Commit Graph

339 Commits

Author SHA1 Message Date
Chris Forbes
ba24ffc442 remove spurious leftovers from prev 2010-04-10 14:31:53 +12:00
Chris Forbes
4a15215e2a select target sound etc for paratroopers 2010-04-10 14:25:27 +12:00
Chris Forbes
8819d798e5 set prereqs and proper charge time for airstrike 2010-04-10 12:52:49 +12:00
Chris Forbes
ea892ed832 select target sound for airstrike 2010-04-10 11:38:45 +12:00
Chris Forbes
058bb1d2ad WORKING airstrike 2010-04-10 11:32:53 +12:00
Chris Forbes
7084aa891c napalm wiring 2010-04-10 11:20:37 +12:00
Chris Forbes
6c56ebc7b4 actually make it work (except for napalm) 2010-04-09 22:35:06 +12:00
Chris Forbes
f849eb824c fix desc/longdesc on airstrike 2010-04-09 22:12:27 +12:00
Chris Forbes
b01ce10a8e added skeleton for cnc airstrike 2010-04-09 22:07:49 +12:00
Chris Forbes
982c9518ac #117 emit infantry on sell 2010-04-09 21:34:23 +12:00
Matthew
7fa6ba6ddd Fixed offset on OBLI. 2010-04-09 21:06:23 +12:00
Paul Chote
73dc63886a Use SHA1 for map uids 2010-04-09 14:51:19 +12:00
Paul Chote
f5787476f7 Load map smudges 2010-04-09 14:51:18 +12:00
Paul Chote
916706fa75 runtime smudge support 2010-04-09 14:51:09 +12:00
Paul Chote
ff7204d79d Fix gems 2010-04-09 14:51:07 +12:00
Paul Chote
656ba93546 Unhardcode starting maps 2010-04-09 14:51:04 +12:00
Paul Chote
6d602b1acb Fix duplicate-conversion crash. Include 3 maps for ra and cnc. Begin new style map preview. 2010-04-09 14:51:02 +12:00
Paul Chote
b135a059ee Map converter saves to package 2010-04-09 14:51:01 +12:00
Paul Chote
70dad96ad6 Map chooser 2010-04-09 14:51:00 +12:00
Paul Chote
4e0170a437 Maps as packages. Disable broken map selector. 2010-04-09 14:50:58 +12:00
Paul Chote
fd5539d110 Reimplement Bibs 2010-04-09 14:50:57 +12:00
Paul Chote
586266d2dc Fix for loading yaml from a mounted package/folder 2010-04-09 14:50:53 +12:00
Paul Chote
8c15a4f6f4 Convert overlays (wall, field, crate) to actors. Untested cnc support. 2010-04-09 14:50:51 +12:00
Paul Chote
3b15aec294 perf fixes 2010-04-09 14:50:49 +12:00
Paul Chote
c366b7c7fc Fixes & Resources support 2010-04-09 14:50:48 +12:00
Paul Chote
b8702e494b Fix most of the x/y issues 2010-04-09 14:50:46 +12:00
Paul Chote
f7e2f414c0 Game uses new format. Missing bridges/resources/smudges. Buggy map bounds, actor placement and tile images. 2010-04-09 14:50:44 +12:00
Paul Chote
585f15d4ca Converter for ra maps -> new format. 2010-04-09 14:50:42 +12:00
Paul Chote
5a95c8a071 Better map format; First half of a loader for it. 2010-04-09 14:50:39 +12:00
Chris Forbes
c14654fc6c #87 CNC buildings should show Critical anim while dying 2010-04-05 12:41:16 +12:00
Chris Forbes
8f1102016c split RA yaml into categories, like CNC 2010-04-05 12:22:38 +12:00
Chris Forbes
71340811ef #65 CNC Ion Cannon - 3 minute cooldown, narrow effect, still PerCell damage for massive building damage 2010-04-05 08:53:25 +12:00
Chris Forbes
2f982c7eea #68 Inaccurate weapons (2/2) 2010-04-05 07:56:29 +12:00
Chris Forbes
aa9d07261c #136 ra afld animation was too fast 2010-04-05 07:56:28 +12:00
Bob
fa4c5c3fea cleaning up pip colors on APC/LST/TRAN 2010-04-02 21:27:48 +12:00
Chris Forbes
5abffd3c2c civilian sequences for cnc 2010-04-02 18:13:59 +13:00
Chris Forbes
a8b65ba62a added civilian sequences for RA 2010-04-02 18:00:28 +13:00
Chris Forbes
edb6a5e812 aftermath upgraded to new weaponmodel 2010-04-02 17:48:31 +13:00
Chris Forbes
256e8c09ae LegacyRules is dead. Long live.. yaml? 2010-04-02 17:22:54 +13:00
Chris Forbes
37fd8f7c28 fix units being visible under fog 2010-04-02 17:09:20 +13:00
Chris Forbes
0596b08f2c rules-based terrain cost, part 1 2010-04-02 16:45:41 +13:00
Chris Forbes
45f9ec2f7e upgraded cnc to use the new weaponmodel 2010-04-02 16:45:40 +13:00
Chris Forbes
ef73720f79 put buildspeed, nuke, etc back to normal... oops 2010-04-02 16:45:39 +13:00
Chris Forbes
08dda12328 naming fixes 2010-04-02 16:45:38 +13:00
Chris Forbes
ca3c6ee5fe damage stuff in any part of the cell; don't put smudge in water 2010-04-02 16:45:38 +13:00
Chris Forbes
03a037a84f nuke damage generalized (DamageModel=PerCell) 2010-04-02 16:45:37 +13:00
Chris Forbes
fb8549aa36 fix up mines 2010-04-02 16:45:37 +13:00
Chris Forbes
10e7afc10c wired up Explodes again; categories != targettypes 2010-04-02 16:45:12 +13:00
Chris Forbes
268c714ac2 fixed up weapon validity stuff 2010-04-02 16:45:11 +13:00
Chris Forbes
37398ab275 remove dead bits of rules.ini 2010-04-02 16:45:09 +13:00