Commit Graph

3032 Commits

Author SHA1 Message Date
Paul Chote
133b79e2c2 Merge pull request #4045 from Mailaender/pilot-nudge
Cleanup EjectOnDeath and nudge pilots
2013-11-02 15:42:29 -07:00
Matthias Mailänder
4012ca7d17 added trait documentation 2013-11-02 23:22:37 +01:00
Matthias Mailänder
ad25631d11 nudge the grounded pilots after ejections 2013-11-02 23:22:37 +01:00
Matthias Mailänder
17e15e1f3e don't ignore bools 2013-11-02 23:22:32 +01:00
Matthias Mailänder
6b0238a6cc don't stack flashes and filter non unit actor related orders 2013-11-02 18:29:54 +01:00
Matthias Mailänder
e0e3f1155a avoid additional layers of abstraction 2013-11-02 18:12:46 +01:00
Matthias Mailänder
73750f5a7c StyleCop cleanup 2013-11-02 18:03:55 +01:00
Matthias Mailänder
b1c3ac20bf brought back the MoveFlash
closes #2592
2013-11-02 18:03:49 +01:00
Matthias Mailänder
f00e4254fc Merge pull request #4005 from ScottNZ/madtank
Add MAD Tank
2013-11-02 03:13:06 -07:00
Paul Chote
f4e570a95c Merge pull request #4017 from Mailaender/ranks-zoffset
Fixed veterancy icons drawn below actor SHP
2013-11-02 02:53:56 -07:00
Matthias Mailänder
14b15b5ba1 Merge pull request #4042 from pchote/dog-fix
A simple fix for dogs vs barrels.
2013-11-02 00:58:24 -07:00
Matthias Mailänder
8545216cbd StyleCop clean 2013-11-02 08:53:31 +01:00
Matthias Mailänder
bb57caef8d separate Rank effect from GainsExperience
fixes #3957
2013-11-02 08:53:31 +01:00
ScottNZ
9eff54c217 Add MAD Tank and InvalidTargets field to WeaponInfo 2013-11-02 17:19:08 +13:00
ScottNZ
aec50426d5 Fix some broken logic in AI air targeting code 2013-11-02 17:19:07 +13:00
Paul Chote
e30d8cb817 Remove redundant CanAttackGround flag. 2013-11-02 12:49:26 +13:00
Matthias Mailänder
fc808fe069 Merge pull request #4036 from pchote/aircraft-polish
C&C aircraft polish.
2013-11-01 14:17:23 -07:00
Paul Chote
2f5ff30184 Add strafing to C&C airstrike. 2013-11-02 10:08:26 +13:00
Paul Chote
911716fb18 Fix GravityBomb explosion position. 2013-11-01 17:47:30 +13:00
Paul Chote
47209f5848 CarpetBomb -> AttackBomber. 2013-11-01 17:47:30 +13:00
Paul Chote
d7effe71da Add squad and quantisation support to AirstrikePower. 2013-11-01 17:45:21 +13:00
Matthias Mailänder
cf1f7e0d1e Merge pull request #4037 from Phrohdoh/EngineerFalseAttackWarning
Fixes #3963
2013-10-31 10:58:34 -07:00
Taryn Hill
dd17a99ab5 Checks to make sure Attacker is not null.
Ignores self-attacking.
Ignores friendly-fire that does <= 0 damage (repairs).
2013-10-31 11:56:01 -04:00
Paul Chote
4754a8019a Support CenterPositionInit for Aircraft. 2013-10-31 21:30:13 +13:00
Paul Chote
1870e31662 Double clicking a map in the chooser now selects it. 2013-10-31 08:46:16 +13:00
Curtis Shmyr
2229bbf985 Rename LegacyCapture related traits to Capture 2013-10-27 17:25:44 -06:00
Curtis Shmyr
c1e5be380e Rename Capture related traits to ExternalCapture 2013-10-27 17:25:44 -06:00
Paul Chote
ae86e20bc7 Add support for multiple stand animations. 2013-10-26 11:05:07 +13:00
Paul Chote
d0c5ab0ca3 Clean up style nits in RenderInfantry. 2013-10-26 11:05:07 +13:00
Paul Chote
131583a1e9 Remove legacy settings panel. 2013-10-25 08:31:34 +13:00
Paul Chote
94554d7678 Support nested scissor rectangles. 2013-10-25 08:31:34 +13:00
Matthias Mailänder
e912aa63ed Merge pull request #3983 from pchote/polish-chat-input
Polish chat input.
2013-10-24 10:25:23 -07:00
Paul Chote
15de893cec Clean up chat input.
- Team chat by default; use tab key or button to change.
- Removed "Use RETURN key..." prompt.
- Remove jarring transition between display and entry modes.
- Scroll to bottom on opening entry mode.
- Disable any/team toggle for spectators.
- Minor spacing/padding tweaks.
- Code cleanup.
2013-10-24 20:02:17 +13:00
Paul Chote
4814c0541e Replace cash tick options with a simple on/off. 2013-10-23 19:37:09 +13:00
Matthias Mailänder
c5c518dbce Merge pull request #3969 from pchote/hotkeys
Improved hotkey support
2013-10-21 13:53:43 -07:00
Paul Chote
7ffbfb9b7e Add a Hotkey class for user-configurable keys. Fixes #3779.
Users can now define and use hotkeys that include modifiers (ctrl/meta/shift/alt).
2013-10-22 09:14:05 +13:00
Matthias Mailänder
b3cceb792d Merge pull request #3975 from pchote/contrail-fix
Extract contrail fading for dead projectiles into an IEffect.
2013-10-21 11:30:35 -07:00
Paul Chote
aab6fec68b Remove VirtKey and KeyName. 2013-10-21 20:24:24 +13:00
Paul Chote
03c4c476f1 Use scale in RenderSimple.RenderPreview. Fixes #3970. 2013-10-21 18:52:29 +13:00
Paul Chote
7ecf84dc61 Extract contrail fading for dead projectiles into an IEffect. 2013-10-21 18:27:37 +13:00
Matthias Mailänder
f21f314bfe avoid magic number for replay duration calculation 2013-10-16 21:09:45 +02:00
Matthias Mailänder
f51bd87332 Merge pull request #3943 from pchote/wall-fix
Fix projectiles vs walls.
2013-10-16 08:03:47 -07:00
Matthias Mailänder
39c7843654 Merge pull request #3944 from pchote/sound-fix
Fix bogus sound attenuation.
2013-10-16 07:54:13 -07:00
Paul Chote
1ab4b9b72c Fix the rank chevron size when zooming. 2013-10-16 19:12:59 +13:00
Paul Chote
3ef6a8317a Remove Game.Zoom. 2013-10-16 18:21:46 +13:00
Paul Chote
8aa76b07cb Use the current position for projectile explosions. Fixes #3795. 2013-10-16 17:31:28 +13:00
Matthias Mailänder
32673344a8 Merge pull request #3933 from pchote/zoom-lines
Don't zoom UI lines when pixel doubling.
2013-10-15 08:28:30 -07:00
ScottNZ
a7b7b68a2e Add missing [Translate]s to support power widgets 2013-10-15 14:40:50 +13:00
Paul Chote
483120ea20 Extract DrawTargetMarker to WorldRenderer. 2013-10-15 10:45:51 +13:00
Paul Chote
839419635d Improve contrasted range circle rendering. 2013-10-15 10:45:51 +13:00