Matthias Mailänder
|
87b829e767
|
Merge pull request #11434 from GraionDilach/withvoxelwater-to-upgradeonterrain
Replace WithVoxelWaterBody with UpgradeOnTerrain.
|
2016-06-12 11:10:38 +02:00 |
|
Zimmermann Gyula
|
f069326143
|
Use UpgradeOnTerrain in the TS APC setup.
|
2016-06-11 18:01:38 +02:00 |
|
reaperrr
|
f29904d77a
|
Set firing offset and enable muzzle flash on TS Titan
|
2016-05-28 22:16:36 +02:00 |
|
Matthias Mailänder
|
7795e4f524
|
Add damaging through Veins.
|
2016-04-18 08:46:04 +02:00 |
|
abcdefg30
|
c32bf9f8f7
|
Merge pull request #10862 from ABrandau/ts-stat-correction
Adjust TS Actor stats to match vanilla TS and FS stats.
|
2016-03-11 21:51:52 +01:00 |
|
reaperrr
|
cddf182996
|
Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
|
2016-03-04 15:13:55 +01:00 |
|
ABrandau
|
9087527b48
|
Adjust Actor stats to match TS and FS stats.
|
2016-03-01 19:00:53 -04:00 |
|
teees
|
55fd75edce
|
Use correct armor type
|
2016-01-27 14:19:41 +01:00 |
|
teees
|
e721bb9602
|
Use correct crushing behavior
|
2016-01-27 14:19:41 +01:00 |
|
teees
|
b7a3a446e1
|
Unload passengers on death
|
2016-01-08 08:50:35 +01:00 |
|
RoosterDragon
|
8d7ed98636
|
Merge pull request #10380 from pchote/improve-trails
Polish and improved customization for actor trails
|
2016-01-03 01:15:26 +00:00 |
|
Paul Chote
|
f108d4b113
|
Polish wakes for TS HVR and APC.
|
2016-01-02 21:19:06 +00:00 |
|
Paul Chote
|
4f1d8b7ac9
|
Remove spurious final newline from mod files.
|
2016-01-02 20:06:53 +00:00 |
|
Matthias Mailänder
|
142d3ef6ab
|
Merge pull request #9438 from atlimit8/UpgradableMobile
Upgradable Mobile and replace IDisableMove
|
2015-12-05 18:24:40 +01:00 |
|
Matthias Mailänder
|
0c44bac636
|
Merge pull request #9357 from UberWaffe/LineImpactProjectile
Added a LineImpactProjectile (Attempt 2)
|
2015-12-05 18:09:12 +01:00 |
|
atlimit8
|
c827dbe183
|
Replace IDisableMove with upgradability
|
2015-12-04 19:26:49 -06:00 |
|
UberWaffe
|
8b9df5f32c
|
Changed TS SonicZap weapon to LineImpactProjectile (from LaserZap).
Changed TS Ghost Railgun weapon to LineImpactProjectile (from LaserZap).
Changed TS Mammoth Mk2 weapon to LineImpactProjectile (from LaserZap).
|
2015-12-05 00:23:56 +02:00 |
|
reaperrr
|
35c4aca983
|
Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
|
2015-11-28 20:57:09 +01:00 |
|
hypercube33
|
093aea81c4
|
Update gdi-vehicles.yaml
|
2015-10-15 20:40:33 -05:00 |
|
reaperrr
|
ed81eaaac2
|
TS yaml changes
|
2015-08-24 00:49:00 +02:00 |
|
Paul Chote
|
bffbd2fc66
|
Fixes MMKII weapon offsets.
|
2015-08-01 00:42:59 +01:00 |
|
reaperrr
|
1389a4e414
|
Fixed Carryall and Mammoth Mk.II selection boxes.
Removed now-redundant custom selection boxes from Wolverine and Titan.
|
2015-06-22 23:23:28 +02:00 |
|
reaperrr
|
8da5f5b7ab
|
Cleaned TS yaml rules.
Streamlined actor defaults, removed a lot of duplication.
|
2015-06-21 17:07:29 +02:00 |
|
Paul Chote
|
a8aaf04f14
|
Implement placeholder Veins.
|
2015-06-21 11:04:03 +01:00 |
|
Matthias Mailänder
|
4681e22bdc
|
miniyaml junk removal and add missing new lines
|
2015-06-20 12:13:22 +02:00 |
|
Matthias Mailänder
|
50e5e9df24
|
check voice actor references
|
2015-06-20 12:09:58 +02:00 |
|
reaperrr
|
e30ede3971
|
Change Bounds/add VisualBounds in TS mod
|
2015-06-17 20:13:56 +02:00 |
|
reaperrr
|
75b3ccfad0
|
TS wolverine changed to use WithFacingSpriteBody
...in conjunction with WithMoveAnimation and WithAttackAnimation,
replacing WithInfantryBody.
|
2015-06-04 14:42:12 +02:00 |
|
reaperrr
|
0d05fdefbb
|
Extract actor voice set into Voiced trait
|
2015-05-22 01:51:51 +02:00 |
|
Matthias Mailänder
|
fa0ce88f70
|
change voxel image on water terrain type for APC
|
2015-05-01 10:37:17 +02:00 |
|
Matthias Mailänder
|
a84345f5d3
|
add water wakes to APC
|
2015-04-26 08:54:10 +02:00 |
|
Paul Chote
|
1b31001661
|
Merge pull request #7974 from Mailaender/ts-hover-wakes
Added the Hovercraft wake animation
|
2015-04-26 18:50:42 +12:00 |
|
Matthias Mailänder
|
70db0fa784
|
add the Hovercraft wake animation
|
2015-04-25 11:26:59 +02:00 |
|
abcdefg30
|
158659abcf
|
Add descriptions for all buildable actors
|
2015-04-24 16:32:15 +02:00 |
|
abcdefg30
|
2ebd2cac98
|
Remove bogus hotkey ("Hothey") definition
|
2015-04-17 22:19:34 +02:00 |
|
abcdefg30
|
dab0cd7bda
|
Added BuildLimit: 1 to GHOST and HMEC
|
2015-04-17 22:19:32 +02:00 |
|
abcdefg30
|
03e81f9739
|
Fix HMEC walking animation
|
2015-04-17 22:19:31 +02:00 |
|
reaperrr
|
bc7af30ae9
|
Split TS vehicles.yaml into gdi-, nod- and player-vehicles.yaml
|
2015-04-12 18:59:55 +02:00 |
|