reaperrr
573c26145e
Move Render*Circle, ThrowsParticle and ParatroopersPower to appropriate locations
2015-01-04 18:12:11 +01:00
reaperrr
7a8826f5e0
Move Targetable*, Seeds/StoresResource(s) and two RenderBuilding traits to Mods.Common
2015-01-04 18:12:10 +01:00
reaperrr
b7a3b9fdbf
Move ScaredyCat, TakeCover, RenderInfantry, WithBuildingExplosion and SpawnMPUnits as well as Hunt activity to Mods.Common.
2015-01-04 18:12:09 +01:00
reaperrr
d07db9c6a9
Move Guard, CashTrickler, Explodes, SelfHealing, Sellable and Crushable to Mods.Common.
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Extract Guardable trait from Guard into own file.
2015-01-04 18:12:08 +01:00
Matthias Mailänder
d4d55bb6dc
modularize the remaining legacy ingame interface widgets
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and consolidate chrome root initialization
2015-01-04 17:57:38 +01:00
Oliver Brakmann
75808c365a
Merge pull request #7269 from abcdefg30/general-polish
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Some general polish
2015-01-04 16:54:37 +01:00
Matthias Mailänder
bc3acfeee7
StyleCop clean OpenRA.Game
2015-01-04 15:38:54 +01:00
Matthias Mailänder
d2d715765c
Merge pull request #7263 from reaperrr/ra-common26
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Moved Armament, Attack, Move, Air features and dependencies to Mods.Common
2015-01-04 15:33:16 +01:00
reaperrr
cb3ba37462
StyleCop fixes
2015-01-04 15:02:19 +01:00
abcdefg30
98aed777d0
Improved legacy map import
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Health: 1 and Facing: 0 will be omitted.
2015-01-04 13:06:05 +01:00
abcdefg30
e4c562ca53
Oppress undesired messages about difficulty changes
2015-01-04 13:06:04 +01:00
reaperrr
654f56c5d5
Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
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Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00
Oliver Brakmann
9e0bd02e39
Merge pull request #7253 from Mailaender/utility-check-verbosity
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Tweaked the StyleCop utility output
2015-01-04 01:06:43 +01:00
Oliver Brakmann
158517c09f
Merge pull request #7251 from Mailaender/stylecop-clean-game
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StyleCop cleaned OpenRA.Game Part 1
2015-01-04 01:00:56 +01:00
Matthias Mailänder
44cd174a8d
StyleCop clean OpenRA.Game
2015-01-03 19:00:48 +01:00
penev92
62601491ad
Move Enter and Repair Building activities, EngineerRepair trait and ActorExts to Mods.Common and extract IgnoresDisguise trait to its own file
2015-01-03 07:03:41 +02:00
penev92
b1e2e5bea6
Move PlayerStatistics to Mods.Common
2015-01-03 07:03:40 +02:00
penev92
0e71580af6
Move DetectCloaked to Mods.Common
2015-01-03 07:03:40 +02:00
penev92
5e1af58bbe
Move Gives/Gains Experience and Bounty to Mods.Common
2015-01-03 07:03:28 +02:00
Matthias Mailänder
0f733d6b0d
absolute path is not of relevance and only junking up the logs
2015-01-02 18:41:11 +01:00
Matthias Mailänder
1c90199fb0
one everything is fine per project is enough
2015-01-02 18:41:11 +01:00
Matthias Mailänder
7b5b14e0cf
remove the spammy exit 0 output
2015-01-02 18:41:11 +01:00
Matthias Mailänder
9dd607c846
Merge pull request #7230 from RoosterDragon/occupied-cells-arrays
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Make OccupiedCells implementations return arrays.
2015-01-02 17:38:56 +01:00
Oliver Brakmann
ce41c60a40
Merge pull request #7244 from Hellhake/bom
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Remove BOM
2015-01-02 12:11:27 +01:00
Hellhake
fa72e04042
Remove BOM
2015-01-01 22:51:12 +01:00
Guido L.
f03355ba90
Fix bad behavor while pinging Clients
2015-01-01 13:45:59 +01:00
Paul Chote
df425b29b3
Merge pull request #7194 from reaperrr/move-ra-common25
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More Mods.RA reorganisation, more files moved to Mods.Common
2015-01-01 16:39:26 +13:00
Matthias Mailänder
714233d72e
Merge pull request #7220 from obrakmann/d2k-worm-option-and-maps
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Add worms to d2k maps and add lobby option to disable them
2014-12-31 13:03:37 +01:00
RoosterDragon
fe24304a21
Make OccupiedCells implementations return arrays.
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Since there are only one or two items, it's cheaper to return a concrete collection and avoid the overhead of the compiler generated state machine.
This in particular speeds up Shroud.GetVisOrigins when dealing with Mobile.OccupiedCells, as the expensive CanEnterCell call is made only once rather than twice.
2014-12-30 17:25:04 +00:00
Oliver Brakmann
de0a62eb42
Add a lobby option to control spawning creeps (viceroids/worms)
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The lobby option is only exposed in d2k currently, not in TD or TS.
2014-12-28 19:26:39 +01:00
Paul Chote
d9752c3bdf
Make production type hotkeys configurable.
2014-12-28 17:24:12 +13:00
reaperrr
311e347ad2
Style fixes
2014-12-26 22:10:52 +01:00
reaperrr
d074fb4471
Move *ResourceWarheads to Common, move warheads to Common.Warheads namespace
2014-12-26 21:38:50 +01:00
reaperrr
9dfd369446
Move some Building traits and related elements to Mods.Common
2014-12-26 21:38:49 +01:00
reaperrr
2054e41552
Dissolve Render namespace
2014-12-26 21:38:47 +01:00
Paul Chote
7575fd811d
Rename static fields in SettingsLogic.
2014-12-26 12:13:09 +13:00
Paul Chote
9e47634d0f
Fix public/static ordering.
2014-12-26 12:13:08 +13:00
Paul Chote
904efac284
Remove underscore prefix.
2014-12-26 12:13:08 +13:00
Paul Chote
362b4aeaef
Fix variable ordering.
2014-12-26 12:13:08 +13:00
Paul Chote
22ab35f681
Fix capitalization.
2014-12-26 12:13:08 +13:00
Paul Chote
4ea7b5a908
Usings order.
2014-12-26 12:13:07 +13:00
Paul Chote
805039530d
Info -> info.
2014-12-26 12:13:07 +13:00
Paul Chote
673ebba135
Fix invalid spacing style warnings.
2014-12-26 12:13:07 +13:00
Paul Chote
f4055dae53
Add --check-code-style utility command.
2014-12-25 10:18:20 +01:00
Paul Chote
ecd4479807
Move OpenRA.Lint into a --check-yaml utility command.
2014-12-25 10:10:57 +01:00
Paul Chote
91807cb53c
Remove redundant StyleCop definitions.
2014-12-25 10:10:57 +01:00
Paul Chote
3086cc6154
Disable SA1024 and SA1035.
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These rules generate many false positives, and do not help with code readability within OpenRA.
2014-12-25 10:10:57 +01:00
Oliver Brakmann
39d13dc654
Merge pull request #7121 from pchote/switchmods
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Add Launch.Connect command and on-connect mod switching.
2014-12-24 16:06:00 +01:00
Matthias Mailänder
4b913d423e
Merge pull request #7162 from penev92/bleed_moveFiles
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Further RA project cleanup
2014-12-24 11:02:23 +01:00
penev92
681042caec
Further RA project cleanup
2014-12-23 15:18:07 +02:00