reaperrr
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124989c6c6
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Add stealth detection to D2k infantry
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2015-10-31 17:39:10 +01:00 |
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reaperrr
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dbaf7e9d12
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Add D2k thumper sound
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2015-10-31 13:43:58 +01:00 |
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reaperrr
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b6229fd456
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Implement D2k thumper
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2015-10-30 14:23:37 +01:00 |
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atlimit8
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168dab9707
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Merge pull request #9706 from reaperrr/block-height
Add Height property to BlocksProjectiles
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2015-10-29 23:51:14 -05:00 |
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Oliver Brakmann
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f69ab464af
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Merge pull request #9785 from abcdefg30/upgradeExit
Fix upgrades in d2k not being producible
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2015-10-27 21:36:24 +01:00 |
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abcdefg30
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f72dd97844
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Fix upgrades in d2k not being producible
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2015-10-27 21:17:53 +01:00 |
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Oliver Brakmann
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1a879009f1
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Change InitialStance to Defend for human players
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2015-10-27 19:41:49 +01:00 |
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Oliver Brakmann
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2723ca1a1f
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Merge pull request #9615 from reaperrr/d2k-rest1
Remaining D2k changes to restore original balancing/gameplay
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2015-10-26 21:03:12 +01:00 |
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reaperrr
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ce43d02dbc
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Reduce range and number of D2k building debris
Fix debris warhead falloff
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2015-10-26 15:14:11 +01:00 |
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reaperrr
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0d990d2818
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Calculate D2k building visibility around center instead of footprint
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2015-10-26 15:14:10 +01:00 |
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reaperrr
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3ce1ee24ae
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Make only light infantry come out of destroyed D2k buildings
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2015-10-26 15:14:09 +01:00 |
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reaperrr
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0d2c9725ea
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Tweak D2k infantry bounds
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2015-10-26 15:14:08 +01:00 |
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reaperrr
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793b72b3ba
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Tone down D2k veterancy stat gains
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2015-10-26 15:14:07 +01:00 |
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reaperrr
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d469e073bc
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Disable D2k capturing of husks, make husks explode
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2015-10-26 15:14:06 +01:00 |
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reaperrr
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e37729f634
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Tweak D2k worm disappear chance, spawn interval and minimum
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2015-10-26 15:14:05 +01:00 |
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reaperrr
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7fdc8f9ad9
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Make D2k constr. yard explicit prerequisite
In preparation for moving Upgrades to the player actor in the future.
Additionally remove unnecessary Exit trait from construction yard.
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2015-10-26 15:12:16 +01:00 |
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reaperrr
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bdfbbb540b
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Misc D2k visibility changes
- Make structure reveal range centered around CenterPosition.
- Change camera range
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2015-10-25 17:38:00 +01:00 |
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reaperrr
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2c88015bb3
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Change D2k vehicle shroud reveal ranges to original values
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2015-10-25 17:37:59 +01:00 |
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reaperrr
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3ce670998a
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Change D2k shroud reveal ranges to original values
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2015-10-25 17:37:57 +01:00 |
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reaperrr
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63aeb6b2d5
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Change D2k infantry shroud reveal ranges to match original
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2015-10-25 17:37:55 +01:00 |
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Paul Chote
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f425323965
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Merge pull request #9702 from reaperrr/d2k-airspeed
Increase D2k aircraft speed
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2015-10-24 20:35:19 +01:00 |
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reaperrr
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f7b8eaf1ac
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Add height visualization to CombatDebugOverlay
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2015-10-22 13:21:57 +02:00 |
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reaperrr
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8e6d5bd603
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Misc yaml formatting/style fixes
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2015-10-21 10:07:48 +02:00 |
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reaperrr
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6f2292d14b
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Increase D2k aircraft speed
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2015-10-21 06:55:31 +02:00 |
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Paul Chote
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8c50f444ec
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Fix refinery flame animation.
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2015-10-19 17:54:05 +01:00 |
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Matthias Mailänder
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eab5e474cb
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Merge pull request #9637 from abcdefg30/newTDdelay
Reduce InitialSpawnDelay for crates in TD
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2015-10-17 15:15:54 +02:00 |
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reaperrr
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5778d1621a
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Merge pull request #8987 from Mailaender/spiceblooms
Added spice blooms
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2015-10-16 19:38:21 +02:00 |
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abcdefg30
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7624256001
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Set InitialSpawnDelay to 0
and set the value to 1500 in the default mods.
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2015-10-16 14:42:11 +02:00 |
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Matthias Mailänder
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1887875413
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make Devastators crush walls
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2015-10-11 19:30:28 +02:00 |
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Matthias Mailänder
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c6eff7023a
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add spice blooms
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2015-10-11 19:30:28 +02:00 |
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reaperrr
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5646f4118f
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Make D2k infantry no longer attract worms
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2015-10-11 16:28:41 +02:00 |
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reaperrr
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0629cde10f
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D2k implement classic engineer capturing, reduce Fremen cloak delay, add cloak to Saboteur
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2015-10-11 16:27:39 +02:00 |
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reaperrr
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efde2ab8ff
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Enable Carryall self-healing
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2015-10-11 16:27:36 +02:00 |
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reaperrr
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a94b8f5f0c
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Enable self-healing on D2k MCV, Harvester and Devastator to match original
Additionally change harvester PipCount and Capacity to match original.
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2015-10-11 16:27:35 +02:00 |
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reaperrr
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5d20a9e4f2
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Tweak emitted infantry types of D2k construction yard
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2015-10-11 16:27:34 +02:00 |
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reaperrr
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4292a05470
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Tweak D2k barracks RallyPoint offset
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2015-10-11 16:27:33 +02:00 |
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reaperrr
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6dd5e3b77a
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Reduce D2k wall line build range
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2015-10-11 16:27:32 +02:00 |
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reaperrr
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e8defccd95
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Remove stealth detection from D2k buildings
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2015-10-11 16:27:30 +02:00 |
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reaperrr
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70163e9c86
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Change D2k building power draw/output to original values
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2015-10-11 16:27:29 +02:00 |
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Paul Chote
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6c0a4e0722
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Merge pull request #9453 from reaperrr/d2k-cost
Change D2k Cost and CustomBuildValues to match original
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2015-10-10 20:44:33 +01:00 |
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Paul Chote
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ad3714e9ec
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Merge pull request #9406 from reaperrr/d2k-weapon-offsets
Fixed D2k armament offsets and some cleanup
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2015-10-10 20:34:02 +01:00 |
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Oliver Brakmann
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6274f2a47e
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Merge pull request #8768 from matija-hustic/attackbase_refactor
Some work on Attack*
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2015-10-08 21:56:22 +02:00 |
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Matija Hustić
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69696fc154
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UpgradeRules YAMLs
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2015-10-06 02:00:39 +02:00 |
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Paul Chote
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8ae01cf73b
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Move fremen and saboteur to palace powers.
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2015-10-05 22:05:02 +01:00 |
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abcdefg30
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3ad4aafcef
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Fix the sietch being DamagedWithoutFoundation
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2015-10-03 23:15:33 +02:00 |
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Oliver Brakmann
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9940efd3cb
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Merge pull request #9483 from reaperrr/cleanup-assets
Clean up assets
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2015-10-03 12:37:55 +02:00 |
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reaperrr
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2ae0694385
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Merge pull request #9054 from penev92/bleed_aircraft
Merge Plane and Helicopter traits
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2015-10-03 01:52:30 +02:00 |
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reaperrr
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87d6b3c7f2
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Remove d2k.pal from D2k bits
And use palette.bin instead.
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2015-10-02 18:13:49 +02:00 |
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Huw Pascoe
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cfd179b0c6
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Added warhead visualization to combat debug overlay.
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2015-10-02 02:48:21 +01:00 |
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Pavel Penev
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1ab2a781f1
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Add an upgrade rule for Helicopter removal
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2015-10-01 20:15:45 +03:00 |
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