Oliver Brakmann
c1dda97836
Merge pull request #9586 from pchote/irc-common
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Overhaul IRC in preparation for the global chat UI
2015-10-18 19:31:07 +02:00
abcdefg30
674b1672f5
Merge pull request #9488 from atlimit8/MapMusic
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Map Music
2015-10-18 17:47:26 +02:00
atlimit8
63513af027
Load music after mounting map
2015-10-18 09:53:39 -05:00
atlimit8
90bdeb1e92
Move external Fort Lonestar assets into map directory
2015-10-18 09:53:39 -05:00
Biofreak1987
dc90a35aa0
Add soviet-02b
2015-10-18 14:41:07 +02:00
abcdefg30
f4d937094d
Merge pull request #9664 from reaperrr/td-aggreg-seq
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Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 12:37:45 +02:00
Pavel Penev
9d76c61b8b
Merge pull request #9660 from abcdefg30/factionalign
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Fix the faction in the lobby being misaligned
2015-10-18 12:57:40 +03:00
reaperrr
48babec519
Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 03:23:05 +02:00
reaperrr
380f30ed13
Merge pull request #9547 from pchote/aggregate-sequences
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Add support for aggregate sequences
2015-10-18 02:23:23 +02:00
Pavel Penev
3db724e6dd
Merge pull request #9640 from abcdefg30/luaSLN
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Add the missing lua files to OpenRA.sln
2015-10-18 01:11:31 +03:00
abcdefg30
e76bb593a2
Fix the faction in the lobby being misaligned
2015-10-18 00:01:00 +02:00
abcdefg30
4daf22e759
Merge pull request #9634 from pchote/fix-bridge-huts
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Fix bridge destruction and repair.
2015-10-17 23:51:14 +02:00
Paul Chote
940bc310c3
Use aggregate sequences for TD flame muzzle.
2015-10-17 22:50:22 +01:00
abcdefg30
5cc69d7877
Rename some lua files
2015-10-17 23:38:47 +02:00
Paul Chote
83949b250a
Add a visualisation mode for depth sprites.
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For now this displays the raw sprites. It will
eventually be repurposed for rendering the proper
depth data.
2015-10-17 22:35:47 +01:00
Paul Chote
3665d8f19b
Send TS terrain depth data to the GPU.
2015-10-17 22:35:07 +01:00
Matthias Mailänder
8d0d789e40
fix bridge hut selection priority
2015-10-17 22:23:44 +01:00
Paul Chote
a3fe2b3d35
Overhaul the IRC implementation.
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* Simplified UI plumbing.
* Improves handling of errors and kicks.
* Persists chat history between session.
* Fixes leaks of the old widget tree when exiting.
* A few small UI polish improvements.
2015-10-17 22:13:22 +01:00
Matthias Mailänder
426e187a4c
Merge pull request #9515 from Biofreak1987/soviet03
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Add soviet03
2015-10-17 17:05:20 +02:00
Matthias Mailänder
eab5e474cb
Merge pull request #9637 from abcdefg30/newTDdelay
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Reduce InitialSpawnDelay for crates in TD
2015-10-17 15:15:54 +02:00
Biofreak1987
628e75d484
Add Soviet03
2015-10-17 12:46:25 +02:00
Matthias Mailänder
66a2512c21
Merge pull request #9638 from JoppyFurr/bleed
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Change mouse cursors while joystick scrolling
2015-10-17 09:07:56 +02:00
reaperrr
5778d1621a
Merge pull request #8987 from Mailaender/spiceblooms
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Added spice blooms
2015-10-16 19:38:21 +02:00
DArcy Rush
2cc3cafdd2
Rebalance MCV crate in TS mod
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Completely removes the chance of getting an MCV from a crate
in the TS mod unless the player has no base remaining.
2015-10-16 16:23:17 +01:00
DArcy Rush
e6417abb51
Rebalance MCV crate in RA mod
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Completely removes the chance of getting an MCV from a crate
in the RA mod unless the player has no base remaining.
2015-10-16 16:22:37 +01:00
abcdefg30
d5a6d9949c
Remove the now unnecessary InitialSpawnDelay: 0 from the dropzone maps
2015-10-16 14:44:48 +02:00
abcdefg30
7624256001
Set InitialSpawnDelay to 0
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and set the value to 1500 in the default mods.
2015-10-16 14:42:11 +02:00
hypercube33
093aea81c4
Update gdi-vehicles.yaml
2015-10-15 20:40:33 -05:00
Joppy Furr
6ded247d0c
Change mouse cursors while joystick scrolling
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This patch adds mouse cursors to the joystick scrolling feature.
On Tiberian Sun, which itself had joystick scrolling, the same cursors are
used as in the original game.
As the older games did not have joystick scrolling, I've had to make a
best-effort guess as to what were suitable cursors.
-> When scrolling in all directions is available, the default arrow
cursor is used.
-> When a direction is blocked, the edge-scrolling blocked direction
cursor is used.
2015-10-16 11:53:53 +13:00
Oliver Brakmann
410f121a1e
Merge pull request #8717 from matija-hustic/missile
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Some work on the missile projectile
2015-10-13 19:02:25 +02:00
abcdefg30
5242bc88f7
Increase planes' CruiseAltitude in cnc
2015-10-12 17:26:28 +02:00
Matija Hustić
12b4f8ccf4
Programatic YAML upgrade
2015-10-11 22:03:06 +02:00
Matthias Mailänder
40eb7fa074
Merge pull request #9588 from pchote/fix-recoil
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Fix sprite turret recoil.
2015-10-11 21:21:48 +02:00
abcdefg30
9e24d4ec79
Merge pull request #9590 from pchote/fix-debug-case
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Fix debug menu terminology.
2015-10-11 20:45:13 +02:00
Matthias Mailänder
4437bce132
Merge pull request #9459 from reaperrr/d2k-power-misc
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Change D2k power draw and various other aspects to match original
2015-10-11 19:48:41 +02:00
Matthias Mailänder
770afd520b
let the crusher take damage on spice explosions
2015-10-11 19:30:28 +02:00
Matthias Mailänder
1887875413
make Devastators crush walls
2015-10-11 19:30:28 +02:00
Matthias Mailänder
c6eff7023a
add spice blooms
2015-10-11 19:30:28 +02:00
Matthias Mailänder
f2663c18a3
add an empty sprite
2015-10-11 19:30:28 +02:00
Matthias Mailänder
6107eb389b
Merge pull request #9600 from abcdefg30/tanyadamage
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Fix tanya not being able to damage barrels
2015-10-11 19:26:27 +02:00
reaperrr
5646f4118f
Make D2k infantry no longer attract worms
2015-10-11 16:28:41 +02:00
reaperrr
0629cde10f
D2k implement classic engineer capturing, reduce Fremen cloak delay, add cloak to Saboteur
2015-10-11 16:27:39 +02:00
reaperrr
efde2ab8ff
Enable Carryall self-healing
2015-10-11 16:27:36 +02:00
reaperrr
a94b8f5f0c
Enable self-healing on D2k MCV, Harvester and Devastator to match original
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Additionally change harvester PipCount and Capacity to match original.
2015-10-11 16:27:35 +02:00
reaperrr
5d20a9e4f2
Tweak emitted infantry types of D2k construction yard
2015-10-11 16:27:34 +02:00
reaperrr
4292a05470
Tweak D2k barracks RallyPoint offset
2015-10-11 16:27:33 +02:00
reaperrr
6dd5e3b77a
Reduce D2k wall line build range
2015-10-11 16:27:32 +02:00
reaperrr
e8defccd95
Remove stealth detection from D2k buildings
2015-10-11 16:27:30 +02:00
reaperrr
70163e9c86
Change D2k building power draw/output to original values
2015-10-11 16:27:29 +02:00
Oliver Brakmann
421b15cad1
Merge pull request #9562 from Biofreak1987/soviet07-fix
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Fix early game over in soviet07
2015-10-11 15:43:26 +02:00