-09-15 17:07:34 +03:00
  • e9eb0da2b3 Improve map editor Copy-Paste tooltip Gustas 2024-09-15 17:05:37 +03:00
  • e2b26754fe Fix switching tabs not yielding keyboard focus Gustas 2024-08-06 13:36:10 +03:00
  • 87850378c7 Make brush rendering self-contained Gustas 2024-08-16 17:53:49 +03:00
  • b073155018 Polish map editor code Gustas 2024-08-16 17:53:49 +03:00
  • 7775b42b59 Change constructOrderCache to an array. RoosterDragon 2024-09-14 18:03:38 +01:00
  • a9e5744a37 Fix opening up skirmish menu making it impossible to leave map editor Gustas 2024-09-14 23:00:23 +03:00
  • b3b82b97ea Teach ConvertSpriteToPngCommand to handle frames that extend outside FrameSize. RoosterDragon 2024-09-15 15:28:38 +01:00
  • 2612e7f297 Update Production's Faction when its owner changes michaeldgg2 2023-11-17 18:34:33 +01:00
  • c39d10b780 Fix AddMarkerLayerOverlay update rule Gustas 2024-08-15 20:02:29 +03:00
  • f21572d22a Fix DynamicFacingInit not being dynamic Gustas 2024-09-04 20:53:34 +03:00
  • ab6dc5db32 Fix OrderManager being deleted in map editor Gustas 2024-09-05 20:26:40 +03:00
  • b070c0818f Add sounds on joining and leaving skirmish menu Gustas 2024-08-29 22:23:24 +03:00
  • ec4449f092 Fixed load-game menu staying open for too long Gustas 2024-08-22 18:52:42 +03:00
  • 5d7a24d5d0 Fix namespace. Matthias Mailänder 2024-08-31 15:38:51 +02:00
  • 41f28f2519 Guard the trait lookup. Matthias Mailänder 2024-08-30 19:19:39 +02:00
  • 25dd0508c2 Remove unused movement class bit set. Matthias Mailänder 2024-08-30 19:00:01 +02:00
  • a79b449fb2 Fixup D2K Encyclopedia test1232156 2024-08-20 10:32:51 +03:00
  • 56fabb4561 Deduplicate the back button Gustas 2024-08-20 21:08:08 +03:00
  • bdce0570bd Remove IRON offset from RA1 map imports JovialFeline 2024-08-27 13:57:37 -04:00
  • 0a7e802d4b Fix TFD asset installation. Paul Chote 2024-08-03 19:01:38 +01:00
  • dd9aca83dd Expose the default font and cursor sheet size settings to mod.yaml RoosterDragon 2024-08-26 16:31:22 +01:00
  • 32bc99a11a Restored missing IDisposable to CursorManager. RoosterDragon 2024-08-26 10:28:50 +01:00
  • 1218ca09ae Use a smaller sheet in CursorManager. RoosterDragon 2024-08-22 19:21:03 +01:00
  • db2cf125f8 Update Pfim to 0.11.3. RoosterDragon 2024-08-26 10:17:33 +01:00
  • f090f1a02b TD Encyclopedia Orb370 2024-08-20 11:07:50 +03:00
  • 536ffb3f31 Fix spelling errors and add naming consistency to translation keys test1232156 2024-08-17 09:57:06 +03:00
  • c124684197 Fix chrome typos test1232156 2024-08-17 09:57:27 +03:00
  • 0c4dff77c9 Fix moves being reported as blocked when already at the destination. RoosterDragon 2024-08-15 21:42:35 +01:00
  • 8101c70c91 Allow sheet buffers to be reused in SheetBuilder. RoosterDragon 2024-08-18 14:38:11 +01:00
  • 7f05227e56 Remove some unrequired Sheet.CreateBuffer or Sheet.ReleaseBuffer calls. RoosterDragon 2024-08-18 14:24:17 +01:00
  • 323204014c Flush logs when crashing. RoosterDragon 2024-08-03 11:18:46 +01:00
  • 8a56e14d7a Allow SpawnStartingUnits to have an immovable BaseActor RoosterDragon 2024-08-13 20:24:24 +01:00
  • 77eba309b2 Fix sizing of exported ts/ra/d2k glyphs-3x.png and cnc chrome-3x.png from ArtSrc David Wilson 2024-08-15 20:27:22 +10:00
  • a2edc82b0c Fix tooltips in the Encyclopedia. RoosterDragon 2024-08-06 19:58:48 +01:00
  • 00203201f4 Lock starting units in Fort Lonestar & Oil Spill JovialFeline 2024-08-11 05:58:04 -04:00
  • c779f4de8d Update macOS runner. Matthias Mailänder 2024-08-03 23:43:44 +02:00
  • fc8c533129 Fix click through for disabled command bar buttons. Matthias Mailänder 2024-08-11 11:22:04 +02:00
  • 723ba5a507 Adjust difficulty, add speeches to allies-06a JovialFeline 2024-07-21 08:45:30 -04:00
  • 2d0b5f5fea Avoid possibly incompatible ZIP extra data. Matthias Mailänder 2024-07-20 22:46:49 +02:00
  • da8eb68d9d AI prefers resources near to a refinery, rather than the idle harvester. RoosterDragon 2024-07-14 11:40:18 +01:00
  • 058b725ca9 Reduce lag spikes from HarvesterBotModule. RoosterDragon 2024-07-03 18:39:57 +01:00
  • 1cd3e1bf3f Fix PathFinder.FindPathToTargetCells. RoosterDragon 2024-07-06 10:26:21 +01:00
  • c24913ea24 Add a UI indicator for bot players. Matthias Mailänder 2024-07-26 19:42:38 +02:00
  • 9761a68cd4 Don't disallow players chosing bot names. Matthias Mailänder 2024-07-26 18:36:58 +02:00
  • 4e5556dccc Expose player names to localization. Matthias Mailänder 2024-07-30 21:23:13 +02:00
  • 9a46f3053a Enable "Game Mode" on macOS >= 14. Paul Chote 2024-08-03 22:54:41 +01:00
  • bc3c97398b Add localized message support to warheads. Matthias Mailänder 2024-08-04 10:33:57 +02:00
  • 50d4936e51 Add SpriteCache.LoadFramesUncached. Paul Chote 2024-08-03 21:55:48 +01:00
  • 8c5a286574 Call AdjustFrame with frame index and total. Paul Chote 2024-08-03 21:54:29 +01:00
  • 0c0c65df78 Fix D2kSpriteSequence namespace. Paul Chote 2024-08-03 12:03:58 +01:00
  • 5c741821a2 Remove obsolete D2k ResolveSprites override. Paul Chote 2024-08-03 12:03:40 +01:00
  • 04d45e1f54 Revert "TS: EMP Cannon should only be able to fire via the support power. Fix…" Matthias Mailänder 2024-08-04 18:54:30 +02:00
  • 014163d7d3 Add a more helpful crash Gustas 2024-04-06 11:12:51 +03:00
  • 2c435c0506 Ensure starting units or units granted by a crate are not isolated. RoosterDragon 2024-08-03 20:42:12 +01:00
  • 6bc613e93f Fix editor crash from added mission fencing JovialFeline 2024-08-03 16:39:19 -04:00
  • b313f47660 Implement Stream.Read(Span<byte>) overloads. RoosterDragon 2023-11-10 20:09:29 +00:00
  • d05b07a5b0 AI uses better rally point placement RoosterDragon 2024-07-06 12:10:55 +01:00
  • ab28e6a75a Improve Lua type documentation and bindings. RoosterDragon 2024-07-27 13:06:22 +01:00
  • 14ef6b5774 Fix formatting rule warnings. Matthias Mailänder 2024-07-30 21:43:08 +02:00
  • 578a9fe457 Fix mod content installers. RoosterDragon 2024-07-30 19:15:37 +01:00
  • ebaed9966b Update Linguini. Matthias Mailänder 2024-07-31 11:14:26 +02:00
  • b8756c4737 Move CachedTransform to OpenRA.Primitives. Matthias Mailänder 2024-08-01 10:05:49 +02:00
  • 88fb83bc57 Remove caching of CurrentAdjacentCells in Cargo RoosterDragon 2024-08-01 20:56:35 +01:00
  • 05ed9d9a73 Revert "Fix CurrentAdjacentCells cache not acting as a cache" Matthias Mailänder 2024-07-30 19:32:13 +02:00
  • 261bf88382 Update .NET Test SDK. Matthias Mailänder 2024-07-31 11:22:56 +02:00
  • 7b9a173f5a Trim empty space around edges of Shp(TD) frames. Gustas 2024-03-12 14:13:48 +02:00
  • 5164a11c15 Fix typo in HarvesterAttackNotifier JovialFeline 2024-07-29 13:18:37 -04:00
  • 0649f3dc32 RCS0056 - roslynator_max_line_length = 160 RoosterDragon 2024-07-27 16:09:46 +01:00
  • 9d5d2ab493 RCS0056 - roslynator_max_line_length = 180 RoosterDragon 2024-01-13 20:59:33 +00:00
  • 822a29aa76 Remove invalid squad members before responding to attack. Matthias Mailänder 2024-07-27 11:38:10 +02:00
  • ff276b4877 Fetch the player name from itch.io Matthias Mailänder 2024-01-06 16:32:15 +01:00
  • bd809e5af7 Prevent community mods from warning on unused translations in the common assets RoosterDragon 2024-07-27 22:56:20 +01:00
  • 0aac5885fb Add base failure, Nod defense to gdi05b & gdi05c JovialFeline 2023-12-09 15:44:17 -05:00