atlimit8
8250f223c4
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
RoosterDragon
901e604cf3
Replace arrays with sets.
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In places where arrays were being treated as a set, just create a set directly. This reveals the intention of such collections better, and also improves performance by allowing set based methods to be used.
2015-09-03 20:09:24 +01:00
atlimit8
fadfd179cb
Cache FrozenActor ITargetable.TargetTypes union
2015-09-02 23:19:00 -05:00
atlimit8
a6cd770dcf
Remove TargetableSubmarine
2015-09-02 23:14:41 -05:00
atlimit8
23d0424437
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
atlimit8
f5c3575c5a
Support multiple ITargetable traits
2015-09-02 23:14:40 -05:00
Pavel Penev
2042fccefd
Merge pull request #9189 from reaperrr/bye-rendersimple3
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Remove RenderBuilding
2015-09-02 19:21:01 +03:00
Pavel Penev
8e2fca6f46
Merge pull request #9225 from LipkeGu/Namespace_Is_Wrong
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Fix Namespace definition
2015-09-02 13:42:01 +03:00
Guido L
7181519fe4
Fix Namespace definition
2015-09-02 08:11:27 +02:00
reaperrr
9da56f51e2
Remove RenderBuilding
2015-08-30 15:44:59 +02:00
Pavel Penev
5e55cef02c
Merge pull request #8699 from deniz1a/disguise-owner
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Shows real owner of disguised units to allies.
2015-08-30 14:32:34 +03:00
clemty
2bbc1fcda4
LUA and trait documentation fixes
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- Typo in documentation ("proximitry").
- Add spaces between sentences.
- Remove most occurrences of " " (two spaces) unless clearly used as indendation
- Punctuation (although no fullstop after filenames like "notifications.yaml").
2015-08-24 19:41:15 +02:00
abcdefg30
87580d0aab
Add a GpsRemoveFrozenActor trait
2015-08-22 21:36:30 +02:00
Zimmermann Gyula
3670c003a4
Prevent infiltrating allied targets unless explicitly set.
2015-08-22 00:35:41 +02:00
Pavel Penev
663c9239df
Mop up remaining "race" private variables
2015-08-18 00:26:11 +03:00
Matthias Mailänder
118782a85e
check palette references
2015-08-17 21:36:45 +02:00
abcdefg30
0c4e691008
Rename HuskActor to Actor
2015-08-17 17:38:07 +02:00
abcdefg30
3dc5515d16
Remove references to 'husk' in the descriptions
2015-08-17 17:38:06 +02:00
abcdefg30
9f5a8a6d1f
Fix the creeps setting being ignored
2015-08-17 17:38:03 +02:00
abcdefg30
e8477b1b5a
Rename LeavesHusk to SpawnActorOnDeath
2015-08-09 19:24:14 +02:00
abcdefg30
538723f8fb
Merge SpawnViceroid into LeavesHusk
2015-08-08 23:23:31 +02:00
Matthias Mailänder
e428e6d8cc
remove executable bits from source code
2015-08-06 18:05:50 +02:00
Oliver Brakmann
a2a0059f7f
Fix chronoshift duration being visible to enemy players
2015-07-27 13:32:51 +02:00
penev92
7c1ef2231d
Rename RaceInit to FactionInit
2015-07-25 00:39:31 +03:00
Matthias Mailänder
50d5f1f161
unhardcode and reference tesla zap sprite sequences
2015-07-19 19:24:17 +02:00
penev92
bb648decc3
Rename Player.Country to Player.Faction
2015-07-15 04:06:52 +03:00
penev92
2e04fb5ddd
Rename Faction trait members
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Rename Faction.Race to Faction.InternalName
2015-07-14 18:50:39 +03:00
atlimit8
daec860192
Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
2015-07-13 09:24:50 -05:00
abcdefg30
b4031c6e9b
Merge pull request #8703 from atlimit8/RequireInMiniYaml
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Require trait properties in MiniYaml
2015-07-13 15:50:06 +02:00
abcdefg30
ea5ef1c500
Merge pull request #8662 from atlimit8/UpgradableTargetableUnit
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Upgradable TargetableUnit & apply to Allies 03
2015-07-13 15:40:28 +02:00
abcdefg30
db4f1ad025
Merge pull request #8663 from Mailaender/disguise-stand2-crash
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Fixed a crash when disguising the spy as infantry without stand2
2015-07-13 13:39:19 +02:00
atlimit8
9905f217ef
Make TargetableUnit upgradable
2015-07-12 19:41:29 -05:00
Matthias Mailänder
41b488779a
fix crash when disguising the spy as infantry without stand2
2015-07-12 22:20:52 +02:00
atlimit8
1bcc07ce69
Add property requirements to safe traits
2015-07-12 12:44:30 -05:00
deniz1a
1a968588b6
Shows real owner of disguised units to allies.
2015-07-10 23:00:04 +03:00
Matthias Mailänder
413baf9d8b
rename WDist.Range to WDist.Length
2015-07-09 10:55:38 +02:00
Matthias Mailänder
7447e0bf93
rename WRange to WDist
2015-07-09 10:55:38 +02:00
penev92
351cf254e7
Fix DamageModifiers
2015-07-06 22:24:30 +03:00
Oliver Brakmann
c899606a6f
Merge pull request #7872 from Mailaender/storm-effects
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Unified FlashPaletteEffect and exposed it to Lua
2015-07-05 21:08:04 +02:00
abcdefg30
20ac129433
Add DisguiseAs and DisguiseAsType functions to lua
2015-07-05 18:43:08 +02:00
Matthias Mailänder
1eeedf9bb4
radar LightPaletteRotator is actually RA95 exclusive
2015-07-05 18:07:11 +02:00
Paul Chote
86bf9086d9
Rename WorldRenderer.Position -> ProjectedPosition.
2015-07-05 14:57:59 +01:00
reaperrr
632d8cd898
Allow setting separate close sequence for landing crafts
2015-07-05 00:09:15 +02:00
reaperrr
de72db83db
Added WithLandingCraftAnimation and removed RenderLandingCraft
2015-07-04 22:08:05 +02:00
abcdefg30
ea151542de
Added an Infiltrate function to lua
2015-07-01 18:21:01 +02:00
Oliver Brakmann
82221f780f
Make range circles visible to observers
2015-06-29 18:11:52 +02:00
Matthias Mailänder
f65df39e36
Merge pull request #8586 from atlimit8/UpgradeManagerAfterIUpgradables
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UpgradeManager after IUpgradables
2015-06-28 20:41:28 +02:00
atlimit8
a9908bffb4
UpgradeManager after IUpgradables
2015-06-28 10:24:00 -05:00
Zimmermann Gyula
32eed88de5
Implements an AcknowledgesUpgrade method in UpgradeManager to allow checking for truly applicable upgrades - AcceptsUpgrade returns false if the upgrade has reached max level.
2015-06-28 12:58:50 +02:00
Zimmermann Gyula
8a94caab3c
Implements a disguise decoration to Spies. Deprecates WithDecorationDisguised in favor of a refactor in Disguise.
2015-06-28 12:58:41 +02:00