Commit Graph

4699 Commits

Author SHA1 Message Date
Chris Forbes
e224c64ccc no more stateless garbage 2010-04-13 19:18:49 +12:00
Chris Forbes
9a159108e8 use IsPathableCell instead of IsCellBuildable 2010-04-12 20:24:29 +12:00
Chris Forbes
cf5b0407cc fix crates being dropped in stupid locations 2010-04-12 20:20:30 +12:00
Chris Forbes
e1852cadd3 added flare to paratroopers power 2010-04-12 20:06:27 +12:00
Chris Forbes
a50b466188 parabombs start uncharged 2010-04-12 19:41:25 +12:00
Chris Forbes
ccf1ef3adf added crate action to give support powers 2010-04-12 19:32:43 +12:00
Chris Forbes
28412cd1b6 made parabombs work 2010-04-12 19:11:57 +12:00
Paul Chote
8f10e3ac81 Fix double-load bug 2010-04-11 08:52:27 +12:00
Paul Chote
0047b961b3 Set the viewport on world load 2010-04-11 08:52:27 +12:00
Paul Chote
803076caf9 Basic (zomg hacked) shellmap script [commit hacked by chrisf to remove 3MB AUD] 2010-04-11 08:51:21 +12:00
Paul Chote
36a6123dd2 Fix GPS/Disabled shroud 2010-04-10 17:11:33 +12:00
Chris Forbes
ba24ffc442 remove spurious leftovers from prev 2010-04-10 14:31:53 +12:00
Chris Forbes
f01bb9b767 removed the BS handling of supportpower sounds 2010-04-10 14:29:46 +12:00
Chris Forbes
4a15215e2a select target sound etc for paratroopers 2010-04-10 14:25:27 +12:00
Chris Forbes
9a19cc99e2 convert nuke to use generic SelectTarget 2010-04-10 12:33:40 +12:00
Chris Forbes
d9da8be536 convert spy plane to generic SelectTarget 2010-04-10 12:31:46 +12:00
Chris Forbes
452db49546 convert Paratroopers to use generic SelectTarget 2010-04-10 12:30:35 +12:00
Chris Forbes
6c56ebc7b4 actually make it work (except for napalm) 2010-04-09 22:35:06 +12:00
Bob
a22ec0fd81 move the harvest-related traits and activities into the mod dll. 2010-04-04 13:34:17 +12:00
Bob
57085acf33 moved OreRefinery into mod dll. 2010-04-04 13:28:33 +12:00
Bob
8a3c1e137e moved other chrono-related stuff into the mod dll. 2010-04-04 13:07:54 +12:00
Bob
9cbfd3914a moved Nuke, Chronoshift into the mod dll. 2010-04-04 13:06:53 +12:00
Chris Forbes
0596b08f2c rules-based terrain cost, part 1 2010-04-02 16:45:41 +13:00
Chris Forbes
c63697e181 explode crates wired up again 2010-04-02 16:45:37 +13:00
Chris Forbes
fb8549aa36 fix up mines 2010-04-02 16:45:37 +13:00
Chris Forbes
38605faecf much simpler rules loader 2010-04-02 16:45:03 +13:00
Chris Forbes
11121baf23 bullet/lobbed sortof work now 2010-04-02 16:44:58 +13:00
alzeih
c29733da63 move global defaults to a trait (half done) 2010-04-02 01:42:41 +13:00
Chris Forbes
e0ff264a7e proper dirty handling in new Shroud trait 2010-03-30 18:56:45 +13:00
Chris Forbes
c159300ecf wire up hide-map crate properly 2010-03-30 18:40:58 +13:00
Chris Forbes
f6a52f4e50 #117 off-map planes should spawn at cruise altitude 2010-03-27 18:07:01 +13:00
Chris Forbes
2f02b5c453 a pile of plane simplifications 2010-03-27 10:40:14 +13:00
Chris Forbes
aa3a6d07e7 fix spy plane spinning at spawn (same as badr) 2010-03-23 19:22:30 +13:00
Chris Forbes
881b3a35fb fix BADR spinning around stupidly at spawn 2010-03-23 19:20:50 +13:00
Bob
dca15cadb9 fixed line-endings on *.cs 2010-03-22 19:28:37 +12:00
Paul Chote
cce0c8f228 hide-map crate 2010-03-21 21:14:26 +13:00
Paul Chote
85f9b3627f Remove duplication 2010-03-21 20:49:36 +13:00
Paul Chote
0510a7fb7f Begin generalizing crates; only give firepower bonus to units with weapons 2010-03-21 20:49:36 +13:00
Chris Forbes
8207ca1105 ally-aware engineer 2010-03-21 20:20:01 +13:00
Chris Forbes
0f902ae41a tweaks, setup flame and boom variants of ExplodeCrateAction 2010-03-21 10:06:06 +13:00
Chris Forbes
a38b5b89db add explosive crates 2010-03-21 09:49:27 +13:00
Chris Forbes
6598cd704d fix thief trying to enter friendly buildings 2010-03-20 15:56:37 +13:00
Matthew Bowra-Dean
6b95c09249 Snap Parachute to centre of cell. 2010-03-19 18:44:49 +13:00
Chris Forbes
4882af8ad0 hack UIM stuff for crates 2010-03-19 18:10:07 +13:00
Matthew Bowra-Dean
d471c602c7 Assembly resolving, fixes to crate dropping. 2010-03-19 17:50:27 +13:00
Matthew Bowra-Dean
92442d5392 Crate dropping planes 2010-03-19 16:42:34 +13:00
Chris Forbes
a7c22804cb fix license headers; fix crate spawn for non-128x128 maps 2010-03-18 13:40:29 +13:00
Chris Forbes
171cae1833 flying off map simplification 2010-03-07 22:52:03 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00