Commit Graph

  • 0fc45b8c70 Merge pull request #12348 from abc013/120mm abcdefg30 2016-11-23 15:12:36 +01:00
  • 1506a3c26f Fix crash with multiple RevealsShrouds targeting dead frozen actor. Paul Chote 2016-11-21 22:32:04 +00:00
  • 0ba0470390 Remove upgrades lint check. Paul Chote 2016-11-19 17:51:57 +00:00
  • 3f0b33992c Rewrite UpgradeManager implementation to suit conditions. Paul Chote 2016-11-19 16:18:06 +00:00
  • 05187f5828 Remove legacy UpgradeTypes consumer code. Paul Chote 2016-11-17 14:20:08 +00:00
  • ef25d4cd56 API and auto-complete description generator for ZeroBrane Studio Matthias Mailänder 2016-07-22 15:41:40 +02:00
  • a266dc6639 Fix shroud rendering outside the map cordon. Paul Chote 2016-11-19 18:10:12 +00:00
  • 9ceb3813e6 Manually port TD veterancy to conditions. Paul Chote 2016-11-17 13:57:05 +00:00
  • bee7f14ae5 Update TD rules. Paul Chote 2016-11-17 13:46:23 +00:00
  • 2fb1875fd7 Manually port D2k veterancy to conditions. Paul Chote 2016-11-17 13:40:13 +00:00
  • 56fa3db051 Update D2K rules and shellmap. Paul Chote 2016-11-17 13:35:25 +00:00
  • 4bd1921f88 Manually port RA veterancy and shellmap to conditions. Paul Chote 2016-11-17 13:28:00 +00:00
  • 4ed7725e20 Update RA rules. Paul Chote 2016-11-17 13:16:25 +00:00
  • 326cc0bf5b Add upgrade rule for migrating UpgradeTypes to RequiresCondition. Paul Chote 2016-11-17 13:05:34 +00:00
  • 12d31cd09e Replace UpgradeTypes -> RequiresCondition across TS. Paul Chote 2016-11-13 03:09:26 +00:00
  • 5fbdd78f41 Add an RequiresCondition field to UpgradeableMultiplierTrait. Paul Chote 2016-11-13 05:03:58 +00:00
  • 5192c27199 Add an RequiresCondition field to UpgradeableTrait. Paul Chote 2016-11-13 02:51:42 +00:00
  • 1cc7944437 Add FieldLoader and linter support for BooleanExpression. Paul Chote 2016-11-13 15:10:39 +00:00
  • 23f4ae5027 Replace UpgradeMinEnabledLevel checks with an EnabledByDefault shim. Paul Chote 2016-11-13 15:31:17 +00:00
  • e337048a97 Fixes issue with rocket soldiers wandering Rob Wilkinson 2016-11-12 08:19:56 -08:00
  • 51dd79261f Fix enumeration in Sound::LoadSound to use the ISoundLoader[] param Taryn Hill 2016-11-18 20:23:15 -06:00
  • c4b5b745ef Merge pull request #12307 from pchote/passive-visibility reaperrr 2016-11-18 14:34:35 +01:00
  • 56fdfb1ec8 Merge pull request #12370 from pchote/heightmap-shroud-reveal reaperrr 2016-11-18 14:23:53 +01:00
  • f550c3b762 Merge pull request #12315 from obrakmann/activities-pt1 reaperrr 2016-11-18 13:52:06 +01:00
  • 026ab9e2d7 Merge pull request #12302 from Jiyuu/modifyingpowershell reaperrr 2016-11-18 13:33:28 +01:00
  • 43b495b19f Merge pull request #12337 from roundowl/patch-2 reaperrr 2016-11-18 13:02:30 +01:00
  • c12cfbcc18 Merge pull request #12374 from reaperrr/fix-ts-depot abcdefg30 2016-11-17 21:53:08 +01:00
  • bf994b35b0 Add message to fixheader.exe target if Mono isn't installed Taryn Hill 2016-11-10 07:36:01 -06:00
  • d8d7c0c0f7 Merge pull request #12352 from abc013/EmitCivs reaperrr 2016-11-16 19:08:00 +01:00
  • be0798999d Merge pull request #12378 from pchote/boolexpr Taryn Hill 2016-11-16 09:39:47 -06:00
  • cc34f8e557 Add a boolean expression parser. Paul Chote 2016-11-12 21:04:37 +00:00
  • fd22b19183 Use consistent spelling of 'interrupt[a|i]ble' Oliver Brakmann 2016-11-13 15:46:29 +01:00
  • 06b9741807 Reveal the top tiles of cliffs too. Paul Chote 2016-11-13 12:31:21 +00:00
  • 0479b7ffb5 Merge pull request #12341 from reaperrr/no-overlay-delayedaction reaperrr 2016-11-13 13:24:42 +01:00
  • 0c78527ae8 Merge pull request #12354 from pchote/fix-smudge-out-of-bounds reaperrr 2016-11-13 13:08:51 +01:00
  • 40fcd21e5f Merge pull request #12369 from pchote/ts-development-prompt Taryn Hill 2016-11-12 20:12:33 -06:00
  • e4354ce08c Added SpawnActorOnDeath: Civilians to ^CivBuilding abc013 2016-11-12 14:45:49 +01:00
  • 29355129d2 Fix TS service depot depth sorting reaperrr 2016-11-12 12:56:37 +01:00
  • d68c705512 Block actor sight above cliffs. Paul Chote 2016-11-11 16:53:38 +00:00
  • 988778fe1f Add an introduction dialog for non-{DEV_VERSION} TS builds. Paul Chote 2016-11-11 14:39:38 +00:00
  • b6809c97f2 Add a CellLayer with the height of each projected cell. Paul Chote 2016-11-11 16:25:26 +00:00
  • e7e17a0f5a Merge pull request #12323 from pchote/fix-dedicated-upnp-crash abcdefg30 2016-11-11 15:18:37 +01:00
  • bbe4864921 Fix dedicated server crash with AllowPortForward. Paul Chote 2016-10-30 15:31:03 +00:00
  • ab344b390d Ignore invalid replay files instead of crashing. Paul Chote 2016-11-06 16:04:24 +00:00
  • 7ba0c22346 Merge pull request #12096 from pchote/game-timer-tooltip reaperrr 2016-11-06 16:59:07 +01:00
  • 983d8ac39e Add passive visibility type. Paul Chote 2016-10-25 20:30:39 +01:00
  • fdac5a6d8a Rework internal shroud plumbing. Paul Chote 2016-10-24 21:45:14 +01:00
  • 7a4d7989fe Merge pull request #12347 from tohava/del_delayedaction_in_weaponinfo Paul Chote 2016-11-05 18:16:19 +00:00
  • 77e0c579ba Merge pull request #12287 from reaperrr/interface-cleanups03 Paul Chote 2016-11-05 18:02:39 +00:00
  • 162fef3da1 Fix style nit reaperrr 2016-11-05 18:54:41 +01:00
  • e187b985fe Prevent smudges from spawning in bogus cells. Paul Chote 2016-11-05 17:45:27 +00:00
  • 4db93f70c7 Add a cell sanity check to TerrainSpriteLayer. Paul Chote 2016-11-05 17:44:02 +00:00
  • f9d4308161 Fixed the 120mm bullet not harming infantry abc013 2016-11-04 09:09:25 +01:00
  • fabe799907 Remove DelayedAction from WeaponInfo and replace it with the more serialization friendly DelayedImpact Ori Bar 2016-11-04 01:36:45 +02:00
  • dbea8d9515 Restructuring the make script & making the "all" command fetch dependencies as well Jiyuu 2016-10-25 02:24:43 +03:00
  • 194caa0163 Makes friendly units aware of mines roundowl 2016-11-01 23:09:47 +03:00
  • e8027a6fdf Remove hardcoded buildComplete delay in some overlays reaperrr 2016-10-25 18:27:05 +02:00
  • 8cda0dd360 Merge pull request #12332 from abc013/NineLivesAuthor reaperrr 2016-11-02 20:56:40 +01:00
  • 8c15aa2ce4 Merge pull request #12331 from abc013/BeThVeFix reaperrr 2016-11-02 20:50:29 +01:00
  • d9ff07e835 Fixed Mechanic and Medic can heal enemy units abc013 2016-11-01 21:38:53 +01:00
  • 1d39ce8739 Change the Author of 'Nine Lives' to PizzaAtomica abc013 2016-11-01 12:51:12 +01:00
  • c1eced55bf Fixed tiling error on the map 'Behind the Veil' abc013 2016-11-01 12:41:56 +01:00
  • 03fd591a00 Remove some unused usings reaperrr 2016-10-31 21:12:41 +01:00
  • 2c66ee8c13 Add native support for uninterruptible activities Oliver Brakmann 2016-10-29 17:38:10 +02:00
  • 3e9bf7aa4d Turn Actor.GetCurrentActivity into a property Oliver Brakmann 2016-10-29 16:56:31 +02:00
  • ad6ea52bff Make IPowerModifier require explicit implementation reaperrr 2016-10-22 22:13:08 +02:00
  • 2d0560dcb7 Make RangeModifier interfaces require explicit implementation reaperrr 2016-10-22 21:53:14 +02:00
  • 02f14f0761 Make IInaccuracyModifier require explicit implementation reaperrr 2016-10-22 20:22:05 +02:00
  • 80d9241bbe Make IReloadModifier require explicit implementation reaperrr 2016-10-22 20:21:44 +02:00
  • fc2f006ec1 Make IFirepowerModifier require explicit implementation reaperrr 2016-10-22 20:21:22 +02:00
  • 4af7134115 Require explicit ISpeedModifier implementation reaperrr 2016-10-22 20:10:49 +02:00
  • 97c2c24e8d Require explicit implementation of IDamageModifier reaperrr 2016-10-22 19:34:39 +02:00
  • f8077dc113 Move combat modifier interfaces (damage, speed etc.) to mod code reaperrr 2016-10-22 19:15:05 +02:00
  • 9dfddaf5d9 Move IRenderInfantrySequenceModifier to mod code and require explicit... reaperrr 2016-10-22 19:32:50 +02:00
  • 6b29d70520 Merge pull request #12284 from reaperrr/interface-cleanups02 Paul Chote 2016-10-30 18:40:43 +00:00
  • 3fca63e9a2 Make Armament implement interfaces explicitly reaperrr 2016-10-20 22:10:25 +02:00
  • ce52bc9d7b Some more misc explicit interface implementations reaperrr 2016-10-20 21:45:59 +02:00
  • 61779bf02a Make WithSpriteTurret ITick implementation explicit reaperrr 2016-10-20 21:43:50 +02:00
  • 89187d1557 Merge pull request #12309 from reaperrr/DelayedAction-riddance2 abcdefg30 2016-10-30 18:05:46 +01:00
  • 2125799e3a Merge pull request #12308 from reaperrr/refactor-shroud-traits abcdefg30 2016-10-30 17:55:59 +01:00
  • 1829011393 Merge pull request #12317 from cjshmyr/lua-wpos-subtract-error Paul Chote 2016-10-30 14:51:38 +00:00
  • b1bea831de Fix Lua error message for WPos subtraction Curtis Shmyr 2016-10-29 13:56:01 -06:00
  • 04dbda6dcd Merge pull request #12274 from abcdefg30/bodyPreview Paul Chote 2016-10-29 14:53:47 +01:00
  • c62870cc30 Merge pull request #12004 from reaperrr/projectile-cleanup2 Paul Chote 2016-10-29 14:21:29 +01:00
  • 2d69f1104f Replace DelayedAction with Tick-based solution in PlaceBuilding reaperrr 2016-10-25 17:12:13 +02:00
  • 443d35f240 Merge pull request #11984 from reaperrr/upgradable-tooltip Oliver Brakmann 2016-10-26 20:48:19 +02:00
  • 101cc65876 Replace DelayedAction in Beacon effects with Tick-based solution reaperrr 2016-10-25 16:52:52 +02:00
  • a6cde32a00 Merge pull request #12285 from abcdefg30/bloodyBye Oliver Brakmann 2016-10-26 20:16:24 +02:00
  • cafd50ef43 Make RevealsShroud and CreatesShroud use stances reaperrr 2016-10-25 15:56:12 +02:00
  • 6b5e7b8c12 Make AffectsShroud and derivatives upgradable reaperrr 2016-10-20 14:10:46 +02:00
  • a7e64bd8d8 Make AffectsShroud use explicit interfaces reaperrr 2016-10-20 14:02:59 +02:00
  • 0aefd87485 Make Shroud object- instead of actor-based reaperrr 2016-10-23 20:09:52 +02:00
  • 5635c61007 Merge pull request #12301 from RobotCaleb/patch-1 Paul Chote 2016-10-24 21:03:41 +01:00
  • 64e6fb666b Update CONTRIBUTING.md Caleb Anderson 2016-10-24 13:49:51 -06:00
  • 5da3716110 Merge pull request #12001 from MustaphaTR/d2k-new-shellmap reaperrr 2016-10-23 18:52:32 +02:00
  • 8bd265ac42 Merge pull request #12224 from reaperrr/ts-polish05 abcdefg30 2016-10-23 18:49:07 +02:00
  • efa6ad64f7 Remove now-redundant TooltipInfo check reaperrr 2016-10-23 18:42:36 +02:00
  • 5e8849abd1 Fix TS crate effect depth sorting reaperrr 2016-10-15 14:44:59 +02:00
  • a7e3bfb95c Fix Tiberium veins and vein attack depth sorting reaperrr 2016-10-14 16:38:12 +02:00
  • 35a84546fb Fix Titan muzzle depth sorting reaperrr 2016-10-14 16:30:50 +02:00