Commit Graph

  • de388767ed map,mods advertised in server info Chris Forbes 2010-03-13 13:12:53 +13:00
  • be547479ce killed InProcServer class; use ListenPort, ExternalPort, and GameName settings from settings.ini Chris Forbes 2010-03-13 12:46:19 +13:00
  • 8b80ae006a send immediate ping on lobby->game transition Chris Forbes 2010-03-13 10:28:27 +13:00
  • 9656832cfc add master server comms to openra server Chris Forbes 2010-03-13 10:06:07 +13:00
  • d0fef127af added PHP master server Chris Forbes 2010-03-12 23:40:14 +13:00
  • eac81af1ef Cancelling a download now cancels install, install cleans up if it fails. Matthew Bowra-Dean 2010-03-11 17:26:46 +13:00
  • 74b0a9139b fixed NSIS installer trying to include packages if present; removed server from installer, since it no longer exists Chris Forbes 2010-03-10 18:48:22 +13:00
  • 36b3578dec fix installer Chris Forbes 2010-03-10 18:30:47 +13:00
  • 6d56c6be09 bumping the protocol version Bob 2010-03-10 17:47:58 +13:00
  • 962f1fa9b7 fix round-trip-time bug Bob 2010-03-10 17:33:04 +13:00
  • 79ce7c15d5 replays. Bob 2010-03-09 22:47:05 +13:00
  • 106255066b fixes port-in-use deadlock Bob 2010-03-10 15:47:50 +13:00
  • 024779d0d9 Merge commit 'pchote/chrome' into replays2 Bob 2010-03-10 15:57:19 +13:00
  • 5370c92f10 Connect to the server defined in settings.ini Paul Chote 2010-03-09 22:41:51 +13:00
  • c419127d7e Remove server from makefile/packaging scripts Paul Chote 2010-03-09 22:38:11 +13:00
  • 7d257cd8eb moved OpenRA.Server.* into main exe Chris Forbes 2010-03-09 21:12:42 +13:00
  • a28010917e automatically join the server Chris Forbes 2010-03-09 20:56:59 +13:00
  • fec037414d remove dead HandleKeyDown Chris Forbes 2010-03-09 20:52:51 +13:00
  • b2df8d3b0e inproc server Chris Forbes 2010-03-09 20:50:59 +13:00
  • 9d139d43a8 Spawn a server process from ingame Paul Chote 2010-03-09 19:57:34 +13:00
  • cddefb3919 Game loads to main menu; "Connect to server" connects to localhost:1234. "Quit" quits. Paul Chote 2010-03-09 19:04:05 +13:00
  • 2a94c31712 add cnc mod to default mac packaging, fix minor case issues .TEM .SNO alzeih 2010-03-09 18:28:13 +13:00
  • 61b52ffaf9 Some changes to the nuke damage model + screen shake Matthew Bowra-Dean 2010-03-09 17:59:00 +13:00
  • 56b1b45965 reject connections if the game is already started Chris Forbes 2010-03-09 13:56:17 +13:00
  • b58ea17e12 fix cnc group numbering Chris Forbes 2010-03-09 13:50:00 +13:00
  • 62cad205ff remove crash on cancel undeploy Chris Forbes 2010-03-09 12:38:10 +13:00
  • 4f35eaccc5 make running out of AL sources nonfatal. Chris Forbes 2010-03-09 00:01:17 +13:00
  • a4032d069e borrowed Mono's RNG. Chris Forbes 2010-03-08 23:43:53 +13:00
  • 2a95f77760 Merge branch 'master' of github.com:chrisforbes/OpenRA Matthew Bowra-Dean 2010-03-08 21:29:45 +13:00
  • 1a647a8d3b Fixed section sizes in install script, also added start menu path selection for shortcuts. Matthew Bowra-Dean 2010-03-08 21:15:45 +13:00
  • 0921b2a248 hack E4 so it doesnt constantly commit suicide. Chris Forbes 2010-03-08 20:57:36 +13:00
  • a3e869a733 added support for AttackOmnis that fire missiles (use direction to target as initial missile facing) Chris Forbes 2010-03-08 20:50:56 +13:00
  • c3af7b7122 CNC: added atwr Chris Forbes 2010-03-08 20:39:24 +13:00
  • d557fd0a36 Windows installer: added CG, shortcut creation and download warnings. Matthew Bowra-Dean 2010-03-08 18:16:34 +13:00
  • b51fc3b62a CNC: guard tower Chris Forbes 2010-03-08 00:09:32 +13:00
  • 7c7794eba4 added turret for Nod. fixed E3 fire delay. Chris Forbes 2010-03-08 00:04:57 +13:00
  • 435a5c1720 update ra-ng to have walls in Defense tab Chris Forbes 2010-03-07 23:55:39 +13:00
  • a5518cc381 fixed wall selection priority Chris Forbes 2010-03-07 23:51:45 +13:00
  • 370786b475 cnc animation speed tweaks Chris Forbes 2010-03-07 23:49:30 +13:00
  • 5a5b412901 fixed explosions; put dual-fire missiles back on BIKE Chris Forbes 2010-03-07 23:41:28 +13:00
  • cbd12f90ae fix cnc cursors Chris Forbes 2010-03-07 23:26:50 +13:00
  • 34495cf3e7 wtf. Chris Forbes 2010-03-07 23:10:43 +13:00
  • 171cae1833 flying off map simplification Chris Forbes 2010-03-07 22:52:03 +13:00
  • 0ef228a6a5 speed tweaks for vehicles Chris Forbes 2010-03-07 22:26:46 +13:00
  • f9691ba27f Bugfixes: Airfield on left-map-edge and Phase Tank Paul Chote 2010-03-07 22:36:11 +13:00
  • 3571e79483 Remove dependency on RA mixen and package loose files into overrides.mix Paul Chote 2010-03-07 22:19:27 +13:00
  • 66493aad86 Fix backspace on osx Paul Chote 2010-03-07 22:02:53 +13:00
  • 4f2a2cc5d1 Fix aftermath mod (TODO: reenable cloak on phase tank, possibly override ra unit stats with values in aftermath.ini), also fixes bug #71 (ants) Paul Chote 2010-03-06 18:39:59 +13:00
  • b33a24e71d removed /addmod command; replaced with /mods which takes a list. Chris Forbes 2010-03-07 21:31:54 +13:00
  • a303299bbb added a random delay before repathing (tunable per-unittype in Mobile). fixes a lot of pathological pathing perf. Chris Forbes 2010-03-07 17:49:12 +13:00
  • 2547045881 less misleading name; further reduce speed of NUKE anim Chris Forbes 2010-03-07 14:19:05 +13:00
  • 2456739148 custom animation framerates Chris Forbes 2010-03-07 14:12:58 +13:00
  • 053137bf43 CNC: fix FACT animations Chris Forbes 2010-03-07 14:00:23 +13:00
  • 5e461d0082 enhanced smudge support to do rings, etc Chris Forbes 2010-03-07 13:57:05 +13:00
  • ee88336060 Merge branch 'nuke' Matthew Bowra-Dean 2010-03-07 00:05:45 +13:00
  • e134a70977 Merge branch 'master' of github.com:chrisforbes/OpenRA Matthew Bowra-Dean 2010-03-07 00:05:35 +13:00
  • bca11ca2a7 Removed hard coded WeaponInfo section name from NukeLaunch Matthew Bowra-Dean 2010-03-06 22:58:26 +13:00
  • 2c2f014342 Removed reflection hack and added nuke WeaponInfo to rules.ini Matthew Bowra-Dean 2010-03-06 21:13:48 +13:00
  • 314a8a619b Working (to a certain extent) nuke but with some dirty hacks going on. Matthew Bowra-Dean 2010-03-06 20:54:38 +13:00
  • e40f20abc9 Added bib to IRON Matthew Bowra-Dean 2010-03-06 17:09:46 +13:00
  • 83257cce6a sequences for all infantry; E2/E3 work. trails added to rockets Chris Forbes 2010-03-06 17:09:32 +13:00
  • 8d9bbbe2b4 fixes fix in prev Chris Forbes 2010-03-06 16:36:53 +13:00
  • 5ae3f2c814 fix dumb crash in cnc Chris Forbes 2010-03-06 16:34:56 +13:00
  • 3a6746f405 CNC: tweaks to E1 Chris Forbes 2010-03-06 16:26:06 +13:00
  • 068b352dde CNC: added E1 Chris Forbes 2010-03-06 16:24:12 +13:00
  • 56978baa30 Merge remote branch 'pchote/master' Chris Forbes 2010-03-06 09:46:49 +13:00
  • 1ea2f32a3c Add bib to PDOX and GPL crap to the top of install script. Matthew Bowra-Dean 2010-03-06 00:38:52 +13:00
  • 4d7e82c889 Merge branch 'nsis' Matthew Bowra-Dean 2010-03-06 00:04:18 +13:00
  • 5a42519422 cnc fixes: * Hardcoded audio crashes * Implemented remaining vehicles * Fix weapon stats Paul Chote 2010-03-05 19:57:20 +13:00
  • 87ac578762 Install SDL and Freetype into program directory. Matthew Bowra-Dean 2010-03-05 17:47:49 +13:00
  • 5b359cc5b3 Some yaml cleanups Paul Chote 2010-03-04 23:50:51 +13:00
  • 0c4a91cd97 Now comes in new flavour with real Add/Remove Programs entry. Matthew Bowra-Dean 2010-03-04 23:22:29 +13:00
  • 216bcda7bb Update cnc map colours Paul Chote 2010-03-04 22:45:33 +13:00
  • 6309b3bd93 Merge branch 'master' of github.com:chrisforbes/OpenRA into nsis Matthew Bowra-Dean 2010-03-04 22:44:48 +13:00
  • b42dc743c1 Unhardcode minimap terrain colours; use dummy values for cnc temporarily Paul Chote 2010-03-04 22:30:21 +13:00
  • e6075105f4 Installer 50% done. Uninstall sections need to be written. Matthew Bowra-Dean 2010-03-04 22:28:33 +13:00
  • 1b908129db Kill obsoleted files Paul Chote 2010-03-04 21:15:24 +13:00
  • 2edb672873 Fix nits Paul Chote 2010-03-04 21:13:21 +13:00
  • 399d2f73e8 Fix minimap size/render issues (still needs palette fix). Paul Chote 2010-03-04 20:57:55 +13:00
  • 65783c369a Remove hardcoded limitation on mapsize everywhere except minimap Paul Chote 2010-03-04 19:35:21 +13:00
  • 724928cf56 Theater definitions in yaml Paul Chote 2010-03-04 18:26:43 +13:00
  • c648a1ea70 SDL now downloaded and installed. Matthew Bowra-Dean 2010-03-04 17:56:41 +13:00
  • e195ac8f82 OpenAL is now downloaded and installed. Matthew Bowra-Dean 2010-03-04 17:41:30 +13:00
  • 49908be1c1 Mods all in NSIS script. Matthew 2010-03-04 12:33:33 +13:00
  • 1914a8adbe cnc map tib support Paul Chote 2010-03-04 10:17:59 +13:00
  • 6ad23a191d Resources stuff works with overlay names, not indices Paul Chote 2010-03-04 09:46:21 +13:00
  • 5a7ba347ee Clean wd for rebase Paul Chote 2010-03-04 09:35:08 +13:00
  • 5c26386b2e Fix map loading; some cleanups Paul Chote 2010-03-03 22:55:14 +13:00
  • d405523378 Map selector works; selecting non-desert maps doesn't Paul Chote 2010-03-03 22:13:53 +13:00
  • 3910b2c3a6 Fix N-E river corner on desert maps Paul Chote 2010-03-03 21:18:33 +13:00
  • 0eb764a7da Support ra maps again Paul Chote 2010-03-03 21:05:04 +13:00
  • 97bdb9b63f Refactor map-actor loading Paul Chote 2010-03-03 20:04:07 +13:00
  • ae2bbae16c Begin unhardcoding 128 map size; Trees; Waypoints Paul Chote 2010-03-03 09:42:45 +13:00
  • f1211e4414 Use all 'clear' variants Paul Chote 2010-03-02 23:18:36 +13:00
  • c97871484f WINTER works; DESERT causes crash Paul Chote 2010-03-02 22:52:12 +13:00
  • e841bbd3d2 Load cnc TEMPERAT maps (other theatres need tileset.til fixes) Paul Chote 2010-03-02 21:47:16 +13:00
  • 3fd7af5532 Test: Load c&c terrain tiles Paul Chote 2010-03-01 20:52:38 +13:00
  • 88f322d3cc Linebuild walls Paul Chote 2010-02-28 14:30:02 +13:00
  • 2c999808e7 Ore -> Resource Chris Forbes 2010-03-04 08:39:41 +13:00
  • e634bec3fe similar to prev. Chris Forbes 2010-03-04 08:38:09 +13:00