Matthias Mailänder
188f0e2451
Extract strings from support power name and description.
2024-04-03 11:38:08 +03:00
Gustas
caad8ba44b
Manual cleanup
2023-11-25 16:28:19 +01:00
Gustas
db8a28f2c0
Automated extraction
2023-11-25 16:28:19 +01:00
Paul Chote
db0aabcb88
Fix starport and repair pad lights.
2023-11-15 20:52:03 +02:00
dnqbob
f5450cdf50
Fix D2k airdrop visual
2023-10-13 14:41:23 +03:00
Gustas
d427072cc9
Extract StoresResources from Harvester
2023-09-23 19:06:07 +02:00
Matthias Mailänder
c609c4af14
Extract text feedback messages.
2023-08-19 20:46:04 +03:00
Gustas
60fbecd4a7
Added manual Saboteur cloaking
2023-08-08 14:56:18 +02:00
Gustas
d0974cfdd2
Abstract docking logic from Harvester and Refinery
2023-08-08 14:48:59 +02:00
Gustas
68fddf818c
Polish encyclopedia descriptions
2023-02-18 16:18:01 +01:00
Gustas
e21f94f36a
Guarantee 1 riflemen on sell in mods
...
And engineer on RA and D2K construction yards
2022-12-31 16:51:26 +01:00
abcdefg30
982c97dc6c
Specify targetable offsets for the repair pad in Dune 2000
2022-12-28 17:11:31 +02:00
Gustas
0b86936dcd
Nerf player experience
2022-11-10 23:33:52 +01:00
ThomasChr
6c348620f3
Use Stop button on (production) buildings to reset rally point fixes #20414
2022-11-09 08:44:09 +02:00
N.N
ae7fc11472
Minor adjustment into the D2k
...
Minor adjustment into the D2k
- Add rally point into the Palace
- removed harvester MustBeDestroyed in campaing
- Players can see they carryalls and ornothopers under the fog.
- Increased CameraRemoveDelay on Superweapons so player can see superweapon impact.
2022-09-21 18:06:18 +02:00
Matthias Mailänder
3be0e9e8a5
Add an in-game encyclopedia to Dune 2000.
2022-09-11 20:19:58 +03:00
Gustas
88e2314776
Add directional support powers to D2K ornithopters
2022-08-08 23:28:51 +02:00
N.N
a9d1b771a0
Align ORA d2k to original D2k
...
Align ORA D2k weapons to better match original d2k.
2022-07-28 23:42:00 +02:00
Ivaylo Draganov
bc676fbf78
Add text notifications to many in-game events
2022-04-30 12:39:29 +01:00
Mustafa Alperen Seki
60b123c641
Split NukePower MissileImage from MissileWeapon.
2022-04-12 21:52:29 +02:00
Matthias Mailänder
b3d290edd9
Rename support power field for consistency.
2021-12-05 14:56:01 +01:00
abc013
c0da9f1eab
Fix walls counting to kills/deaths statistic
2021-10-29 21:07:06 +02:00
Orb370
d88198e61e
Allow Targeting While Defenses are in the Construction Animation Commit
2021-10-11 17:49:44 -05:00
Paul Chote
99322cee8f
Set the closest production to Primary when force-targeting rallypoints.
2021-07-29 16:19:53 +02:00
Paul Chote
7c0e4b25ae
Specify interaction bounds relative to the mod tile size.
2021-03-27 16:31:50 +01:00
Paul Chote
d09476c603
Remove custom palettes from building placement previews.
2021-02-12 02:08:30 +01:00
abcdefg30
99ec119ffd
Move LaysTerrain functionality to D2kBuilding
2020-11-15 16:33:32 +01:00
abcdefg30
6b2920cc91
Introduce D2kBuilding
2020-11-15 16:33:32 +01:00
abcdefg30
d647aab7fe
Fix d2k conyards granting an unconsumed "auto-concrete" condition
2020-10-06 23:25:12 +01:00
Mustafa Alperen Seki
be88c33399
Add a lobby option to disable Concrete in D2k.
2020-10-06 13:29:33 +02:00
reaperrr
0990caefd7
Fix turreted defenses always realigning
...
This looks weird, doesn't match the originals
and makes map-defined custom facings useless.
2020-10-06 12:53:11 +02:00
abcdefg30
c0d31688c4
Exclude walls from the assets value
2020-09-11 23:44:30 +02:00
Paul Chote
ac975f4139
Convert yaml-exposed facings to WAngle.
2020-07-19 10:41:05 +02:00
abcdefg30
60bbbe0d93
Fix the Death Hand launch notification playing for the player not enemy
2020-06-10 18:57:08 +02:00
Pavel Penev
3723939c99
Adjusted D2k build times to match the original game
...
Removed custom production queue speedups and custom actor build time slowdowns and adjusted BuildDurations based on the specifications in issue 18051.
2020-05-27 10:32:35 +02:00
Matthias Mailänder
24638b02a9
Fix turret build sounds.
2020-05-02 20:07:09 +01:00
Matthias Mailänder
bd1760682f
Rename WithNukeLaunch* traits to WithSupportPower*.
2020-04-30 01:37:05 -05:00
Paul Chote
4b446d100e
Update D2k decorations.
2020-03-24 00:07:10 -05:00
Paul Chote
585b8dc13c
Set default rally point to an empty path.
2020-02-09 16:52:22 +01:00
Paul Chote
b2f0ac15e8
Generalize RallyPointInfo.Offset to support arbitrary length paths.
2020-02-09 16:52:22 +01:00
tovl
434c46058f
Disallow units idling on service depot.
2020-01-04 16:04:27 +00:00
tovl
c360d8bcef
Make service depot passable.
2020-01-04 16:04:27 +00:00
Ivaylo Draganov
93e42b0b27
Add selection tiers as inheritable templates
2019-12-08 18:39:21 +01:00
SoScared
b9b7f435dd
Redo buildpaletteorder for D2K buildings
2019-10-05 18:21:08 +02:00
Ivaylo Draganov
9f59b007ab
Add palette order to support powers in TD, RA and d2k
2019-06-15 09:55:22 +02:00
Paul Chote
087887250f
Add line-build palette to RA, TD, D2k.
2019-05-31 15:44:09 +02:00
Paul Chote
52fd32c311
Split IPlaceBuildingPreviewGeneratorInfo from PBOG.
2019-05-31 15:44:09 +02:00
abcdefg30
b8fbc63542
Empty the default of TrailSequences in NukePower
2019-05-17 18:53:52 +02:00
reaperrr
6eb31401f1
Implement D2k DeathHand cluster logic
2019-05-09 22:28:46 +01:00
Mustafa Alperen Seki
2463b2ed43
Remove Exit: from D2k ConYard.
2019-04-22 20:20:47 +02:00