Commit Graph

  • ba1b05b4f2 fix clumsy check for wanted resource in Harvester.cs Chris Forbes 2010-03-04 08:36:25 +13:00
  • bdd3426e59 some small changes to make it actually *work*. Chris Forbes 2010-03-03 22:12:31 +13:00
  • 6236acd35b remove obsolete keys from GeneralInfo Chris Forbes 2010-03-03 22:01:07 +13:00
  • 4c528059fb cleanup Chris Forbes 2010-03-03 21:59:13 +13:00
  • bb0aaba950 renamed OverlayRenderer to SmudgeRenderer. it has nothing to do with overlay anymore. Chris Forbes 2010-03-03 21:58:12 +13:00
  • 0e73431209 harvester can be fussy now. Chris Forbes 2010-03-03 21:56:33 +13:00
  • 40dbd3c9c5 project file. Chris Forbes 2010-03-03 21:40:23 +13:00
  • 915e824c88 rename SeedsOre -> SeedsResource, since that wasnt accurate anymore. Chris Forbes 2010-03-03 21:39:15 +13:00
  • 070caa5acb oops, missed deleting that. Chris Forbes 2010-03-03 21:31:17 +13:00
  • 9b0d8b8f3b moved growth/spread control onto ResourceType Chris Forbes 2010-03-03 21:30:31 +13:00
  • 15b82830a2 Ore.cs is dead. Long live ResourceLayer.cs. Chris Forbes 2010-03-03 21:15:44 +13:00
  • 6c229f3273 ore spreading ported Chris Forbes 2010-03-03 21:07:03 +13:00
  • 5d7772ac9a DestroyOre ported Chris Forbes 2010-03-03 21:00:23 +13:00
  • f133410977 ore growth moved into ResourceLayer Chris Forbes 2010-03-03 20:54:06 +13:00
  • 0c9e628bf9 removed TileReference.density Chris Forbes 2010-03-02 22:29:17 +13:00
  • 2c50d3baa7 added ResourceType; mostly works, except for growth & consumption Chris Forbes 2010-03-02 21:55:32 +13:00
  • 45a4fa110e lots of experimental bits Chris Forbes 2010-02-28 22:43:54 +13:00
  • 7fac68a044 NSIS script Matthew Bowra-Dean 2010-03-03 22:42:53 +13:00
  • e7b48c7ea6 Fixed server disconnection bug. Will now detect client disconnections on mono. Matthew 2010-03-02 00:59:01 +13:00
  • 1f168bc0ad Bugfix: take BaseNormal into account for building range checks Paul Chote 2010-02-28 19:42:31 +13:00
  • f84464d5ab Linebuild walls Paul Chote 2010-02-28 14:30:02 +13:00
  • 48d12a55f0 no more remap files. just specify what you want in the yaml. Chris Forbes 2010-02-28 09:45:39 +13:00
  • ae77b596d3 added a pile of new palettes Chris Forbes 2010-02-27 22:31:30 +13:00
  • d297c58610 removed static carp from ScreenShaker Chris Forbes 2010-02-27 22:16:55 +13:00
  • 220e66dd55 remove old stuff alzeih 2010-02-27 21:12:27 +13:00
  • 7881deca30 Everything is now OpenRA, not OpenRa alzeih 2010-02-27 21:10:22 +13:00
  • 11b926a422 fix case Chris Forbes 2010-02-27 20:17:27 +13:00
  • ed55078e83 wtf, MonoDevelop. Chris Forbes 2010-02-27 20:09:07 +13:00
  • 0d0000a67b ditto Chris Forbes 2010-02-27 19:41:39 +13:00
  • 5dc240d390 some fixes to shake code Chris Forbes 2010-02-27 19:40:57 +13:00
  • 5db5829bb6 naming conventions (Pascals not camels) alzeih 2010-02-27 18:53:04 +13:00
  • 39b91bc894 Temporary: Add shake to building destroy alzeih 2010-02-27 16:46:57 +13:00
  • d66ff356ed registerShakeEffect and time expiring shaking alzeih 2010-02-27 16:37:09 +13:00
  • 9cecf8e8ab Basic ScreenShaker alzeih 2010-02-27 14:51:03 +13:00
  • 3dc3e118fc More new ui for cnc pchote 2010-02-27 18:41:56 +13:00
  • 004f562dda New dialog artwork for cnc pchote 2010-02-27 18:23:10 +13:00
  • 49edeb9549 Custom build sounds for walls pchote 2010-02-27 18:04:38 +13:00
  • 16c0065005 More sound tweaks pchote 2010-02-27 17:54:52 +13:00
  • 6be93fdf4a Merge the sounds in ProductionQueue into EvaAlerts pchote 2010-02-27 17:15:58 +13:00
  • 1d9f5c8362 Unhardcode more sounds pchote 2010-02-27 17:01:54 +13:00
  • 3a0c7fc274 cnc: Fix "Silos Needed" alert pchote 2010-02-27 16:24:13 +13:00
  • 9ee82dda68 cnc: APC, ARTY, FTNK (minus projectile artwor) pchote 2010-02-27 16:12:56 +13:00
  • 0173719ae6 Walls in cnc pchote 2010-02-27 15:25:13 +13:00
  • 22db88b563 added black palette too Chris Forbes 2010-02-27 12:52:06 +13:00
  • cbc7cf3e00 slightly better remap Chris Forbes 2010-02-27 12:40:20 +13:00
  • fb0936a5d6 added white remap Chris Forbes 2010-02-27 12:40:01 +13:00
  • 4ad43da17a fixed missile flight times; fixed missing license info in IGraphicsDevice.cs Chris Forbes 2010-02-27 12:06:05 +13:00
  • 5cee427b00 Merge remote branches 'alzeih/master', 'pchote/walls' and 'origin/dev' Chris Forbes 2010-02-27 09:53:17 +13:00
  • b77eb43ff6 Support for buildings without make animations pchote 2010-02-27 03:18:19 +13:00
  • 605ae8d4d5 Support multiple-damage states for walls (WTF Westwood: there are walls with 2, 3, and 4 damage states 0_o) pchote 2010-02-27 02:53:13 +13:00
  • bb9002aa61 Fix "blue sandbag" bug pchote 2010-02-27 02:04:03 +13:00
  • 6ab0fa8c14 Add rules for the other walls pchote 2010-02-27 01:55:11 +13:00
  • 9652434a3e Make walls work pchote 2010-02-27 01:38:00 +13:00
  • 9f5e83aed9 Move to a cell you cannot enter doesn't make affirmative sound or cancel existing orders alzeih 2010-02-27 00:22:55 +13:00
  • 29499ba3d8 more mac packing fixes alzeih 2010-02-26 01:31:36 +13:00
  • ede54752eb Temporary: Hack out the pseudo-fullscreen code until we fix it properly pchote 2010-02-25 20:52:48 +13:00
  • 5cac032345 enabled more palette space; now there's ONE constant to change, too. Chris Forbes 2010-02-26 23:41:31 +13:00
  • eef64403f9 added working remaps for cnc; killed the colors i don't have remaps for Chris Forbes 2010-02-26 23:16:55 +13:00
  • 237b74a0fa rewrote remap code to use yaml descriptions rather than my insane binary format Chris Forbes 2010-02-26 22:28:51 +13:00
  • 20c144518c Add a basic wall definition pchote 2010-02-26 21:14:19 +13:00
  • 9f8e9c8c64 cnc support for IChromeButton Chris Forbes 2010-02-26 21:06:25 +13:00
  • e0ecebf204 IChromeButton support & RA rules change for it Chris Forbes 2010-02-26 21:05:35 +13:00
  • b976447d67 fixed #75 missiles fly forever Chris Forbes 2010-02-26 20:43:17 +13:00
  • ab9ab13bad killed some dead bits of rules.ini Chris Forbes 2010-02-26 20:23:56 +13:00
  • 3e6a083aa6 Fix makefile on osx pchote 2010-02-25 22:24:45 +13:00
  • cad9968119 fixed OSX usability properly, hopefully Chris Forbes 2010-02-25 22:11:48 +13:00
  • b8511d3359 Merge branch 'glfonts', remote branches 'alzeih/master' and 'pchote/master' Chris Forbes 2010-02-25 22:08:10 +13:00
  • 6253a02880 faster, slightly more dangerous if you use interesting characters Chris Forbes 2010-02-25 21:57:01 +13:00
  • e069068227 more mac monodevelop files ignored alzeih 2010-02-25 21:36:54 +13:00
  • 8271c4159a various subpixl bullshit; fix really obvious offset bug Chris Forbes 2010-02-25 21:34:14 +13:00
  • a33e36a174 remove ISE.FreeType.dll and deps Chris Forbes 2010-02-25 21:27:49 +13:00
  • 9e96d98da3 remove dumb legacy stuff from project file Chris Forbes 2010-02-25 21:26:37 +13:00
  • 5969f757f3 software blit into font texture Chris Forbes 2010-02-25 21:18:56 +13:00
  • 79495268d5 Start of a dmg-packaging script (works, but needs real artwork and positioning fixes) pchote 2010-02-25 20:54:54 +13:00
  • e99c8ef975 Temporary: Hack out the pseudo-fullscreen code until we fix it properly pchote 2010-02-25 20:52:48 +13:00
  • f7656d44a4 almost working gl font renderer Chris Forbes 2010-02-25 20:49:16 +13:00
  • acd0e6d76d mac build fixes, ignore mac binaries alzeih 2010-02-25 20:45:15 +13:00
  • 88423b158a started removing ' players exist before game starts' assumptions Chris Forbes 2010-02-25 18:59:56 +13:00
  • c18d4c524e Merge remote branch 'pchote/master' Chris Forbes 2010-02-24 19:54:09 +13:00
  • e7233a7061 #58 fix shroud for Mobiles Chris Forbes 2010-02-23 19:19:58 +13:00
  • 9e728531b6 osx leopard support pchote 2010-02-23 11:45:14 +13:00
  • 8df91f10f1 Merge branch 'master' of git://github.com/chrisforbes/OpenRA pchote 2010-02-22 21:58:45 +13:00
  • 467163ecc1 Mix installer script works pchote 2010-02-22 21:47:07 +13:00
  • ae0af7f2e2 #94 harvester pip count should be configurable Chris Forbes 2010-02-22 21:37:37 +13:00
  • 11da590c2b Merge branch 'master' of git://github.com/chrisforbes/OpenRA pchote 2010-02-22 21:36:45 +13:00
  • 250aa178c5 avoid using SDL_putenv() since it's missing on some platforms (osx) Chris Forbes 2010-02-22 21:36:04 +13:00
  • 06d569dea5 enabled keyrepeat; killed dead crap from MainWindow.cs Chris Forbes 2010-02-22 21:27:52 +13:00
  • 28215387cb really fix modifier keys Chris Forbes 2010-02-22 21:25:47 +13:00
  • c2ac8ad096 #95 LimitedAmmo pip count should be configurable Chris Forbes 2010-02-22 20:56:26 +13:00
  • bc9b623e0b added SDL_NOFRAME attribute to get correct behavior on vista/7 Chris Forbes 2010-02-22 20:49:30 +13:00
  • d88c6444db removed DrawText{2} crap Chris Forbes 2010-02-22 20:43:32 +13:00
  • 44909ec019 First half of the copy-mix-to-game-bundle applescript pchote 2010-02-22 12:21:20 +13:00
  • ebeb10e018 alt-f4 quits; window is placed at (0,0); ctrl/alt/shift work on mouse click Bob 2010-02-22 15:02:13 +13:00
  • 70a0d13c50 keyboard input (SDL) Bob 2010-02-22 14:00:38 +13:00
  • 95324e140a Let the thirdparty dlls work when run from the gac pchote 2010-02-22 11:02:18 +13:00
  • f8390864ac Tidy packaging script and fix 'Connection Failed' dialog pchote 2010-02-22 03:15:35 +13:00
  • d1a871ff6f Package all dependencies inside the game bundle. pchote 2010-02-22 02:57:33 +13:00
  • 043429a5f3 Package Cg and SDL frameworks inside the app bundle; Only external dependency is mono itself pchote 2010-02-21 23:15:54 +13:00
  • 9ad8410c37 It's Nod, not NOD pchote 2010-02-20 21:57:54 +13:00
  • 5b810721cb Fix dist-osx packaging pchote 2010-02-20 21:41:19 +13:00