Paul Chote
6803414b22
Merge pull request #3651 from reaperrr/ra-explosions
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RA mod Explosion & ImpactSound revamp
2013-08-08 23:08:38 -07:00
reaperrr
f55ed62ebf
ImpactSound overhaul.
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Nearly all cannons and missiles now have ImpactSounds. Rule of thumb: kaboom12 for cannons (tanks, gun turret), kaboom15 for artillery weapons (cruiser, missile sub, artillery), kaboom25 for missiles.
Exceptions are the Flak Truck and Light Tank, due to their high rate of fire.
2013-08-08 22:43:48 +02:00
reaperrr
be2fd7b9df
WaterImpactSound overhaul.
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Nearly all ballistic or missile weapons now have a splash sound when hitting water.
2013-08-08 22:42:38 +02:00
reaperrr
f8a2290cb7
Changes explosion animations for artillery, cruiser and missile sub weapons from large_explosion to artillery_explosion.
2013-08-08 22:32:52 +02:00
reaperrr
d47912a58f
Changes Explosion from med_explosion to either small_explosion_air or med_explosion_air for several weapons that are (mostly) anti-air, for more animation variety.
2013-08-08 22:28:53 +02:00
reaperrr
b56b0075e4
Adds explosion sequences for flak.shp and veh-hit1.shp, labeled small_explosion_air and med_explosion_air, respectively.
2013-08-08 22:24:29 +02:00
reaperrr
e80785b59b
Adds water piff(s) animations to machine gun/pistol/rifle weapons.
2013-08-08 22:22:46 +02:00
Paul Chote
3ae173394b
Merge pull request #3643 from reaperrr/cncmuzzles
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CnC mod muzzles and offsets
2013-08-08 04:04:03 -07:00
reaperrr
fb2e85e6d3
disable AGT muzzle.
2013-08-06 13:25:02 +02:00
reaperrr
2d45346c27
counter-clock flame.
2013-08-06 13:24:25 +02:00
Chris Forbes
56ae309b3b
Merge pull request #3644 from reaperrr/orca-fix
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Orca missile fix.
2013-08-05 14:03:47 -07:00
Chris Forbes
9848668fe7
Merge pull request #3645 from reaperrr/hind-larger-rotor
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Larger rotor for Hind.
2013-08-05 14:03:29 -07:00
reaperrr
d815348230
Larger rotor for Hind.
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The default lrotor looks too small for the mighty Hind, so I made a larger one.
2013-08-05 20:01:19 +02:00
reaperrr
791a77ab5d
Orca missile fix.
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Orca now alternates between missile pods instead of firing all missiles from right pod.
2013-08-05 19:50:48 +02:00
reaperrr
7cf94e4f1e
Fix CnC mod LocalOffsets.
2013-08-05 19:34:06 +02:00
reaperrr
a1ac1973a7
Add muzzle flashes to all cannons and the Advanced Guard Tower (which had a muzzle in the original CnC, too).
2013-08-05 19:33:28 +02:00
reaperrr
ebfb9fed9b
Fix Flame Tank flames (muzzle).
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This wasn't fixable through offsets alone, I had to fix the flame shps. I accidentally used clock-wise ordering when renaming the flame anim frames, hence the "negative" facing.
2013-08-05 19:30:16 +02:00
Chris Forbes
a582efcca0
Merge pull request #3639 from reaperrr/muzzles
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Offsets and muzzle flashes
2013-08-04 13:55:14 -07:00
reaperrr
6da236d47f
Set/fix LocalOffsets for all units and structures with muzzle flashes in RA mod.
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Offsets that haven't been touched were either forgotten or deemed good enough.
2013-08-04 18:33:09 +02:00
reaperrr
3dc73d286d
Apply GTWR fix to RA defenses (pillboxes, flame turret) as well.
2013-08-04 18:29:27 +02:00
reaperrr
78b4f17baf
Adds muzzle flash to all vehicles and ships with cannons.
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Muzzle animation is a customized version of the original gunfire.shp. Not using all frames for light tank, flak truck and flak cannon is intentional.
2013-08-04 18:27:10 +02:00
Matthias Mailänder
f10e4a562e
Merge pull request #3638 from wuschel/bleed
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fixed RA map: ATHENA
2013-08-04 03:49:26 -07:00
wuschel
b3d1496ddb
fixed RA map: ATHENA
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removed Actor656: tran.husk1 (was burning down).
2013-08-04 12:42:14 +02:00
Matthias Mailänder
8bd8e896d9
Merge pull request #3637 from pchote/ripley-f7u12
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Restore alt-f4 for windows users only.
2013-08-04 03:06:03 -07:00
Paul Chote
6fc2e11ad4
Restore Alt-f4 quit shortcut for Windows users.
2013-08-04 21:50:42 +12:00
Matthias Mailänder
ceb6f17afc
Merge pull request #3635 from pchote/changelog
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Update changelog to current.
2013-08-04 01:36:08 -07:00
Matthias Mailänder
49f03e49a5
Merge pull request #3633 from pchote/frozen-polish
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Clean up loose ends with fog and lobby options.
2013-08-04 01:35:48 -07:00
Paul Chote
e2f51a3424
Update changelog.
2013-08-04 20:09:11 +12:00
Paul Chote
04e5edc811
Rewrite bib to match new FrozenUnderFog capabilities.
2013-08-04 19:42:16 +12:00
Paul Chote
c7350b704e
Add trait interfaces for added/removed from world.
2013-08-04 18:22:57 +12:00
ScottNZ
c980d97027
Add RA starting units setup
2013-08-04 13:13:02 +12:00
Paul Chote
87b32fd0b9
Tweak starting unit defaults.
2013-08-04 13:07:47 +12:00
Paul Chote
c08f602661
Add lobby options for Shroud and Fog.
2013-08-04 13:04:09 +12:00
Paul Chote
d867e8200f
Reset default state when a dedicated server clears.
2013-08-04 12:06:47 +12:00
Paul Chote
40533918f3
Allow mods to set default lobby options.
2013-08-04 12:03:18 +12:00
Paul Chote
8fb7ed4913
Hide walls under fog.
2013-08-04 11:49:09 +12:00
Paul Chote
5617b2a550
Freeze civilian and map structures under fog. Fixes #3614 .
2013-08-04 11:43:57 +12:00
Paul Chote
136ddf1697
Allow map-placed frozen actors to start revealed.
2013-08-04 11:41:24 +12:00
Matthias Mailänder
cc5390c289
Merge pull request #3629 from pchote/superweapons
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Fix superweapon timer / perf text conflict.
2013-08-03 03:57:00 -07:00
Matthias Mailänder
2cd3829ad4
Merge pull request #3628 from pchote/domain-crash
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Fix out-of-bounds crash in DomainIndex.
2013-08-03 03:48:35 -07:00
Paul Chote
431adcf3a7
Add bounds checking to DomainIndex. Fixes #3599 .
2013-08-03 22:09:22 +12:00
ScottNZ
9c35fc7cba
Move superweapon timers to the top so they don't interfere with the performance graph.
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Fixes #3626 .
2013-08-03 22:00:22 +12:00
Matthias Mailänder
b7c349b1a5
Merge pull request #3622 from ScottNZ/q
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Split Plane queue into a Plane queue and a Helicopter queue to stop plan...
2013-08-03 02:21:06 -07:00
Matthias Mailänder
74c136b7e3
Merge pull request #3627 from pchote/muzzleflash
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Improved Muzzleflash support
2013-08-03 02:20:46 -07:00
Matthias Mailänder
a0cea99825
Merge pull request #3625 from pchote/gtwr-fix
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Fix muzzle offsets for actors without a rendered turret.
2013-08-03 02:15:51 -07:00
Paul Chote
8f24f93330
Add per-armament muzzle flashes. Fixes #3609 .
2013-08-03 16:47:50 +12:00
Paul Chote
755fa6eaf4
Include Armament and Barrel in INotifyAttack.
2013-08-03 16:21:57 +12:00
Paul Chote
03e09e25bb
Fix turret facings for GTWR etc. Fixes #3610 .
2013-08-03 12:45:21 +12:00
Matthias Mailänder
deb03e7a02
Merge pull request #3624 from pchote/renderable-fixup
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Renderable fixup
2013-08-02 16:56:30 -07:00
Matthias Mailänder
079fc7cc04
Merge pull request #3623 from ScottNZ/desc
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Fix DescAttribute fail in CashTrickler.cs
2013-08-02 16:45:04 -07:00