Commit Graph

  • d471c602c7 Assembly resolving, fixes to crate dropping. Matthew Bowra-Dean 2010-03-19 17:50:27 +13:00
  • c2e9f41051 File->Save All Matthew Bowra-Dean 2010-03-19 16:28:23 +13:00
  • 5ede1ef064 License and copyright Matthew Bowra-Dean 2010-03-19 16:21:52 +13:00
  • 92442d5392 Crate dropping planes Matthew Bowra-Dean 2010-03-19 15:11:47 +13:00
  • 1fb56dd13d File downloader Paul Chote 2010-03-19 00:30:03 +13:00
  • 9c5e7bd0e5 Tweaks Paul Chote 2010-03-18 20:11:38 +13:00
  • 3c643160de update .gitignore and launcher build script now builds/packages the game Paul Chote 2010-03-18 19:58:14 +13:00
  • 83e87e1313 Beginnings of a native osx launcher. Currently has some non-functional UI and a button to launch OpenRA.app from the Resources dir Paul Chote 2010-03-18 19:19:47 +13:00
  • 4ca3f58f1c PerfText now an option alzeih 2010-03-18 23:26:08 +13:00
  • b7087136cb Nuke (cnc and ra). Still needs smoke anim in cnc. alzeih 2010-03-18 21:41:23 +13:00
  • 8e5a5552c4 Killed a bunch of logging statements alzeih 2010-03-18 19:50:11 +13:00
  • ec54448994 remove hack free harvester from TiberiumRefinery alzeih 2010-03-18 19:03:53 +13:00
  • d47e9d071a Now has generic action (no arguments though) alzeih 2010-03-18 18:48:34 +13:00
  • 687b8547f5 Unit on Build is Generic. (half way there) alzeih 2010-03-18 18:31:11 +13:00
  • 93e4e8c1b8 license headers on some other files Chris Forbes 2010-03-18 13:49:32 +13:00
  • a7c22804cb fix license headers; fix crate spawn for non-128x128 maps Chris Forbes 2010-03-18 13:40:29 +13:00
  • 07b0c77db4 undo problematic caching Chris Forbes 2010-03-18 13:33:43 +13:00
  • 8a05af72b3 Unknown race -> Random; make it actually work, too. Chris Forbes 2010-03-18 13:18:41 +13:00
  • c17459310a strip out some duplication Chris Forbes 2010-03-17 23:36:36 +13:00
  • 2feec44df1 blah Chris Forbes 2010-03-17 23:23:18 +13:00
  • c2a03ad8d5 ffs; undo commit of hacked settings file AGAIN. Chris Forbes 2010-03-17 23:17:36 +13:00
  • 3c104bfe39 palette tweaks for trees etc Chris Forbes 2010-03-17 23:16:22 +13:00
  • 74615bfded removing dead and useless crap Chris Forbes 2010-03-17 23:10:26 +13:00
  • c1827e5d25 actually WORKS now Chris Forbes 2010-03-17 23:06:29 +13:00
  • e005e9e314 real player spawning Chris Forbes 2010-03-17 22:56:42 +13:00
  • f9c70a2f65 readonly most of Player's state; setup for non-index player palettes (neutral) Chris Forbes 2010-03-17 22:49:55 +13:00
  • acf1a36e89 AddPlayer helper Chris Forbes 2010-03-17 22:47:04 +13:00
  • f9c940abaf delay wall creation until there ARE players Chris Forbes 2010-03-17 22:40:43 +13:00
  • d37a59d1c9 proper handling of dirty sheets (about 2 years overdue) Chris Forbes 2010-03-17 22:32:12 +13:00
  • cbf11c3559 hacked in a fix: it's a dirty sheet problem Chris Forbes 2010-03-17 22:26:19 +13:00
  • 73d1b8fb38 sensible watercrate animation speed Chris Forbes 2010-03-17 22:03:38 +13:00
  • c330f2f06a undo hacked config Chris Forbes 2010-03-17 22:02:18 +13:00
  • a5d3ac1403 fix spawnpoint vis Chris Forbes 2010-03-17 21:42:53 +13:00
  • bd35f48e48 successful gamestart; shroud is borked Chris Forbes 2010-03-17 21:39:16 +13:00
  • 38172dcda5 made ToggleReady work through chat (/ready) rather than an order against an actor Chris Forbes 2010-03-17 21:26:57 +13:00
  • 66818543a8 country/palette/etc WORKS now Chris Forbes 2010-03-17 21:22:48 +13:00
  • eed2267568 fixing lobby bits Chris Forbes 2010-03-17 21:19:47 +13:00
  • 16f9f5ce89 lots more fixes; still doesnt work Chris Forbes 2010-03-17 20:28:46 +13:00
  • f6b4f70cd7 hack around minimap requiring players in lobby mode; will come back and address this once it runs Chris Forbes 2010-03-17 19:54:02 +13:00
  • 224851507c more fixes Chris Forbes 2010-03-17 19:52:04 +13:00
  • f351285246 moved EvaAlerts from player to world Chris Forbes 2010-03-17 19:47:52 +13:00
  • ed2e70eb9c first step; doesnt work yet Chris Forbes 2010-03-17 19:40:02 +13:00
  • e1970ea8f0 Replace one pile of hacks with another Paul Chote 2010-03-17 23:25:07 +13:00
  • 3aa9b17685 Preparation for connection dialogs in yaml Paul Chote 2010-03-17 22:31:45 +13:00
  • 48370612a0 Checkboxes, Delegates, Create Server. Paul Chote 2010-03-17 22:00:44 +13:00
  • 2a1d9cba7f tweak Paul Chote 2010-03-17 20:45:18 +13:00
  • a2b2ad0af5 3D buttons (still needs a little work) Paul Chote 2010-03-17 20:37:58 +13:00
  • 79bcb3c739 SpawnMapActors trait on world actor is now responsible for spawning trees etc at gamestart time Chris Forbes 2010-03-17 19:31:19 +13:00
  • 79ce49dd77 completely moved MP unit spawn (spawnpoint stuff, etc) into a trait; moved trait from Player to World. Chris Forbes 2010-03-17 19:27:46 +13:00
  • b1d7f1fd69 added World.NeutralPlayer Chris Forbes 2010-03-17 19:19:35 +13:00
  • e30fa307cf add gpl3 header Chris Forbes 2010-03-17 18:58:07 +13:00
  • 12bec40b9a add ForcedPalette trait (RenderModifier). this can be used for things like c17/mine/trees Chris Forbes 2010-03-17 18:49:52 +13:00
  • 3c171dbc31 if you're using MakeArray as a crude Select()... Chris Forbes 2010-03-17 18:46:16 +13:00
  • c2d019210d removed ProjectileInfo.Rotates, since it's redundant now that we have facings= in sequences Chris Forbes 2010-03-17 18:39:05 +13:00
  • 64ac7464a5 impact sounds in cnc Chris Forbes 2010-03-17 18:35:17 +13:00
  • 128fe48592 duplication, in my game? Chris Forbes 2010-03-17 14:57:21 +13:00
  • 5d4d5b0f4f fix spy plane facing Chris Forbes 2010-03-17 14:24:23 +13:00
  • 32b0ea7968 fix artifacts from screen shake Chris Forbes 2010-03-16 20:41:10 +13:00
  • 4231298f38 rename DrawMainMenu -> DrawWidgets Chris Forbes 2010-03-16 20:39:02 +13:00
  • 358744c76a draw (widget-based) chrome ALL the time; this will show up dumbness really fast. Chris Forbes 2010-03-16 20:33:35 +13:00
  • 560019e15f hide the dialog in join cases, too Chris Forbes 2010-03-16 20:28:52 +13:00
  • d4993778e1 get rid of premature optimization (bounds caching all the way up the tree); hide that dialog; it actually works now Chris Forbes 2010-03-16 20:27:25 +13:00
  • 22be9597ca rude hack to stop invisible chrome bits from grabbing input Chris Forbes 2010-03-16 20:19:49 +13:00
  • 2dde4eff07 eradicate dumb UserSettings stuff that causes desyncs Chris Forbes 2010-03-16 20:14:57 +13:00
  • 7114f4b4ba blah Chris Forbes 2010-03-16 20:04:30 +13:00
  • 2e8053257f clean up LoadModAssemblies nonsense a bit Chris Forbes 2010-03-16 20:03:19 +13:00
  • 3d77bcac69 moved rootWidget back to Chrome Chris Forbes 2010-03-16 19:58:34 +13:00
  • 6855732954 remove some ugly hacks Chris Forbes 2010-03-16 19:55:43 +13:00
  • 7af5ef2a65 blah Chris Forbes 2010-03-16 19:51:52 +13:00
  • b504fb53e6 unhack hardcoded cnc menus Chris Forbes 2010-03-16 19:49:01 +13:00
  • 34127d0a28 vertically center dialogs Chris Forbes 2010-03-16 19:27:31 +13:00
  • 066d7a6747 unfail a bit more. Chris Forbes 2010-03-16 19:24:41 +13:00
  • 9290065ff9 fix dumb crash with dynamically initialized widgets Chris Forbes 2010-03-16 19:19:41 +13:00
  • f13ebcc0d2 lazily bind 'delegate' objects once, rather than creating them every click Chris Forbes 2010-03-16 19:12:42 +13:00
  • 03cf04c42e fix accumulation of gameserver buttons, and potential crashes in joining Chris Forbes 2010-03-16 19:07:47 +13:00
  • 088b97fd96 fixed HitTest for yaml chrome Chris Forbes 2010-03-16 19:02:24 +13:00
  • bba765cb4b On second thought, lets not Paul Chote 2010-03-15 22:47:34 +13:00
  • b4be98190d Clear old servers Paul Chote 2010-03-15 22:24:02 +13:00
  • 5afe5d83e5 Direct Connect Paul Chote 2010-03-15 22:21:50 +13:00
  • 850baea1be Position fixes Paul Chote 2010-03-15 22:02:20 +13:00
  • 7310015e47 Quick and extremely hacky server browser for chrisf Paul Chote 2010-03-15 21:57:24 +13:00
  • 3e688acf57 Fix "Create Server" submenu centering Paul Chote 2010-03-15 20:28:33 +13:00
  • 10ce88d8e4 Fix EventBounds bug Paul Chote 2010-03-15 20:25:30 +13:00
  • b70420e373 Use Evaluator for positioning; Refactoring; Position elements relative to parents; Broke clicks outside of parent rect Paul Chote 2010-03-15 19:56:29 +13:00
  • 9ecb0d57f1 Preparation for using Evaluator for widget positioning Paul Chote 2010-03-15 18:52:12 +13:00
  • 31198c25e5 A couple more tweaks Paul Chote 2010-03-15 18:27:57 +13:00
  • 928c3a69c0 Refactoring Paul Chote 2010-03-15 18:21:23 +13:00
  • ef306cbcd5 "Create Server" submenu Paul Chote 2010-03-14 23:26:34 +13:00
  • ddf331cfed Widget actions and main menu Paul Chote 2010-03-14 22:03:22 +13:00
  • ca2630ffab Mouse interaction Paul Chote 2010-03-14 17:49:59 +13:00
  • 287d5a0399 Widgets loaded using reflection; draws a non-interactable main-menu Paul Chote 2010-03-14 16:58:01 +13:00
  • 1042334a1e Widgets in yaml: part 1 Paul Chote 2010-03-14 15:43:38 +13:00
  • f1841021c4 added MasterServerQuery. downloads the server list and constructs IEnumerable<GameServer> from it. Chris Forbes 2010-03-15 20:51:57 +13:00
  • 15170694e5 connected components stuff Chris Forbes 2010-03-15 20:25:22 +13:00
  • 024f10cfbd partial ConnectedComponents labeler; fixes bugs in Evaluator Chris Forbes 2010-03-15 19:14:55 +13:00
  • f18028e309 added Evaluator.cs Chris Forbes 2010-03-15 18:24:26 +13:00
  • 845bbf0f39 allow custom masterserver URL Chris Forbes 2010-03-15 15:49:42 +13:00
  • fd23407792 add ability to suppress masterserver pings via Settings (in prep for pchote's new UI magic for this) Chris Forbes 2010-03-15 13:53:57 +13:00
  • 0728786aee removed dead crap from Chrome Chris Forbes 2010-03-15 12:38:43 +13:00
  • 7935d17f47 FieldLoader refactoring for pchote Bob 2010-03-13 13:38:37 +13:00