Commit Graph

1439 Commits

Author SHA1 Message Date
Paul Chote
06a78cd73d Deathweapon capability, refactoring, and Pip polishing on Silo, Proc, Harv. Lose ore on silo death. 2010-06-14 22:15:43 +12:00
Paul Chote
de6434c0f1 Use the same model for ra (but let proc hold ore as before) 2010-06-13 22:00:39 +12:00
Paul Chote
aba5c777db The original method worked better; take the best of both worlds 2010-06-13 22:00:39 +12:00
Paul Chote
640ac9b8e6 Trial a new resource model in cnc 2010-06-13 22:00:05 +12:00
Paul Chote
a35d6207a9 Scriptable chronosphere + desaturate effect 2010-05-26 21:07:13 +12:00
Chris Forbes
40f981a80d blah 2010-05-20 19:35:50 +12:00
Chris Forbes
b0d2bf2e51 moved air unit support to ra 2010-05-20 18:54:44 +12:00
Chris Forbes
ed21b3be8d moved cargo-related traits to ra 2010-05-20 17:28:48 +12:00
Chris Forbes
dd52aa1728 positional sound! 2010-05-13 08:44:46 +12:00
Chris Forbes
2d0f30a341 remove VisualDest crap from bullets & combat code 2010-04-30 12:20:22 +12:00
Chris Forbes
688b05042e fix breakage caused by paul's changes 2010-04-17 21:57:55 +12:00
Chris Forbes
250924fd9e added RMBO 2010-04-17 18:59:14 +12:00
Chris Forbes
6d14f86625 tib poisoning is now resourcetype-specific 2010-04-17 18:26:32 +12:00
Chris Forbes
97bd7ddcd1 add tiberium poisoning 2010-04-17 18:20:52 +12:00
Chris Forbes
e224c64ccc no more stateless garbage 2010-04-13 19:18:49 +12:00
Chris Forbes
28412cd1b6 made parabombs work 2010-04-12 19:11:57 +12:00
Chris Forbes
ba24ffc442 remove spurious leftovers from prev 2010-04-10 14:31:53 +12:00
Chris Forbes
f01bb9b767 removed the BS handling of supportpower sounds 2010-04-10 14:29:46 +12:00
Chris Forbes
1e9f5199f8 don't cancel other players' input modes in IonCannon, Airstrike, etc 2010-04-10 14:15:04 +12:00
Chris Forbes
73399770c5 convert ion cannon to use generic SelectTarget 2010-04-10 12:28:24 +12:00
Chris Forbes
82835f1c8a generic 'select target' order generator 2010-04-10 12:24:00 +12:00
Chris Forbes
058bb1d2ad WORKING airstrike 2010-04-10 11:32:53 +12:00
Chris Forbes
388e871da1 fix stupid crash 2010-04-10 11:24:58 +12:00
Chris Forbes
7084aa891c napalm wiring 2010-04-10 11:20:37 +12:00
Chris Forbes
dd1415dda8 add CarpetBomb trait for 1-pass airstrikes etc 2010-04-10 11:17:52 +12:00
Chris Forbes
6c56ebc7b4 actually make it work (except for napalm) 2010-04-09 22:35:06 +12:00
Chris Forbes
b01ce10a8e added skeleton for cnc airstrike 2010-04-09 22:07:49 +12:00
Chris Forbes
c14654fc6c #87 CNC buildings should show Critical anim while dying 2010-04-05 12:41:16 +12:00
Chris Forbes
71340811ef #65 CNC Ion Cannon - 3 minute cooldown, narrow effect, still PerCell damage for massive building damage 2010-04-05 08:53:25 +12:00
Bob
a22ec0fd81 move the harvest-related traits and activities into the mod dll. 2010-04-04 13:34:17 +12:00
Chris Forbes
f6a52f4e50 #117 off-map planes should spawn at cruise altitude 2010-03-27 18:07:01 +13:00
Paul Chote
08f7d58c86 Fix cnc AFLD 2010-03-25 14:00:25 +13:00
Chris Forbes
988f274e19 fix bugs in ion cannon 2010-03-23 20:30:13 +13:00
Chris Forbes
e99ebb4da3 oops. 2010-03-23 20:19:54 +13:00
Chris Forbes
4fc8f32b9b add IonCannon power 2010-03-23 20:14:35 +13:00
alzeih
ec54448994 remove hack free harvester from TiberiumRefinery 2010-03-18 19:03:53 +13:00
Paul Chote
f9691ba27f Bugfixes: Airfield on left-map-edge and Phase Tank 2010-03-07 22:36:11 +13:00
Paul Chote
5a42519422 cnc fixes:
* Hardcoded audio crashes
	* Implemented remaining vehicles
	* Fix weapon stats
2010-03-05 19:57:20 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00