Commit Graph

38 Commits

Author SHA1 Message Date
Matthias Mailänder
87b829e767 Merge pull request #11434 from GraionDilach/withvoxelwater-to-upgradeonterrain
Replace WithVoxelWaterBody with UpgradeOnTerrain.
2016-06-12 11:10:38 +02:00
Zimmermann Gyula
f069326143 Use UpgradeOnTerrain in the TS APC setup. 2016-06-11 18:01:38 +02:00
reaperrr
f29904d77a Set firing offset and enable muzzle flash on TS Titan 2016-05-28 22:16:36 +02:00
Matthias Mailänder
7795e4f524 Add damaging through Veins. 2016-04-18 08:46:04 +02:00
abcdefg30
c32bf9f8f7 Merge pull request #10862 from ABrandau/ts-stat-correction
Adjust TS Actor stats to match vanilla TS and FS stats.
2016-03-11 21:51:52 +01:00
reaperrr
cddf182996 Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle 2016-03-04 15:13:55 +01:00
ABrandau
9087527b48 Adjust Actor stats to match TS and FS stats. 2016-03-01 19:00:53 -04:00
teees
55fd75edce Use correct armor type 2016-01-27 14:19:41 +01:00
teees
e721bb9602 Use correct crushing behavior 2016-01-27 14:19:41 +01:00
teees
b7a3a446e1 Unload passengers on death 2016-01-08 08:50:35 +01:00
RoosterDragon
8d7ed98636 Merge pull request #10380 from pchote/improve-trails
Polish and improved customization for actor trails
2016-01-03 01:15:26 +00:00
Paul Chote
f108d4b113 Polish wakes for TS HVR and APC. 2016-01-02 21:19:06 +00:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
Matthias Mailänder
142d3ef6ab Merge pull request #9438 from atlimit8/UpgradableMobile
Upgradable Mobile and replace IDisableMove
2015-12-05 18:24:40 +01:00
Matthias Mailänder
0c44bac636 Merge pull request #9357 from UberWaffe/LineImpactProjectile
Added a LineImpactProjectile (Attempt 2)
2015-12-05 18:09:12 +01:00
atlimit8
c827dbe183 Replace IDisableMove with upgradability 2015-12-04 19:26:49 -06:00
UberWaffe
8b9df5f32c Changed TS SonicZap weapon to LineImpactProjectile (from LaserZap).
Changed TS Ghost Railgun weapon to LineImpactProjectile (from LaserZap).
Changed TS Mammoth Mk2 weapon to LineImpactProjectile (from LaserZap).
2015-12-05 00:23:56 +02:00
reaperrr
35c4aca983 Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
hypercube33
093aea81c4 Update gdi-vehicles.yaml 2015-10-15 20:40:33 -05:00
reaperrr
ed81eaaac2 TS yaml changes 2015-08-24 00:49:00 +02:00
Paul Chote
bffbd2fc66 Fixes MMKII weapon offsets. 2015-08-01 00:42:59 +01:00
reaperrr
1389a4e414 Fixed Carryall and Mammoth Mk.II selection boxes.
Removed now-redundant custom selection boxes from Wolverine and Titan.
2015-06-22 23:23:28 +02:00
reaperrr
8da5f5b7ab Cleaned TS yaml rules.
Streamlined actor defaults, removed a lot of duplication.
2015-06-21 17:07:29 +02:00
Paul Chote
a8aaf04f14 Implement placeholder Veins. 2015-06-21 11:04:03 +01:00
Matthias Mailänder
4681e22bdc miniyaml junk removal and add missing new lines 2015-06-20 12:13:22 +02:00
Matthias Mailänder
50e5e9df24 check voice actor references 2015-06-20 12:09:58 +02:00
reaperrr
e30ede3971 Change Bounds/add VisualBounds in TS mod 2015-06-17 20:13:56 +02:00
reaperrr
75b3ccfad0 TS wolverine changed to use WithFacingSpriteBody
...in conjunction with WithMoveAnimation and WithAttackAnimation,
replacing WithInfantryBody.
2015-06-04 14:42:12 +02:00
reaperrr
0d05fdefbb Extract actor voice set into Voiced trait 2015-05-22 01:51:51 +02:00
Matthias Mailänder
fa0ce88f70 change voxel image on water terrain type for APC 2015-05-01 10:37:17 +02:00
Matthias Mailänder
a84345f5d3 add water wakes to APC 2015-04-26 08:54:10 +02:00
Paul Chote
1b31001661 Merge pull request #7974 from Mailaender/ts-hover-wakes
Added the Hovercraft wake animation
2015-04-26 18:50:42 +12:00
Matthias Mailänder
70db0fa784 add the Hovercraft wake animation 2015-04-25 11:26:59 +02:00
abcdefg30
158659abcf Add descriptions for all buildable actors 2015-04-24 16:32:15 +02:00
abcdefg30
2ebd2cac98 Remove bogus hotkey ("Hothey") definition 2015-04-17 22:19:34 +02:00
abcdefg30
dab0cd7bda Added BuildLimit: 1 to GHOST and HMEC 2015-04-17 22:19:32 +02:00
abcdefg30
03e81f9739 Fix HMEC walking animation 2015-04-17 22:19:31 +02:00
reaperrr
bc7af30ae9 Split TS vehicles.yaml into gdi-, nod- and player-vehicles.yaml 2015-04-12 18:59:55 +02:00