Commit Graph

4842 Commits

Author SHA1 Message Date
Paul Chote
1bd408948d Add WithRangeCircle trait for drawing arbitrary ranges. 2014-10-04 14:01:44 +13:00
huwpascoe
3ece9ede42 Turrets now realign when not attacking. 2014-10-04 01:18:19 +01:00
reaperrr
f03617bbe5 Move Console commands to Mods.Common 2014-10-03 23:19:27 +02:00
reaperrr
ab30e8a993 Move FloatingText effect to Mods.Common 2014-10-03 23:08:42 +02:00
reaperrr
a7d3ff973e Move Explosion effect to Mods.Common 2014-10-03 23:08:41 +02:00
Paul Chote
cb85da6712 Merge pull request #6632 from steelphase-forks/common-widgets
Mods.Common Widgets
2014-10-04 10:06:05 +13:00
Paul Chote
2f5ac1a360 Some minor Cargo style fixes. 2014-10-04 09:57:10 +13:00
Paul Chote
1df018f526 Update CurrentAdjacentCells when actor is added to the world. Fixes #6633. 2014-10-04 09:48:10 +13:00
Matthias Mailänder
beed736169 Merge pull request #6528 from atlimit8/DragIntoTransports
Modifies IMove & Enter and Fixes #4640 - Units teleport into transports
2014-10-03 15:37:29 +02:00
atlimit8
b9ac4da32a Prevent transport from moving while loading cargo 2014-10-03 08:07:05 -05:00
atlimit8
3f6e1a608a Added IDisableMove 2014-10-03 08:07:05 -05:00
atlimit8
cead66668f Fixed #4640 - Units teleport into transports. 2014-10-03 08:07:02 -05:00
Matthias Mailänder
8489340276 Merge pull request #6556 from pchote/upgrade-all-the-things
Add support for time-limited actor upgrades.
2014-10-03 11:46:20 +02:00
Paul Chote
80f42b4921 Add support for generic tooltip names. 2014-10-03 20:25:33 +13:00
atlimit8
af5b18a080 Extend Enter activity class for (re)usability in enter/exit/dock logic 2014-10-02 20:47:28 -05:00
atlimit8
83acbe0266 Extended IMove for Enter logic 2014-10-02 20:47:28 -05:00
abcdefg30
d1e9d7d19d Harvester now autoharvest when produced 2014-10-02 16:41:55 +02:00
steelphase
2f87a62ee8 Mods.Common Widgets
Moved over Widgets that don't require a bunch of things to move.
2014-10-01 09:48:41 -04:00
Paul Chote
fd14ebddb8 Remove the now-redundant ScriptInvulnerable trait. 2014-10-01 21:50:18 +13:00
Paul Chote
b6d17d3034 Expose upgrades to map scripts. 2014-10-01 21:50:18 +13:00
Paul Chote
8a014393a3 Rename UnitUpgradeCrateAction to GrantUpgradeCrateAction. 2014-10-01 21:29:22 +13:00
Paul Chote
abba61dd8c Replace RemoveOnConditions with KillsSelf.
Upgrades offer more flexibility than prerequisites.
2014-10-01 21:29:21 +13:00
Paul Chote
bb44d76762 Add a GrantUpgradeWarhead and initial TS EMP implementation. 2014-10-01 21:29:21 +13:00
Paul Chote
968486a03e Reimplement iron curtain as a generic stat upgrade. 2014-10-01 21:29:19 +13:00
Paul Chote
331f2852db Fix cloak upgrade expiration. 2014-10-01 21:28:49 +13:00
Paul Chote
c697a1e7b4 Add a UnitUpgradeManager trait.
This introduces support for timed upgrades, starting with crate buffs.
2014-10-01 21:28:45 +13:00
Matthias Mailänder
a666e963eb Merge pull request #6504 from s1ww/mapchooser_filter
Closes #6374
2014-09-30 21:27:36 +02:00
Matthias Mailänder
a37f89aadf Merge pull request #6574 from pchote/celltrigger
Implement cell triggers.
2014-09-30 20:49:03 +02:00
Paul Chote
a61fdba44d Implement cell triggers. Closes #4400. 2014-09-30 19:25:09 +13:00
abcdefg30
7d72f81c5d fix broken objectives fine-tuning 2014-09-29 16:14:42 +02:00
s1ww
db99b816db Implementing search feature in map choosers 2014-09-29 06:59:42 +02:00
reaperrr
e955c0f4ce Remove redundant tab 2014-09-28 23:10:28 +02:00
Matthias Mailänder
867ebcec3b port allies-01 to new Lua API 2014-09-28 10:53:01 +02:00
Paul Chote
ca6119821f Allow lua API to bind a minimal set of properties to dead actors. 2014-09-28 14:46:37 +13:00
Paul Chote
b010f1df1e Merge pull request #6570 from jacobdufault/cleanup
Remove unnecessary conditionals
2014-09-28 10:39:39 +13:00
reaperrr
5d1d6d6d08 Merge pull request #6576 from pchote/armaments
Allow armaments to be enabled/disabled by upgrades.
2014-09-27 14:08:07 +02:00
reaperrr
ffeff5c7b6 Merge pull request #6575 from pchote/selfhealing
Add elite self-healing bonus
2014-09-27 13:19:24 +02:00
Paul Chote
3a64fd717f Merge pull request #6488 from jonathanmiles/support-power-targetability
AI no longer calls support power on things it can't target
2014-09-27 23:13:14 +12:00
Paul Chote
2bbdd0ae06 Add self-healing for elite units. 2014-09-27 22:14:45 +12:00
Paul Chote
372d03c320 Convert SelfHealing to upgrades. 2014-09-27 22:14:45 +12:00
Paul Chote
67e3c74d31 Allow armaments to be enabled/disabled by upgrades. 2014-09-27 14:59:15 +12:00
Jacob Dufault
67ff4dbac1 Remove unnecessary conditionals
- Game.modData.Manifest.LuaScripts is never null.
- context.LoadLuaScripts will work properly even if the file collection is empty.
2014-09-26 17:36:28 -04:00
abcdefg30
22dc63620f Unhardcoded productionbar colors 2014-09-26 14:55:42 +02:00
Paul Chote
8d54efc7af Merge pull request #6555 from obrakmann/fix6547_global_chat
Add a chat cache
2014-09-26 23:18:49 +12:00
obrakmann
7bb89ba664 Merge pull request #6543 from s1ww/upgraded_gui
Upgrading player gui redux
2014-09-26 09:49:22 +02:00
Oliver Brakmann
36b5097fa0 Cache chat conversations in the lobby and in-game
This preserves the chat content from the lobby and makes it available
in-game, and also makes all chat content available to the end-game
dialog.
2014-09-26 07:18:33 +02:00
s1ww
b4705add88 Upgrading player gui 2014-09-26 07:02:15 +02:00
Oliver Brakmann
ef35ee2204 Load end-game dialog only after game ends, not already when it starts
This is to ensure that statistics reflect the state at the end of the
game, not that from the start of the game.

Fixes #6547.
2014-09-25 21:02:39 +02:00
Paul Chote
3c2383ebc6 Don’t crash if a warhead smudge extends outside the map. Fixes #6548. 2014-09-24 22:34:02 +12:00
Paul Chote
17702dc057 Merge pull request #6334 from Mailaender/parachute-out-of-map
Fixed a crash when parachutes were spawned outside of the map
2014-09-24 22:26:08 +12:00