Commit Graph

79 Commits

Author SHA1 Message Date
reaperrr
9a25b33beb Adapt TD missions to TDGunboat refactor 2017-07-23 15:06:03 +02:00
Oliver Brakmann
1168e4b3c4 Add map numbers to TD mission titles
Also made capitalization in titles consistent
2016-06-05 11:55:51 +02:00
Paul Chote
2151f9ac15 Update TD maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
6ca7663579 Extract common cnc campaign rules to shared includes. 2016-03-20 21:28:56 +00:00
Paul Chote
f4cdc523fc Upgrade TD maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
1afa56565c Upgrade TD maps to format 9. 2016-03-07 21:41:15 +00:00
Paul Chote
e11f49a773 Enable original TD campaign colors. 2015-12-21 17:14:49 +00:00
abcdefg30
fb56093ccf Fix 'oldlst's letting units enter it (after delivering them) 2015-11-21 21:26:59 +01:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
clemty
43590e5a67 TD yaml fixes 2015-09-28 20:18:06 +02:00
Oliver Brakmann
4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Zimmermann Gyula
e875f675b8 Updates all base mods with the MusicPlaylist trait. 2015-07-12 17:27:11 +02:00
penev92
8ecc6ffbf6 Upgrade TD maps 2015-07-05 23:55:36 +03:00
clemty
6b6cf8bb48 More script string fixes
This fixes spelling, punctuation and grammar in TD and RA missions.
2015-06-20 23:22:59 +02:00
Oliver Brakmann
c61b893e11 Add a missing DamageType to missions which re-define weapons 2015-05-28 22:23:59 +02:00
abcdefg30
51433e7c64 Updated all maps with the utility 2015-05-01 14:16:21 +02:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00
Matthias Mailänder
3489794713 replace PlayMusicOnMapLoad trait with Lua Media.PlayMusic method 2015-01-25 14:43:36 +01:00
abcdefg30
80195d3fd0 Removed unused actors and reordered the rest 2015-01-11 16:36:49 +01:00
abcdefg30
4be5c03385 Removed Facing: 0 and Health: 1 2015-01-11 16:04:41 +01:00
Oliver Brakmann
caa38f034e Update missions with new map option 2014-12-28 19:26:40 +01:00
Matthias Mailänder
94fcfccef9 add the intro videos to the first missions 2014-12-26 19:40:03 +01:00
Oliver Brakmann
659d677cdb Merge pull request #7052 from Mailaender/gdi01-polishing
Fixed GDI01 secondary objectives and mission descriptions
2014-12-24 14:30:40 +01:00
Paul Chote
bd2518649a Upgrade shipped maps to the latest format. 2014-12-23 10:00:19 +13:00
Matthias Mailänder
c04bb13e71 fix redeploying failing the secondary objective
code cleanup
2014-12-22 09:56:36 +01:00
Matthias Mailänder
b294816489 left-click orders have been deprecated 2014-12-22 09:45:18 +01:00
Paul Chote
5b011e6baf Merge pull request #7072 from obrakmann/fmv-overhaul
Move FMV playback from Lua scripts to widgets
2014-12-19 17:43:07 +13:00
Oliver Brakmann
5a6282d6f9 Adjust missions 2014-12-18 20:24:37 +01:00
Oliver Brakmann
1564e6c0dd Update missions for yaml-defined FMV playback 2014-12-18 18:59:42 +01:00
Matthias Mailänder
1478822a2f Merge pull request #6836 from pchote/polish-gdi0102
Closes #6757
Closes #6834
2014-10-26 08:02:46 +01:00
Oliver Brakmann
cb9f186097 Prevent viceroids from appearing in missions 2014-10-26 00:38:32 +02:00
Oliver Brakmann
fd8cd4ddea Enable fog in TD missions 2014-10-26 00:38:32 +02:00
Paul Chote
6f7d20681b Polish GDI01:
* Insert initial forces via landing craft.
* Remove unbuildable concrete wall from production palette.
* Fix chat sounds and reinforcement notification overlapping FMV.
* Cut down the excessive starting forces to encourage base building.
* Require Silo capture/destruction for victory.
2014-10-26 09:29:34 +13:00
Paul Chote
69b561b12c Fix transport cargo visibility in GDI01 and GDI02. 2014-10-26 09:19:45 +13:00
Paul Chote
cf2d30d80a Update map yaml formatting. 2014-10-19 21:06:50 +13:00
reaperrr
aa7e91f901 Fix gdi01 landing craft unload waypoint 2014-10-17 22:38:17 +02:00
Paul Chote
6160ec749b Upgrade TD missions for the new mission chooser. 2014-10-11 23:06:53 +13:00
Paul Chote
02166628d1 Add classic-style tooltips for TD campaign missions. 2014-10-03 20:25:33 +13:00
Oliver Brakmann
e434011487 Adjust gdi01 to use new functions 2014-08-23 16:21:40 +02:00
Paul Chote
fa3e7b5e1b Convert versus to integers. 2014-08-23 17:14:12 +12:00
Oliver Brakmann
00fcf5f969 Convert gdi01 to new Lua 2014-08-08 13:35:50 +02:00
Oliver Brakmann
dc33e0e1b0 Make necessary changes to existing maps 2014-08-08 13:35:50 +02:00
UberWaffe
c972b39687 Custom Warheads refactor
Changes included:

Warhead code split out of weapon code and refactored.
Warhead functionality now split into several classes, each handling one effect/impact.

Additional custom warheads can now be defined and called via yaml.
Custom warheads inherit the abstract class Warhead,
which provides target check functions.

Custom warheads have to define their own impact functions,
and can also define their own replacement for check
functions.
2014-08-03 17:10:44 +02:00
Matthias Mailänder
74be133e40 Use Prerequisites: ~disabled for unbuildable actors. 2014-06-26 23:14:13 +12:00
Oliver Brakmann
b1c0a1fb11 Fix gunboat/turret battle in gdi01 2014-05-17 10:17:47 +02:00
ScottNZ
22dd2b0a92 Add singleplayer mission menu to ra/td 2014-04-19 15:54:55 +12:00
Matthias Mailänder
b8c3ceee59 buildable hovercraft in developer mode 2014-02-22 12:58:53 +01:00
Matthias Mailänder
18d8034153 added mods/cnc Lua scripts 2014-01-19 11:18:35 +01:00
Matthias Mailänder
4bf5f62ed4 use the original hovercraft art 2013-12-30 09:28:38 +01:00