Commit Graph

134 Commits

Author SHA1 Message Date
Mustafa Alperen Seki
0c540cd41e Remove actors with AttackBomber trait from map editor. 2019-01-02 19:57:24 +01:00
Clément Bœsch
3aedeefced RA: set UpdatesPlayerStatistics.AddToArmyValue where appropriate 2019-01-01 18:25:44 +00:00
reaperrr
71fb670def Move InitialFacing to ^Helicopter default
In RA and TD mods.
2018-11-04 00:25:55 +01:00
reaperrr
e42094625d Merge AttackPlane and AttackHeli into AttackAircraft 2018-11-03 11:37:23 +00:00
reaperrr
8f1d8a67cc Remove RearmBuildings from Aircraft and Minelayer
In favor of using Rearmable trait.
2018-11-02 22:28:08 +00:00
Smittytron
8fa3ab74c7 Remove redundant overrides from RA 2018-06-30 23:48:31 +02:00
SoScared
fa29a4b991 simplify ra buildtime yaml and game rules for t3 units 2018-06-28 08:22:39 +02:00
reaperrr
b40970ca5d Adapt RA rules 2018-03-09 18:58:49 +01:00
Paul Chote
7f20d1474d Fix RA aircraft prerequisites. 2018-01-01 19:40:38 +01:00
reaperrr
b3c3c7b414 Make RA heli weapons alternate between offsets
Instead of using one for AG-only and one for AA-only.
2017-12-29 15:28:34 +00:00
Arular101
261126194c Balance changes from #14471 2017-12-12 20:50:27 +01:00
Arular101
e049452f22 Increase damage and HP by 100x 2017-12-12 20:50:27 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
Smittytron
3d8ab75faf RA Balance changes (December 2017) 2017-12-05 12:38:13 +01:00
Arular101
586dd6541b More Changes 2017-11-19 23:23:24 +01:00
Arular101
9c61f524f0 Tooltip fixes 2017-11-19 23:23:24 +01:00
reaperrr
9dabc9d672 Upgrade rule for adapting to removal of Armament.OutOfAmmo 2017-11-12 19:48:06 +00:00
reaperrr
a017018bee Fix official mods Aircraft.RearmBuildings setups
Only aircraft that a) have an AmmoPool and b) don't auto-reload should define RearmBuildings.
2017-11-12 19:48:06 +00:00
Paul Chote
c46d1944d9 Add assault move to RA. 2017-09-11 19:08:33 +02:00
abcdefg30
de7a0c9861 Remove TargetWhenIdle and TargetWhenDamaged from AutoTarget 2017-08-10 19:11:47 +02:00
SoScared
64dfc38c2e final RA balance patch for the next playtest/release 2017-08-10 18:16:58 +02:00
reaperrr
17f469f1a5 Revert Yak gun strafing 2017-07-18 14:25:00 +02:00
reaperrr
efd8a9c1cb Rebalanced Yak
- increased ammo per gun from 9 to 10, for two full double-5-burst salvoes, adjusted ReloadDelay to keep total reload time about the same
- increased Spread by 33% to make up for lower effective pin-point accuracy
- increased damage vs. infantry by 25%, vs. light armor by 16.67%, vs. heavy armor by ~10%
2017-07-13 19:12:16 +02:00
reaperrr
6212b82f6d Use strafing for RA Yak
This is done by modifying the target offset by a value matching the Yak's
speed * BurstDelay, to sync the offsets with the actor speed.
2017-07-13 19:12:16 +02:00
Paul Chote
b613b1b2e0 Update RA AutoTarget definitions. 2017-06-11 17:14:21 -05:00
SoScared
daeba01bc1 fixed RevealsShroud@GAPGEN vs MiG/YAK 2017-03-11 13:44:44 +01:00
SoScared
e26b0495ad balance batch 1 2017-02-11 19:20:18 +01:00
SoScared
ce7c1679d9 GAP effect entry values 2017-02-04 13:26:59 +01:00
Paul Chote
0145bfc0c0 Work around RA aircraft inherits. 2016-12-23 11:29:24 +00:00
SoScared
e5a3da9df8 Rename to Chinook & Naval Yard. 2016-12-11 20:49:05 +01:00
reaperrr
848cf19ba8 Merge pull request #12381 from pchote/upgrade-conditions
Upgrades overhaul part 1: EnabledCondition
2016-11-30 19:42:34 +01:00
Paul Chote
5d0ce81eb0 Make RA/TD aircraft sight relative to ground-based position. 2016-11-26 21:19:37 +00:00
Paul Chote
4ed7725e20 Update RA rules. 2016-11-19 17:19:27 +00:00
Tyson Liddell
8a760fedf2 Yaml files updated with Description moved from Tooltip to Buildable 2016-10-16 12:10:07 +11:00
Paul Chote
de856f8c1a Fix non-selectable support actor health bars. 2016-10-04 01:43:15 +01:00
Oliver Brakmann
d292f15cc2 Enable player experience tracking in mod rules 2016-07-19 20:20:38 +02:00
reaperrr
a6f6080df2 Replace WithSpriteRotorOverlay with WithIdleOverlay in OpenRA mods
In preparation of removing the now-redundant WithSpriteRotorOverlay trait.
2016-06-11 17:43:08 +02:00
HenrytheSlav
b958c8302d Allow Chinook to land/deploy on gems 2016-05-04 23:06:36 +02:00
abcdefg30
29a79b6175 Drop "U2" out of the spy planes tooltip 2016-04-16 19:40:49 +02:00
abcdefg30
66568104ec Fix the spyplane not having a tooltip ingame 2016-04-16 19:39:30 +02:00
colonelpopcorn
95350a7e81 Upgraded rules for Red Alert mod. 2016-03-22 16:58:38 -04:00
reaperrr
cddf182996 Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle 2016-03-04 15:13:55 +01:00
Paul Chote
66df822412 Enable ClassicFacingFudge in RA. 2016-01-27 21:39:51 +00:00
Paul Chote
df30257881 Add a "No Superweapons" tech level. 2016-01-24 11:33:30 +00:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
Paul Chote
12df496f5b Merge pull request #10015 from atlimit8/MapEditorTooltips
Add map editor only tooltips
2015-12-28 18:46:07 +00:00
teees
cdf82cab14 Merged common ra aircraft definitions 2015-12-15 18:45:14 +01:00
teees
c1c386a994 Removed default definitions for repair and rearmbuildings in Aircraft.cs 2015-12-15 18:44:05 +01:00
atlimit8
e417ecb93f Add map editor only tooltips 2015-11-25 17:28:29 -06:00
Oliver Brakmann
1a879009f1 Change InitialStance to Defend for human players 2015-10-27 19:41:49 +01:00