Chris Forbes
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b2df8d3b0e
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inproc server
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2010-03-09 20:50:59 +13:00 |
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Paul Chote
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9d139d43a8
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Spawn a server process from ingame
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2010-03-09 19:57:34 +13:00 |
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Paul Chote
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cddefb3919
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Game loads to main menu; "Connect to server" connects to localhost:1234. "Quit" quits.
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2010-03-09 19:04:05 +13:00 |
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Chris Forbes
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56b1b45965
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reject connections if the game is already started
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2010-03-09 13:56:17 +13:00 |
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Chris Forbes
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b58ea17e12
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fix cnc group numbering
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2010-03-09 13:50:00 +13:00 |
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Chris Forbes
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62cad205ff
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remove crash on cancel undeploy
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2010-03-09 12:38:10 +13:00 |
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Chris Forbes
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4f35eaccc5
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make running out of AL sources nonfatal.
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2010-03-09 00:01:17 +13:00 |
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Chris Forbes
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a4032d069e
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borrowed Mono's RNG.
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2010-03-08 23:43:53 +13:00 |
|
Matthew Bowra-Dean
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2a95f77760
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Merge branch 'master' of github.com:chrisforbes/OpenRA
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2010-03-08 21:29:45 +13:00 |
|
Matthew Bowra-Dean
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1a647a8d3b
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Fixed section sizes in install script, also added start menu path selection for shortcuts.
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2010-03-08 21:15:45 +13:00 |
|
Chris Forbes
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0921b2a248
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hack E4 so it doesnt constantly commit suicide.
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2010-03-08 20:57:36 +13:00 |
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Chris Forbes
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a3e869a733
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added support for AttackOmnis that fire missiles (use direction to target as initial missile facing)
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2010-03-08 20:50:56 +13:00 |
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Chris Forbes
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c3af7b7122
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CNC: added atwr
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2010-03-08 20:39:24 +13:00 |
|
Matthew Bowra-Dean
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d557fd0a36
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Windows installer: added CG, shortcut creation and download warnings.
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2010-03-08 18:16:34 +13:00 |
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Chris Forbes
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b51fc3b62a
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CNC: guard tower
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2010-03-08 00:09:32 +13:00 |
|
Chris Forbes
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7c7794eba4
|
added turret for Nod. fixed E3 fire delay.
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2010-03-08 00:05:08 +13:00 |
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Chris Forbes
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435a5c1720
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update ra-ng to have walls in Defense tab
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2010-03-07 23:55:39 +13:00 |
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Chris Forbes
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a5518cc381
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fixed wall selection priority
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2010-03-07 23:51:45 +13:00 |
|
Chris Forbes
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370786b475
|
cnc animation speed tweaks
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2010-03-07 23:49:30 +13:00 |
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Chris Forbes
|
5a5b412901
|
fixed explosions; put dual-fire missiles back on BIKE
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2010-03-07 23:41:28 +13:00 |
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Chris Forbes
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cbd12f90ae
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fix cnc cursors
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2010-03-07 23:26:50 +13:00 |
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Chris Forbes
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34495cf3e7
|
wtf.
|
2010-03-07 23:10:43 +13:00 |
|
Chris Forbes
|
171cae1833
|
flying off map simplification
|
2010-03-07 22:52:03 +13:00 |
|
Chris Forbes
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0ef228a6a5
|
speed tweaks for vehicles
|
2010-03-07 22:37:57 +13:00 |
|
Paul Chote
|
f9691ba27f
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Bugfixes: Airfield on left-map-edge and Phase Tank
|
2010-03-07 22:36:11 +13:00 |
|
Paul Chote
|
3571e79483
|
Remove dependency on RA mixen and package loose files into overrides.mix
|
2010-03-07 22:24:28 +13:00 |
|
Paul Chote
|
66493aad86
|
Fix backspace on osx
|
2010-03-07 22:24:28 +13:00 |
|
Paul Chote
|
4f2a2cc5d1
|
Fix aftermath mod (TODO: reenable cloak on phase tank, possibly override ra unit stats with values in aftermath.ini), also fixes bug #71 (ants)
|
2010-03-07 22:24:28 +13:00 |
|
Chris Forbes
|
b33a24e71d
|
removed /addmod command; replaced with /mods which takes a list.
|
2010-03-07 21:31:54 +13:00 |
|
Chris Forbes
|
a303299bbb
|
added a random delay before repathing (tunable per-unittype in Mobile). fixes a lot of pathological pathing perf.
|
2010-03-07 17:49:12 +13:00 |
|
Chris Forbes
|
2547045881
|
less misleading name; further reduce speed of NUKE anim
|
2010-03-07 14:19:05 +13:00 |
|
Chris Forbes
|
2456739148
|
custom animation framerates
|
2010-03-07 14:12:58 +13:00 |
|
Chris Forbes
|
053137bf43
|
CNC: fix FACT animations
|
2010-03-07 14:00:23 +13:00 |
|
Chris Forbes
|
5e461d0082
|
enhanced smudge support to do rings, etc
|
2010-03-07 13:57:05 +13:00 |
|
Matthew Bowra-Dean
|
ee88336060
|
Merge branch 'nuke'
|
2010-03-07 00:05:45 +13:00 |
|
Matthew Bowra-Dean
|
e134a70977
|
Merge branch 'master' of github.com:chrisforbes/OpenRA
|
2010-03-07 00:05:35 +13:00 |
|
Matthew Bowra-Dean
|
bca11ca2a7
|
Removed hard coded WeaponInfo section name from NukeLaunch
|
2010-03-06 22:58:26 +13:00 |
|
Matthew Bowra-Dean
|
2c2f014342
|
Removed reflection hack and added nuke WeaponInfo to rules.ini
|
2010-03-06 21:13:48 +13:00 |
|
Matthew Bowra-Dean
|
314a8a619b
|
Working (to a certain extent) nuke but with some dirty hacks going on.
|
2010-03-06 20:54:38 +13:00 |
|
Matthew Bowra-Dean
|
e40f20abc9
|
Added bib to IRON
|
2010-03-06 17:09:46 +13:00 |
|
Chris Forbes
|
83257cce6a
|
sequences for all infantry; E2/E3 work. trails added to rockets
|
2010-03-06 17:09:32 +13:00 |
|
Chris Forbes
|
8d9bbbe2b4
|
fixes fix in prev
|
2010-03-06 16:36:53 +13:00 |
|
Chris Forbes
|
5ae3f2c814
|
fix dumb crash in cnc
|
2010-03-06 16:34:56 +13:00 |
|
Chris Forbes
|
3a6746f405
|
CNC: tweaks to E1
|
2010-03-06 16:26:06 +13:00 |
|
Chris Forbes
|
068b352dde
|
CNC: added E1
|
2010-03-06 16:24:12 +13:00 |
|
Chris Forbes
|
56978baa30
|
Merge remote branch 'pchote/master'
|
2010-03-06 09:46:49 +13:00 |
|
Matthew Bowra-Dean
|
1ea2f32a3c
|
Add bib to PDOX and GPL crap to the top of install script.
|
2010-03-06 00:38:52 +13:00 |
|
Matthew Bowra-Dean
|
4d7e82c889
|
Merge branch 'nsis'
|
2010-03-06 00:04:18 +13:00 |
|
Paul Chote
|
5a42519422
|
cnc fixes:
* Hardcoded audio crashes
* Implemented remaining vehicles
* Fix weapon stats
|
2010-03-05 19:57:20 +13:00 |
|
Matthew Bowra-Dean
|
87ac578762
|
Install SDL and Freetype into program directory.
|
2010-03-05 17:47:49 +13:00 |
|