abcdefg30
63093eb986
Fix color picker actors being abstract
2018-04-04 18:33:53 +02:00
Paul Chote
c87409ed1a
Remove legacy bounds code.
2017-12-11 19:45:07 +01:00
rob-v
aab9dfcaa0
Add TS Actor Categories
2017-07-06 01:50:43 +02:00
reaperrr
b491ec871c
Tweak TS sprite walker animations
...
- replace WithInfantryBody with WithFacingSpriteBody + WithMoveAnimation on Titan
- rename all mech 'run' anims to 'walk'
- tweak walk anim rates to better match movement speed/original
- tweak Wolverine attack anim to play a little faster
2017-07-03 18:52:54 +02:00
reaperrr
c7c6cf864c
Fix inconsistent rules in preparation of HitShape refactor
...
- TD C17 and A10 are not targetable and therefore technically invulnerable, so we should remove Health and Armor
- D2k ^carryall.colorpicker and TS ^mmch.colorpicker shouldn't have Health
- TS crash sites are supposed to be indestructible map deco as per original (they had "Immune=yes")
2017-06-04 00:07:08 +02:00
Paul Chote
1871715699
Implement "Enter Tunnel" cursor.
2017-04-29 15:58:42 +01:00
Paul Chote
e166cd3222
Update TS rules.
2016-12-06 17:21:14 +00:00
Paul Chote
12d31cd09e
Replace UpgradeTypes -> RequiresCondition across TS.
2016-11-19 17:19:26 +00:00
abcdefg30
8475ad40a7
Remove the bogus Health property from CAMERA
2016-08-30 11:31:47 +02:00
Matthias Mailänder
4d02ae27ae
add missing CRAT0C definition
2016-01-24 13:30:27 +01:00
Paul Chote
4f1d8b7ac9
Remove spurious final newline from mod files.
2016-01-02 20:06:53 +00:00
atlimit8
e417ecb93f
Add map editor only tooltips
2015-11-25 17:28:29 -06:00
reaperrr
88430f3a33
Fix mpspawn, waypoint and camera art
...
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
2015-11-17 21:09:29 +01:00
reaperrr
8e6d5bd603
Misc yaml formatting/style fixes
2015-10-21 10:07:48 +02:00
DArcy Rush
2cc3cafdd2
Rebalance MCV crate in TS mod
...
Completely removes the chance of getting an MCV from a crate
in the TS mod unless the player has no base remaining.
2015-10-16 16:23:17 +01:00
atlimit8
de7f5a4288
Make Range WDist for all traits with circular ranges.
2015-09-19 11:02:28 -05:00
Matthias Mailänder
b4d22c2eb0
setup tunnel top rendering
2015-09-12 08:24:02 +02:00
Matthias Mailänder
e06970d942
add railroad tracks
2015-09-09 20:52:26 +02:00
reaperrr
31bcbeb789
Added ^SpriteActor and streamlined TS defaults
...
To avoid BodyOrientation issues.
2015-09-03 22:40:02 +02:00
reaperrr
ed81eaaac2
TS yaml changes
2015-08-24 00:49:00 +02:00
Matthias Mailänder
8aac12ffb4
add palettes (decorational sprites)
2015-08-05 18:27:13 +02:00
Matthias Mailänder
1685dce28f
add drums
2015-08-05 18:22:00 +02:00
Matthias Mailänder
6c3b668a86
add boxes (decorational crates)
2015-08-05 18:18:47 +02:00
Paul Chote
0109bb17be
Remove ProximityCaptor from TS camera.
2015-08-02 09:33:28 +01:00
reaperrr
2e9a4b78a3
Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody
2015-07-25 10:28:07 +02:00
Paul Chote
0ac64da55a
Upgrade TS rules.
2015-07-04 17:07:06 +01:00
Paul Chote
983951c290
Update TS rules.
2015-06-19 22:02:06 +01:00
Matthias Mailänder
d5cbf82889
add the Tiberian Sun crates
2015-04-18 13:25:45 +02:00
Paul Chote
4ea55809ca
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 13:04:17 +00:00
Paul Chote
8d51fb0e66
Use ActorPreviewWidget for the color pickers.
2015-02-10 15:22:42 +00:00
Guido L.
ce5e6e5a76
Add Rocks to Tiberian Sun
2015-02-03 19:26:47 +01:00
Matthias Mailänder
d7c9a6cbc8
add the Nod Missile Silo and Cluster Missile
2015-01-24 17:35:52 +01:00
Matthias Mailänder
8de154573b
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00