Paul Chote
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d864989c19
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Tidy PathfinderDebugOverlay.
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2013-10-14 21:18:50 +13:00 |
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Paul Chote
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68cd537c9b
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Rename DebugOverlay -> PathfinderDebugOverlay.
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2013-10-14 21:16:46 +13:00 |
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Paul Chote
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97a42e7d43
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Fix A* debug overlay in D2K.
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2013-10-14 21:14:21 +13:00 |
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Paul Chote
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d2eb42fbd2
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Add Health radius to CombatDebugOverlay. Fixes #3862.
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2013-10-14 20:57:41 +13:00 |
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Paul Chote
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5da2c319c1
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Fix inconsistent naming in DebugMuzzlePositions.
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2013-10-14 20:57:20 +13:00 |
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Paul Chote
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9f1f6eae9d
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Merge pull request #3929 from ScottNZ/translation
Add translation support
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2013-10-13 23:57:12 -07:00 |
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ScottNZ
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3769b845b6
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Make tooltip names/descriptions translatable
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2013-10-14 19:38:21 +13:00 |
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ScottNZ
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42a4d30162
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Set up English translation for requires/on-hold/ready texts
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2013-10-14 19:38:21 +13:00 |
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ScottNZ
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6598f0382a
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Add support for game translation
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2013-10-14 19:38:18 +13:00 |
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Paul Chote
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7ff2e9d004
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Merge pull request #3926 from Phrohdoh/EjectOnDeath
EjectOnDeath - updated and 100% working
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2013-10-13 22:51:36 -07:00 |
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Paul Chote
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efa306a111
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Merge pull request #3928 from Mailaender/double-click-watch
Start Replay on double click
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2013-10-13 22:29:53 -07:00 |
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Taryn Hill
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e3e7d0b38c
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Add ignoreActor and checkTransientActors to IPositionable.CanEnterCell
Improved 'return' checks
Removed unnecessary 'using'
Fixed defaults.yaml spelling error
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2013-10-13 20:24:29 -04:00 |
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Taryn Hill
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e9652db486
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EjectOnDeath works with air & ground vehicles, updated defaults.yaml
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2013-10-13 20:13:55 -04:00 |
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Taryn Hill
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61a26a636b
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Moved EjectOnDeath to Mods.RA root
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2013-10-13 20:13:55 -04:00 |
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Matthias Mailänder
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24fdb489b9
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start replay on double click
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2013-10-12 23:51:27 +02:00 |
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Paul Chote
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d8c6acad45
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Merge pull request #3903 from Mailaender/gameinit-redundancy
Removed the now redundant per mod Install/DownloadPackagesLogic
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2013-10-12 14:38:13 -07:00 |
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Matthias Mailänder
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b618fc7cc2
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complete password protected servers
closes #2290
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2013-10-07 19:37:12 +02:00 |
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Matthias Mailänder
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cdfc21af2c
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remove redundant install and download logic
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2013-10-06 10:52:55 +02:00 |
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Paul Chote
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2d0028396a
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Fix DefaultLoadScreen coding style.
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2013-10-06 11:04:15 +13:00 |
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Paul Chote
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7604a60894
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Fix Mods.RA csproj.
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2013-10-06 10:58:05 +13:00 |
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Chris Forbes
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70b5cc8281
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Merge pull request #3905 from Mailaender/splashscreens
Removed Loadscreen redundancy
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2013-10-05 13:21:10 -07:00 |
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Matthias Mailänder
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ebda91631e
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also don't leave a husk somewhere when loaded as cargo
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2013-10-05 21:52:33 +02:00 |
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Matthias Mailänder
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cec348c462
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don't explode when not in world
fixes #3895
StyleCop cleanup
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2013-10-05 21:47:23 +02:00 |
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Matthias Mailänder
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19b649ba60
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unify D2k, RA, TS loadscreens to avoid redundancy
load text comments from mod.yaml (comma separated)
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2013-10-05 18:37:22 +02:00 |
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Paul Chote
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9ee9de01b1
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Use cell positioning to look up resupply actors. Fixes #3901.
FindActorsInBox only checks against the centre of
actors, so testing two points is rarely going to
work.
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2013-10-05 23:28:46 +13:00 |
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Matthias Mailänder
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86ad0e63e4
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Merge pull request #3887 from pchote/viewport-cleanup
Viewport cleanup
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2013-10-05 02:23:18 -07:00 |
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Paul Chote
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e09a7f4682
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Merge pull request #3888 from Mailaender/ts-asset-download
Added Auto-Download for Tiberian Sun assets
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2013-10-05 01:33:57 -07:00 |
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Paul Chote
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919181e04d
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Clean up viewport internals.
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2013-10-05 21:01:22 +13:00 |
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Paul Chote
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fe8c80aca6
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Add Game.Zoom for remaining engine stuff.
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2013-10-05 21:01:22 +13:00 |
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Paul Chote
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1ca9c90565
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Add ScreenMap.ActorsAt(MouseInput) overload.
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2013-10-05 21:01:21 +13:00 |
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Paul Chote
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0b560bfc6e
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Move more viewport lookups to WorldRenderer.
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2013-10-05 21:01:21 +13:00 |
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Paul Chote
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f575c20d38
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Route viewport centering via WorldRenderer.
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2013-10-05 21:01:21 +13:00 |
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Paul Chote
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b3d608092c
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Tidy WorldCommandWidget.
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2013-10-05 21:01:21 +13:00 |
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Paul Chote
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b7123cda7d
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Route screen size queries via Game.Renderer.
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2013-10-05 21:01:21 +13:00 |
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Matthias Mailänder
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65bbfbaef2
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Merge pull request #3859 from ScottNZ/irc
Add IRC client to the serverbrowser
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2013-10-05 00:43:49 -07:00 |
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Matthias Mailänder
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ecf9c260b6
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minor StyleCop cleanups
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2013-10-05 08:57:04 +02:00 |
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ScottNZ
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c6dc0e8c8b
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Add IRC interface to ra/cnc server browsers
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2013-10-05 12:05:28 +13:00 |
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Paul Chote
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3002c4b77d
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Use SpriteRenderables for tile overlays.
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2013-09-27 15:41:33 +12:00 |
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Paul Chote
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8c0da26ae1
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Remove PPos from GainsExperience.
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2013-09-27 15:41:33 +12:00 |
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Paul Chote
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1a1d5ede19
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Remove PPos from TeslaZapRenderable.
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2013-09-27 15:41:33 +12:00 |
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Paul Chote
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7320493a21
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Fix radar cursor fake mouse event location.
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2013-09-27 15:41:33 +12:00 |
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Paul Chote
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27e4bbf1cb
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Replace CenterLocationInit -> CenterPositionInit.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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4df9fc1acc
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Render minefield targeting using PBOG-style overlay.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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aed7f2ace6
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Remove PPos and tidy DebugOverlay.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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b335d67ce3
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Remove PPos hacks from RadarWidget.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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ad44610e5a
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Replace dynamic Actor.Bounds with the (unchanging) relative rect.
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2013-09-27 15:39:57 +12:00 |
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Paul Chote
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e03ec690ff
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Track actor positions in ActorMap.
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2013-09-27 15:36:51 +12:00 |
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Paul Chote
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b00cc6108d
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Make ActorMap addition explicit.
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2013-09-27 15:36:51 +12:00 |
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Paul Chote
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dfd51c0caa
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Introduce ScreenMap trait for caching screen-coord queries.
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2013-09-27 15:36:25 +12:00 |
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Paul Chote
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cad46e43c5
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Add WorldRenderer parameter to WorldLoaded.
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2013-09-27 15:29:44 +12:00 |
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