Commit Graph

  • faa8f54e7c impose the hack on WALLs, not everything-else Chris Forbes 2010-03-27 10:05:01 +13:00
  • dd6f61a29f fix bridge damage states Chris Forbes 2010-03-27 09:59:42 +13:00
  • a00faf4b9f set up some sensible build-palette order for RA Chris Forbes 2010-03-27 09:33:16 +13:00
  • 31a1ab7525 reduce batch count a LOT; build palette order is now explicit Chris Forbes 2010-03-27 09:21:18 +13:00
  • 97dc615832 unhack weird neutral player getter Chris Forbes 2010-03-27 09:42:43 +13:00
  • 9c0c1e7827 moved NeutralPlayer creation a bit earlier; bridge sections are now owned by NeutralPlayer rather than null Chris Forbes 2010-03-27 09:41:49 +13:00
  • 2829b0229b hmmn.. Chris Forbes 2010-03-27 09:35:47 +13:00
  • 95318f1af3 remove spurious countries from RA (they are for SP only) Chris Forbes 2010-03-27 09:23:53 +13:00
  • ad36252ee1 clean up plane cruise altitude crap => yaml Chris Forbes 2010-03-27 00:07:08 +13:00
  • 5fd79e8203 Updated Makefile for RA-NG. Matthew 2010-03-26 02:23:05 +13:00
  • 08f7d58c86 Fix cnc AFLD Paul Chote 2010-03-25 14:00:25 +13:00
  • dba4859e9a fix dumb naming in WorldRenderer Chris Forbes 2010-03-24 08:35:05 +13:00
  • 41fe6f01fc fixed up the chrome/widgets tree Chris Forbes 2010-03-24 08:30:59 +13:00
  • f37eea8b04 upgrade cnc menus to ra level Chris Forbes 2010-03-24 07:53:41 +13:00
  • 8772089173 less bs. Chris Forbes 2010-03-24 07:42:18 +13:00
  • 2ab155f689 don't show broken servers (address=null) in server browser Chris Forbes 2010-03-23 22:03:13 +13:00
  • bb2e4bd25a U2 is no longer selectable Chris Forbes 2010-03-23 21:51:02 +13:00
  • d038a2a772 fix crash in AttackTurreted. Chris Forbes 2010-03-23 21:15:30 +13:00
  • cd1cffe3da fix dumb crash in SpatialBins Chris Forbes 2010-03-23 20:51:34 +13:00
  • 988f274e19 fix bugs in ion cannon Chris Forbes 2010-03-23 20:30:13 +13:00
  • 1ba65336c2 EYE needs a trait too. Chris Forbes 2010-03-23 20:23:06 +13:00
  • e99ebb4da3 oops. Chris Forbes 2010-03-23 20:19:54 +13:00
  • f3d9c1b3a3 initial wiring for ion cannon Chris Forbes 2010-03-23 20:17:07 +13:00
  • 4fc8f32b9b add IonCannon power Chris Forbes 2010-03-23 20:14:35 +13:00
  • aa3a6d07e7 fix spy plane spinning at spawn (same as badr) Chris Forbes 2010-03-23 19:22:30 +13:00
  • 881b3a35fb fix BADR spinning around stupidly at spawn Chris Forbes 2010-03-23 19:20:50 +13:00
  • 4d9b09bb45 change allied aircraft icon to heli Chris Forbes 2010-03-23 18:33:52 +13:00
  • 69a2892f1b soviet naval unit tab shows sub rather than gunboat Chris Forbes 2010-03-23 18:14:40 +13:00
  • 1c56a4d76c sensible ship icon Chris Forbes 2010-03-23 18:07:51 +13:00
  • c3fcfa776f helper for 'hide all children, then show THIS menu' Chris Forbes 2010-03-23 08:09:21 +13:00
  • f3394d3c7c integrated (clickable) labels in checkboxes Chris Forbes 2010-03-23 07:58:58 +13:00
  • a6ed985c70 added perf text option to settings menu Chris Forbes 2010-03-23 07:48:16 +13:00
  • b15ef59a41 add perf graph debug switch to settings menu Chris Forbes 2010-03-23 07:41:30 +13:00
  • 411b73a75e settings menu w/ working debug options Chris Forbes 2010-03-23 07:39:52 +13:00
  • c84109f964 turn off that hax debug Chris Forbes 2010-03-22 21:08:35 +13:00
  • 82eea5ad2c zOMG im an idiot Chris Forbes 2010-03-22 20:58:31 +13:00
  • 15ba89e957 more hax Chris Forbes 2010-03-22 20:35:57 +13:00
  • 7d0bd51ff4 draw bounds overlay Chris Forbes 2010-03-22 20:15:52 +13:00
  • f44b8c53b0 fix crash on moving the mouse outside the map Chris Forbes 2010-03-22 20:08:59 +13:00
  • 984c453c0d fixed binding to specific versions of the Tao dlls Bob 2010-03-22 19:31:28 +12:00
  • dca15cadb9 fixed line-endings on *.cs Bob 2010-03-22 19:28:37 +12:00
  • 15813b04a8 oops. Chris Forbes 2010-03-22 19:19:44 +13:00
  • 0d54d00375 use spatial index for whatever we can Chris Forbes 2010-03-22 19:01:53 +13:00
  • e2ba79a539 spatial bin index for actors Chris Forbes 2010-03-22 18:43:52 +13:00
  • 2ed7cc5cc2 add more perf diagnostics for removing this fail with units selected.. Chris Forbes 2010-03-22 18:06:36 +13:00
  • c8cb683373 fix crash on blank names Chris Forbes 2010-03-22 18:01:06 +13:00
  • 826908d747 tesla works better now. Bob 2010-03-21 22:00:18 +12:00
  • 3a51fc0629 double it. Chris Forbes 2010-03-21 21:44:09 +13:00
  • f0d86b39d7 set dirty bit Paul Chote 2010-03-21 21:19:05 +13:00
  • cce0c8f228 hide-map crate Paul Chote 2010-03-21 21:14:09 +13:00
  • 061f43bdf6 slightly saner values for cnc ore growth alzeih 2010-03-21 21:04:52 +13:00
  • 8b8fed57d9 cnc ore growth values match ra alzeih 2010-03-21 20:49:45 +13:00
  • 668f377301 holding shift while building adds 5 Chris Forbes 2010-03-21 20:53:49 +13:00
  • ec4fd62640 Fix weapon crates Paul Chote 2010-03-21 20:49:22 +13:00
  • 85f9b3627f Remove duplication Paul Chote 2010-03-21 20:36:46 +13:00
  • 0510a7fb7f Begin generalizing crates; only give firepower bonus to units with weapons Paul Chote 2010-03-21 19:52:13 +13:00
  • a489b4aa56 Fix naming Paul Chote 2010-03-21 19:24:30 +13:00
  • a4c3ef7e38 fix shift-numkeys Chris Forbes 2010-03-21 20:47:06 +13:00
  • 8207ca1105 ally-aware engineer Chris Forbes 2010-03-21 20:20:01 +13:00
  • cc5dbdaef1 fix production speed Chris Forbes 2010-03-21 20:01:07 +13:00
  • 7372883317 fix ore rate Chris Forbes 2010-03-21 19:56:16 +13:00
  • 15a7eed603 Refactor int -> TerrainType. This had a bigger footprint than i initially intended. Paul Chote 2010-03-21 18:46:02 +13:00
  • 5b2dbc2389 Less carp Paul Chote 2010-03-21 18:09:36 +13:00
  • b4540db406 Begin unfailing movement types / IsBuildable / etc Paul Chote 2010-03-21 17:56:08 +13:00
  • 9017aa9cd6 oops, NoDelay :S Bob 2010-03-21 18:35:13 +12:00
  • 764269aa9a fix for excessive network traffic Bob 2010-03-21 15:55:20 +12:00
  • 4c3209cbaf removing some old dumb stuff Chris Forbes 2010-03-21 14:27:36 +13:00
  • 43cfa5a7ba don't crash on surviving a crate explosion Chris Forbes 2010-03-21 10:17:22 +13:00
  • 0f902ae41a tweaks, setup flame and boom variants of ExplodeCrateAction Chris Forbes 2010-03-21 10:06:06 +13:00
  • a38b5b89db add explosive crates Chris Forbes 2010-03-21 09:49:27 +13:00
  • 26e37d17f2 fix CrateDrop 128x128 assumption + bad code :D Chris Forbes 2010-03-21 09:40:38 +13:00
  • 2584172aef fix perf issue in new harvester pathing alzeih 2010-03-20 18:25:10 +13:00
  • 3eb971ad2c New Wait activity alzeih 2010-03-20 18:24:41 +13:00
  • a96d67c5e7 DeliverOre hacking Chris Forbes 2010-03-20 17:32:15 +13:00
  • e9ba8e2d78 Read/Write settings.ini; use this to select the game to start. Paul Chote 2010-03-20 00:15:18 +13:00
  • 4a983fb54e Let the game actually *run* Paul Chote 2010-03-20 13:19:44 +13:00
  • 852cd1891d reload mods on change Chris Forbes 2010-03-20 15:56:45 +13:00
  • 6598cd704d fix thief trying to enter friendly buildings Chris Forbes 2010-03-20 15:56:37 +13:00
  • 4ba9644891 fix setup Chris Forbes 2010-03-20 13:53:10 +13:00
  • 10decf2544 removed a pile of duplication; checkboxes work properly in both games now. Chris Forbes 2010-03-20 12:13:16 +13:00
  • b68e14655f working verifier Chris Forbes 2010-03-19 22:40:33 +13:00
  • 85d62ee260 integrating verifier bits Chris Forbes 2010-03-19 22:25:20 +13:00
  • 3e32124d28 initial verifier hax. denies ALL assemblies. Chris Forbes 2010-03-18 17:29:08 +13:00
  • e9d95dba72 spread out initial pathing queries from bulk moves Chris Forbes 2010-03-19 21:24:44 +13:00
  • 47822a9612 server picks random seed for world.SharedRandom Chris Forbes 2010-03-19 20:52:03 +13:00
  • 4dac5c0755 remove annoying debug Chris Forbes 2010-03-19 20:44:23 +13:00
  • b5afedb601 fix scan rate of combat units (was every frame) Chris Forbes 2010-03-19 20:41:11 +13:00
  • 09f0846115 don't set everyone's name to Chris, etc. Chris Forbes 2010-03-19 20:16:04 +13:00
  • 58041f1b45 fixed. Chris Forbes 2010-03-19 20:07:58 +13:00
  • a3a62d2c14 added debug, etc Chris Forbes 2010-03-19 19:58:46 +13:00
  • 1de616728f fixed crash on joining a server Chris Forbes 2010-03-19 19:10:26 +13:00
  • 1b802aad79 fix a dumb crash Chris Forbes 2010-03-19 18:51:26 +13:00
  • bf4dbfd583 setup stances based on team ids Chris Forbes 2010-03-19 18:41:02 +13:00
  • 7a16c40eda add team to Client Chris Forbes 2010-03-19 18:38:23 +13:00
  • 793a337797 force-fire etc with stances Chris Forbes 2010-03-19 18:34:21 +13:00
  • 0eb1646565 stance wiring for AutoTarget/AutoHeal Chris Forbes 2010-03-19 18:31:52 +13:00
  • 36f68a4026 setup stances; not using team ids from lobby yet. Chris Forbes 2010-03-19 18:25:58 +13:00
  • deffb10c81 added Stance enum Chris Forbes 2010-03-19 18:17:02 +13:00
  • 6b95c09249 Snap Parachute to centre of cell. Matthew Bowra-Dean 2010-03-19 18:44:49 +13:00
  • 4882af8ad0 hack UIM stuff for crates Chris Forbes 2010-03-19 18:10:07 +13:00