Commit Graph

724 Commits

Author SHA1 Message Date
reaperrr
124989c6c6 Add stealth detection to D2k infantry 2015-10-31 17:39:10 +01:00
reaperrr
dbaf7e9d12 Add D2k thumper sound 2015-10-31 13:43:58 +01:00
reaperrr
b6229fd456 Implement D2k thumper 2015-10-30 14:23:37 +01:00
atlimit8
168dab9707 Merge pull request #9706 from reaperrr/block-height
Add Height property to BlocksProjectiles
2015-10-29 23:51:14 -05:00
Oliver Brakmann
f69ab464af Merge pull request #9785 from abcdefg30/upgradeExit
Fix upgrades in d2k not being producible
2015-10-27 21:36:24 +01:00
abcdefg30
f72dd97844 Fix upgrades in d2k not being producible 2015-10-27 21:17:53 +01:00
Oliver Brakmann
1a879009f1 Change InitialStance to Defend for human players 2015-10-27 19:41:49 +01:00
Oliver Brakmann
2723ca1a1f Merge pull request #9615 from reaperrr/d2k-rest1
Remaining D2k changes to restore original balancing/gameplay
2015-10-26 21:03:12 +01:00
reaperrr
ce43d02dbc Reduce range and number of D2k building debris
Fix debris warhead falloff
2015-10-26 15:14:11 +01:00
reaperrr
0d990d2818 Calculate D2k building visibility around center instead of footprint 2015-10-26 15:14:10 +01:00
reaperrr
3ce1ee24ae Make only light infantry come out of destroyed D2k buildings 2015-10-26 15:14:09 +01:00
reaperrr
0d2c9725ea Tweak D2k infantry bounds 2015-10-26 15:14:08 +01:00
reaperrr
793b72b3ba Tone down D2k veterancy stat gains 2015-10-26 15:14:07 +01:00
reaperrr
d469e073bc Disable D2k capturing of husks, make husks explode 2015-10-26 15:14:06 +01:00
reaperrr
e37729f634 Tweak D2k worm disappear chance, spawn interval and minimum 2015-10-26 15:14:05 +01:00
reaperrr
7fdc8f9ad9 Make D2k constr. yard explicit prerequisite
In preparation for moving Upgrades to the player actor in the future.

Additionally remove unnecessary Exit trait from construction yard.
2015-10-26 15:12:16 +01:00
reaperrr
bdfbbb540b Misc D2k visibility changes
- Make structure reveal range centered around CenterPosition.
- Change camera range
2015-10-25 17:38:00 +01:00
reaperrr
2c88015bb3 Change D2k vehicle shroud reveal ranges to original values 2015-10-25 17:37:59 +01:00
reaperrr
3ce670998a Change D2k shroud reveal ranges to original values 2015-10-25 17:37:57 +01:00
reaperrr
63aeb6b2d5 Change D2k infantry shroud reveal ranges to match original 2015-10-25 17:37:55 +01:00
Paul Chote
f425323965 Merge pull request #9702 from reaperrr/d2k-airspeed
Increase D2k aircraft speed
2015-10-24 20:35:19 +01:00
reaperrr
f7b8eaf1ac Add height visualization to CombatDebugOverlay 2015-10-22 13:21:57 +02:00
reaperrr
8e6d5bd603 Misc yaml formatting/style fixes 2015-10-21 10:07:48 +02:00
reaperrr
6f2292d14b Increase D2k aircraft speed 2015-10-21 06:55:31 +02:00
Paul Chote
8c50f444ec Fix refinery flame animation. 2015-10-19 17:54:05 +01:00
Matthias Mailänder
eab5e474cb Merge pull request #9637 from abcdefg30/newTDdelay
Reduce InitialSpawnDelay for crates in TD
2015-10-17 15:15:54 +02:00
reaperrr
5778d1621a Merge pull request #8987 from Mailaender/spiceblooms
Added spice blooms
2015-10-16 19:38:21 +02:00
abcdefg30
7624256001 Set InitialSpawnDelay to 0
and set the value to 1500 in the default mods.
2015-10-16 14:42:11 +02:00
Matthias Mailänder
1887875413 make Devastators crush walls 2015-10-11 19:30:28 +02:00
Matthias Mailänder
c6eff7023a add spice blooms 2015-10-11 19:30:28 +02:00
reaperrr
5646f4118f Make D2k infantry no longer attract worms 2015-10-11 16:28:41 +02:00
reaperrr
0629cde10f D2k implement classic engineer capturing, reduce Fremen cloak delay, add cloak to Saboteur 2015-10-11 16:27:39 +02:00
reaperrr
efde2ab8ff Enable Carryall self-healing 2015-10-11 16:27:36 +02:00
reaperrr
a94b8f5f0c Enable self-healing on D2k MCV, Harvester and Devastator to match original
Additionally change harvester PipCount and Capacity to match original.
2015-10-11 16:27:35 +02:00
reaperrr
5d20a9e4f2 Tweak emitted infantry types of D2k construction yard 2015-10-11 16:27:34 +02:00
reaperrr
4292a05470 Tweak D2k barracks RallyPoint offset 2015-10-11 16:27:33 +02:00
reaperrr
6dd5e3b77a Reduce D2k wall line build range 2015-10-11 16:27:32 +02:00
reaperrr
e8defccd95 Remove stealth detection from D2k buildings 2015-10-11 16:27:30 +02:00
reaperrr
70163e9c86 Change D2k building power draw/output to original values 2015-10-11 16:27:29 +02:00
Paul Chote
6c0a4e0722 Merge pull request #9453 from reaperrr/d2k-cost
Change D2k Cost and CustomBuildValues to match original
2015-10-10 20:44:33 +01:00
Paul Chote
ad3714e9ec Merge pull request #9406 from reaperrr/d2k-weapon-offsets
Fixed D2k armament offsets and some cleanup
2015-10-10 20:34:02 +01:00
Oliver Brakmann
6274f2a47e Merge pull request #8768 from matija-hustic/attackbase_refactor
Some work on Attack*
2015-10-08 21:56:22 +02:00
Matija Hustić
69696fc154 UpgradeRules YAMLs 2015-10-06 02:00:39 +02:00
Paul Chote
8ae01cf73b Move fremen and saboteur to palace powers. 2015-10-05 22:05:02 +01:00
abcdefg30
3ad4aafcef Fix the sietch being DamagedWithoutFoundation 2015-10-03 23:15:33 +02:00
Oliver Brakmann
9940efd3cb Merge pull request #9483 from reaperrr/cleanup-assets
Clean up assets
2015-10-03 12:37:55 +02:00
reaperrr
2ae0694385 Merge pull request #9054 from penev92/bleed_aircraft
Merge Plane and Helicopter traits
2015-10-03 01:52:30 +02:00
reaperrr
87d6b3c7f2 Remove d2k.pal from D2k bits
And use palette.bin instead.
2015-10-02 18:13:49 +02:00
Huw Pascoe
cfd179b0c6 Added warhead visualization to combat debug overlay. 2015-10-02 02:48:21 +01:00
Pavel Penev
1ab2a781f1 Add an upgrade rule for Helicopter removal 2015-10-01 20:15:45 +03:00