Paul Chote
|
7c0e4b25ae
|
Specify interaction bounds relative to the mod tile size.
|
2021-03-27 16:31:50 +01:00 |
|
Paul Chote
|
470bc4e092
|
Polish deployed mobile sensor array:
- Force temperate palette to avoid glitches on snow maps
- Add missing active animation
|
2021-03-20 17:15:56 +01:00 |
|
Matthias Mailänder
|
2d36d0a659
|
Reflect in naming that negative SelfHealing is a thing.
|
2020-08-02 22:15:13 +02:00 |
|
Paul Chote
|
ac975f4139
|
Convert yaml-exposed facings to WAngle.
|
2020-07-19 10:41:05 +02:00 |
|
Paul Chote
|
90815ace59
|
Add a decoration glyph for friendly units in tunnels.
|
2020-05-02 16:16:16 +02:00 |
|
Paul Chote
|
f9ca2114a9
|
Update TS decorations.
|
2020-03-24 00:07:10 -05:00 |
|
Ivaylo Draganov
|
93e42b0b27
|
Add selection tiers as inheritable templates
|
2019-12-08 18:39:21 +01:00 |
|
tovl
|
d2991247a3
|
Add separate condition to mobile for disabling nudging only.
|
2019-10-28 19:35:32 +01:00 |
|
Paul Chote
|
f14d3985a0
|
Allow carryall pickup orders on deployed vehicles.
|
2019-10-19 13:11:00 +02:00 |
|
Punsho
|
d9ec3e0d88
|
Make EMP dissable detection of mobile sensor array
|
2019-10-05 19:19:57 +02:00 |
|
abcdefg30
|
c0620bd186
|
Revert the search radius decrease in TS
|
2019-09-28 13:58:24 +02:00 |
|
abcdefg30
|
84fbcd7c47
|
Apply the update rule to the default mods
|
2019-08-11 16:40:55 +02:00 |
|
abcdefg30
|
ead35bccda
|
Decrease SearchFromProcRadius and SearchFromOrderRadius
|
2019-08-11 16:40:55 +02:00 |
|
tovl
|
922c6e9c40
|
Fix harvesters losing their last harvesting position when carried by carryall.
|
2019-07-19 10:49:24 +02:00 |
|
Ivaylo Draganov
|
e23054631d
|
Add "Flat" and "Low Priority" selection modes to default mods
|
2019-06-29 20:46:12 +02:00 |
|
Paul Chote
|
ebe37a44ad
|
Require force move for all undeploy-triggering orders.
|
2019-06-08 02:09:30 +02:00 |
|
Paul Chote
|
c853e8c5d6
|
Disable non-force move for deployed units.
|
2019-06-08 02:09:30 +02:00 |
|
tovl
|
ea036d4cc0
|
Allow move orders to cancel DeployForGrantedCondition.
|
2019-06-08 02:09:30 +02:00 |
|
tovl
|
8e91a1ba89
|
Add order voice to GrantConditionOnDeploy.
|
2019-04-22 15:34:07 +02:00 |
|
tovl
|
351df4769b
|
Let TS deployable units honor emp-disabled.
|
2019-04-22 15:34:07 +02:00 |
|
abcdefg30
|
0ab7e0a855
|
Add support for multiple (un)deploy sounds on GrantConditionOnDeploy
|
2019-03-11 21:31:39 +00:00 |
|
tovl
|
2e5e7c22f4
|
Make Mobile a PausableConditionalTrait
|
2019-03-07 02:50:43 +01:00 |
|
Paul Chote
|
807a40c209
|
Remove IExplodeModifier interface.
|
2018-11-22 22:16:56 +01:00 |
|
abcdefg30
|
a6716e2c2d
|
Fix TS units not using the being-captured condition
|
2018-10-15 19:16:27 +02:00 |
|
Paul Chote
|
75f78f8d27
|
Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
|
2018-06-14 13:40:18 +02:00 |
|
reaperrr
|
079570190c
|
Make TS use Locomotor
|
2018-05-03 10:49:21 +02:00 |
|
Arular101
|
4ea6a3c18c
|
Small adjustments
|
2017-12-28 10:12:52 +01:00 |
|
Arular101
|
ede72410ff
|
Increase damage and HP by 100x
|
2017-12-28 10:12:52 +01:00 |
|
Paul Chote
|
c87409ed1a
|
Remove legacy bounds code.
|
2017-12-11 19:45:07 +01:00 |
|
reaperrr
|
aa8d9f5dda
|
Fix GrantConditionOnDeploy to support multiple sprite bodies
|
2017-05-14 00:22:26 -05:00 |
|
reaperrr
|
cf65bb6e41
|
Merge pull request #13203 from reaperrr/ts-balance-fixes
Fix some wrong TS unit stats
|
2017-05-12 15:30:39 +02:00 |
|
Paul Chote
|
d2973801e4
|
Update TS LocalOffsets for new coordinate system.
|
2017-05-07 13:47:12 +01:00 |
|
Paul Chote
|
5dcb840f9f
|
Fix WithHarvesterOffset.LocalOffset name.
|
2017-05-07 13:44:47 +01:00 |
|
Paul Chote
|
4e6af29bb8
|
Match LPST pre/post deploy sizes and offsets.
|
2017-04-29 12:21:30 +01:00 |
|
reaperrr
|
0c6911bd2f
|
Fix Mobile Sensor Array sight ranges to match original
|
2017-04-29 13:13:23 +02:00 |
|
reaperrr
|
9759fce9d7
|
Fix TS MCV stats to match original
|
2017-04-27 21:33:37 +02:00 |
|
Mustafa Alperen Seki
|
2ca3a1d120
|
Reorder the TS Cameos
|
2017-04-09 15:24:49 +02:00 |
|
Mustafa Alperen Seki
|
66d50ba0b5
|
Add Tech Levels to Tiberian Sun
|
2017-03-18 20:08:44 +02:00 |
|
reaperrr
|
1d636082a3
|
Fix TS harvester load, unload and movement speed
Matching original.
|
2017-03-06 03:55:22 +01:00 |
|
Paul Chote
|
bb5f25e0dc
|
Disable actor sight while inside tunnels.
|
2017-01-29 18:58:33 +00:00 |
|
Zimmermann Gyula
|
cc71582419
|
Fix vein attack animation moving along with target.
|
2017-01-26 11:01:36 +01:00 |
|
Paul Chote
|
72f61ed95c
|
Start reorganising TS Inherits.
|
2016-12-23 11:29:24 +00:00 |
|
Paul Chote
|
4a179e4824
|
Remove ^EmpDisableMobile inherit.
|
2016-12-23 11:29:24 +00:00 |
|
Paul Chote
|
f4e0b91e04
|
Convert DeployToUpgrade to conditions.
|
2016-12-13 19:30:41 +00:00 |
|
Paul Chote
|
29d7d42638
|
Convert UpgradeOnTerrain to conditions.
|
2016-12-13 19:30:40 +00:00 |
|
Paul Chote
|
983a24199a
|
Remove notmobile condition from TS.
|
2016-12-06 17:21:12 +00:00 |
|
Paul Chote
|
02e7b1ebfb
|
Fix Carryall interaction with sensor array and tick tanks.
|
2016-11-30 19:24:44 +00:00 |
|
Paul Chote
|
12d31cd09e
|
Replace UpgradeTypes -> RequiresCondition across TS.
|
2016-11-19 17:19:26 +00:00 |
|
Paul Chote
|
d68c705512
|
Block actor sight above cliffs.
|
2016-11-11 17:46:53 +00:00 |
|
reaperrr
|
11d2ee80dc
|
Upgrade tooltip when Mobile Sensor Array is deployed
|
2016-10-23 16:16:26 +02:00 |
|