Bob
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3bb40f7d0e
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some Network changes.
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2010-01-23 16:17:41 +13:00 |
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Bob
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698985c30c
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more refs to Game.world (Controller)
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2010-01-21 13:57:44 +13:00 |
|
Bob
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6ac384669b
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Ditto for OrderGenerators.
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2010-01-21 13:37:45 +13:00 |
|
Bob
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4fa56f16c0
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pass World to Effects/*
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2010-01-21 13:27:44 +13:00 |
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Bob
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d07b782044
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moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken.
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2010-01-21 13:05:13 +13:00 |
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Bob
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645760a60b
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store Actors, not ActorIds, in Order.
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2010-01-20 13:09:25 +13:00 |
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Bob
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ab1abee843
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moved helper functions out of Game, into WorldUtils
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2010-01-18 02:46:22 +13:00 |
|
Chris Forbes
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59c0791d93
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renamed OpenRa.Game.* to OpenRa.*; a few other bits
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2010-01-17 09:30:53 +13:00 |
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Bob
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b24983f0ef
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basic Sync checking. No protocol stuff yet; just checks that input events are well-behaved.
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2010-01-09 14:25:54 +13:00 |
|
Chris Forbes
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8931a4c94f
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only say 'Select Target' when pushing chrono, not canceling it
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2010-01-03 23:37:34 +13:00 |
|
Chris Forbes
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e742097046
|
big cleanup of Controller mess
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2010-01-03 16:44:13 +13:00 |
|
Bob
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1c9393a410
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Fixing whitespace
|
2010-01-03 14:26:14 +13:00 |
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Chris Forbes
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109a1253b2
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refactoring chrome buttons
|
2010-01-03 08:25:30 +13:00 |
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Chris Forbes
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a7b5b05e2c
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fix clash between harv deliver and repair
|
2010-01-02 21:10:10 +13:00 |
|
Alli
|
7a32619b9b
|
some progress on Repair
|
2010-01-02 13:45:06 +13:00 |
|
Chris Forbes
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d2be508523
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suppress selection logic in all custom input modes (sell, repair, place building,... )
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2010-01-02 13:03:17 +13:00 |
|
Chris Forbes
|
5f78d3a3d0
|
missing pieces of selling
|
2010-01-02 12:57:20 +13:00 |
|
Chris Forbes
|
27e47cd066
|
more wiring for selling
|
2010-01-02 12:40:09 +13:00 |
|
Chris Forbes
|
802e60b847
|
unhacking a hack
|
2010-01-02 12:34:33 +13:00 |
|
Chris Forbes
|
a2a00ae599
|
shuffling
|
2010-01-02 12:22:34 +13:00 |
|
Chris Forbes
|
37bc4f2279
|
FIX works
|
2010-01-02 09:05:41 +13:00 |
|
Chris Forbes
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da9668ceb3
|
let's actually fix that one :)
|
2010-01-01 20:08:38 +13:00 |
|
Caleb Anderson
|
7efd3d844c
|
Don't crash on bad orders
|
2010-01-01 15:05:07 +08:00 |
|
Chris Forbes
|
987b6939d8
|
only select one unit when clicking rather than dragging
|
2010-01-01 18:59:22 +13:00 |
|
Chris Forbes
|
4a52a38d0f
|
correct cursor for healing
|
2009-12-31 16:44:29 +13:00 |
|
Chris Forbes
|
1be973c18c
|
cursors for engineer
|
2009-12-28 19:40:56 +13:00 |
|
Chris Forbes
|
436b261abf
|
stable, incomplete c4 action
|
2009-12-28 19:03:48 +13:00 |
|
Chris Forbes
|
8fc344adb7
|
rationalizing some fail
|
2009-12-28 14:49:43 +13:00 |
|
Chris Forbes
|
bf6c30e9ef
|
air units are targetable
|
2009-12-28 12:54:43 +13:00 |
|
Chris Forbes
|
5e21f6393b
|
more
|
2009-12-28 09:33:56 +13:00 |
|
Chris Forbes
|
6af7d83fec
|
move flash
|
2009-12-22 23:19:00 +13:00 |
|
Paul Chote
|
7aea135113
|
Begin to unhack unit movement/cursors; Flying units no longer show move-blocked cursor on water
|
2009-12-21 03:09:47 -08:00 |
|
Chris Forbes
|
746cb90171
|
render control group overlay
|
2009-12-21 19:50:50 +13:00 |
|
Chris Forbes
|
d6be783ccf
|
a unit can only be in one control group at a time
|
2009-12-21 19:42:48 +13:00 |
|
unknown
|
f399f18603
|
Actual code changes from last commit, plus: IPips interface for displaying pips in the UI, ChronoshiftDeploy trait for Chronotank (teleport not yet working)
|
2009-12-18 14:56:41 -08:00 |
|
Chris Forbes
|
942cb08f51
|
cache => controlGroups; not sure what i was smoking then. also more sane exceptions in Actor.ctor
|
2009-12-17 10:17:51 +13:00 |
|
Chris Forbes
|
5bf3e05f03
|
routing modifier keys where they need to be
|
2009-12-16 11:31:53 +13:00 |
|
Chris Forbes
|
8ed1fec49c
|
added M-n support to center on a group
|
2009-12-15 21:17:38 +13:00 |
|
Chris Forbes
|
6bf9bfd74f
|
control groups work
|
2009-12-07 16:32:01 +13:00 |
|
Chris Forbes
|
2b60f94c64
|
fixing cursor for ships
|
2009-12-06 19:30:03 +13:00 |
|
Chris Forbes
|
3ff9c2383a
|
removed all the sound junk from Game; removed spurious loose files
|
2009-12-05 18:27:20 +13:00 |
|
Chris Forbes
|
522bf234b8
|
#93 shift selection
|
2009-12-05 17:14:23 +13:00 |
|
Chris Forbes
|
1faa2ae0b3
|
it works
|
2009-12-05 15:34:53 +13:00 |
|
Chris Forbes
|
2435e48a82
|
trimming 'using' crap
|
2009-12-05 14:23:59 +13:00 |
|
Chris Forbes
|
3228f47962
|
cleaning
|
2009-12-05 12:38:12 +13:00 |
|
Chris Forbes
|
074ab5675e
|
ChooseCursor sanity
|
2009-12-02 19:22:15 +13:00 |
|
Chris Forbes
|
ee3699ae0e
|
fixed some things
|
2009-12-01 22:36:06 +13:00 |
|
Chris Forbes
|
da84b66424
|
moved inner classes out of UnitInfo for brevity. added money-up and money-down sounds. added slow view of money changes, like real-ra.
|
2009-11-29 15:26:55 +13:00 |
|
Chris Forbes
|
54074de6cf
|
priority-based selection
|
2009-11-26 21:07:27 +13:00 |
|
Bob
|
e9b87640bd
|
No. Just No. GTFO. Orders do NOT store cursors. That is all
|
2009-11-25 19:44:38 +13:00 |
|