Commit Graph

4535 Commits

Author SHA1 Message Date
Oliver Brakmann
0a68db5dfa Merge pull request #7187 from pchote/allmods
Show games from all compatible mods in the server browser.
2014-12-25 23:22:05 +01:00
Paul Chote
91807cb53c Remove redundant StyleCop definitions. 2014-12-25 10:10:57 +01:00
Paul Chote
3086cc6154 Disable SA1024 and SA1035.
These rules generate many false positives, and do not help with code readability within OpenRA.
2014-12-25 10:10:57 +01:00
Paul Chote
568a23e395 Show all mods in the server browser. 2014-12-25 09:46:14 +13:00
Paul Chote
c45d472f9d Hide started games from the server list to reduce noise. 2014-12-25 09:46:14 +13:00
Paul Chote
199f80c8ed Cache GameServer joinable/compatible state across render frames. 2014-12-25 09:46:14 +13:00
Oliver Brakmann
39d13dc654 Merge pull request #7121 from pchote/switchmods
Add Launch.Connect command and on-connect mod switching.
2014-12-24 16:06:00 +01:00
penev92
681042caec Further RA project cleanup 2014-12-23 15:18:07 +02:00
Paul Chote
660f6682ff Add Launch.Connect parameter for launching directly to a server. 2014-12-23 09:20:21 +13:00
Paul Chote
7bfffeadc2 Simplify mod content installation plumbing. 2014-12-23 09:20:21 +13:00
Paul Chote
6f0927069a Allow outside code to specify the map chooser visibility filter. 2014-12-23 09:08:00 +13:00
Paul Chote
2ed594fd86 Introduce map Visibility field.
This replaces the Selectable, UseAsShellmap, and special-cased Type = "Mission" fields.
2014-12-23 09:08:00 +13:00
Matthias Mailänder
ea410d0688 Merge pull request #7096 from ScottNZ/countries
Closes #5928
2014-12-22 19:20:43 +01:00
reaperrr
370c3c65b6 Moved AttackLeap to Mods.RA.Traits, moved AttackPopupTurreted to
Mods.Cnc.Traits
2014-12-22 18:13:30 +01:00
reaperrr
65a140afa5 Dissolve Crates namespace, move CrateActions and Crate trait to Traits/Crates 2014-12-22 18:13:29 +01:00
reaperrr
52219b1c7a Dissolve Infiltration namespace 2014-12-22 18:13:28 +01:00
reaperrr
5c5210f5e3 Dissolve Move namespace into Activities & Traits 2014-12-22 17:32:08 +01:00
Matthias Mailänder
38b579a081 Merge pull request #7169 from pchote/revert-attackmove
Closes #7128
2014-12-22 09:43:42 +01:00
Chris Forbes
2790748587 Fix NRE in start game MissionBrowser IsDisabled query 2014-12-22 16:12:53 +13:00
Paul Chote
488f0d1140 Revert "Fixes AttackMove moving even if an enemy is within range."
This reverts commit a155c7b7ac.
2014-12-22 15:17:51 +13:00
Paul Chote
e212517bbb Merge pull request #7126 from penev92/bleed_sandworm
Fix worms not releasing targets when they move deep onto rock
2014-12-22 14:46:08 +13:00
RoosterDragon
c37a691c33 Convert some keys users of CellLayer to index via map-coords for efficiency. 2014-12-20 23:39:03 +00:00
reaperrr
51cc87a8dc Move Tooltip to Mods.Common 2014-12-20 15:19:26 +01:00
reaperrr
2d7c1a3394 Rename CommonTraitsInterfaces to TraitsInterfaces, move to Traits namespace 2014-12-19 13:18:36 +01:00
reaperrr
de224a381d Make WithRotor independent from WithTurret
Move WithRotor to Mods.Common
2014-12-19 13:18:32 +01:00
ScottNZ
4f4c67735d Overhaul the lobby faction dropdown for ra 2014-12-19 18:13:27 +13:00
ScottNZ
c4110bad45 Add country definitions 2014-12-19 18:05:28 +13:00
Paul Chote
5b011e6baf Merge pull request #7072 from obrakmann/fmv-overhaul
Move FMV playback from Lua scripts to widgets
2014-12-19 17:43:07 +13:00
Oliver Brakmann
4b9b1df96b Add short game option to GUI 2014-12-18 20:24:37 +01:00
Oliver Brakmann
280b30961f Add plumbing for short game option 2014-12-18 20:03:26 +01:00
Oliver Brakmann
470ae17271 Move mission objectives and victory conditions to Mods.Common 2014-12-18 20:03:26 +01:00
Oliver Brakmann
04bd4627d4 Add yaml-defined FMV playback to GUI elements 2014-12-18 18:59:42 +01:00
Paul Chote
cb471bb36b Merge pull request #7133 from reaperrr/ra-reorg10
Reorganise Mods.D2k, more reorganisation for Mods.RA
2014-12-18 23:00:21 +13:00
Oliver Brakmann
1175215bf3 Merge pull request #7039 from Mailaender/bring-back-teamchat-tab
Brought back TAB to switch team/all chat when nothing has been typed yet
2014-12-17 22:18:14 +01:00
David Russell
5e2df2c39a Decloak on demolish and infiltrate
Per issue #7028, infiltrating or demolishing a building will now cause an
infantry unit to decloak (if it has a cloak ability). This behaviour is
configurable (defaults to true in both cases) using the
DecloakOnInfiltrate and DecloakOnDemolish options.
2014-12-16 22:25:49 +00:00
reaperrr
b5872d9fa5 Reorganise RA-specific parts of Mods.RA a little more 2014-12-15 00:01:36 +01:00
reaperrr
ee8e1f46c1 Move 'Activity' into its own namespace in OpenRA.Game. 2014-12-14 17:12:46 +01:00
reaperrr
91c19b0f66 Move various RA-specific traits to the new folder/namespace structure 2014-12-14 17:11:52 +01:00
reaperrr
b217730caa Move Activities CallFunc, RemoveSelf and SimpleTeleport to Common 2014-12-14 17:11:52 +01:00
reaperrr
0015c1319e Rename Util.cs to BuildingUtils.cs 2014-12-14 17:11:51 +01:00
reaperrr
4bf50c9153 Move more traits from Mods.RA to Mods.Common 2014-12-14 17:11:50 +01:00
Oliver Brakmann
8723aa86fb Merge pull request #6679 from Mailaender/change-owner-warhead
Implemented Deviator nerve gas missiles as warheads
2014-12-14 16:28:58 +01:00
Matthias Mailänder
9e650adef8 implement Ordos nerve gas missiles as warheads
closes #2838
2014-12-14 16:03:16 +01:00
Matthias Mailänder
b6ed3c1c0d Merge pull request #7108 from RoosterDragon/faster-path-init
Cache the initial path layer for faster path search startups.
2014-12-14 15:52:06 +01:00
penev92
1e9535b63a Move more files
Move VoxelNormalsPalette to TS
2014-12-14 15:39:38 +02:00
Matthias Mailänder
611e3038b2 Merge pull request #7066 from WolfGaming/FixTimeoutInSinglePlayer
Fix: Game can no longer drop you in a single player game.
2014-12-14 10:50:36 +01:00
WolfGaming
20fe03b6c1 Added comment and a static field for localhost. 2014-12-14 02:26:42 +00:00
penev92
fbda9dc1b1 Fix worms getting stuck when target reaches rock 2014-12-14 02:32:01 +02:00
Paul Chote
eefd7dba2c Fix some minor style issues in Attack*. 2014-12-14 11:31:04 +13:00
Paul Chote
ebdb260650 Fix style issues from a recent PR. 2014-12-14 11:31:04 +13:00