Gustas
0a9b493c14
Moved game save notification to StartGameNotification
2026-02-22 17:17:59 +00:00
Gustas
89a4823a83
Add a lint test for running update rules
2025-11-24 11:52:56 +02:00
Ashley Newson
cde5208c54
Add basic Path Tiling for TS
...
This introduces basic Path Tiler map editor tool functionality to TS
with some segmented MultiBrush definitions. The included MultiBrush
definitions cover both the Temperate and Snow tilesets's Beach, Cliff,
and WaterCliff tiles.
MultiBrush now incorporates Height and Ramp information. Some
associated Terraformer utilities are updated with the API surface
change.
There are some known limitations that are not addressed in this PR:
- The path laying UI doesn't account for the map's current heights.
- The preview does not use a correct height or Z-ordering.
2025-11-23 14:31:31 +02:00
Gustas
7004b552c9
Add ActorMapOverlay
2025-11-07 13:04:12 +02:00
dnqbob
961702d818
Bot mcv expansion: 1. Add ResourceMapBotModule. 2. Add McvExpansionManagerBotModule. 3. Give BaseBuilderBotModule better control over refinery. -- allow bot sell refinery too close. -- allow bot sell refinery far away from resource. (requires ResourceMapBotModule) -- allow bot recieve refinery construct requirement. 4. Give BaseBuilderBotModule control of expansion timing. (requires McvExpansionManagerBotModule) 5. Remove unused VehiclesFactoryTypes and useless BarracksTypes (now all use ProductionTypes). 6. Give HarvesterBotModule ability of order harvesters in low resource area to high resource area.
2025-10-12 17:10:01 +03:00
Gustas
a8b13d012b
Remove AlwaysVisible
2025-09-11 06:17:04 +01:00
Gustas
f0ec8105b3
Players and world don't need to be visible
2025-07-27 21:06:25 +02:00
Gustas
7779d0c27c
Add smart deploy
2025-07-27 19:06:12 +02:00
atlimit8
0b110a0423
ping when non-structures are attacked
2025-04-30 22:22:53 +03:00
atlimit8
e27aa0d379
replace use of BaseAttackNotifier trait w/ DamageNotifier
2025-04-30 22:22:53 +03:00
Gustas
4c551cef00
Add more customization to fade, shorten fade in
2025-04-26 20:45:42 +01:00
Dan Stoian
e903baf680
Implement auto-save
2025-01-17 18:01:20 +02:00
Gustas
8b4478260e
Raname GrantConditionOnDeployWithCharge to GrantChargedConditionOnToggle
...
Also allow deploying without cancelling current activity, and make saboteurs use it
2024-12-27 16:37:49 +02:00
Gustas
60a752cdef
Rename TS defense to support
2024-10-17 17:18:14 +01:00
Gustas
b0899d0ee4
Added RenameOnDeath update rule
2024-09-19 17:53:43 +02:00
Gustas
87850378c7
Make brush rendering self-contained
2024-09-16 12:00:41 +01:00
test1232156
536ffb3f31
Fix spelling errors and add naming consistency to translation keys
...
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com >
2024-08-20 17:34:09 +02:00
Matthias Mailänder
4e5556dccc
Expose player names to localization.
2024-08-05 12:55:59 +03:00
Matthias Mailänder
04d45e1f54
Revert "TS: EMP Cannon should only be able to fire via the support power. Fix…"
...
This reverts commit cd5eb89ebc .
2024-08-05 12:29:01 +03:00
Matthias Mailänder
5ddc7b1177
Localize the faction dropdown.
2024-07-18 22:10:03 +03:00
dnqbob
1a3d3cd31e
Add Firestrom generator (incomplete)
2024-05-19 14:35:09 +03:00
dnqbob
c63be29770
TS: simplify Woverine
2024-04-30 21:17:24 +03:00
Matthias Mailänder
97c61e0068
Extract strings from resource renderer.
2024-04-30 11:27:46 +03:00
Matthias Mailänder
188f0e2451
Extract strings from support power name and description.
2024-04-03 11:38:08 +03:00
David Wilson
25a6b4b6b9
Editor marker tiles layer
2024-03-21 13:11:04 +02:00
David Wilson
2ced4abc24
Editor selection refactor pt1
2024-01-24 10:11:39 +02:00
reaperrr
8ba144f43a
Randomize smudge smoke offsets in RA, TD and TS
2024-01-06 12:31:17 +02:00
dnqbob
ea3a62927d
Add translation lines for TooltipDescription
2023-12-15 18:20:00 +02:00
Paul Chote
ad833a6fbb
Add support for additional cloak styles and use native alpha in RA,D2k,TS.
2023-12-04 10:10:28 +02:00
Matthias Mailänder
65361ed8dc
Add the Nod mobile stealth generator.
2023-12-02 13:30:11 +02:00
Gustas
db8a28f2c0
Automated extraction
2023-11-25 16:28:19 +01:00
Paul Chote
fe6de396f2
Replace MenuPaletteEffect with a post-processing shader.
2023-10-22 19:34:05 +03:00
dnqbob
cd40d150c1
TS: Hover MLRS simplify
2023-10-21 22:21:12 +03:00
dnqbob
1a98312595
TS Service Depot: allow sell unit when repairing
2023-10-21 19:47:28 +03:00
Jakub Vesely
cd5eb89ebc
TS: EMP Cannon should only be able to fire via the support power. Fixes #20828
2023-10-21 18:36:48 +02:00
Gustas
686040a316
Turn ModelRenderer and VoxelCache into traits
2023-09-23 19:12:51 +02:00
Gustas
d427072cc9
Extract StoresResources from Harvester
2023-09-23 19:06:07 +02:00
Gustas
d77fd5c13e
Simplify weapon yaml definitions
2023-09-23 14:33:27 +02:00
Gustas
4eb683ab46
Add TS mobile EMP
2023-09-09 16:53:22 +02:00
Matthias Mailänder
c609c4af14
Extract text feedback messages.
2023-08-19 20:46:04 +03:00
Gustas
d0974cfdd2
Abstract docking logic from Harvester and Refinery
2023-08-08 14:48:59 +02:00
Gustas
4cd4e1f8ea
Move PlayerExperience from Infiltrates to InfiltrateFor
2023-07-25 21:15:14 +02:00
Gustas
e4cac1fffc
Add more varied pre-selected colors to player colors palette
2023-06-05 13:16:26 +02:00
dnqbob
e8dd85419f
add Autocrusher for baby visc
2023-05-20 12:53:29 +02:00
dnqbob
0980856072
Set up Hover MRLS moving style
2023-05-11 17:27:18 +02:00
Matthias Mailänder
f2a4e7b984
Remove null sprite workaround from Tiberian Sun.
2023-05-04 22:13:59 +03:00
Gustas
ff488b77b5
Implement elite radar invisibility
2023-04-21 16:59:11 +02:00
Gustas
92cceea2b8
Enemy veterancy should always be visible
2023-04-21 16:59:11 +02:00
darkademic
265f915442
Resurrected old colour picker.
2023-04-08 18:05:20 +03:00
dnqbob
a261abbc3f
Using support power uncloak TS superweapon
2023-04-04 18:26:11 +03:00