reaperrr
9a25b33beb
Adapt TD missions to TDGunboat refactor
2017-07-23 15:06:03 +02:00
Oliver Brakmann
1168e4b3c4
Add map numbers to TD mission titles
...
Also made capitalization in titles consistent
2016-06-05 11:55:51 +02:00
Paul Chote
2151f9ac15
Update TD maps to format 11.
2016-03-27 12:17:00 +01:00
Paul Chote
6ca7663579
Extract common cnc campaign rules to shared includes.
2016-03-20 21:28:56 +00:00
Paul Chote
f4cdc523fc
Upgrade TD maps to format 10.
2016-03-08 22:19:26 +00:00
Paul Chote
1afa56565c
Upgrade TD maps to format 9.
2016-03-07 21:41:15 +00:00
Paul Chote
e11f49a773
Enable original TD campaign colors.
2015-12-21 17:14:49 +00:00
abcdefg30
fb56093ccf
Fix 'oldlst's letting units enter it (after delivering them)
2015-11-21 21:26:59 +01:00
atlimit8
949994f10b
Convert MiniYaml colors to hex
2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77
Add Music trait to maps (applied upgrade rule)
2015-10-21 08:20:48 +02:00
clemty
43590e5a67
TD yaml fixes
2015-09-28 20:18:06 +02:00
Oliver Brakmann
4ed7a4ce8a
Merge pull request #8659 from penev92/bleed_playerReference
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Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Zimmermann Gyula
e875f675b8
Updates all base mods with the MusicPlaylist trait.
2015-07-12 17:27:11 +02:00
penev92
8ecc6ffbf6
Upgrade TD maps
2015-07-05 23:55:36 +03:00
clemty
6b6cf8bb48
More script string fixes
...
This fixes spelling, punctuation and grammar in TD and RA missions.
2015-06-20 23:22:59 +02:00
Oliver Brakmann
c61b893e11
Add a missing DamageType to missions which re-define weapons
2015-05-28 22:23:59 +02:00
abcdefg30
51433e7c64
Updated all maps with the utility
2015-05-01 14:16:21 +02:00
penev92
ea01439377
Add an upgrade rule for DamageWarheads
2015-04-26 14:29:10 +03:00
Matthias Mailänder
3489794713
replace PlayMusicOnMapLoad trait with Lua Media.PlayMusic method
2015-01-25 14:43:36 +01:00
abcdefg30
80195d3fd0
Removed unused actors and reordered the rest
2015-01-11 16:36:49 +01:00
abcdefg30
4be5c03385
Removed Facing: 0 and Health: 1
2015-01-11 16:04:41 +01:00
Oliver Brakmann
caa38f034e
Update missions with new map option
2014-12-28 19:26:40 +01:00
Matthias Mailänder
94fcfccef9
add the intro videos to the first missions
2014-12-26 19:40:03 +01:00
Oliver Brakmann
659d677cdb
Merge pull request #7052 from Mailaender/gdi01-polishing
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Fixed GDI01 secondary objectives and mission descriptions
2014-12-24 14:30:40 +01:00
Paul Chote
bd2518649a
Upgrade shipped maps to the latest format.
2014-12-23 10:00:19 +13:00
Matthias Mailänder
c04bb13e71
fix redeploying failing the secondary objective
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code cleanup
2014-12-22 09:56:36 +01:00
Matthias Mailänder
b294816489
left-click orders have been deprecated
2014-12-22 09:45:18 +01:00
Paul Chote
5b011e6baf
Merge pull request #7072 from obrakmann/fmv-overhaul
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Move FMV playback from Lua scripts to widgets
2014-12-19 17:43:07 +13:00
Oliver Brakmann
5a6282d6f9
Adjust missions
2014-12-18 20:24:37 +01:00
Oliver Brakmann
1564e6c0dd
Update missions for yaml-defined FMV playback
2014-12-18 18:59:42 +01:00
Matthias Mailänder
1478822a2f
Merge pull request #6836 from pchote/polish-gdi0102
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Closes #6757
Closes #6834
2014-10-26 08:02:46 +01:00
Oliver Brakmann
cb9f186097
Prevent viceroids from appearing in missions
2014-10-26 00:38:32 +02:00
Oliver Brakmann
fd8cd4ddea
Enable fog in TD missions
2014-10-26 00:38:32 +02:00
Paul Chote
6f7d20681b
Polish GDI01:
...
* Insert initial forces via landing craft.
* Remove unbuildable concrete wall from production palette.
* Fix chat sounds and reinforcement notification overlapping FMV.
* Cut down the excessive starting forces to encourage base building.
* Require Silo capture/destruction for victory.
2014-10-26 09:29:34 +13:00
Paul Chote
69b561b12c
Fix transport cargo visibility in GDI01 and GDI02.
2014-10-26 09:19:45 +13:00
Paul Chote
cf2d30d80a
Update map yaml formatting.
2014-10-19 21:06:50 +13:00
reaperrr
aa7e91f901
Fix gdi01 landing craft unload waypoint
2014-10-17 22:38:17 +02:00
Paul Chote
6160ec749b
Upgrade TD missions for the new mission chooser.
2014-10-11 23:06:53 +13:00
Paul Chote
02166628d1
Add classic-style tooltips for TD campaign missions.
2014-10-03 20:25:33 +13:00
Oliver Brakmann
e434011487
Adjust gdi01 to use new functions
2014-08-23 16:21:40 +02:00
Paul Chote
fa3e7b5e1b
Convert versus to integers.
2014-08-23 17:14:12 +12:00
Oliver Brakmann
00fcf5f969
Convert gdi01 to new Lua
2014-08-08 13:35:50 +02:00
Oliver Brakmann
dc33e0e1b0
Make necessary changes to existing maps
2014-08-08 13:35:50 +02:00
UberWaffe
c972b39687
Custom Warheads refactor
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Changes included:
Warhead code split out of weapon code and refactored.
Warhead functionality now split into several classes, each handling one effect/impact.
Additional custom warheads can now be defined and called via yaml.
Custom warheads inherit the abstract class Warhead,
which provides target check functions.
Custom warheads have to define their own impact functions,
and can also define their own replacement for check
functions.
2014-08-03 17:10:44 +02:00
Matthias Mailänder
74be133e40
Use Prerequisites: ~disabled for unbuildable actors.
2014-06-26 23:14:13 +12:00
Oliver Brakmann
b1c0a1fb11
Fix gunboat/turret battle in gdi01
2014-05-17 10:17:47 +02:00
ScottNZ
22dd2b0a92
Add singleplayer mission menu to ra/td
2014-04-19 15:54:55 +12:00
Matthias Mailänder
b8c3ceee59
buildable hovercraft in developer mode
2014-02-22 12:58:53 +01:00
Matthias Mailänder
18d8034153
added mods/cnc Lua scripts
2014-01-19 11:18:35 +01:00
Matthias Mailänder
4bf5f62ed4
use the original hovercraft art
2013-12-30 09:28:38 +01:00